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1.1 ! root 1: /* ! 2: SDL - Simple DirectMedia Layer ! 3: Copyright (C) 1997-2004 Sam Lantinga ! 4: ! 5: This library is free software; you can redistribute it and/or ! 6: modify it under the terms of the GNU Library General Public ! 7: License as published by the Free Software Foundation; either ! 8: version 2 of the License, or (at your option) any later version. ! 9: ! 10: This library is distributed in the hope that it will be useful, ! 11: but WITHOUT ANY WARRANTY; without even the implied warranty of ! 12: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ! 13: Library General Public License for more details. ! 14: ! 15: You should have received a copy of the GNU Library General Public ! 16: License along with this library; if not, write to the Free ! 17: Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ! 18: ! 19: Sam Lantinga ! 20: [email protected] ! 21: */ ! 22: ! 23: #ifdef SAVE_RCSID ! 24: static char rcsid = ! 25: "@(#) $Id: SDL_main.h,v 1.1.1.1 2005/11/18 23:23:29 rswindell Exp $"; ! 26: #endif ! 27: ! 28: #ifndef _SDL_main_h ! 29: #define _SDL_main_h ! 30: ! 31: /* Redefine main() on Win32 and MacOS so that it is called by winmain.c */ ! 32: ! 33: #if defined(WIN32) || defined(_WIN32) || \ ! 34: (defined(__MWERKS__) && !defined(__BEOS__)) || \ ! 35: defined(macintosh) || defined(__APPLE__) || \ ! 36: defined(__SYMBIAN32__) || defined(QWS) ! 37: ! 38: #ifdef __cplusplus ! 39: #define C_LINKAGE "C" ! 40: #else ! 41: #define C_LINKAGE ! 42: #endif /* __cplusplus */ ! 43: ! 44: /* The application's main() function must be called with C linkage, ! 45: and should be declared like this: ! 46: #ifdef __cplusplus ! 47: extern "C" ! 48: #endif ! 49: int main(int argc, char *argv[]) ! 50: { ! 51: } ! 52: */ ! 53: #define main SDL_main ! 54: ! 55: /* The prototype for the application's main() function */ ! 56: extern C_LINKAGE int SDL_main(int argc, char *argv[]); ! 57: ! 58: ! 59: /* From the SDL library code -- needed for registering the app on Win32 */ ! 60: #if defined(WIN32) ! 61: #include "SDL_types.h" ! 62: #include "begin_code.h" ! 63: ! 64: #ifdef __cplusplus ! 65: extern "C" { ! 66: #endif ! 67: ! 68: /* This should be called from your WinMain() function, if any */ ! 69: extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst); ! 70: /* This can also be called, but is no longer necessary */ ! 71: extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst); ! 72: ! 73: #ifdef __cplusplus ! 74: } ! 75: #endif ! 76: #include "close_code.h" ! 77: #endif ! 78: ! 79: /* From the SDL library code -- needed for registering QuickDraw on MacOS */ ! 80: #if defined(macintosh) ! 81: #include "begin_code.h" ! 82: ! 83: #ifdef __cplusplus ! 84: extern "C" { ! 85: #endif ! 86: ! 87: /* Forward declaration so we don't need to include QuickDraw.h */ ! 88: struct QDGlobals; ! 89: ! 90: /* This should be called from your main() function, if any */ ! 91: extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd); ! 92: ! 93: #ifdef __cplusplus ! 94: } ! 95: #endif ! 96: #include "close_code.h" ! 97: #endif ! 98: ! 99: #endif /* Need to redefine main()? */ ! 100: ! 101: #endif /* _SDL_main_h */
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