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1.1 root 1: /*
2: SDL - Simple DirectMedia Layer
1.1.1.2 ! root 3: Copyright (C) 1997-2006 Sam Lantinga
1.1 root 4:
5: This library is free software; you can redistribute it and/or
1.1.1.2 ! root 6: modify it under the terms of the GNU Lesser General Public
1.1 root 7: License as published by the Free Software Foundation; either
1.1.1.2 ! root 8: version 2.1 of the License, or (at your option) any later version.
1.1 root 9:
10: This library is distributed in the hope that it will be useful,
11: but WITHOUT ANY WARRANTY; without even the implied warranty of
12: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
1.1.1.2 ! root 13: Lesser General Public License for more details.
1.1 root 14:
1.1.1.2 ! root 15: You should have received a copy of the GNU Lesser General Public
! 16: License along with this library; if not, write to the Free Software
! 17: Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
1.1 root 18:
19: Sam Lantinga
20: [email protected]
21: */
22:
23: /* Include file for SDL joystick event handling */
24:
25: #ifndef _SDL_joystick_h
26: #define _SDL_joystick_h
27:
1.1.1.2 ! root 28: #include "SDL_stdinc.h"
! 29: #include "SDL_error.h"
1.1 root 30:
31: #include "begin_code.h"
32: /* Set up for C function definitions, even when using C++ */
33: #ifdef __cplusplus
34: extern "C" {
35: #endif
36:
37: /* In order to use these functions, SDL_Init() must have been called
38: with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
39: for joysticks, and load appropriate drivers.
40: */
41:
42: /* The joystick structure used to identify an SDL joystick */
43: struct _SDL_Joystick;
44: typedef struct _SDL_Joystick SDL_Joystick;
45:
46:
47: /* Function prototypes */
48: /*
49: * Count the number of joysticks attached to the system
50: */
51: extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
52:
53: /*
54: * Get the implementation dependent name of a joystick.
55: * This can be called before any joysticks are opened.
56: * If no name can be found, this function returns NULL.
57: */
58: extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index);
59:
60: /*
61: * Open a joystick for use - the index passed as an argument refers to
62: * the N'th joystick on the system. This index is the value which will
63: * identify this joystick in future joystick events.
64: *
65: * This function returns a joystick identifier, or NULL if an error occurred.
66: */
67: extern DECLSPEC SDL_Joystick * SDLCALL SDL_JoystickOpen(int device_index);
68:
69: /*
70: * Returns 1 if the joystick has been opened, or 0 if it has not.
71: */
72: extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index);
73:
74: /*
75: * Get the device index of an opened joystick.
76: */
77: extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick);
78:
79: /*
80: * Get the number of general axis controls on a joystick
81: */
82: extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick);
83:
84: /*
85: * Get the number of trackballs on a joystick
86: * Joystick trackballs have only relative motion events associated
87: * with them and their state cannot be polled.
88: */
89: extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick);
90:
91: /*
92: * Get the number of POV hats on a joystick
93: */
94: extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick);
95:
96: /*
97: * Get the number of buttons on a joystick
98: */
99: extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick);
100:
101: /*
102: * Update the current state of the open joysticks.
103: * This is called automatically by the event loop if any joystick
104: * events are enabled.
105: */
106: extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
107:
108: /*
109: * Enable/disable joystick event polling.
110: * If joystick events are disabled, you must call SDL_JoystickUpdate()
111: * yourself and check the state of the joystick when you want joystick
112: * information.
113: * The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
114: */
115: extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
116:
117: /*
118: * Get the current state of an axis control on a joystick
119: * The state is a value ranging from -32768 to 32767.
120: * The axis indices start at index 0.
121: */
122: extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis);
123:
124: /*
125: * Get the current state of a POV hat on a joystick
126: * The return value is one of the following positions:
127: */
128: #define SDL_HAT_CENTERED 0x00
129: #define SDL_HAT_UP 0x01
130: #define SDL_HAT_RIGHT 0x02
131: #define SDL_HAT_DOWN 0x04
132: #define SDL_HAT_LEFT 0x08
133: #define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP)
134: #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
135: #define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)
136: #define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)
137: /*
138: * The hat indices start at index 0.
139: */
140: extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat);
141:
142: /*
143: * Get the ball axis change since the last poll
144: * This returns 0, or -1 if you passed it invalid parameters.
145: * The ball indices start at index 0.
146: */
147: extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
148:
149: /*
150: * Get the current state of a button on a joystick
151: * The button indices start at index 0.
152: */
153: extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button);
154:
155: /*
156: * Close a joystick previously opened with SDL_JoystickOpen()
157: */
158: extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
159:
160:
161: /* Ends C function definitions when using C++ */
162: #ifdef __cplusplus
163: }
164: #endif
165: #include "close_code.h"
166:
167: #endif /* _SDL_joystick_h */
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