Annotation of sbbs/javascript/include/mozilla/js/jsdtoa.h, revision 1.1.1.1

1.1       root        1: /* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
                      2:  *
                      3:  * The contents of this file are subject to the Netscape Public
                      4:  * License Version 1.1 (the "License"); you may not use this file
                      5:  * except in compliance with the License. You may obtain a copy of
                      6:  * the License at http://www.mozilla.org/NPL/
                      7:  *
                      8:  * Software distributed under the License is distributed on an "AS
                      9:  * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
                     10:  * implied. See the License for the specific language governing
                     11:  * rights and limitations under the License.
                     12:  *
                     13:  * The Original Code is Mozilla Communicator client code, released
                     14:  * March 31, 1998.
                     15:  *
                     16:  * The Initial Developer of the Original Code is Netscape
                     17:  * Communications Corporation.  Portions created by Netscape are
                     18:  * Copyright (C) 1998 Netscape Communications Corporation. All
                     19:  * Rights Reserved.
                     20:  *
                     21:  * Contributor(s): 
                     22:  *
                     23:  * Alternatively, the contents of this file may be used under the
                     24:  * terms of the GNU Public License (the "GPL"), in which case the
                     25:  * provisions of the GPL are applicable instead of those above.
                     26:  * If you wish to allow use of your version of this file only
                     27:  * under the terms of the GPL and not to allow others to use your
                     28:  * version of this file under the NPL, indicate your decision by
                     29:  * deleting the provisions above and replace them with the notice
                     30:  * and other provisions required by the GPL.  If you do not delete
                     31:  * the provisions above, a recipient may use your version of this
                     32:  * file under either the NPL or the GPL.
                     33:  */
                     34: 
                     35: #ifndef jsdtoa_h___
                     36: #define jsdtoa_h___
                     37: /*
                     38:  * Public interface to portable double-precision floating point to string
                     39:  * and back conversion package.
                     40:  */
                     41: 
                     42: #include "jscompat.h"
                     43: 
                     44: JS_BEGIN_EXTERN_C
                     45: 
                     46: /*
                     47:  * JS_strtod() returns as a double-precision floating-point number
                     48:  * the  value represented by the character string pointed to by
                     49:  * s00.  The string is scanned up to  the  first  unrecognized
                     50:  * character.
                     51:  * If the value of se is not (char **)NULL,  a  pointer  to
                     52:  * the  character terminating the scan is returned in the location pointed
                     53:  * to by se.  If no number can be  formed, se is set to s00r, and
                     54:  * zero is returned.
                     55:  *
                     56:  * *err is set to zero on success; it's set to JS_DTOA_ERANGE on range
                     57:  * errors and JS_DTOA_ENOMEM on memory failure.
                     58:  */
                     59: #define JS_DTOA_ERANGE 1
                     60: #define JS_DTOA_ENOMEM 2
                     61: JS_FRIEND_API(double)
                     62: JS_strtod(const char *s00, char **se, int *err);
                     63: 
                     64: /*
                     65:  * Modes for converting floating-point numbers to strings.
                     66:  *
                     67:  * Some of the modes can round-trip; this means that if the number is converted to
                     68:  * a string using one of these mode and then converted back to a number, the result
                     69:  * will be identical to the original number (except that, due to ECMA, -0 will get converted
                     70:  * to +0).  These round-trip modes return the minimum number of significand digits that
                     71:  * permit the round trip.
                     72:  *
                     73:  * Some of the modes take an integer parameter <precision>.
                     74:  */
                     75: /* NB: Keep this in sync with number_constants[]. */
                     76: typedef enum JSDToStrMode {
                     77:     DTOSTR_STANDARD,              /* Either fixed or exponential format; round-trip */
                     78:     DTOSTR_STANDARD_EXPONENTIAL,  /* Always exponential format; round-trip */
                     79:     DTOSTR_FIXED,                 /* Round to <precision> digits after the decimal point; exponential if number is large */
                     80:     DTOSTR_EXPONENTIAL,           /* Always exponential format; <precision> significant digits */
                     81:     DTOSTR_PRECISION              /* Either fixed or exponential format; <precision> significant digits */
                     82: } JSDToStrMode;
                     83: 
                     84: 
                     85: /* Maximum number of characters (including trailing null) that a DTOSTR_STANDARD or DTOSTR_STANDARD_EXPONENTIAL
                     86:  * conversion can produce.  This maximum is reached for a number like -0.0000012345678901234567. */
                     87: #define DTOSTR_STANDARD_BUFFER_SIZE 26
                     88: 
                     89: /* Maximum number of characters (including trailing null) that one of the other conversions
                     90:  * can produce.  This maximum is reached for TO_FIXED, which can generate up to 21 digits before the decimal point. */
                     91: #define DTOSTR_VARIABLE_BUFFER_SIZE(precision) ((precision)+24 > DTOSTR_STANDARD_BUFFER_SIZE ? (precision)+24 : DTOSTR_STANDARD_BUFFER_SIZE)
                     92: 
                     93: /*
                     94:  * Convert dval according to the given mode and return a pointer to the resulting ASCII string.
                     95:  * The result is held somewhere in buffer, but not necessarily at the beginning.  The size of
                     96:  * buffer is given in bufferSize, and must be at least as large as given by the above macros.
                     97:  *
                     98:  * Return NULL if out of memory.
                     99:  */
                    100: JS_FRIEND_API(char *)
                    101: JS_dtostr(char *buffer, size_t bufferSize, JSDToStrMode mode, int precision, double dval);
                    102: 
                    103: /*
                    104:  * Convert d to a string in the given base.  The integral part of d will be printed exactly
                    105:  * in that base, regardless of how large it is, because there is no exponential notation for non-base-ten
                    106:  * numbers.  The fractional part will be rounded to as few digits as possible while still preserving
                    107:  * the round-trip property (analogous to that of printing decimal numbers).  In other words, if one were
                    108:  * to read the resulting string in via a hypothetical base-number-reading routine that rounds to the nearest
                    109:  * IEEE double (and to an even significand if there are two equally near doubles), then the result would
                    110:  * equal d (except for -0.0, which converts to "0", and NaN, which is not equal to itself).
                    111:  *
                    112:  * Return NULL if out of memory.  If the result is not NULL, it must be released via free().
                    113:  */
                    114: JS_FRIEND_API(char *)
                    115: JS_dtobasestr(int base, double d);
                    116: 
                    117: /*
                    118:  * Clean up any persistent RAM allocated during the execution of DtoA
                    119:  * routines, and remove any locks that might have been created.
                    120:  */
                    121: extern void js_FinishDtoa(void);
                    122: 
                    123: JS_END_EXTERN_C
                    124: 
                    125: #endif /* jsdtoa_h___ */

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