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1.1 ! root 1: #ifndef _SDLFUNCS_H_ ! 2: #define _SDLFUNCS_H_ ! 3: ! 4: #include "SDL.h" ! 5: #include "SDL_thread.h" ! 6: #include "SDL_syswm.h" ! 7: ! 8: struct sdlfuncs { ! 9: int (*Init) (Uint32 flags); ! 10: void (*Quit) (void); ! 11: void (*SetModuleHandle) (void *hInst); ! 12: int (*mutexP) (SDL_mutex *mutex); ! 13: int (*mutexV) (SDL_mutex *mutex); ! 14: int (*PeepEvents) (SDL_Event *events, int numevents, ! 15: SDL_eventaction action, Uint32 mask); ! 16: char *(*VideoDriverName) (char *namebuf, int maxlen); ! 17: int (*SemWait) (SDL_sem *sem); ! 18: int (*SemPost) (SDL_sem *sem); ! 19: Uint8 (*EventState) (Uint8 type, int state); ! 20: SDL_Surface *(*CreateRGBSurface) (Uint32 flags, int width, int height, int depth, ! 21: Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); ! 22: int (*FillRect) (SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color); ! 23: int (*SetColors) (SDL_Surface *surface, SDL_Color *colors, int firstcolor, int ncolors); ! 24: int (*BlitSurface) (SDL_Surface *src, SDL_Rect *srcrect, ! 25: SDL_Surface *dst, SDL_Rect *dstrect); ! 26: void (*UpdateRects) (SDL_Surface *screen, int numrects, SDL_Rect *rects); ! 27: SDL_sem *(*SDL_CreateSemaphore) (Uint32 initial_value); ! 28: void (*SDL_DestroySemaphore) (SDL_sem *semaphore); ! 29: SDL_mutex *(*SDL_CreateMutex) (void); ! 30: struct SDL_Thread *(*CreateThread) (int (*fn)(void *), void *data); ! 31: void (*KillThread) (SDL_Thread *thread); ! 32: void (*WaitThread) (SDL_Thread *thread, int *status); ! 33: int (*WaitEvent) (SDL_Event *event); ! 34: SDL_Surface *(*SetVideoMode) (int width, int height, int bpp, Uint32 flags); ! 35: void (*FreeSurface) (SDL_Surface *surface); ! 36: void (*WM_SetCaption) (const char *title, const char *icon); ! 37: int (*ShowCursor) (int toggle); ! 38: Uint32 (*WasInit) (Uint32 flags); ! 39: int (*EnableUNICODE) (int enable); ! 40: int (*EnableKeyRepeat) (int delay, int interval); ! 41: int (*GetWMInfo) (SDL_SysWMinfo *info); ! 42: char *(*GetError) (void); ! 43: int (*InitSubSystem)(Uint32 flags); ! 44: void (*QuitSubSystem)(Uint32 flags); ! 45: int (*OpenAudio)(SDL_AudioSpec *desired, SDL_AudioSpec *obtained); ! 46: void (*CloseAudio)(void); ! 47: void (*LockAudio)(void); ! 48: void (*UnlockAudio)(void); ! 49: void (*PauseAudio)(int pause_on); ! 50: SDL_audiostatus (*GetAudioStatus)(void); ! 51: int gotfuncs; ! 52: }; ! 53: ! 54: /* Defined in SDL_win32_main.c for Win32 */ ! 55: extern struct sdlfuncs sdl; ! 56: extern SDL_sem *sdl_exit_sem; ! 57: ! 58: #ifdef __cplusplus ! 59: extern "C" { ! 60: #endif ! 61: int load_sdl_funcs(struct sdlfuncs *sdlf); ! 62: int init_sdl_audio(void); ! 63: int init_sdl_video(void); ! 64: int SDL_main_env(int argc, char *argv[], char **env); ! 65: void run_sdl_drawing_thread(int (*drawing_thread)(void *data), void (*exit_drawing_thread)(void)); ! 66: #ifdef __cplusplus ! 67: } ! 68: #endif ! 69: ! 70: #endif
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