--- uae/docs/README 2018/04/24 16:47:11 1.1.1.9 +++ uae/docs/README 2018/04/24 16:48:26 1.1.1.10 @@ -1,4 +1,4 @@ -This is version 0.8.9 of UAE, the Un*x Amiga Emulator. +This is version 0.8.10 of UAE, the Un*x Amiga Emulator. Versions numbered 0.8.x are beta versions, to be used for development only. If you are only a user of UAE, you are better off using the latest 0.7.x @@ -238,6 +238,17 @@ sound_min_buff=n sound_max_buff=n [default varies across UAE versions on different OS types] You can specify the minimum and maximum size of the sound buffer. Smaller buffers reduce latency. Usually only the minimum size is used. +sound_interpol=type [default none] + Normally, sound samples are output exactly as they are computed, without + any post-processing. This can generate errors in the sound output when the + output frequency isn't an even multiple of the input frequency. These + errors are usuable perceived as a high-frequency noise. + There are currently two types of interpolation available, both under + experimentation. You can use either "rh" or "crux" as value for this + option. Note that no interpolation is supported for 8 bit output; you need + to use 16 bit output to hear a difference. If you have any comments about + the effects of either method on audio quality, I'd be very interested to + hear them. Memory options: bogomem_size=n [default=0] @@ -290,7 +301,7 @@ gfx_color_mode=mode [default=8bit] Color modes: 8bit (256 colors), 15bit (32768 colors), 16bit (65536 colors), 8bit_dithered (256 colors, with dithering to improve quality), 4bit_dithered (16 colors, dithered); 32bit (16 million colors) -gxfcard_size=n [default=0] +gfxcard_size=n [default=0] Emulate a Picasso 96 compatible graphics card with n MB graphics memory. This requires that you use set the CPU type to "68020" or higher, and that you do not use 24 bit addressing.