Annotation of sbbs/include/sdl/sdl_main.h, revision 1.1.1.1

1.1       root        1: /*
                      2:     SDL - Simple DirectMedia Layer
                      3:     Copyright (C) 1997-2004 Sam Lantinga
                      4: 
                      5:     This library is free software; you can redistribute it and/or
                      6:     modify it under the terms of the GNU Library General Public
                      7:     License as published by the Free Software Foundation; either
                      8:     version 2 of the License, or (at your option) any later version.
                      9: 
                     10:     This library is distributed in the hope that it will be useful,
                     11:     but WITHOUT ANY WARRANTY; without even the implied warranty of
                     12:     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
                     13:     Library General Public License for more details.
                     14: 
                     15:     You should have received a copy of the GNU Library General Public
                     16:     License along with this library; if not, write to the Free
                     17:     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
                     18: 
                     19:     Sam Lantinga
                     20:     [email protected]
                     21: */
                     22: 
                     23: #ifdef SAVE_RCSID
                     24: static char rcsid =
                     25:  "@(#) $Id: SDL_main.h,v 1.1.1.1 2005/11/18 23:23:29 rswindell Exp $";
                     26: #endif
                     27: 
                     28: #ifndef _SDL_main_h
                     29: #define _SDL_main_h
                     30: 
                     31: /* Redefine main() on Win32 and MacOS so that it is called by winmain.c */
                     32: 
                     33: #if defined(WIN32) || defined(_WIN32) || \
                     34:     (defined(__MWERKS__) && !defined(__BEOS__)) || \
                     35:     defined(macintosh) || defined(__APPLE__) || \
                     36:     defined(__SYMBIAN32__) || defined(QWS)
                     37: 
                     38: #ifdef __cplusplus
                     39: #define C_LINKAGE      "C"
                     40: #else
                     41: #define C_LINKAGE
                     42: #endif /* __cplusplus */
                     43: 
                     44: /* The application's main() function must be called with C linkage,
                     45:    and should be declared like this:
                     46: #ifdef __cplusplus
                     47: extern "C"
                     48: #endif
                     49:        int main(int argc, char *argv[])
                     50:        {
                     51:        }
                     52:  */
                     53: #define main   SDL_main
                     54: 
                     55: /* The prototype for the application's main() function */
                     56: extern C_LINKAGE int SDL_main(int argc, char *argv[]);
                     57: 
                     58: 
                     59: /* From the SDL library code -- needed for registering the app on Win32 */
                     60: #if defined(WIN32)
                     61: #include "SDL_types.h"
                     62: #include "begin_code.h"
                     63: 
                     64: #ifdef __cplusplus
                     65: extern "C" {
                     66: #endif
                     67: 
                     68: /* This should be called from your WinMain() function, if any */
                     69: extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst);
                     70: /* This can also be called, but is no longer necessary */
                     71: extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);
                     72: 
                     73: #ifdef __cplusplus
                     74: }
                     75: #endif
                     76: #include "close_code.h"
                     77: #endif
                     78: 
                     79: /* From the SDL library code -- needed for registering QuickDraw on MacOS */
                     80: #if defined(macintosh)
                     81: #include "begin_code.h"
                     82: 
                     83: #ifdef __cplusplus
                     84: extern "C" {
                     85: #endif
                     86: 
                     87: /* Forward declaration so we don't need to include QuickDraw.h */
                     88: struct QDGlobals;
                     89: 
                     90: /* This should be called from your main() function, if any */
                     91: extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd);
                     92: 
                     93: #ifdef __cplusplus
                     94: }
                     95: #endif
                     96: #include "close_code.h"
                     97: #endif
                     98: 
                     99: #endif /* Need to redefine main()? */
                    100: 
                    101: #endif /* _SDL_main_h */

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