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1.1 ! root 1: Some Frequently Asked Questions. Please read this carefully if you have ! 2: problems. ! 3: ! 4: Q: Will there be a Windows version? ! 5: A: I'll never write a non-commercial program for DOS/Windows again. I hate ! 6: having to reboot after mistakes. ! 7: I included the DOS port because a) a DOS version can achieve similar ! 8: speeds as the Linux/SVGA version b) it didn't messify too much of the code, ! 9: and c) more people told me they would port it to DOS and I wanted to save ! 10: them the effort. I don't think a Windows port will fit in as cleanly as the ! 11: DOS port, nor do I think it can be efficient. If you want, you can try to ! 12: prove me wrong, but I will be very reluctant to include Windows code. The ! 13: same goes for code to support a bazillion soundcards for DOS, or similar ! 14: nightmares. ! 15: ! 16: Q: Is it possible to read Amiga disks with a PC? ! 17: A: Ask that in comp.emulators.misc :-) The answer is: NO! Unless you invent ! 18: and build some extra hardware yourself, which no one appears to have done ! 19: yet. ! 20: ! 21: Q: Couldn't I attach an Amiga floppy drive to the PC somehow, and use that to ! 22: read Amiga disks? ! 23: A: You can attach Amiga (low-density) drives to the PC, because they are ! 24: completely identical to PC drives. This won't help you, because the problem ! 25: is not the drive, but the PC floppy controller. You have to live with it. ! 26: ! 27: Q: The linker says "final link failed: Bad value" ! 28: A: Please upgrade your Linux installation with the latest files that you find ! 29: on sunsite.unc.edu:pub/Linux/GCC, but read the release_* files carefully ! 30: before you install anything. It seems that a linker bug causes this ! 31: problem. The package you need is binutils-2.6.0.2 or better. ! 32: ! 33: Q: What about sound emulation in the DOS version? ! 34: A: I won't do it. Maybe someone else has the time. Get a real OS. ! 35: ! 36: Q: How can I change diskfiles? ! 37: A: Read the "Installation" section in the README to find out what you need to ! 38: use the X GUI. ! 39: ! 40: Q: The "configure" script does not find Tcl/Tk, but I have it installed! ! 41: A: The script checks for an executable called "wish4.0". There is currently ! 42: no better test. Unfortunately, this executable is not always present, ! 43: even though Tk 4.0 is installed. If that is the case, find the "wish" ! 44: executable, go into the directory where you found it and type ! 45: "ln -s wish wish4.0" (provided you have write rights in that directory, ! 46: i.e. you are super-user). Then go back to the UAE directory, remove the ! 47: file config.cache and rerun "configure". That should do the trick. ! 48: ! 49: Q: Is it possible to read Amiga harddisks with a PC? ! 50: A: Yes. Linux 2.0 has an Amiga filesystem that can reportedly read Amiga ! 51: OFS/FFS harddisks. You can in theory also mount .adf diskfiles, but I've ! 52: had problems when I last tried that. YMMV. ! 53: ! 54: Q: When UAE starts up, it says "Illegal instruction: 4e7b". Why? ! 55: A: That's normal, it's just the Kickstart CPU type test. ! 56: ! 57: Q: When UAE starts up, it says "Illegal instruction: 00f8" (many times). Why? ! 58: A: That's because your Kickstart ROM was compiled for the 68020. ! 59: ! 60: Q: When UAE loads <insert your favourite game> it says "Non-standard sync". ! 61: A: Your favourite game is copy-protected. There are ways to transfer such ! 62: disks, but it's complicated and I won't help you because it would be much ! 63: too time-consuming to figure out all sorts of copy-protection schemes. ! 64: I hope there will be a general solution some day, but for now you're ! 65: unlucky. ! 66: ! 67: Q: While it compiles, it says "xxx illegals generated" or "16 mismatches". ! 68: Is this a problem? ! 69: A: No. I can use this information to tell whether there is a problem, and ! 70: there isn't. ! 71: ! 72: Q: Why is there a blank area on the left side of the screen? ! 73: A: The Amiga can display graphics there, but usually doesn't because this ! 74: would disable some sprites. The area is only used by some overscan demos. ! 75: Normal screens are off-center. I'm not going to do anything about that. ! 76: If you can't stand it, you can try to use 320x200 resolution, which will ! 77: attempt to center the screen. This is near impossible to get right for ! 78: every program. If your screen doesn't fit in 320x200, use 800x600. ! 79: ! 80: Q: Benchmark program <insert your favourite benchmark> gives weird results. ! 81: A: Amiga programs run by the emulator think the Amiga timers can be used to ! 82: measure real time. But in UAE, they only measure "emulation time". Sysinfo, ! 83: for example, gives the same results on all machines. So don't run ! 84: benchmarks to test the emulator speed. ! 85: ! 86: Q: Wasn't this called the Unusable Amiga Emulator? ! 87: A: Yes. But no one thought the name was very fitting anymore, though. It was ! 88: only really appropriate for v0.1, which couldn't even boot. ! 89: ! 90: Q: Sometimes, after UAE exits, there is no autorepeat for the keys! ! 91: A: Do "xset r on" (happens only in X, apparently mainly on Solaris boxes. ! 92: Dunno why.). ! 93: ! 94: Q: Would it be possible to speed it up by emulating the CPU native on, say, ! 95: a 68k Mac? ! 96: A: I doubt it. UAE needs to be able to interrupt the CPU emulation anytime to ! 97: perform tasks necessary for emulating the hardware. ! 98: ! 99: Q: Wouldn't it be better to translate MC68000 code to x86 assembly? ! 100: A: Yes. It would also be slightly more difficult. ! 101: ! 102: Q: Emulating all the hardware is a bad idea. Why don't you just emulate the ! 103: OS? After all, that's what makes the Amiga the Amiga. ! 104: A: Short answer: I disagree. ! 105: Long answer: The OS is half of what makes the Amiga the Amiga. It is a very ! 106: nice OS, and there are some features that I miss in any other OS, but it is ! 107: also severely lacking in terms of (for example) memory protection and ! 108: filesystem performance. ! 109: The other thing that made the Amiga special back in the 1980s is the custom ! 110: chip architecture. If you look into old (1985) computer magazines, you will ! 111: find that the capabilites of the Amiga OS are only mentioned as a side ! 112: note, because people were not aware that it was revolutionary for a home ! 113: computer. They were aware, though, that the Amiga could display 4096 colors ! 114: at the same time and that it had a blitter and a copper that could do all ! 115: sorts of stuff, like bouncing balls for instance. And I think it was the ! 116: superiority of the hardware that made the Amiga a success. ! 117: I see UAE as a program that is similar to C64 emulators: it allows you to ! 118: run some old games and other programs that you can't replace with better ! 119: equivalents on the PC. As such, it can already be used to run non-action ! 120: games (like Monkey Island or Bard's Tale) at a satisfactory speed. Faster ! 121: CPUs will eventually make it possible to run action games, just like faster ! 122: CPUs have made it possible to emulate a C64 at full speed on a PC. UAE is ! 123: not (primarily) meant for the Amiga PowerUser who is running high quality ! 124: applications on his A4000 with a 68060 board, but for people like me who ! 125: switched from an A500 to the PC a few years ago because they wanted to make ! 126: money by developing software. ! 127: Besides, emulating an OS is far more difficult IMHO. Especially if the ! 128: platform you are emulating it on is completely different than the platform ! 129: that is being emulated. You'd have to mess with endianness conversions and ! 130: other nightmares. The AmigaOS wasn't designed with portability in mind ! 131: either. ! 132: ! 133: Q: How can I transfer non-DOS disks that are used by many demos? ! 134: A: With transdisk. The fact that they are unreadable by AmigaDOS does not ! 135: mean they are unreadble by transdisk. Only copy-protected disks can't be ! 136: transferred that way.
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