Annotation of src/mplpc.h, revision 1.1

1.1     ! root        1: #ifndef mplpc_h
        !             2: #define mplpc_h
        !             3: 
        !             4: typedef long HGAME;             // game Handle returned by Create/Find game 
        !             5: 
        !             6: typedef struct {
        !             7:    HGAME hGame;            // handle of this game
        !             8:    long myAddrMP;          // my MPath player address
        !             9:    long myAcctMP;          // My Mpath account number
        !            10:    long classID;           // Class ID number of game
        !            11:    long numPlayers;        // Expected Number of players in game
        !            12: }  TGAMEDEF;
        !            13: 
        !            14: void GetGameDef(void *, int *);
        !            15: 
        !            16: 
        !            17: #endif // mplpc_h

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