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1.1 ! root 1: //#line "whfx.c" 83 ! 2: extern void panningfx(void ); ! 3: //#line "whfx.c" 165 ! 4: extern void revolvefx(void ); ! 5: //#line "whfx.c" 223 ! 6: extern void bobbingsector(void ); ! 7: //#line "whfx.c" 244 ! 8: extern void teleporter(void ); ! 9: //#line "whfx.c" 328 ! 10: extern void warp(long *x,long *y,long *z,short *daang,short *dasector); ! 11: //#line "whfx.c" 364 ! 12: extern void warpsprite(short spritenum); ! 13: //#line "whfx.c" 386 ! 14: extern void ironbars(void ); ! 15: //#line "whfx.c" 455 ! 16: extern void sectorsounds(void ); ! 17: //#line "whfx.c" 503 ! 18: extern void scary(void ); ! 19: //#line "whfx.c" 527 ! 20: extern void dofx(void ); ! 21: //#line "whfx.c" 546 ! 22: extern void weaponpowerup(void ); ! 23: //#line "whfx.c" 611 ! 24: extern void thunder(void ); ! 25: //#line "whfx.c" 735 ! 26: extern void thesplash(void ); ! 27: //#line "whfx.c" 765 ! 28: extern void makeasplash(int picnum,struct player *plr); ! 29: //#line "whfx.c" 807 ! 30: extern void makemonstersplash(int picnum,int i); ! 31: //#line "whfx.c" 865 ! 32: extern void bats(short k); ! 33: //#line "whfx.c" 895 ! 34: extern void warpfxsprite(int s); ! 35: //#line "whfx.c" 947 ! 36: extern void makesparks(short i,int type); ! 37: //#line "whfx.c" 982 ! 38: extern void shards(short i,short type);
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