Annotation of sbbs/include/sdl/sdl_timer.h, revision 1.1

1.1     ! root        1: /*
        !             2:     SDL - Simple DirectMedia Layer
        !             3:     Copyright (C) 1997-2004 Sam Lantinga
        !             4: 
        !             5:     This library is free software; you can redistribute it and/or
        !             6:     modify it under the terms of the GNU Library General Public
        !             7:     License as published by the Free Software Foundation; either
        !             8:     version 2 of the License, or (at your option) any later version.
        !             9: 
        !            10:     This library is distributed in the hope that it will be useful,
        !            11:     but WITHOUT ANY WARRANTY; without even the implied warranty of
        !            12:     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
        !            13:     Library General Public License for more details.
        !            14: 
        !            15:     You should have received a copy of the GNU Library General Public
        !            16:     License along with this library; if not, write to the Free
        !            17:     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
        !            18: 
        !            19:     Sam Lantinga
        !            20:     [email protected]
        !            21: */
        !            22: 
        !            23: #ifdef SAVE_RCSID
        !            24: static char rcsid =
        !            25:  "@(#) $Id: SDL_timer.h,v 1.1.1.1 2005/11/18 23:23:31 rswindell Exp $";
        !            26: #endif
        !            27: 
        !            28: #ifndef _SDL_timer_h
        !            29: #define _SDL_timer_h
        !            30: 
        !            31: /* Header for the SDL time management routines */
        !            32: 
        !            33: #include "SDL_main.h"
        !            34: #include "SDL_types.h"
        !            35: 
        !            36: #include "begin_code.h"
        !            37: /* Set up for C function definitions, even when using C++ */
        !            38: #ifdef __cplusplus
        !            39: extern "C" {
        !            40: #endif
        !            41: 
        !            42: /* This is the OS scheduler timeslice, in milliseconds */
        !            43: #define SDL_TIMESLICE          10
        !            44: 
        !            45: /* This is the maximum resolution of the SDL timer on all platforms */
        !            46: #define TIMER_RESOLUTION       10      /* Experimentally determined */
        !            47: 
        !            48: /* Get the number of milliseconds since the SDL library initialization.
        !            49:  * Note that this value wraps if the program runs for more than ~49 days.
        !            50:  */ 
        !            51: extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
        !            52: 
        !            53: /* Wait a specified number of milliseconds before returning */
        !            54: extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
        !            55: 
        !            56: /* Function prototype for the timer callback function */
        !            57: typedef Uint32 (SDLCALL *SDL_TimerCallback)(Uint32 interval);
        !            58: 
        !            59: /* Set a callback to run after the specified number of milliseconds has
        !            60:  * elapsed. The callback function is passed the current timer interval
        !            61:  * and returns the next timer interval.  If the returned value is the 
        !            62:  * same as the one passed in, the periodic alarm continues, otherwise a
        !            63:  * new alarm is scheduled.  If the callback returns 0, the periodic alarm
        !            64:  * is cancelled.
        !            65:  *
        !            66:  * To cancel a currently running timer, call SDL_SetTimer(0, NULL);
        !            67:  *
        !            68:  * The timer callback function may run in a different thread than your
        !            69:  * main code, and so shouldn't call any functions from within itself.
        !            70:  *
        !            71:  * The maximum resolution of this timer is 10 ms, which means that if
        !            72:  * you request a 16 ms timer, your callback will run approximately 20 ms
        !            73:  * later on an unloaded system.  If you wanted to set a flag signaling
        !            74:  * a frame update at 30 frames per second (every 33 ms), you might set a 
        !            75:  * timer for 30 ms:
        !            76:  *   SDL_SetTimer((33/10)*10, flag_update);
        !            77:  *
        !            78:  * If you use this function, you need to pass SDL_INIT_TIMER to SDL_Init().
        !            79:  *
        !            80:  * Under UNIX, you should not use raise or use SIGALRM and this function
        !            81:  * in the same program, as it is implemented using setitimer().  You also
        !            82:  * should not use this function in multi-threaded applications as signals
        !            83:  * to multi-threaded apps have undefined behavior in some implementations.
        !            84:  *
        !            85:  * This function returns 0 if successful, or -1 if there was an error.
        !            86:  */
        !            87: extern DECLSPEC int SDLCALL SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback);
        !            88: 
        !            89: /* New timer API, supports multiple timers
        !            90:  * Written by Stephane Peter <[email protected]>
        !            91:  */
        !            92: 
        !            93: /* Function prototype for the new timer callback function.
        !            94:  * The callback function is passed the current timer interval and returns
        !            95:  * the next timer interval.  If the returned value is the same as the one
        !            96:  * passed in, the periodic alarm continues, otherwise a new alarm is
        !            97:  * scheduled.  If the callback returns 0, the periodic alarm is cancelled.
        !            98:  */
        !            99: typedef Uint32 (SDLCALL *SDL_NewTimerCallback)(Uint32 interval, void *param);
        !           100: 
        !           101: /* Definition of the timer ID type */
        !           102: typedef struct _SDL_TimerID *SDL_TimerID;
        !           103: 
        !           104: /* Add a new timer to the pool of timers already running.
        !           105:    Returns a timer ID, or NULL when an error occurs.
        !           106:  */
        !           107: extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param);
        !           108: 
        !           109: /* Remove one of the multiple timers knowing its ID.
        !           110:  * Returns a boolean value indicating success.
        !           111:  */
        !           112: extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID t);
        !           113: 
        !           114: /* Ends C function definitions when using C++ */
        !           115: #ifdef __cplusplus
        !           116: }
        !           117: #endif
        !           118: #include "close_code.h"
        !           119: 
        !           120: #endif /* _SDL_timer_h */

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