Annotation of src/names.h, revision 1.1

1.1     ! root        1: //Be careful when changing this file - it is parsed by Editart and Build.
        !             2: #define LEFTFOOTPIC 123
        !             3: #define RIGHTFOOTPIC 124
        !             4: #define M12HOLDAPIC 1276
        !             5: #define M12FIREAPIC 1277
        !             6: #define M12FIREBPIC 1285
        !             7: #define M12HOLDBPIC 1286
        !             8: #define M12STABAPIC 1287
        !             9: #define M12STABBPIC 1294
        !            10: #define GGGHOLDPIC 1295
        !            11: #define GGGFIREAPIC 1296
        !            12: #define GGGFIREBPIC 1304
        !            13: #define GHOLDPIC 1305
        !            14: #define GFIREAPIC 1306
        !            15: #define GFIREBPIC 1307
        !            16: #define SMOKE1APIC 1531
        !            17: #define SMOKE1BPIC 1539
        !            18: #define MBLAST1APIC 1540
        !            19: #define MBLAST1BPIC 1541
        !            20: #define MBLAST2APIC 1542
        !            21: #define MBLAST2BPIC 1543
        !            22: #define MBLAST3APIC 1544
        !            23: #define MBLAST3BPIC 1545
        !            24: #define ENEMY2PIC 1786
        !            25: #define ENEMY2FIRE1PIC 1806
        !            26: #define ENEMY2FIRE2PIC 1808
        !            27: #define ENEMY2PAINPIC 1809
        !            28: #define ENEMY2DIE1PIC 1810
        !            29: #define ENEMY2DIE2PIC 1815
        !            30: #define GOREBEGPIC 3591
        !            31: #define GOREENDPIC 3592
        !            32: #define FLAGPIC 3826
        !            33: #define PATHMARKERPIC 3827
        !            34: #define ALPHABET 3828
        !            35: #define TITLEPIC 3829
        !            36: #define STATUSBARPIC 3830
        !            37: #define BACKGROUNDPIC 3831
        !            38: #define HUMAN1PIC 3832
        !            39: #define HUMAN1FIRE1PIC 3852
        !            40: #define HUMAN1FIRE2PIC 3853
        !            41: #define HUMAN1PAINPIC 3862
        !            42: #define HUMAN1DIE1PIC 3867
        !            43: #define HUMAN1DIE2PIC 3873
        !            44: #define HUMAN1GORE1PIC 3874
        !            45: #define HUMAN1GORE2PIC 3882
        !            46: #define ENEMY1PIC 3883
        !            47: #define ENEMY1FIRE1PIC 3903
        !            48: #define ENEMY1FIRE2PIC 3904
        !            49: #define ENEMY1PAINPIC 3913
        !            50: #define ENEMY1DIE1PIC 3918
        !            51: #define ENEMY1DIE2PIC 3922
        !            52: #define ENEMY1GORE1PIC 3923
        !            53: #define ENEMY1GORE2PIC 3931
        !            54: #define BULLETPUFFBEG 3932
        !            55: #define BULLETPUFFEND 3935
        !            56: #define ENERGYPROJPIC 3936
        !            57: #define EXPLOSIONPICBEG 3937
        !            58: #define EXPLOSIONPICEND 3941
        !            59: #define GUN1HOLDPIC 3942
        !            60: #define GUN1FIREBEG 3943
        !            61: #define GUN1FIREEND 3944
        !            62: #define GUN2HOLDPIC 3945
        !            63: #define GUN2FIREBEGPIC 3946
        !            64: #define GUN2FIREENDPIC 3950
        !            65: #define WARPBEGPIC 3951
        !            66: #define WARPENDPIC 3960
        !            67: #define NUM0PIC 3961
        !            68: #define LETTERAPIC 3971
        !            69: #define MENUMARKERBEGPIC 3997
        !            70: #define MENUMARKERENDPIC 4004
        !            71: #define MENUBACKPIC 4005
        !            72: #define MENUBARPIC 4006
        !            73: #define BIGNUM0PIC 4007
        !            74: #define BIGPERCENTPIC 4017
        !            75: #define SECTOREFFECTPIC 4018
        !            76: #define AMBIENTSOUNDPIC 4019
        !            77: #define SECTORSOUNDPIC 4020
        !            78: #define STOPSIGNPIC 4021
        !            79: #define SLIDERBARPIC 4024
        !            80: #define SLIDERKNOBPIC 4025
        !            81: #define DISKPIC 4026

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