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1.1 root 1: Note! This file only contains user-visible changes. There may be others. For a
2: more detailed description of changes between releases, read src/ChangeLog, and
3: for the full picture, make a diff between releases.
4:
1.1.1.2 ! root 5: User-visible changes in 0.7.5:
! 6: - Fixed compilation bugs on Linux ELF systems (sorry!)
! 7: - Better gtk detection (hopefully)
! 8:
! 9: (version 0.7.4 left out for, er, technical reasons)
! 10:
! 11: User-visible changes in 0.7.3:
! 12: - Fixed bugs that made the low bandwidth feature and dithered color output
! 13: unusable in the X11 version.
! 14: - Fixed compilation bugs on BSD systems (Krister Walfridsson)
! 15:
! 16: User-visible changes in 0.7.2:
! 17: - Picasso bug fixed that caused corruption of window scrollbars.
! 18: - BeOS update (Christian Bauer)
! 19:
! 20: User-visible changes in 0.7.1:
! 21: - Fixed a display bug that caused dual playfield displays in high resolution
! 22: to look wrong.
! 23: - The gtk UI no longer crashes when the "-G" option is used.
! 24:
! 25: User-visible changes in 0.7.0:
! 26: - Picasso96 graphics card emulation by Brian King.
! 27: - All CPU emulations (68000, 68010, 68020, 68020 + FPU, 68000 compatible)
! 28: are now compiled into one binary and selectable at run-time.
! 29: - Many changes in hardfile support. Now you can mount several hardfiles in
! 30: arbitrary order. You can specify the geometry for every hardfile.
! 31: The hardfile device has been renamed to "uaehf.device". Please adjust your
! 32: MountList entry.
! 33: - Stereo sound support
! 34: - UAE has been ported to pOS by Samuel Devulder
! 35: - New sound back-end that just writes sound to a file.
! 36: - Improved serial support
! 37: - The XFree86 VidMode extension is supported; if you use it, the X11 version
! 38: will switch to the video mode that is "closest" to what you specified on
! 39: the commandline.
! 40: - Many minor and major bugfixes
! 41:
! 42: User-visible changes in 0.6.9:
! 43: - The sprite code finally seems to work now (well, mostly :( )
! 44: - Sprite-to-sprite collisions implemented
! 45: - EHB and dual playfield modes are faster on x86 systems.
! 46: - Disk changes should be detected again.
! 47: - Believe it or not, I think the reset and quit buttons in the UI actually
! 48: work this time.
! 49: - POSIX_PENGUINS for Linux systems with glibc-2.0. There's now real hope
! 50: that it speeds things up on SMP machines (it still slows down single
! 51: processor machines if it's enabled, though).
! 52: - The filesystem code should be somewhat more robust. It can also be set up
! 53: to run multi-threaded. That makes sense even on single processor machines.
! 54: - The old follow-mouse hack for the X version is disabled. There is now a
! 55: new Amiga program named "mousehack". Please put it in the directory you
! 56: use for harddisk emulation and put the command "run >NIL: mousehack" in
! 57: your startup-sequence.
! 58: - 4 or 8 MB chip memory are supported.
! 59: - Two joysticks are supported on Linux systems, as well as several
! 60: alternative keyboard "fake" joysticks (using two simultaneously is
! 61: possible). Also, two joystick buttons are now supported.
! 62: - The SVGAlib/DOS version user interface is a bit improved. It can now be
! 63: used during the emulation by pressing F11, e.g. for changing disks.
! 64: - For the non-DGA X11 version, the LOW_BANDWITH and DONT_WANT_SHM compile
! 65: options have been turned into the -L and -T run-time options.
! 66: - Linux/GGI port by Christian Schmitt/Stefan Reinauer (untested)
! 67:
1.1 root 68: User-visible changes in 0.6.8:
69: - This should contain all the necessary files...
70: - Bugfixes
71:
72: User-visible changes in 0.6.7:
73: - Some bugs in the new playfield code removed; some speed improvements
74: - New alternate user-interface for X (note the debugger doesn't completely
75: work yet). The Tk GUI is also improved. Note that I don't use either, so
76: there are no stability guarantees.
77: - The options "-d" and "-C" are replaced with "-O", which allows much better
78: control over the graphics display. The old options will continue to work
79: for a few more releases and will be removed after that.
80: - Yet Another Blitter Bug fixed (Sanity Arte demo)
81: - Blitter control by copper now works (would have worked before if I hadn't
82: forgotten the COPCON register)
83: - On Linux systems (running at least kernel version 1.3.something) UAE can
84: now be set up to run in two threads. That's only potentially useful on SMP
85: machines, it's a performance loss on other machines. It currently is most
86: probably a big performance loss even on SMP machines: The implementation
87: is very primitive. This is just to get started.
88:
89: User-visible changes in 0.6.6:
90: - Playfield hardware emulation almost completely rewritten. It _should_ be
91: somewhat more stable and bugfree, but there's no doubt that there are some
92: new fun and exciting bugs in this version.
93: Features: Interlace drawing merges two frames and should look better, plus
94: it now works with even frame skip values.
95: The copper is more accurate.
96: Sprite DMA works better (see Interference by Sanity)
97: Some other bugs removed.
98: - The spanish keyboard now has a "W".
99: - Nice pictures in the Tk GUI.
100: - The USER_PROGRAMS_BEHAVE compile-time option now "works" even if you don't
101: use the compiler.
102:
103: User-visible changes in 0.6.5:
104: - Bugfixes in the filesystem code and in the compiler
105: - There was some speed loss in 0.6.4, which should be fixed for the i386
106: versions. Actually, UAE won't run on a 386 anymore (uses the bswapl
107: instruction). It would be pointless anyway...
108: - The text user interface in the SVGAlib and DOS versions supports harddisks
109: better
110: - The XFree86 DGA extension is supported.
111: - Italian documentation by Paolo Besser.
112: - Spanish keyboard support for X; French keyboard updated
113: - I _hope_ that the X version UAE now always resets keyboard autorepeat.
114: - Option "-A" to control the accuracy of the emulation. Use "-A 0" to
115: restore the old behaviour, which is likely to be somewhat faster.
116: - Solaris sound should actually compile this time.
117: - The built-in debugger has a "M" command to search for sound modules.
118:
119: For versions earlier than 0.6.5, you'll have to read the ChangeLog to find out
120: what's new.
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