--- uae/src/ChangeLog 2018/04/24 16:48:31 1.1.1.10 +++ uae/src/ChangeLog 2018/04/24 16:51:17 1.1.1.12 @@ -1,3 +1,31 @@ +9A0209 Fix some problems where the blitter nasty flag wouldn't ever get reset. + cia.c: Set all parallel port related bits to 1 when reading. +9A0208 gencpu.c: Fix saved PC for division by zero exception (found by Sam + Jordan). +9A0131 update_copper: Mask until_hpos properly. + Delay values are masked to 3 bit in hires mode (Sam Jordan). +9A0102 Only delay horizontal copper wait if vertical position matches exactly. + Tweak vblank end position for sprites. + Calculate playfield borders more accurately for case where we have + sprites. +9A0101 Reintroduce ev_copper; use it sparingly for longer waits within a + single line (but _not_ to time reads). + Fix a dumb bug in yesterday's changes that screwed up scrolling. +991231 drawing.c: Cruftectomy. genp2c.c: Gone. X86.S: mostly gone. +991229 Always use NTSC vblank_lastline for sprite purposes. + Make sprite logic recognize vertical stop even if vertical start has + not been reached (found by Sam Jordan). + Prevent move2c/movec2 instructions from incrementing the PC if they + raise an illegal instruction exception (found by Toni Wilen). +991212 ncurses port compiles again. + Disable serial interrupts in custom.c; they break things. +991208 Add a missing decide_line call in update_copper_1. +991206 Fix copper emulation to use state machine figured out by Sam Jordan. +991205 Fix event table corruption in disksync_handler. +991113 gencpu.c: Fix a problem with BTST. +991110 fpp.c: Initial set of changes merging code from Lauri Pesonen. +991024 Add missing type in m68k_run1. + Divisions by zero clear overflow bit. 991023 Fix compilation problem for ! HAVE_STEREO_SUPPORT. 991022 Rewrite disk read code to transfer some DMA words every raster line. fpp_movem_index1 and fpp_movem_index2 were reversed (Brian King, Sam