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1.1 ! root 1: //#line "whobj.c" 71 ! 2: extern void monitor(void ); ! 3: //#line "whobj.c" 201 ! 4: extern void processobjs(struct player *plr); ! 5: //#line "whobj.c" 1143 ! 6: extern int potionspace(int vial); ! 7: //#line "whobj.c" 1155 ! 8: extern void updatepotion(int vial); ! 9: //#line "whobj.c" 1184 ! 10: extern void transformactors(struct player *plr); ! 11: //#line "whobj.c" 1315 ! 12: extern void newstatus(short sn,int seq); ! 13: //#line "whobj.c" 2115 ! 14: extern void firebreath(long i,int a,int b,int c); ! 15: //#line "whobj.c" 2163 ! 16: extern void throwspank(long i); ! 17: //#line "whobj.c" 2204 ! 18: extern void castspell(long i); ! 19: //#line "whobj.c" 2252 ! 20: extern void skullycastspell(long i); ! 21: //#line "whobj.c" 2303 ! 22: extern int checkheat(long i); ! 23: //#line "whobj.c" 2348 ! 24: extern int checkfacing(long i,long x,long y); ! 25: //#line "whobj.c" 2364 ! 26: extern int checkmedusadist(long i,long x,long y,long z,int lvl); ! 27: //#line "whobj.c" 2379 ! 28: extern int checkdist(long i,long x,long y,long z); ! 29: //#line "whobj.c" 2458 ! 30: extern void checkspeed(long i,long *dax,long *day,int speed); ! 31: //#line "whobj.c" 2468 ! 32: extern int checksight(long i,short *daang); ! 33: //#line "whobj.c" 2514 ! 34: extern void checkmove(long i,long dax,long day,short *movestat); ! 35: //#line "whobj.c" 2544 ! 36: extern void attack(long i); ! 37: //#line "whobj.c" 2682 ! 38: extern void fireballblast(long i); ! 39: //#line "whobj.c" 2713 ! 40: extern void makeafire(long i,int firetype); ! 41: //#line "whobj.c" 2737 ! 42: extern void explosion(long i,long x,long y,long z,short owner); ! 43: //#line "whobj.c" 2764 ! 44: extern void explosion2(long i,long x,long y,long z,short owner); ! 45: //#line "whobj.c" 2792 ! 46: extern void trailingsmoke(short i); ! 47: //#line "whobj.c" 2815 ! 48: extern void icecubes(long i,long x,long y,long z,short owner); ! 49: //#line "whobj.c" 2847 ! 50: extern int damageactor(int hitobject,long i); ! 51: //#line "whobj.c" 3008 ! 52: extern void nukespell(short j); ! 53: //#line "whobj.c" 3117 ! 54: extern void medusa(short j); ! 55: //#line "whobj.c" 3171 ! 56: extern int movesprite(short spritenum,long dx,long dy,long dz,long ceildist,long flordist,char cliptype); ! 57: //#line "whobj.c" 3211 ! 58: extern void guardianfire(short i,int k,struct player *plr); ! 59: //#line "whobj.c" 3245 ! 60: extern void trowajavlin(int s); ! 61: //#line "whobj.c" 3302 ! 62: extern void throwhalberd(int s); ! 63: //#line "whobj.c" 3344 ! 64: extern void monsterweapon(short i); ! 65: //#line "whobj.c" 3420 ! 66: extern void madenoise(int val,long x,long y,long z); ! 67: //#line "whobj.c" 3434 ! 68: extern void monsternoise(short i); ! 69: //#line "whobj.c" 3452 ! 70: extern void randompotion(short i); ! 71: //#line "whobj.c" 3475 ! 72: extern void spawnabaddy(short i,short monster); ! 73: //#line "whobj.c" 3539 ! 74: extern void spawnapentagram(short sn);
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