--- uae/src/ChangeLog 2018/04/24 17:08:49 1.1.1.22 +++ uae/src/ChangeLog 2018/04/24 17:12:16 1.1.1.24 @@ -1,3 +1,32 @@ +9F0629 Adapt autofire logic a little to work better with my new four-button + Competition Pro. + More small and relatively unimportant differences merged from WinUAE. + Delete more fast_copper pieces that escaped the previous purge. +9F0317 Fix bsdsocket compilation problems. Include picasso96.h in + inputdevice.c. +9F0211 Add NOINLINE macro. Turns out gcc-3.3.3 likes to inline large functions + but not small ones so we have to mess with noinline and always_inline + attributes. Fish. +9E1113 Compile with gtk-2.0. +9E1024 Remove fast copper code. + Created inputdevice.c; moved over some code from custom.c. + Merge further small pieces from WinUAE. +9E1011 ALSA sound and SDL sound fix from Heikki Orsila. +9E1010 Remove AHI code from audio.c; WinUAE didn't end up using it so there's + no point keeping it around. + Clear registers on reset; use calloc in mapped_malloc. + Work around REGPARAM problems with newer compilers. + Lose cpuopti, no point on current hardware and gcc breaks it too often. + Upgrade to newer version of autoconf (ugh). + Remove option stereo to sound_stereo to match WinUAE. + Make some variables static in cia.c. + Rename BPLPT[LH] to BPLxPT[LH], again to match WinUAE. + Import new identify.[ch] from WinUAE. + Move over exception and prefetch handling from WinUAE. Also remove last + traces of old (pre-Bernie) JIT compiler. + Import most of WinUAE's debugger. +9C1003 gcc3 broke lots of optimizations. Fix the lossage by making + STATIC_INLINE contain the new always_inline attribute. 9C0702 Correct an overflow problem in the CIA code. 9C0407 Sprite code updates; correct CIA memory access handlers (Toni). 9C0306 Make w/d representable for fsdb_win32.