--- uae/src/ChangeLog 2018/04/24 16:56:18 1.1.1.15 +++ uae/src/ChangeLog 2018/04/24 17:03:36 1.1.1.19 @@ -1,3 +1,186 @@ +9B1125 Panning support for Picasso96 (in part from WinUAE). + More state save fixes from Toni, and a small disk.c update as well + which corrects track/gap lengths. + More evolution of the AHI code. +9B1124 Merged a few more small pieces from WinUAE (larger pieces in case of + the Picasso code). + CLXCON2 was never called or statesaved. Fixed by Toni. + Sound sample frequency now always based on PAL timings. +9B1123 Goodness! Massive memory corruption bug in picasso96.c - passing + last color changed to DX_SetPalette instead of count. + Fixes for the AHI code. + Changed prefetch emulation to be more similar to the one MAME uses. + Trace mode fixes (Bernd Roesch & myself). +9B1122 Redo the ExNext code in the filesystem to make sure we always match + opendir with closedir and to fix some renaming problems. + Fix hd changing code in gtkui. +9B1121 Mini-merge of noncontroversial WinUAE filesys.c code. + Add harddisk page to gtkui. Also change gui behaviour to wait for + the user to unpause before starting the emulator. + Add Toni's drive-led display. + Fixed a rather amazing source of crashes (we could fail to notice + the end of the frame in some cases). + Default to scanline mode. + Some tweaks to the SDL driver and the Win32 gui, mostly buffer-size + related. + Moved C source files back from tools directory (but still build them + there) to preserve my CVS history. +9B1119 Move all the build tools (gencpu, cpuopti etc.) into their own + directory which is configured separately. This was necessary to + avoid picking up SDL CFLAGS (which can #define main to _SDL_main, and + that breaks if you don't link with SDL), and to make cross-compiling + at least a little more likely. + Remove sanity check for SDL header file - rely on sdl-config getting + things right (not that we have much choice). + Move thread support code past sound code in configure, and make sure + that SDL sound enables threads. + Move sername into options structure. + Check for existance of isinf/isnan before using them. + Rather large WinUAE merge - this tree compiles again under Windows. + Most of the additional features are missing though. +9B1118 Restore code to mirror banks for 24 bit address space which got lost + when all the JIT memory changes were put in. + Speed up the CPU time calibration code. + Fix the broken file selector handling in the gtk ui. Add kickstart + selector. + Don't call XCloseDisplay, it apparently leads to crashes. + Try to solve the "missing write_log" problem in a sane way. + SDL joystick support. + When configure detects win32, use fsdb_win32 rather than fsdb_unix. +9B1117 Proper masking for DDFSTOP; proper handling of AUDLEN == 0, changed + delayoffset code, gencpu BFINS fix, and lots of disk updates (all + Toni). + Some additional regs for move2c/movec2 (also by Toni IIRC) +9B1115 COLOR_READ typo fix (Toni). +9B1024 Filesystem reset leak fixes (Brian) + Allocate enough memory for custom state saving. + bploff renamed to bpl_off. + AGA copper cycle diagram (Toni) + Disable disk_data_used optimization. +9B0926 Delayed palette setting for Picasso modes. Also fixed problem with + palette setting in CLUT emulation - we need to redraw the entire + screen if that happens. +9B0921 Miscellaneous small bugfixes. Delete some obsolete code. +9B0907 Beginnings of SDL support. Exterminated some penguins. +9B0825 Some xwin.c fixes from Maik Qualmann. +9B0730 Some sprite state machine tweaks. Fix sprite vs. DIW comparison. + HAM linebuffer was too small by half - oops. + Make absolutely, positively sure that when hsync_handler calls + sync_copper_with_cpu, we don't take any invalid shortcuts. + Memory management changes for JIT (Bernie [2], mostly). +9B0729 Silly mistake - need to call flush_plane_data unless plfleft is + -1, even if no planes were enabled. +9B0728 Small hack to reduce the time we lose with unnecessary + disk_doupdate_read calls. + Avoid calling flush_plane_data if we have no bitplanes enabled. + Tweak the SPCFLAG_INT handling to make "Delirium" demo work. + Limit rate of DDF warning messages. + Adjust display parameters so that things are shifted to the left + even more. + Fix (hopefully) CIA & blitter saving code. +9B0727 Copper code reorganized; speedup code rewritten. Can now be + enabled with a GUI setting. + Fixed the delayoffset stuff. +9B0725 AGA sprites, and some patches to sprite/playfield collision code, + mostly by Toni. + Fixed a small sprite restore problem; added missing code to map + fastmem banks when restoring them. + Some more state saving updates from Toni. +9B0724 Fix a nasty bug in the copper SKIP instruction introduced by recent + changes. + Update the FAST_COPPER code. Not quite enabled yet. + More work on the memory configuration stuff. + Fix CPU type writeout in cfgfile.c (taken from WinUAE source). + Move the WOC demo BPLCON0 fix to compute_toscr_delay (Toni). + Added Toni's new disk patches, which include HD disk support by + Adil Temel. + Rewrote the memory and audio save/restore code. + Mask DDFSTOP with 0xFE, not 0xFC. +9B0723 Yet another new and correct copper state machine (this time for sure) + Fix some AGA problems in DDF speedup code. + In gencpu.c, branch insns return a hardcoded cycle count; this had + not been updated for the CYCLE_UNIT stuff. Fixed. + xwin.c: If mouse is grabbed, we don't need mousehack. + Don't clear audio state if produce_sound == 0; this causes problems + if we want to turn the sound back on. + If an audio channel had a period of PERIOD_MAX, allow AUDxPER to + set its evtime back to a reasonable value. + Massive cleanup of memory initialization code; it will now use changed + prefs on reset. Added some memory options to gtkui.c. + Added Toni's state saving code, then added gtkui options and code to + initiate saving/restoring. +9B0722 filesys.c: Fix writeout of hardfile params (Bernie [2]) + Add an A1000 Kickstart disk loader (Gerald Schnabel). Got rid of + the automount_uaedev code; we can detect the Kickstart version and + do the right thing. + Deleted a few unused variables (Toni) + Avoid aborting in decode_ham if Amiga code turns on the HAM bit but + has too few bitplanes (found by Toni). + Make the dummy mem bank return other values than 0; helps some + stupid memory detection code. + Implemented a little exec task lister for the debugger. + Added new debugger commands from Mark Cox. Improved his copper list + debugger by adding recorded timing information to it. + MOVE16 fixes from Gwenole Beauchesne. + xBCD fixes by Maik Qualmann, with some additional flag fixes by myself + (ABCD & SBCD behave exactly like on a 68000 now; dunno about NBCD). +9B0520 AGA bscan2 fixes and disk.c kickstart speedup fixes from Toni. + Remove bogus changes I made to one of Toni's earlier disk.c updates. + Call RethinkICRA/B from INTREQ (suggested by Toni). + Properly save mixed_stereo setting. + NEGX uses X and Z (Bernd Roesch). + Danish keyboard support (Jesper Bojesen). +9B0311 Repair "emulated but no output" sound setting. +9B0310 Fix massive bug introduced in do_cycles_slow with the rescaling + changes. + CLXCON logic updated for AGA (Toni). Change meaning of collision_level + and add support for it in cfgfile.c. +9B0309 Fix problem where a fsdb file could prevent deletion of otherwise + empty directory discovered by Torsten Enderling. + Rescale return values of CPU emulator functions. +9B0225 Undo parts of the audio changes that made the "accurate" setting the + default. +9B0221 Make fsdb_unix compile again. +9B0219 Fix ddf for cases where start isn't aligned to fetchunit. + Fix some problems with the sound code going into infinite loops or + crashing. + Try to re-add Toni's ddf delay fixes properly. + Added a fix from Krister Walfridsson for X11 SHM code. + Rename OBJECT_NOT_FOUND to OBJECT_NOT_AROUND (not sure why, but the + win32 port does this; Fellow picked it up as well...) + Give in and allocate ainos with xcalloc. + Import fsdb_win32 code from Fellow. + Some tidyup and fixes in fsdb code. + Lose the lastdiv10 variable, and update CIA timers when reading them + (mostly by Bernie [2] Meyer) + Move reset_uaedevices and get_new_device to filesys.c. Add extra + parameter to get_new_device. +9B0213 Fix mouse pointer jumping bug in X11 code (Ralf Hoffmann) + Scaled event handling by a factor of 512. This allows more accurate + sound output frequencies, as well as more fine grained CPU speed + settings. + Implemented totally untested emulator side AHI support. +9B0211 Partially reverted changes made to the audio event code in 0.8.0. + Implemented "mixed" stereo. +9B0210 Fixed invisible sprite bug - sprite_width got a new meaning, and not + everything had been updated. +9B0121 cycles => get_cycles () (from Bernie [2] Meyer's JIT patchkit) +9B0120 Final bugfix in speedup code (plfleft got set too early). +9B0118 Fixed SPEEDUP code for AGA. Speedup now starts when fetch_state is + fetched_plane0. +9B0115 First batch of AGA playfield changes (Toni & myself). +9B0110 Small fix for the m68k_run macro (Bernie [2] Meyer) +9B0109 Use ntscmode from prefs structure (Dwayne C. Litzenberger) + Some 040 FPU fixes (Bernie [2] Meyer) + Delay DSKREADY a while; fix other small disk bugs (Toni Wilen) +9A0902 F0FF10 is now a puts () calltrap. +9A0830 Add some missing initializations in filesys.c, thanks to debugging by + Harald Frank. +9A0827 Fix a crash with framerate != 1. + Don't allow programs to see left & right or top & bottom simultaneously + with the keyboard joystick replacements. (Gee, games on the CPC and on + the Amiga actually have something in common - some of them crash when + the joystick is pushed in too many directions at the same time...) 9A0825 Put in the new sprite code. This has existed for many months but I've only now found the final bugs. New version of Bernd Meyer's special_mem code. Also add his