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1.1 root 1: /*
2: SDL - Simple DirectMedia Layer
1.1.1.2 ! root 3: Copyright (C) 1997-2006 Sam Lantinga
1.1 root 4:
5: This library is free software; you can redistribute it and/or
1.1.1.2 ! root 6: modify it under the terms of the GNU Lesser General Public
1.1 root 7: License as published by the Free Software Foundation; either
1.1.1.2 ! root 8: version 2.1 of the License, or (at your option) any later version.
1.1 root 9:
10: This library is distributed in the hope that it will be useful,
11: but WITHOUT ANY WARRANTY; without even the implied warranty of
12: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
1.1.1.2 ! root 13: Lesser General Public License for more details.
1.1 root 14:
1.1.1.2 ! root 15: You should have received a copy of the GNU Lesser General Public
! 16: License along with this library; if not, write to the Free Software
! 17: Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
1.1 root 18:
19: Sam Lantinga
20: [email protected]
21: */
22:
23: /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
24: /* System dependent library loading routines */
25:
26: /* Some things to keep in mind:
27: - These functions only work on C function names. Other languages may
28: have name mangling and intrinsic language support that varies from
29: compiler to compiler.
30: - Make sure you declare your function pointers with the same calling
31: convention as the actual library function. Your code will crash
32: mysteriously if you do not do this.
33: - Avoid namespace collisions. If you load a symbol from the library,
34: it is not defined whether or not it goes into the global symbol
35: namespace for the application. If it does and it conflicts with
36: symbols in your code or other shared libraries, you will not get
37: the results you expect. :)
38: */
39:
40:
41: #ifndef _SDL_loadso_h
42: #define _SDL_loadso_h
43:
1.1.1.2 ! root 44: #include "SDL_stdinc.h"
! 45: #include "SDL_error.h"
! 46:
1.1 root 47: #include "begin_code.h"
48: /* Set up for C function definitions, even when using C++ */
49: #ifdef __cplusplus
50: extern "C" {
51: #endif
52:
53: /* This function dynamically loads a shared object and returns a pointer
54: * to the object handle (or NULL if there was an error).
55: * The 'sofile' parameter is a system dependent name of the object file.
56: */
57: extern DECLSPEC void * SDLCALL SDL_LoadObject(const char *sofile);
58:
59: /* Given an object handle, this function looks up the address of the
60: * named function in the shared object and returns it. This address
61: * is no longer valid after calling SDL_UnloadObject().
62: */
63: extern DECLSPEC void * SDLCALL SDL_LoadFunction(void *handle, const char *name);
64:
65: /* Unload a shared object from memory */
66: extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle);
67:
68: /* Ends C function definitions when using C++ */
69: #ifdef __cplusplus
70: }
71: #endif
72: #include "close_code.h"
73:
74: #endif /* _SDL_loadso_h */
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