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1.1 root 1: /*
2: SDL - Simple DirectMedia Layer
1.1.1.2 ! root 3: Copyright (C) 1997-2006 Sam Lantinga
1.1 root 4:
5: This library is free software; you can redistribute it and/or
1.1.1.2 ! root 6: modify it under the terms of the GNU Lesser General Public
1.1 root 7: License as published by the Free Software Foundation; either
1.1.1.2 ! root 8: version 2.1 of the License, or (at your option) any later version.
1.1 root 9:
10: This library is distributed in the hope that it will be useful,
11: but WITHOUT ANY WARRANTY; without even the implied warranty of
12: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
1.1.1.2 ! root 13: Lesser General Public License for more details.
1.1 root 14:
1.1.1.2 ! root 15: You should have received a copy of the GNU Lesser General Public
! 16: License along with this library; if not, write to the Free Software
! 17: Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
1.1 root 18:
19: Sam Lantinga
20: [email protected]
21: */
22:
23: #ifndef _SDL_timer_h
24: #define _SDL_timer_h
25:
26: /* Header for the SDL time management routines */
27:
1.1.1.2 ! root 28: #include "SDL_stdinc.h"
! 29: #include "SDL_error.h"
1.1 root 30:
31: #include "begin_code.h"
32: /* Set up for C function definitions, even when using C++ */
33: #ifdef __cplusplus
34: extern "C" {
35: #endif
36:
37: /* This is the OS scheduler timeslice, in milliseconds */
38: #define SDL_TIMESLICE 10
39:
40: /* This is the maximum resolution of the SDL timer on all platforms */
41: #define TIMER_RESOLUTION 10 /* Experimentally determined */
42:
43: /* Get the number of milliseconds since the SDL library initialization.
44: * Note that this value wraps if the program runs for more than ~49 days.
45: */
46: extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
47:
48: /* Wait a specified number of milliseconds before returning */
49: extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
50:
51: /* Function prototype for the timer callback function */
52: typedef Uint32 (SDLCALL *SDL_TimerCallback)(Uint32 interval);
53:
54: /* Set a callback to run after the specified number of milliseconds has
55: * elapsed. The callback function is passed the current timer interval
56: * and returns the next timer interval. If the returned value is the
57: * same as the one passed in, the periodic alarm continues, otherwise a
58: * new alarm is scheduled. If the callback returns 0, the periodic alarm
59: * is cancelled.
60: *
61: * To cancel a currently running timer, call SDL_SetTimer(0, NULL);
62: *
63: * The timer callback function may run in a different thread than your
64: * main code, and so shouldn't call any functions from within itself.
65: *
66: * The maximum resolution of this timer is 10 ms, which means that if
67: * you request a 16 ms timer, your callback will run approximately 20 ms
68: * later on an unloaded system. If you wanted to set a flag signaling
69: * a frame update at 30 frames per second (every 33 ms), you might set a
70: * timer for 30 ms:
71: * SDL_SetTimer((33/10)*10, flag_update);
72: *
73: * If you use this function, you need to pass SDL_INIT_TIMER to SDL_Init().
74: *
75: * Under UNIX, you should not use raise or use SIGALRM and this function
76: * in the same program, as it is implemented using setitimer(). You also
77: * should not use this function in multi-threaded applications as signals
78: * to multi-threaded apps have undefined behavior in some implementations.
79: *
80: * This function returns 0 if successful, or -1 if there was an error.
81: */
82: extern DECLSPEC int SDLCALL SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback);
83:
84: /* New timer API, supports multiple timers
85: * Written by Stephane Peter <[email protected]>
86: */
87:
88: /* Function prototype for the new timer callback function.
89: * The callback function is passed the current timer interval and returns
90: * the next timer interval. If the returned value is the same as the one
91: * passed in, the periodic alarm continues, otherwise a new alarm is
92: * scheduled. If the callback returns 0, the periodic alarm is cancelled.
93: */
94: typedef Uint32 (SDLCALL *SDL_NewTimerCallback)(Uint32 interval, void *param);
95:
96: /* Definition of the timer ID type */
97: typedef struct _SDL_TimerID *SDL_TimerID;
98:
99: /* Add a new timer to the pool of timers already running.
100: Returns a timer ID, or NULL when an error occurs.
101: */
102: extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param);
103:
104: /* Remove one of the multiple timers knowing its ID.
105: * Returns a boolean value indicating success.
106: */
107: extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID t);
108:
109: /* Ends C function definitions when using C++ */
110: #ifdef __cplusplus
111: }
112: #endif
113: #include "close_code.h"
114:
115: #endif /* _SDL_timer_h */
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