--- sbbs/include/sdl/sdl_main.h 2018/04/24 16:41:23 1.1.1.1 +++ sbbs/include/sdl/sdl_main.h 2018/04/24 16:41:31 1.1.1.2 @@ -1,38 +1,35 @@ /* SDL - Simple DirectMedia Layer - Copyright (C) 1997-2004 Sam Lantinga + Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public + modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. + version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. + Lesser General Public License for more details. - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ -#ifdef SAVE_RCSID -static char rcsid = - "@(#) $Id: sdl_main.h,v 1.1.1.1 2018/04/24 16:41:23 root Exp $"; -#endif - #ifndef _SDL_main_h #define _SDL_main_h +#include "SDL_stdinc.h" + /* Redefine main() on Win32 and MacOS so that it is called by winmain.c */ -#if defined(WIN32) || defined(_WIN32) || \ +#if defined(__WIN32__) || \ (defined(__MWERKS__) && !defined(__BEOS__)) || \ - defined(macintosh) || defined(__APPLE__) || \ + defined(__MACOS__) || defined(__MACOSX__) || \ defined(__SYMBIAN32__) || defined(QWS) #ifdef __cplusplus @@ -57,10 +54,9 @@ extern C_LINKAGE int SDL_main(int argc, /* From the SDL library code -- needed for registering the app on Win32 */ -#if defined(WIN32) -#include "SDL_types.h" -#include "begin_code.h" +#ifdef __WIN32__ +#include "begin_code.h" #ifdef __cplusplus extern "C" { #endif @@ -69,7 +65,8 @@ extern "C" { extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst); /* This can also be called, but is no longer necessary */ extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst); - +/* This can also be called, but is no longer necessary (SDL_Quit calls it) */ +extern DECLSPEC void SDLCALL SDL_UnregisterApp(void); #ifdef __cplusplus } #endif @@ -77,9 +74,9 @@ extern DECLSPEC int SDLCALL SDL_Register #endif /* From the SDL library code -- needed for registering QuickDraw on MacOS */ -#if defined(macintosh) -#include "begin_code.h" +#if defined(__MACOS__) +#include "begin_code.h" #ifdef __cplusplus extern "C" { #endif