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1.1 root 1:
2: treasure[] displaybuf affected picnum
3: ========== ====================== ====================== ==============
4: 0 DIAMOND RING armor=200 DIAMONDRING
5: armortype=3
6: score+=25
7:
8: 1 SHADOW AMULET shadowtime=7500 SHADOWAMULET
9: score+=50
10:
11: 2 GLASS SKULL score=2300-280500 GLASSSKULL
12: score+=10
13:
14: 3 ANKH health=250 AHNK
15: score+=100
16:
17: 4 Water walk scepter score+=10 BLUESCEPTER
18:
19: 5 Fire walk scepter score+=10 YELLOWSCEPTER
20:
21: 6 ADAMANTINE RING score+=30 ADAMANTINERING
22:
23: 7 ONYX RING score+=35 ONYXRING
24: *protection from missile
25:
26: 8 PENTAGRAM score+=100 PENTAGRAM
27:
28: 9 CRYSTAL STAFF health=250 CRYSTALSTAFF
29: armor=300
30: armortype=2
31: score+=150
32:
33: 10 AMULET OF THE MIST invisibletime=3200 AMULETOFTHEMIST
34: score+=75
35:
36: 11 HORNED SKULL score+=750 HORNEDSKULL
37:
38: 12 Ornate Horn vampiretime=7200 THEHORN
39: score+=350
40: * gain hp when kill something
41:
42: 13 SAPPHIRE RING armortype=3 SAPHIRERING
43: score+=25
44:
45: 14 BRASS KEY score+=15 BRASSKEY
46:
47: 15 BLACK KEY score+=15 BLACKKEY
48:
49: 16 GLASS KEY score+=15 GLASSKEY
50:
51: 17 IVORY KEY score+=15 IVORYKEY
52:
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