Annotation of uae/src/drawing.c, revision 1.1.1.14

1.1       root        1:  /*
                      2:   * UAE - The Un*x Amiga Emulator
                      3:   *
                      4:   * Screen drawing functions
                      5:   *
1.1.1.8   root        6:   * Copyright 1995-2000 Bernd Schmidt
1.1       root        7:   * Copyright 1995 Alessandro Bissacco
1.1.1.13  root        8:   * Copyright 2000,2001 Toni Wilen
1.1       root        9:   */
                     10: 
1.1.1.8   root       11: /* There are a couple of concepts of "coordinates" in this file.
                     12:    - DIW coordinates
                     13:    - DDF coordinates (essentially cycles, resolution lower than lores by a factor of 2)
                     14:    - Pixel coordinates
                     15:      * in the Amiga's resolution as determined by BPLCON0 ("Amiga coordinates")
                     16:      * in the window resolution as determined by the preferences ("window coordinates").
                     17:      * in the window resolution, and with the origin being the topmost left corner of
                     18:        the window ("native coordinates")
                     19:    One note about window coordinates.  The visible area depends on the width of the
                     20:    window, and the centering code.  The first visible horizontal window coordinate is
                     21:    often _not_ 0, but the value of VISIBLE_LEFT_BORDER instead.
                     22: 
                     23:    One important thing to remember: DIW coordinates are in the lowest possible
                     24:    resolution.
                     25: 
                     26:    To prevent extremely bad things (think pixels cut in half by window borders) from
                     27:    happening, all ports should restrict window widths to be multiples of 16 pixels.  */
                     28: 
1.1       root       29: #include "sysconfig.h"
                     30: #include "sysdeps.h"
                     31: 
                     32: #include <ctype.h>
                     33: #include <assert.h>
                     34: 
                     35: #include "config.h"
                     36: #include "options.h"
1.1.1.14! root       37: #include "threaddep/thread.h"
1.1       root       38: #include "uae.h"
                     39: #include "memory.h"
                     40: #include "custom.h"
                     41: #include "newcpu.h"
                     42: #include "xwin.h"
                     43: #include "autoconf.h"
                     44: #include "gui.h"
                     45: #include "picasso96.h"
                     46: #include "drawing.h"
1.1.1.13  root       47: #include "savestate.h"
1.1       root       48: 
1.1.1.12  root       49: int lores_factor, lores_shift;
1.1       root       50: 
1.1.1.8   root       51: /* The shift factor to apply when converting between Amiga coordinates and window
                     52:    coordinates.  Zero if the resolution is the same, positive if window coordinates
                     53:    have a higher resolution (i.e. we're stretching the image), negative if window
                     54:    coordinates have a lower resolution (i.e. we're shrinking the image).  */
                     55: static int res_shift;
                     56: 
1.1       root       57: static int interlace_seen = 0;
                     58: 
1.1.1.11  root       59: /* Lookup tables for dual playfields.  The dblpf_*1 versions are for the case
                     60:    that playfield 1 has the priority, dbplpf_*2 are used if playfield 2 has
                     61:    priority.  If we need an array for non-dual playfield mode, it has no number.  */
                     62: /* The dbplpf_ms? arrays contain a shift value.  plf_spritemask is initialized
                     63:    to contain two 16 bit words, with the appropriate mask if pf1 is in the
                     64:    foreground being at bit offset 0, the one used if pf2 is in front being at
                     65:    offset 16.  */
1.1.1.12  root       66: 
1.1.1.11  root       67: static int dblpf_ms1[256], dblpf_ms2[256], dblpf_ms[256];
                     68: static int dblpf_ind1[256], dblpf_ind2[256];
1.1.1.12  root       69: 
                     70: static int dblpf_2nd1[256], dblpf_2nd2[256];
                     71: static int dblpf_ind1_aga[256], dblpf_ind2_aga[256];
                     72: 
1.1       root       73: static int dblpfofs[] = { 0, 2, 4, 8, 16, 32, 64, 128 };
                     74: 
1.1.1.11  root       75: static int sprite_offs[256];
                     76: 
1.1       root       77: static uae_u32 clxtab[256];
                     78: 
                     79: /* Video buffer description structure. Filled in by the graphics system
                     80:  * dependent code. */
                     81: 
                     82: struct vidbuf_description gfxvidinfo;
                     83: 
1.1.1.9   root       84: /* OCS/ECS color lookup table. */
1.1       root       85: xcolnr xcolors[4096];
1.1.1.9   root       86: /* AGA mode color lookup tables */
                     87: unsigned int xredcolors[256], xgreencolors[256], xbluecolors[256];
1.1       root       88: 
                     89: struct color_entry colors_for_drawing;
                     90: 
1.1.1.8   root       91: /* The size of these arrays is pretty arbitrary; it was chosen to be "more
                     92:    than enough".  The coordinates used for indexing into these arrays are
                     93:    almost, but not quite, Amiga coordinates (there's a constant offset).  */
1.1       root       94: union {
                     95:     /* Let's try to align this thing. */
                     96:     double uupzuq;
                     97:     long int cruxmedo;
1.1.1.13  root       98:     uae_u8 apixels[MAX_PIXELS_PER_LINE * 2];
                     99:     uae_u16 apixels_w[MAX_PIXELS_PER_LINE * 2 / 2];
                    100:     uae_u32 apixels_l[MAX_PIXELS_PER_LINE * 2 / 4];
1.1       root      101: } pixdata;
                    102: 
1.1.1.11  root      103: uae_u16 spixels[2 * MAX_SPR_PIXELS];
                    104: /* Eight bits for every pixel.  */
                    105: union sps_union spixstate;
                    106: 
1.1.1.13  root      107: static uae_u32 ham_linebuf[MAX_PIXELS_PER_LINE * 2];
                    108: static uae_u8 spriteagadpfpixels[MAX_PIXELS_PER_LINE * 2]; /* AGA dualplayfield sprite */
1.1       root      109: 
                    110: char *xlinebuffer;
                    111: 
                    112: static int *amiga2aspect_line_map, *native2amiga_line_map;
                    113: static char *row_map[2049];
                    114: static int max_drawn_amiga_line;
                    115: 
1.1.1.9   root      116: /* line_draw_funcs: pfield_do_linetoscr, pfield_do_fill_line, decode_ham */
1.1       root      117: typedef void (*line_draw_func)(int, int);
                    118: 
                    119: #define LINE_UNDECIDED 1
                    120: #define LINE_DECIDED 2
                    121: #define LINE_DECIDED_DOUBLE 3
                    122: #define LINE_AS_PREVIOUS 4
1.1.1.2   root      123: #define LINE_BLACK 5
                    124: #define LINE_REMEMBERED_AS_BLACK 6
1.1       root      125: #define LINE_DONE 7
                    126: #define LINE_DONE_AS_PREVIOUS 8
                    127: #define LINE_REMEMBERED_AS_PREVIOUS 9
                    128: 
                    129: static char *line_drawn;
1.1.1.5   root      130: static char linestate[(MAXVPOS + 1)*2 + 1];
1.1       root      131: 
1.1.1.5   root      132: uae_u8 line_data[(MAXVPOS + 1) * 2][MAX_PLANES * MAX_WORDS_PER_LINE * 2];
1.1       root      133: 
1.1.1.8   root      134: /* Centering variables.  */
                    135: static int min_diwstart, max_diwstop, prev_x_adjust;
                    136: /* The visible window: VISIBLE_LEFT_BORDER contains the left border of the visible
                    137:    area, VISIBLE_RIGHT_BORDER the right border.  These are in window coordinates.  */
                    138: static int visible_left_border, visible_right_border;
1.1       root      139: static int linetoscr_x_adjust_bytes;
                    140: static int thisframe_y_adjust, prev_y_adjust;
                    141: static int thisframe_y_adjust_real, max_ypos_thisframe, min_ypos_for_screen;
                    142: static int extra_y_adjust;
                    143: int thisframe_first_drawn_line, thisframe_last_drawn_line;
                    144: 
1.1.1.8   root      145: /* A frame counter that forces a redraw after at least one skipped frame in
                    146:    interlace mode.  */
1.1       root      147: static int last_redraw_point;
                    148: 
                    149: static int first_drawn_line, last_drawn_line;
                    150: static int first_block_line, last_block_line;
                    151: 
                    152: /* These are generated by the drawing code from the line_decisions array for
1.1.1.8   root      153:    each line that needs to be drawn.  These are basically extracted out of
                    154:    bit fields in the hardware registers.  */
1.1.1.13  root      155: static int bplehb, bplham, bpldualpf, bpldualpfpri, bpldualpf2of, bplplanecnt, bplres;
1.1.1.11  root      156: static uae_u32 plf_sprite_mask;
1.1.1.12  root      157: static int sbasecol[2];
1.1       root      158: 
                    159: int picasso_requested_on;
                    160: int picasso_on;
                    161: 
                    162: uae_sem_t gui_sem;
                    163: int inhibit_frame;
                    164: 
                    165: int framecnt = 0;
                    166: static int frame_redraw_necessary;
                    167: static int picasso_redraw_necessary;
                    168: 
1.1.1.6   root      169: STATIC_INLINE void count_frame (void)
1.1       root      170: {
                    171:     framecnt++;
1.1.1.5   root      172:     if (framecnt >= currprefs.gfx_framerate)
1.1       root      173:        framecnt = 0;
                    174: }
                    175: 
                    176: int coord_native_to_amiga_x (int x)
                    177: {
1.1.1.8   root      178:     x += visible_left_border;
1.1       root      179:     x <<= (1 - lores_shift);
1.1.1.11  root      180:     return x + 2*DISPLAY_LEFT_SHIFT - 2*DIW_DDF_OFFSET;
1.1       root      181: }
                    182: 
                    183: int coord_native_to_amiga_y (int y)
                    184: {
                    185:     return native2amiga_line_map[y] + thisframe_y_adjust - minfirstline;
                    186: }
                    187: 
1.1.1.8   root      188: STATIC_INLINE int res_shift_from_window (int x)
                    189: {
                    190:     if (res_shift >= 0)
                    191:        return x >> res_shift;
                    192:     return x << -res_shift;
                    193: }
                    194: 
                    195: STATIC_INLINE int res_shift_from_amiga (int x)
                    196: {
                    197:     if (res_shift >= 0)
                    198:        return x >> res_shift;
                    199:     return x << -res_shift;
                    200: }
                    201: 
1.1       root      202: void notice_screen_contents_lost (void)
                    203: {
                    204:     picasso_redraw_necessary = 1;
                    205:     frame_redraw_necessary = 2;
                    206: }
                    207: 
                    208: static struct decision *dp_for_drawing;
                    209: static struct draw_info *dip_for_drawing;
                    210: 
1.1.1.8   root      211: /* Record DIW of the current line for use by centering code.  */
1.1       root      212: void record_diw_line (int first, int last)
                    213: {
                    214:     if (last > max_diwstop)
                    215:        max_diwstop = last;
                    216:     if (first < min_diwstart)
                    217:        min_diwstart = first;
                    218: }
                    219: 
                    220: /*
                    221:  * Screen update macros/functions
                    222:  */
                    223: 
1.1.1.8   root      224: /* The important positions in the line: where do we start drawing the left border,
                    225:    where do we start drawing the playfield, where do we start drawing the right border.
                    226:    All of these are forced into the visible window (VISIBLE_LEFT_BORDER .. VISIBLE_RIGHT_BORDER).
                    227:    PLAYFIELD_START and PLAYFIELD_END are in window coordinates.  */
                    228: static int playfield_start, playfield_end;
                    229: 
                    230: static int pixels_offset;
                    231: static int src_pixel;
                    232: /* How many pixels in window coordinates which are to the left of the left border.  */
                    233: static int unpainted;
1.1       root      234: 
1.1.1.8   root      235: /* Initialize the variables necessary for drawing a line.
                    236:  * This involves setting up start/stop positions and display window
                    237:  * borders.  */
                    238: static void pfield_init_linetoscr (void)
1.1       root      239: {
1.1.1.8   root      240:     /* First, get data fetch start/stop in DIW coordinates.  */
1.1.1.11  root      241:     int ddf_left = dp_for_drawing->plfleft * 2 + DIW_DDF_OFFSET;
                    242:     int ddf_right = dp_for_drawing->plfright * 2 + DIW_DDF_OFFSET;
1.1.1.8   root      243:     /* Compute datafetch start/stop in pixels; native display coordinates.  */
1.1.1.11  root      244:     int native_ddf_left = coord_hw_to_window_x (ddf_left);
                    245:     int native_ddf_right = coord_hw_to_window_x (ddf_right);
1.1.1.8   root      246: 
                    247:     int linetoscr_diw_start = dp_for_drawing->diwfirstword;
                    248:     int linetoscr_diw_end = dp_for_drawing->diwlastword;
                    249: 
                    250:     if (dip_for_drawing->nr_sprites == 0) {
                    251:        if (linetoscr_diw_start < native_ddf_left)
                    252:            linetoscr_diw_start = native_ddf_left;
                    253:        if (linetoscr_diw_end > native_ddf_right)
                    254:            linetoscr_diw_end = native_ddf_right;
1.1       root      255:     }
                    256: 
1.1.1.8   root      257:     /* Perverse cases happen. */
                    258:     if (linetoscr_diw_end < linetoscr_diw_start)
                    259:        linetoscr_diw_end = linetoscr_diw_start;
1.1       root      260: 
1.1.1.8   root      261:     playfield_start = linetoscr_diw_start;
                    262:     playfield_end = linetoscr_diw_end;
1.1       root      263: 
1.1.1.8   root      264:     if (playfield_start < visible_left_border)
                    265:        playfield_start = visible_left_border;
                    266:     if (playfield_start > visible_right_border)
                    267:        playfield_start = visible_right_border;
                    268:     if (playfield_end < visible_left_border)
                    269:        playfield_end = visible_left_border;
                    270:     if (playfield_end > visible_right_border)
                    271:        playfield_end = visible_right_border;
                    272: 
                    273:     /* Now, compute some offsets.  */
                    274: 
                    275:     res_shift = lores_shift - bplres;
1.1.1.11  root      276:     ddf_left -= DISPLAY_LEFT_SHIFT;
                    277:     ddf_left <<= bplres;
1.1.1.12  root      278:     pixels_offset = MAX_PIXELS_PER_LINE - ddf_left;
1.1.1.11  root      279: 
1.1.1.8   root      280:     unpainted = visible_left_border < playfield_start ? 0 : visible_left_border - playfield_start;
1.1.1.12  root      281:     src_pixel = MAX_PIXELS_PER_LINE + res_shift_from_window (playfield_start - native_ddf_left + unpainted);
1.1       root      282: 
1.1.1.8   root      283:     if (dip_for_drawing->nr_sprites == 0)
1.1       root      284:        return;
1.1.1.8   root      285:     /* Must clear parts of apixels.  */
                    286:     if (linetoscr_diw_start < native_ddf_left) {
                    287:        int size = res_shift_from_window (native_ddf_left - linetoscr_diw_start);
                    288:        linetoscr_diw_start = native_ddf_left;
1.1.1.12  root      289:        memset (pixdata.apixels + MAX_PIXELS_PER_LINE - size, 0, size);
1.1.1.8   root      290:     }
                    291:     if (linetoscr_diw_end > native_ddf_right) {
                    292:        int pos = res_shift_from_window (native_ddf_right - native_ddf_left);
                    293:        int size = res_shift_from_window (linetoscr_diw_end - native_ddf_right);
                    294:        linetoscr_diw_start = native_ddf_left;
1.1.1.12  root      295:        memset (pixdata.apixels + MAX_PIXELS_PER_LINE + pos, 0, size);
1.1       root      296:     }
                    297: }
1.1.1.2   root      298: 
1.1.1.8   root      299: /* If C++ compilers didn't suck, we'd use templates.  */
                    300: 
                    301: #define TYPE uae_u8
                    302: #define LNAME linetoscr_8
                    303: #define SRC_INC 1
                    304: #define HDOUBLE 0
1.1.1.9   root      305: #define AGA 0
1.1.1.8   root      306: #include "linetoscr.c"
1.1.1.9   root      307: #define LNAME linetoscr_8_stretch1
1.1.1.8   root      308: #define SRC_INC 1
                    309: #define HDOUBLE 1
1.1.1.9   root      310: #define AGA 0
1.1.1.8   root      311: #include "linetoscr.c"
1.1.1.9   root      312: #define LNAME linetoscr_8_shrink1
1.1.1.8   root      313: #define SRC_INC 2
                    314: #define HDOUBLE 0
1.1.1.9   root      315: #define AGA 0
                    316: #include "linetoscr.c"
                    317: 
                    318: #define LNAME linetoscr_8_aga
                    319: #define SRC_INC 1
                    320: #define HDOUBLE 0
                    321: #define AGA 1
                    322: #include "linetoscr.c"
                    323: #define LNAME linetoscr_8_stretch1_aga
                    324: #define SRC_INC 1
                    325: #define HDOUBLE 1
                    326: #define AGA 1
                    327: #include "linetoscr.c"
                    328: #define LNAME linetoscr_8_shrink1_aga
                    329: #define SRC_INC 2
                    330: #define HDOUBLE 0
                    331: #define AGA 1
1.1.1.8   root      332: #include "linetoscr.c"
                    333: 
                    334: #undef TYPE
1.1.1.9   root      335: 
1.1.1.8   root      336: #define TYPE uae_u16
                    337: #define LNAME linetoscr_16
                    338: #define SRC_INC 1
                    339: #define HDOUBLE 0
1.1.1.9   root      340: #define AGA 0
1.1.1.8   root      341: #include "linetoscr.c"
1.1.1.9   root      342: #define LNAME linetoscr_16_stretch1
1.1.1.8   root      343: #define SRC_INC 1
                    344: #define HDOUBLE 1
1.1.1.9   root      345: #define AGA 0
1.1.1.8   root      346: #include "linetoscr.c"
1.1.1.9   root      347: #define LNAME linetoscr_16_shrink1
1.1.1.8   root      348: #define SRC_INC 2
                    349: #define HDOUBLE 0
1.1.1.9   root      350: #define AGA 0
                    351: #include "linetoscr.c"
                    352: 
                    353: #define LNAME linetoscr_16_aga
                    354: #define SRC_INC 1
                    355: #define HDOUBLE 0
                    356: #define AGA 1
                    357: #include "linetoscr.c"
                    358: #define LNAME linetoscr_16_stretch1_aga
                    359: #define SRC_INC 1
                    360: #define HDOUBLE 1
                    361: #define AGA 1
                    362: #include "linetoscr.c"
                    363: #define LNAME linetoscr_16_shrink1_aga
                    364: #define SRC_INC 2
                    365: #define HDOUBLE 0
                    366: #define AGA 1
1.1.1.8   root      367: #include "linetoscr.c"
                    368: 
                    369: #undef TYPE
1.1.1.9   root      370: 
1.1.1.8   root      371: #define TYPE uae_u32
                    372: #define LNAME linetoscr_32
                    373: #define SRC_INC 1
                    374: #define HDOUBLE 0
1.1.1.9   root      375: #define AGA 0
1.1.1.8   root      376: #include "linetoscr.c"
1.1.1.9   root      377: #define LNAME linetoscr_32_stretch1
1.1.1.8   root      378: #define SRC_INC 1
                    379: #define HDOUBLE 1
1.1.1.9   root      380: #define AGA 0
1.1.1.8   root      381: #include "linetoscr.c"
1.1.1.9   root      382: #define LNAME linetoscr_32_shrink1
1.1.1.8   root      383: #define SRC_INC 2
                    384: #define HDOUBLE 0
1.1.1.9   root      385: #define AGA 0
                    386: #include "linetoscr.c"
                    387: 
                    388: #define LNAME linetoscr_32_aga
                    389: #define SRC_INC 1
                    390: #define HDOUBLE 0
                    391: #define AGA 1
                    392: #include "linetoscr.c"
                    393: #define LNAME linetoscr_32_stretch1_aga
                    394: #define SRC_INC 1
                    395: #define HDOUBLE 1
                    396: #define AGA 1
                    397: #include "linetoscr.c"
                    398: #define LNAME linetoscr_32_shrink1_aga
                    399: #define SRC_INC 2
                    400: #define HDOUBLE 0
                    401: #define AGA 1
1.1.1.8   root      402: #include "linetoscr.c"
1.1       root      403: 
1.1.1.9   root      404: #undef TYPE
                    405: 
1.1.1.8   root      406: static void fill_line_8 (char *buf, int start, int stop)
1.1       root      407: {
1.1.1.8   root      408:     uae_u8 *b = (uae_u8 *)buf;
1.1       root      409:     int i;
1.1.1.8   root      410:     xcolnr col = colors_for_drawing.acolors[0];
                    411:     for (i = start; i < stop; i++)
                    412:        b[i] = col;
1.1       root      413: }
1.1.1.8   root      414: static void fill_line_16 (char *buf, int start, int stop)
1.1       root      415: {
1.1.1.8   root      416:     uae_u16 *b = (uae_u16 *)buf;
1.1       root      417:     int i;
1.1.1.8   root      418:     xcolnr col = colors_for_drawing.acolors[0];
                    419:     for (i = start; i < stop; i++)
                    420:        b[i] = col;
1.1       root      421: }
1.1.1.8   root      422: static void fill_line_32 (char *buf, int start, int stop)
1.1       root      423: {
1.1.1.8   root      424:     uae_u32 *b = (uae_u32 *)buf;
1.1       root      425:     int i;
1.1.1.8   root      426:     xcolnr col = colors_for_drawing.acolors[0];
                    427:     for (i = start; i < stop; i++)
                    428:        b[i] = col;
1.1.1.2   root      429: }
                    430: 
1.1.1.6   root      431: STATIC_INLINE void fill_line (void)
1.1       root      432: {
                    433:     int shift;
                    434:     int nints, nrem;
                    435:     int *start;
                    436:     xcolnr val;
                    437: 
                    438:     shift = 0;
                    439:     if (gfxvidinfo.pixbytes == 2)
                    440:        shift = 1;
                    441:     if (gfxvidinfo.pixbytes == 4)
                    442:        shift = 2;
                    443: 
                    444:     nints = gfxvidinfo.width >> (2-shift);
                    445:     nrem = nints & 7;
                    446:     nints &= ~7;
1.1.1.8   root      447:     start = (int *)(((char *)xlinebuffer) + (visible_left_border << shift));
1.1       root      448:     val = colors_for_drawing.acolors[0];
1.1.1.9   root      449:     if (gfxvidinfo.pixbytes == 2)
                    450:         val |= val << 16;
1.1       root      451:     for (; nints > 0; nints -= 8, start += 8) {
                    452:        *start = val;
                    453:        *(start+1) = val;
                    454:        *(start+2) = val;
                    455:        *(start+3) = val;
                    456:        *(start+4) = val;
                    457:        *(start+5) = val;
                    458:        *(start+6) = val;
                    459:        *(start+7) = val;
                    460:     }
                    461: 
                    462:     switch (nrem) {
                    463:      case 7:
                    464:        *start++ = val;
                    465:      case 6:
                    466:        *start++ = val;
                    467:      case 5:
                    468:        *start++ = val;
                    469:      case 4:
                    470:        *start++ = val;
                    471:      case 3:
                    472:        *start++ = val;
                    473:      case 2:
                    474:        *start++ = val;
                    475:      case 1:
                    476:        *start = val;
                    477:     }
                    478: }
                    479: 
1.1.1.8   root      480: static int linetoscr_double_offset;
1.1       root      481: 
1.1.1.8   root      482: static void pfield_do_linetoscr (int start, int stop)
                    483: {
1.1.1.9   root      484:     if (currprefs.chipset_mask & CSMASK_AGA) {
                    485:        if (res_shift == 0)
                    486:            switch (gfxvidinfo.pixbytes) {
                    487:            case 1: src_pixel = linetoscr_8_aga (src_pixel, start, stop); break;
                    488:            case 2: src_pixel = linetoscr_16_aga (src_pixel, start, stop); break;
                    489:            case 4: src_pixel = linetoscr_32_aga (src_pixel, start, stop); break;
                    490:            }
                    491:        else if (res_shift == 1)
                    492:            switch (gfxvidinfo.pixbytes) {
                    493:            case 1: src_pixel = linetoscr_8_stretch1_aga (src_pixel, start, stop); break;
                    494:            case 2: src_pixel = linetoscr_16_stretch1_aga (src_pixel, start, stop); break;
                    495:            case 4: src_pixel = linetoscr_32_stretch1_aga (src_pixel, start, stop); break;
                    496:            }
                    497:        else if (res_shift == -1)
                    498:            switch (gfxvidinfo.pixbytes) {
                    499:            case 1: src_pixel = linetoscr_8_shrink1_aga (src_pixel, start, stop); break;
                    500:            case 2: src_pixel = linetoscr_16_shrink1_aga (src_pixel, start, stop); break;
                    501:            case 4: src_pixel = linetoscr_32_shrink1_aga (src_pixel, start, stop); break;
                    502:            }
                    503:         else
                    504:            abort ();
                    505:     } else {
                    506:         if (res_shift == 0)
                    507:            switch (gfxvidinfo.pixbytes) {
                    508:            case 1: src_pixel = linetoscr_8 (src_pixel, start, stop); break;
                    509:            case 2: src_pixel = linetoscr_16 (src_pixel, start, stop); break;
                    510:            case 4: src_pixel = linetoscr_32 (src_pixel, start, stop); break;
                    511:            }
                    512:        else if (res_shift == 1)
                    513:            switch (gfxvidinfo.pixbytes) {
                    514:            case 1: src_pixel = linetoscr_8_stretch1 (src_pixel, start, stop); break;
                    515:            case 2: src_pixel = linetoscr_16_stretch1 (src_pixel, start, stop); break;
                    516:            case 4: src_pixel = linetoscr_32_stretch1 (src_pixel, start, stop); break;
                    517:            }
                    518:        else if (res_shift == -1)
                    519:            switch (gfxvidinfo.pixbytes) {
                    520:            case 1: src_pixel = linetoscr_8_shrink1 (src_pixel, start, stop); break;
                    521:            case 2: src_pixel = linetoscr_16_shrink1 (src_pixel, start, stop); break;
                    522:            case 4: src_pixel = linetoscr_32_shrink1 (src_pixel, start, stop); break;
                    523:            }
                    524:        else
                    525:            abort ();
                    526:     }
1.1       root      527: }
                    528: 
1.1.1.8   root      529: static void pfield_do_fill_line (int start, int stop)
1.1       root      530: {
1.1.1.8   root      531:     switch (gfxvidinfo.pixbytes) {
                    532:     case 1: fill_line_8 (xlinebuffer, start, stop); break;
                    533:     case 2: fill_line_16 (xlinebuffer, start, stop); break;
                    534:     case 4: fill_line_32 (xlinebuffer, start, stop); break;
1.1       root      535:     }
                    536: }
                    537: 
1.1.1.8   root      538: static void pfield_do_linetoscr_full (int double_line)
1.1       root      539: {
                    540:     char *oldxlb = (char *)xlinebuffer;
1.1.1.8   root      541:     int old_src_pixel = src_pixel;
                    542: 
                    543:     pfield_do_linetoscr (playfield_start, playfield_end);
1.1       root      544:     xlinebuffer = oldxlb + linetoscr_double_offset;
1.1.1.8   root      545:     src_pixel = old_src_pixel;
                    546:     pfield_do_linetoscr (playfield_start, playfield_end);
1.1       root      547: }
1.1.1.8   root      548: 
                    549: static void dummy_worker (int start, int stop)
1.1       root      550: {
                    551: }
                    552: 
1.1.1.8   root      553: static unsigned int ham_lastcolor;
1.1.1.2   root      554: 
1.1.1.8   root      555: static int ham_decode_pixel;
1.1       root      556: 
1.1.1.8   root      557: /* Decode HAM in the invisible portion of the display (left of VISIBLE_LEFT_BORDER),
                    558:    but don't draw anything in.  This is done to prepare HAM_LASTCOLOR for later,
1.1.1.9   root      559:    when decode_ham runs.  */
1.1.1.8   root      560: static void init_ham_decoding (void)
1.1       root      561: {
1.1.1.8   root      562:     int unpainted_amiga = res_shift_from_window (unpainted);
                    563:     ham_decode_pixel = src_pixel;
1.1.1.9   root      564:     ham_lastcolor = color_reg_get (&colors_for_drawing, 0);
                    565: 
                    566:     if (currprefs.chipset_mask & CSMASK_AGA) {
                    567:        if (bplplanecnt == 8) { /* AGA mode HAM8 */
                    568:            while (unpainted_amiga-- > 0) {
                    569:                int pv = pixdata.apixels[ham_decode_pixel++];
                    570:                switch (pv & 0x3) {
                    571:                case 0x0: ham_lastcolor = colors_for_drawing.color_regs_aga[pv >> 2]; break;
                    572:                case 0x1: ham_lastcolor &= 0xFFFF03; ham_lastcolor |= (pv & 0xFC); break;
                    573:                case 0x2: ham_lastcolor &= 0x03FFFF; ham_lastcolor |= (pv & 0xFC) << 16; break;
                    574:                case 0x3: ham_lastcolor &= 0xFF03FF; ham_lastcolor |= (pv & 0xFC) << 8; break;
                    575:                }
                    576:            }
                    577:        } else if(bplplanecnt == 6) { /* AGA mode HAM6 */
                    578:            while (unpainted_amiga-- > 0) {
                    579:                int pv = pixdata.apixels[ham_decode_pixel++];
                    580:                switch (pv & 0x30) {
                    581:                case 0x00: ham_lastcolor = colors_for_drawing.color_regs_aga[pv]; break;
                    582:                case 0x10: ham_lastcolor &= 0xFFFF00; ham_lastcolor |= (pv & 0xF) << 4; break;
                    583:                case 0x20: ham_lastcolor &= 0x00FFFF; ham_lastcolor |= (pv & 0xF) << 20; break;
                    584:                case 0x30: ham_lastcolor &= 0xFF00FF; ham_lastcolor |= (pv & 0xF) << 12; break;
                    585:                }
                    586:            }
                    587:        }
                    588:     } else {
                    589:         if (bplplanecnt == 6) { /* OCS/ECS mode HAM6 */
                    590:            while (unpainted_amiga-- > 0) {
                    591:                int pv = pixdata.apixels[ham_decode_pixel++];
                    592:                switch (pv & 0x30) {
                    593:                case 0x00: ham_lastcolor = colors_for_drawing.color_regs_ecs[pv]; break;
                    594:                case 0x10: ham_lastcolor &= 0xFF0; ham_lastcolor |= (pv & 0xF); break;
                    595:                case 0x20: ham_lastcolor &= 0x0FF; ham_lastcolor |= (pv & 0xF) << 8; break;
                    596:                case 0x30: ham_lastcolor &= 0xF0F; ham_lastcolor |= (pv & 0xF) << 4; break;
                    597:                }
                    598:            }
1.1       root      599:        }
                    600:     }
                    601: }
                    602: 
1.1.1.9   root      603: static void decode_ham (int pix, int stoppos)
1.1       root      604: {
1.1.1.8   root      605:     int todraw_amiga = res_shift_from_window (stoppos - pix);
1.1.1.13  root      606:     if (!bplham)
1.1.1.8   root      607:        abort ();
1.1       root      608: 
1.1.1.9   root      609:     if (currprefs.chipset_mask & CSMASK_AGA) {
                    610:        if (bplplanecnt == 8) { /* AGA mode HAM8 */
                    611:            while (todraw_amiga-- > 0) {
                    612:                int pv = pixdata.apixels[ham_decode_pixel];
                    613:                switch (pv & 0x3) {
                    614:                case 0x0: ham_lastcolor = colors_for_drawing.color_regs_aga[pv >> 2]; break;
                    615:                case 0x1: ham_lastcolor &= 0xFFFF03; ham_lastcolor |= (pv & 0xFC); break;
                    616:                case 0x2: ham_lastcolor &= 0x03FFFF; ham_lastcolor |= (pv & 0xFC) << 16; break;
                    617:                case 0x3: ham_lastcolor &= 0xFF03FF; ham_lastcolor |= (pv & 0xFC) << 8; break;
                    618:                }
                    619:                ham_linebuf[ham_decode_pixel++] = ham_lastcolor;
                    620:            }
                    621:        } else if(bplplanecnt == 6) { /* AGA mode HAM6 */
                    622:            while (todraw_amiga-- > 0) {
                    623:                int pv = pixdata.apixels[ham_decode_pixel];
                    624:                switch (pv & 0x30) {
                    625:                case 0x00: ham_lastcolor = colors_for_drawing.color_regs_aga[pv]; break;
                    626:                case 0x10: ham_lastcolor &= 0xFFFF00; ham_lastcolor |= (pv & 0xF) << 4; break;
                    627:                case 0x20: ham_lastcolor &= 0x00FFFF; ham_lastcolor |= (pv & 0xF) << 20; break;
                    628:                case 0x30: ham_lastcolor &= 0xFF00FF; ham_lastcolor |= (pv & 0xF) << 12; break;
                    629:                }
                    630:                ham_linebuf[ham_decode_pixel++] = ham_lastcolor;
                    631:            }
                    632:        }
                    633:     } else {
                    634:         if (bplplanecnt == 6) { /* OCS/ECS mode HAM6 */
                    635:            while (todraw_amiga-- > 0) {
                    636:                int pv = pixdata.apixels[ham_decode_pixel];
                    637:                switch (pv & 0x30) {
                    638:                case 0x00: ham_lastcolor = colors_for_drawing.color_regs_ecs[pv]; break;
                    639:                case 0x10: ham_lastcolor &= 0xFF0; ham_lastcolor |= (pv & 0xF); break;
                    640:                case 0x20: ham_lastcolor &= 0x0FF; ham_lastcolor |= (pv & 0xF) << 8; break;
                    641:                case 0x30: ham_lastcolor &= 0xF0F; ham_lastcolor |= (pv & 0xF) << 4; break;
                    642:                }
                    643:                ham_linebuf[ham_decode_pixel++] = ham_lastcolor;
                    644:            }
1.1       root      645:        }
                    646:     }
                    647: }
                    648: 
1.1.1.2   root      649: static void gen_pfield_tables (void)
1.1       root      650: {
                    651:     int i;
                    652: 
                    653:     /* For now, the AGA stuff is broken in the dual playfield case. We encode
                    654:      * sprites in dpf mode by ORing the pixel value with 0x80. To make dual
                    655:      * playfield rendering easy, the lookup tables contain are made linear for
                    656:      * values >= 128. That only works for OCS/ECS, though. */
                    657: 
                    658:     for (i = 0; i < 256; i++) {
                    659:        int plane1 = (i & 1) | ((i >> 1) & 2) | ((i >> 2) & 4) | ((i >> 3) & 8);
                    660:        int plane2 = ((i >> 1) & 1) | ((i >> 2) & 2) | ((i >> 3) & 4) | ((i >> 4) & 8);
1.1.1.11  root      661: 
1.1.1.12  root      662:        dblpf_2nd1[i] = plane1 == 0 ? (plane2 == 0 ? 0 : 2) : 1;
                    663:        dblpf_2nd2[i] = plane2 == 0 ? (plane1 == 0 ? 0 : 1) : 2;
                    664:        dblpf_ind1_aga[i] = plane1 == 0 ? plane2 : plane1;
                    665:        dblpf_ind2_aga[i] = plane2 == 0 ? plane1 : plane2;
                    666: 
1.1.1.11  root      667:        dblpf_ms1[i] = plane1 == 0 ? (plane2 == 0 ? 16 : 8) : 0;
                    668:        dblpf_ms2[i] = plane2 == 0 ? (plane1 == 0 ? 16 : 0) : 8;
                    669:        dblpf_ms[i] = i == 0 ? 16 : 8;
1.1       root      670:        if (plane2 > 0)
                    671:            plane2 += 8;
                    672:        dblpf_ind1[i] = i >= 128 ? i & 0x7F : (plane1 == 0 ? plane2 : plane1);
                    673:        dblpf_ind2[i] = i >= 128 ? i & 0x7F : (plane2 == 0 ? plane1 : plane2);
                    674: 
1.1.1.11  root      675:        sprite_offs[i] = (i & 15) ? 0 : 2;
1.1       root      676: 
                    677:        clxtab[i] = ((((i & 3) && (i & 12)) << 9)
                    678:                     | (((i & 3) && (i & 48)) << 10)
                    679:                     | (((i & 3) && (i & 192)) << 11)
                    680:                     | (((i & 12) && (i & 48)) << 12)
                    681:                     | (((i & 12) && (i & 192)) << 13)
                    682:                     | (((i & 48) && (i & 192)) << 14));
                    683:     }
                    684: }
                    685: 
1.1.1.11  root      686: /* When looking at this function and the ones that inline it, bear in mind
                    687:    what an optimizing compiler will do with this code.  All callers of this
                    688:    function only pass in constant arguments (except for E).  This means
                    689:    that many of the if statements will go away completely after inlining.  */
1.1.1.13  root      690: STATIC_INLINE void draw_sprites_1 (struct sprite_entry *e, int ham, int dualpf,
                    691:                                   int doubling, int skip, int has_attach, int aga)
1.1.1.11  root      692: {
                    693:     int *shift_lookup = dualpf ? (bpldualpfpri ? dblpf_ms2 : dblpf_ms1) : dblpf_ms;
                    694:     uae_u16 *buf = spixels + e->first_pixel;
                    695:     uae_u8 *stbuf = spixstate.bytes + e->first_pixel;
1.1.1.13  root      696:     int pos, window_pos;
                    697:     uae_u8 xor_val = (uae_u8)(dp_for_drawing->bplcon4 >> 8);
1.1.1.11  root      698: 
                    699:     buf -= e->pos;
                    700:     stbuf -= e->pos;
                    701: 
1.1.1.13  root      702:     window_pos = e->pos + ((DIW_DDF_OFFSET - DISPLAY_LEFT_SHIFT) << (aga ? 1 : 0));
                    703:     if (skip)
                    704:        window_pos >>= 1;
                    705:     else if (doubling)
                    706:        window_pos <<= 1;
                    707:     window_pos += pixels_offset;
                    708:     for (pos = e->pos; pos < e->max; pos += 1 << skip) {
1.1.1.11  root      709:        int maskshift, plfmask;
                    710:        unsigned int v = buf[pos];
                    711: 
                    712:        /* The value in the shift lookup table is _half_ the shift count we
                    713:           need.  This is because we can't shift 32 bits at once (undefined
                    714:           behaviour in C).  */
1.1.1.13  root      715:        maskshift = shift_lookup[pixdata.apixels[window_pos]];
1.1.1.11  root      716:        plfmask = (plf_sprite_mask >> maskshift) >> maskshift;
                    717:        v &= ~plfmask;
                    718:        if (v != 0) {
1.1.1.13  root      719:            unsigned int vlo, vhi, col;
1.1.1.11  root      720:            unsigned int v1 = v & 255;
                    721:            /* OFFS determines the sprite pair with the highest priority that has
                    722:               any bits set.  E.g. if we have 0xFF00 in the buffer, we have sprite
                    723:               pairs 01 and 23 cleared, and pairs 45 and 67 set, so OFFS will
                    724:               have a value of 4.
                    725:               2 * OFFS is the bit number in V of the sprite pair, and it also
                    726:               happens to be the color offset for that pair.  */
                    727:            int offs;
                    728:            if (v1 == 0)
                    729:                offs = 4 + sprite_offs[v >> 8];
                    730:            else
                    731:                offs = sprite_offs[v1];
                    732: 
                    733:            /* Shift highest priority sprite pair down to bit zero.  */
                    734:            v >>= offs * 2;
                    735:            v &= 15;
                    736:  
                    737:            if (has_attach && (stbuf[pos] & (1 << offs))) {
                    738:                col = v;
1.1.1.13  root      739:                if (aga)
                    740:                    col += sbasecol[1];
                    741:                else
                    742:                    col += 16;
1.1.1.11  root      743:            } else {
                    744:                /* This sequence computes the correct color value.  We have to select
                    745:                   either the lower-numbered or the higher-numbered sprite in the pair.
                    746:                   We have to select the high one if the low one has all bits zero.
                    747:                   If the lower-numbered sprite has any bits nonzero, (VLO - 1) is in
                    748:                   the range of 0..2, and with the mask and shift, VHI will be zero.
                    749:                   If the lower-numbered sprite is zero, (VLO - 1) is a mask of
                    750:                   0xFFFFFFFF, and we select the bits of the higher numbered sprite
                    751:                   in VHI.
                    752:                   This is _probably_ more efficient than doing it with branches.  */
                    753:                vlo = v & 3;
                    754:                vhi = (v & (vlo - 1)) >> 2;
1.1.1.13  root      755:                col = (vlo | vhi);
                    756:                if (aga) {
                    757:                    if (vhi > 0)
                    758:                        col += sbasecol[1];
                    759:                    else
                    760:                        col += sbasecol[0];
                    761:                } else {
                    762:                    col += 16;
                    763:                }
1.1.1.11  root      764:                col += (offs * 2);
                    765:            }
1.1.1.13  root      766:            if (dualpf) {
                    767:                if (aga) {
                    768:                    spriteagadpfpixels[window_pos] = col;
                    769:                    if (doubling)
                    770:                        spriteagadpfpixels[window_pos + 1] = col;
                    771:                } else {
                    772:                    col += 128;
                    773:                    if (doubling)
                    774:                        pixdata.apixels_w[window_pos >> 1] = col | (col << 8);
                    775:                    else
                    776:                        pixdata.apixels[window_pos] = col;
1.1       root      777:                }
1.1.1.13  root      778:            } else if (ham) {
                    779:                col = color_reg_get (&colors_for_drawing, col);
                    780:                if (aga)
                    781:                    col ^= xor_val;
                    782:                ham_linebuf[window_pos] = col;
                    783:                if (doubling)
                    784:                    ham_linebuf[window_pos + 1] = col;
1.1       root      785:            } else {
1.1.1.13  root      786:                if (aga)
                    787:                    col ^= xor_val;
                    788:                if (doubling)
                    789:                    pixdata.apixels_w[window_pos >> 1] = col | (col << 8);
1.1.1.11  root      790:                else
1.1.1.13  root      791:                    pixdata.apixels[window_pos] = col;
1.1       root      792:            }
                    793:        }
1.1.1.13  root      794:        window_pos += 1 << doubling;
1.1       root      795:     }
                    796: }
1.1.1.11  root      797:   
                    798: /* See comments above.  Do not touch if you don't know what's going on.
                    799:  * (We do _not_ want the following to be inlined themselves).  */
1.1.1.13  root      800: /* lores bitplane, lores sprites */
                    801: static void draw_sprites_normal_sp_lo_nat (struct sprite_entry *e) { draw_sprites_1    (e, 0, 0, 0, 0, 0, 0); }
                    802: static void draw_sprites_normal_dp_lo_nat (struct sprite_entry *e) { draw_sprites_1    (e, 0, 1, 0, 0, 0, 0); }
                    803: static void draw_sprites_ham_sp_lo_nat (struct sprite_entry *e) { draw_sprites_1       (e, 1, 0, 0, 0, 0, 0); }
                    804: static void draw_sprites_normal_sp_lo_at (struct sprite_entry *e) { draw_sprites_1     (e, 0, 0, 0, 0, 1, 0); }
                    805: static void draw_sprites_normal_dp_lo_at (struct sprite_entry *e) { draw_sprites_1     (e, 0, 1, 0, 0, 1, 0); }
                    806: static void draw_sprites_ham_sp_lo_at (struct sprite_entry *e) { draw_sprites_1                (e, 1, 0, 0, 0, 1, 0); }
                    807: /* hires bitplane, lores sprites */
                    808: static void draw_sprites_normal_sp_hi_nat (struct sprite_entry *e) { draw_sprites_1    (e, 0, 0, 1, 0, 0, 0); }
                    809: static void draw_sprites_normal_dp_hi_nat (struct sprite_entry *e) { draw_sprites_1    (e, 0, 1, 1, 0, 0, 0); }
                    810: static void draw_sprites_ham_sp_hi_nat (struct sprite_entry *e) { draw_sprites_1       (e, 1, 0, 1, 0, 0, 0); }
                    811: static void draw_sprites_normal_sp_hi_at (struct sprite_entry *e) { draw_sprites_1     (e, 0, 0, 1, 0, 1, 0); }
                    812: static void draw_sprites_normal_dp_hi_at (struct sprite_entry *e) { draw_sprites_1     (e, 0, 1, 1, 0, 1, 0); }
                    813: static void draw_sprites_ham_sp_hi_at (struct sprite_entry *e) { draw_sprites_1                (e, 1, 0, 1, 0, 1, 0); }
                    814: 
                    815: /* not very optimized */
                    816: STATIC_INLINE void draw_sprites_aga (struct sprite_entry *e)
                    817: {
                    818:     int diff = RES_HIRES - bplres;
                    819:     if (diff > 0)
                    820:        draw_sprites_1 (e, bplham, bpldualpf, 0, diff, e->has_attached, 1);
                    821:     else
                    822:        draw_sprites_1 (e, bplham, bpldualpf, -diff, 0, e->has_attached, 1);
                    823: }
                    824: 
1.1.1.11  root      825: 
1.1.1.13  root      826: STATIC_INLINE void draw_sprites_ecs (struct sprite_entry *e)
1.1.1.11  root      827: {
                    828:     if (e->has_attached)
                    829:        if (bplres == 1)
                    830:            if (bplham)
                    831:                draw_sprites_ham_sp_hi_at (e);
                    832:            else
                    833:                if (bpldualpf)
                    834:                    draw_sprites_normal_dp_hi_at (e);
                    835:                else
                    836:                    draw_sprites_normal_sp_hi_at (e);
                    837:        else
                    838:            if (bplham)
                    839:                draw_sprites_ham_sp_lo_at (e);
                    840:            else
                    841:                if (bpldualpf)
                    842:                    draw_sprites_normal_dp_lo_at (e);
                    843:                else
                    844:                    draw_sprites_normal_sp_lo_at (e);
                    845:     else
                    846:        if (bplres == 1)
                    847:            if (bplham)
                    848:                draw_sprites_ham_sp_hi_nat (e);
                    849:            else
                    850:                if (bpldualpf)
                    851:                    draw_sprites_normal_dp_hi_nat (e);
                    852:                else
                    853:                    draw_sprites_normal_sp_hi_nat (e);
                    854:        else
                    855:            if (bplham)
                    856:                draw_sprites_ham_sp_lo_nat (e);
                    857:            else
                    858:                if (bpldualpf)
                    859:                    draw_sprites_normal_dp_lo_nat (e);
                    860:                else
                    861:                    draw_sprites_normal_sp_lo_nat (e);
1.1       root      862: }
                    863: 
1.1.1.13  root      864: 
1.1.1.8   root      865: #define MERGE(a,b,mask,shift) do {\
                    866:     uae_u32 tmp = mask & (a ^ (b >> shift)); \
                    867:     a ^= tmp; \
                    868:     b ^= (tmp << shift); \
                    869: } while (0)
                    870: 
1.1.1.11  root      871: #define GETLONG(P) (*(uae_u32 *)P)
                    872: 
                    873: /* We use the compiler's inlining ability to ensure that PLANES is in effect a compile time
                    874:    constant.  That will cause some unnecessary code to be optimized away.
1.1.1.8   root      875:    Don't touch this if you don't know what you are doing.  */
1.1.1.11  root      876: STATIC_INLINE void pfield_doline_1 (uae_u32 *pixels, int wordcount, int planes)
1.1.1.8   root      877: {
                    878:     while (wordcount-- > 0) {
                    879:        uae_u32 b0, b1, b2, b3, b4, b5, b6, b7;
                    880: 
                    881:        b0 = 0, b1 = 0, b2 = 0, b3 = 0, b4 = 0, b5 = 0, b6 = 0, b7 = 0;
                    882:        switch (planes) {
1.1.1.11  root      883:        case 8: b0 = GETLONG ((uae_u32 *)real_bplpt[7]); real_bplpt[7] += 4;
                    884:        case 7: b1 = GETLONG ((uae_u32 *)real_bplpt[6]); real_bplpt[6] += 4;
                    885:        case 6: b2 = GETLONG ((uae_u32 *)real_bplpt[5]); real_bplpt[5] += 4;
                    886:        case 5: b3 = GETLONG ((uae_u32 *)real_bplpt[4]); real_bplpt[4] += 4;
                    887:        case 4: b4 = GETLONG ((uae_u32 *)real_bplpt[3]); real_bplpt[3] += 4;
                    888:        case 3: b5 = GETLONG ((uae_u32 *)real_bplpt[2]); real_bplpt[2] += 4;
                    889:        case 2: b6 = GETLONG ((uae_u32 *)real_bplpt[1]); real_bplpt[1] += 4;
                    890:        case 1: b7 = GETLONG ((uae_u32 *)real_bplpt[0]); real_bplpt[0] += 4;
1.1.1.8   root      891:        }
                    892: 
                    893:        MERGE (b0, b1, 0x55555555, 1);
                    894:        MERGE (b2, b3, 0x55555555, 1);
                    895:        MERGE (b4, b5, 0x55555555, 1);
                    896:        MERGE (b6, b7, 0x55555555, 1);
                    897: 
                    898:        MERGE (b0, b2, 0x33333333, 2);
                    899:        MERGE (b1, b3, 0x33333333, 2);
                    900:        MERGE (b4, b6, 0x33333333, 2);
                    901:        MERGE (b5, b7, 0x33333333, 2);
                    902: 
                    903:        MERGE (b0, b4, 0x0f0f0f0f, 4);
                    904:        MERGE (b1, b5, 0x0f0f0f0f, 4);
                    905:        MERGE (b2, b6, 0x0f0f0f0f, 4);
                    906:        MERGE (b3, b7, 0x0f0f0f0f, 4);
                    907: 
                    908:        MERGE (b0, b1, 0x00ff00ff, 8);
                    909:        MERGE (b2, b3, 0x00ff00ff, 8);
                    910:        MERGE (b4, b5, 0x00ff00ff, 8);
                    911:        MERGE (b6, b7, 0x00ff00ff, 8);
                    912: 
                    913:        MERGE (b0, b2, 0x0000ffff, 16);
                    914:        do_put_mem_long (pixels, b0);
                    915:        do_put_mem_long (pixels + 4, b2);
                    916:        MERGE (b1, b3, 0x0000ffff, 16);
                    917:        do_put_mem_long (pixels + 2, b1);
                    918:        do_put_mem_long (pixels + 6, b3);
                    919:        MERGE (b4, b6, 0x0000ffff, 16);
                    920:        do_put_mem_long (pixels + 1, b4);
                    921:        do_put_mem_long (pixels + 5, b6);
                    922:        MERGE (b5, b7, 0x0000ffff, 16);
                    923:        do_put_mem_long (pixels + 3, b5);
                    924:        do_put_mem_long (pixels + 7, b7);
                    925:        pixels += 8;
                    926:     }
                    927: }
                    928: 
                    929: /* See above for comments on inlining.  These functions should _not_
                    930:    be inlined themselves.  */
1.1.1.11  root      931: static void pfield_doline_n1 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 1); }
                    932: static void pfield_doline_n2 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 2); }
                    933: static void pfield_doline_n3 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 3); }
                    934: static void pfield_doline_n4 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 4); }
                    935: static void pfield_doline_n5 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 5); }
                    936: static void pfield_doline_n6 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 6); }
                    937: static void pfield_doline_n7 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 7); }
                    938: static void pfield_doline_n8 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 8); }
1.1.1.8   root      939: 
                    940: static void pfield_doline (int lineno)
                    941: {
1.1.1.11  root      942:     int wordcount = dp_for_drawing->plflinelen;
1.1.1.12  root      943:     uae_u32 *data = pixdata.apixels_l + MAX_PIXELS_PER_LINE/4;
1.1       root      944: 
                    945: #ifdef SMART_UPDATE
1.1.1.8   root      946: #define DATA_POINTER(n) (line_data[lineno] + (n)*MAX_WORDS_PER_LINE*2)
                    947:     real_bplpt[0] = DATA_POINTER (0);
                    948:     real_bplpt[1] = DATA_POINTER (1);
                    949:     real_bplpt[2] = DATA_POINTER (2);
                    950:     real_bplpt[3] = DATA_POINTER (3);
                    951:     real_bplpt[4] = DATA_POINTER (4);
                    952:     real_bplpt[5] = DATA_POINTER (5);
                    953:     real_bplpt[6] = DATA_POINTER (6);
                    954:     real_bplpt[7] = DATA_POINTER (7);
                    955: #endif
                    956: 
1.1.1.11  root      957:     switch (bplplanecnt) {
                    958:     default: break;
                    959:     case 0: memset (data, 0, wordcount * 32); break;
                    960:     case 1: pfield_doline_n1 (data, wordcount); break;
                    961:     case 2: pfield_doline_n2 (data, wordcount); break;
                    962:     case 3: pfield_doline_n3 (data, wordcount); break;
                    963:     case 4: pfield_doline_n4 (data, wordcount); break;
                    964:     case 5: pfield_doline_n5 (data, wordcount); break;
                    965:     case 6: pfield_doline_n6 (data, wordcount); break;
                    966:     case 7: pfield_doline_n7 (data, wordcount); break;
                    967:     case 8: pfield_doline_n8 (data, wordcount); break;
1.1       root      968:     }
                    969: }
                    970: 
                    971: void init_row_map (void)
                    972: {
                    973:     int i;
                    974:     if (gfxvidinfo.height > 2048) {
                    975:        write_log ("Resolution too high, aborting\n");
                    976:        abort ();
                    977:     }
                    978:     for (i = 0; i < gfxvidinfo.height + 1; i++)
                    979:        row_map[i] = gfxvidinfo.bufmem + gfxvidinfo.rowbytes * i;
                    980: }
                    981: 
                    982: static void init_aspect_maps (void)
                    983: {
                    984:     int i, maxl;
                    985:     double native_lines_per_amiga_line;
                    986: 
                    987:     if (native2amiga_line_map)
                    988:        free (native2amiga_line_map);
                    989:     if (amiga2aspect_line_map)
                    990:        free (amiga2aspect_line_map);
                    991: 
                    992:     /* At least for this array the +1 is necessary. */
1.1.1.5   root      993:     amiga2aspect_line_map = (int *)malloc (sizeof (int) * (MAXVPOS + 1)*2 + 1);
1.1       root      994:     native2amiga_line_map = (int *)malloc (sizeof (int) * gfxvidinfo.height);
                    995: 
                    996:     if (currprefs.gfx_correct_aspect)
                    997:        native_lines_per_amiga_line = ((double)gfxvidinfo.height
                    998:                                       * (currprefs.gfx_lores ? 320 : 640)
                    999:                                       / (currprefs.gfx_linedbl ? 512 : 256)
                   1000:                                       / gfxvidinfo.width);
                   1001:     else
                   1002:        native_lines_per_amiga_line = 1;
                   1003: 
1.1.1.5   root     1004:     maxl = (MAXVPOS + 1) * (currprefs.gfx_linedbl ? 2 : 1);
1.1       root     1005:     min_ypos_for_screen = minfirstline << (currprefs.gfx_linedbl ? 1 : 0);
                   1006:     max_drawn_amiga_line = -1;
                   1007:     for (i = 0; i < maxl; i++) {
1.1.1.9   root     1008:        int v = (int) ((i - min_ypos_for_screen) * native_lines_per_amiga_line);
1.1       root     1009:        if (v >= gfxvidinfo.height && max_drawn_amiga_line == -1)
                   1010:            max_drawn_amiga_line = i - min_ypos_for_screen;
                   1011:        if (i < min_ypos_for_screen || v >= gfxvidinfo.height)
                   1012:            v = -1;
                   1013:        amiga2aspect_line_map[i] = v;
                   1014:     }
                   1015:     if (currprefs.gfx_linedbl)
                   1016:        max_drawn_amiga_line >>= 1;
                   1017: 
                   1018:     if (currprefs.gfx_ycenter && !(currprefs.gfx_correct_aspect)) {
1.1.1.5   root     1019:        /* @@@ verify maxvpos vs. MAXVPOS */
1.1       root     1020:        extra_y_adjust = (gfxvidinfo.height - (maxvpos << (currprefs.gfx_linedbl ? 1 : 0))) >> 1;
                   1021:        if (extra_y_adjust < 0)
                   1022:            extra_y_adjust = 0;
                   1023:     }
                   1024: 
                   1025:     for (i = 0; i < gfxvidinfo.height; i++)
                   1026:        native2amiga_line_map[i] = -1;
                   1027: 
                   1028:     if (native_lines_per_amiga_line < 1) {
                   1029:        /* Must omit drawing some lines. */
                   1030:        for (i = maxl - 1; i > min_ypos_for_screen; i--) {
                   1031:            if (amiga2aspect_line_map[i] == amiga2aspect_line_map[i-1]) {
                   1032:                if (currprefs.gfx_linedbl && (i & 1) == 0 && amiga2aspect_line_map[i+1] != -1) {
                   1033:                    /* If only the first line of a line pair would be omitted,
                   1034:                     * omit the second one instead to avoid problems with line
                   1035:                     * doubling. */
                   1036:                    amiga2aspect_line_map[i] = amiga2aspect_line_map[i+1];
                   1037:                    amiga2aspect_line_map[i+1] = -1;
                   1038:                } else
                   1039:                    amiga2aspect_line_map[i] = -1;
                   1040:            }
                   1041:        }
                   1042:     }
                   1043: 
                   1044:     for (i = maxl-1; i >= min_ypos_for_screen; i--) {
                   1045:        int j;
                   1046:        if (amiga2aspect_line_map[i] == -1)
                   1047:            continue;
                   1048:        for (j = amiga2aspect_line_map[i]; j < gfxvidinfo.height && native2amiga_line_map[j] == -1; j++)
                   1049:            native2amiga_line_map[j] = i >> (currprefs.gfx_linedbl ? 1 : 0);
                   1050:     }
                   1051: }
                   1052: 
                   1053: /*
                   1054:  * A raster line has been built in the graphics buffer. Tell the graphics code
                   1055:  * to do anything necessary to display it.
                   1056:  */
                   1057: static void do_flush_line_1 (int lineno)
                   1058: {
                   1059:     if (lineno < first_drawn_line)
                   1060:        first_drawn_line = lineno;
                   1061:     if (lineno > last_drawn_line)
                   1062:        last_drawn_line = lineno;
                   1063: 
                   1064:     if (gfxvidinfo.maxblocklines == 0)
1.1.1.11  root     1065:        flush_line (lineno);
1.1       root     1066:     else {
                   1067:        if ((last_block_line+1) != lineno) {
                   1068:            if (first_block_line != -2)
                   1069:                flush_block (first_block_line, last_block_line);
                   1070:            first_block_line = lineno;
                   1071:        }
                   1072:        last_block_line = lineno;
                   1073:        if (last_block_line - first_block_line >= gfxvidinfo.maxblocklines) {
                   1074:            flush_block (first_block_line, last_block_line);
                   1075:            first_block_line = last_block_line = -2;
                   1076:        }
                   1077:     }
                   1078: }
                   1079: 
1.1.1.6   root     1080: STATIC_INLINE void do_flush_line (int lineno)
1.1       root     1081: {
                   1082:     do_flush_line_1 (lineno);
                   1083: }
                   1084: 
                   1085: /*
                   1086:  * One drawing frame has been finished. Tell the graphics code about it.
                   1087:  * Note that the actual flush_screen() call is a no-op for all reasonable
                   1088:  * systems.
                   1089:  */
                   1090: 
1.1.1.6   root     1091: STATIC_INLINE void do_flush_screen (int start, int stop)
1.1       root     1092: {
1.1.1.6   root     1093:     /* TODO: this flush operation is executed outside locked state!
                   1094:        Should be corrected.
                   1095:        (sjo 26.9.99) */
                   1096: 
1.1       root     1097:     if (gfxvidinfo.maxblocklines != 0 && first_block_line != -2) {
                   1098:        flush_block (first_block_line, last_block_line);
                   1099:     }
                   1100:     if (start <= stop)
                   1101:        flush_screen (start, stop);
                   1102: }
                   1103: 
                   1104: static int drawing_color_matches;
                   1105: static enum { color_match_acolors, color_match_full } color_match_type;
                   1106: 
1.1.1.8   root     1107: /* Set up colors_for_drawing to the state at the beginning of the currently drawn
                   1108:    line.  Try to avoid copying color tables around whenever possible.  */
1.1       root     1109: static void adjust_drawing_colors (int ctable, int bplham)
                   1110: {
                   1111:     if (drawing_color_matches != ctable) {
                   1112:        if (bplham) {
1.1.1.9   root     1113:            color_reg_cpy (&colors_for_drawing, curr_color_tables + ctable);
1.1       root     1114:            color_match_type = color_match_full;
                   1115:        } else {
                   1116:            memcpy (colors_for_drawing.acolors, curr_color_tables[ctable].acolors,
1.1.1.9   root     1117:                sizeof colors_for_drawing.acolors);
1.1       root     1118:            color_match_type = color_match_acolors;
                   1119:        }
                   1120:        drawing_color_matches = ctable;
                   1121:     } else if (bplham && color_match_type != color_match_full) {
1.1.1.9   root     1122:        color_reg_cpy (&colors_for_drawing, &curr_color_tables[ctable]);
1.1       root     1123:        color_match_type = color_match_full;
                   1124:     }
                   1125: }
                   1126: 
1.1.1.8   root     1127: STATIC_INLINE void do_color_changes (line_draw_func worker_border, line_draw_func worker_pfield)
1.1       root     1128: {
1.1.1.8   root     1129:     int i;
                   1130:     int lastpos = visible_left_border;
1.1.1.9   root     1131: 
1.1.1.8   root     1132:     for (i = dip_for_drawing->first_color_change; i <= dip_for_drawing->last_color_change; i++) {
                   1133:        int regno = curr_color_changes[i].regno;
                   1134:        unsigned int value = curr_color_changes[i].value;
                   1135:        int nextpos, nextpos_in_range;
1.1       root     1136:        if (i == dip_for_drawing->last_color_change)
                   1137:            nextpos = max_diwlastword;
                   1138:        else
1.1.1.11  root     1139:            nextpos = coord_hw_to_window_x (curr_color_changes[i].linepos * 2);
1.1.1.8   root     1140: 
                   1141:        nextpos_in_range = nextpos;
                   1142:        if (nextpos > visible_right_border)
                   1143:            nextpos_in_range = visible_right_border;
                   1144: 
                   1145:        if (nextpos_in_range > lastpos) {
                   1146:            if (lastpos < playfield_start) {
                   1147:                int t = nextpos_in_range <= playfield_start ? nextpos_in_range : playfield_start;
                   1148:                (*worker_border) (lastpos, t);
                   1149:                lastpos = t;
                   1150:            }
                   1151:        }
                   1152:        if (nextpos_in_range > lastpos) {
                   1153:            if (lastpos >= playfield_start && lastpos < playfield_end) {
                   1154:                int t = nextpos_in_range <= playfield_end ? nextpos_in_range : playfield_end;
                   1155:                (*worker_pfield) (lastpos, t);
                   1156:                lastpos = t;
                   1157:            }
                   1158:        }
                   1159:        if (nextpos_in_range > lastpos) {
                   1160:            if (lastpos >= playfield_end)
                   1161:                (*worker_border) (lastpos, nextpos_in_range);
                   1162:            lastpos = nextpos_in_range;
                   1163:        }
1.1       root     1164:        if (i != dip_for_drawing->last_color_change) {
1.1.1.9   root     1165:            color_reg_set (&colors_for_drawing, regno, value);
                   1166:            colors_for_drawing.acolors[regno] = getxcolor (value);
1.1       root     1167:        }
1.1.1.8   root     1168:        if (lastpos >= visible_right_border)
1.1.1.11  root     1169:            break;
                   1170:     }
1.1       root     1171: }
                   1172: 
                   1173: /* We only save hardware registers during the hardware frame. Now, when
                   1174:  * drawing the frame, we expand the data into a slightly more useful
                   1175:  * form. */
                   1176: static void pfield_expand_dp_bplcon (void)
                   1177: {
1.1.1.11  root     1178:     int plf1pri, plf2pri;
                   1179:     bplres = dp_for_drawing->bplres;
                   1180:     bplplanecnt = dp_for_drawing->nr_planes;
1.1.1.13  root     1181:     bplham = ((dp_for_drawing->bplcon0 & 0x800) == 0x800
                   1182:              && (bplplanecnt == 6
                   1183:                  || ((currprefs.chipset_mask & CSMASK_AGA) != 0 && bplplanecnt == 8)));
1.1.1.9   root     1184:     if (currprefs.chipset_mask & CSMASK_AGA) {
                   1185:        /* The KILLEHB bit exists in ECS, but is apparently meant for Genlock
                   1186:         * stuff, and it's set by some demos (e.g. Andromeda Seven Seas) */
                   1187:        bplehb = ((dp_for_drawing->bplcon0 & 0xFCC0) == 0x6000 && !(dp_for_drawing->bplcon2 & 0x200));
                   1188:     } else {
                   1189:        bplehb = (dp_for_drawing->bplcon0 & 0xFC00) == 0x6000;
                   1190:     }
1.1.1.11  root     1191:     plf1pri = dp_for_drawing->bplcon2 & 7;
                   1192:     plf2pri = (dp_for_drawing->bplcon2 >> 3) & 7;
                   1193:     plf_sprite_mask = 0xFFFF0000 << (4 * plf2pri);
                   1194:     plf_sprite_mask |= (0xFFFF << (4 * plf1pri)) & 0xFFFF;
1.1       root     1195:     bpldualpf = (dp_for_drawing->bplcon0 & 0x400) == 0x400;
                   1196:     bpldualpfpri = (dp_for_drawing->bplcon2 & 0x40) == 0x40;
1.1.1.12  root     1197:     bpldualpf2of = (dp_for_drawing->bplcon3 >> 10) & 7;
                   1198:     sbasecol[0] = ((dp_for_drawing->bplcon4 >> 4) & 15) << 4;
                   1199:     sbasecol[1] = ((dp_for_drawing->bplcon4 >> 0) & 15) << 4;
1.1       root     1200: }
                   1201: 
                   1202: enum double_how {
                   1203:     dh_buf,
                   1204:     dh_line,
                   1205:     dh_emerg
                   1206: };
                   1207: 
1.1.1.6   root     1208: STATIC_INLINE void pfield_draw_line (int lineno, int gfx_ypos, int follow_ypos)
1.1       root     1209: {
1.1.1.8   root     1210:     static int warned = 0;
1.1       root     1211:     int border = 0;
                   1212:     int do_double = 0;
                   1213:     enum double_how dh;
                   1214: 
1.1.1.2   root     1215:     dp_for_drawing = line_decisions + lineno;
                   1216:     dip_for_drawing = curr_drawinfo + lineno;
1.1       root     1217:     switch (linestate[lineno]) {
1.1.1.8   root     1218:     case LINE_REMEMBERED_AS_PREVIOUS:
                   1219:        if (!warned)
                   1220:            write_log ("Shouldn't get here... this is a bug.\n"), warned++;
1.1       root     1221:        return;
                   1222: 
1.1.1.8   root     1223:     case LINE_BLACK:
1.1.1.2   root     1224:        linestate[lineno] = LINE_REMEMBERED_AS_BLACK;
                   1225:        border = 2;
1.1       root     1226:        break;
                   1227: 
1.1.1.8   root     1228:     case LINE_REMEMBERED_AS_BLACK:
1.1.1.2   root     1229:        return;
                   1230: 
1.1.1.8   root     1231:     case LINE_AS_PREVIOUS:
1.1.1.2   root     1232:        dp_for_drawing--;
                   1233:        dip_for_drawing--;
1.1.1.11  root     1234:        if (dp_for_drawing->plfleft == -1)
1.1.1.2   root     1235:            border = 1;
                   1236:        linestate[lineno] = LINE_DONE_AS_PREVIOUS;
1.1       root     1237:        break;
                   1238: 
1.1.1.8   root     1239:     case LINE_DONE_AS_PREVIOUS:
1.1       root     1240:        /* fall through */
1.1.1.8   root     1241:     case LINE_DONE:
1.1       root     1242:        return;
                   1243: 
1.1.1.8   root     1244:     case LINE_DECIDED_DOUBLE:
1.1       root     1245:        if (follow_ypos != -1) {
                   1246:            do_double = 1;
                   1247:            linetoscr_double_offset = gfxvidinfo.rowbytes * (follow_ypos - gfx_ypos);
1.1.1.2   root     1248:            linestate[lineno + 1] = LINE_DONE_AS_PREVIOUS;
1.1       root     1249:        }
                   1250: 
                   1251:        /* fall through */
1.1.1.8   root     1252:     default:
1.1.1.11  root     1253:        if (dp_for_drawing->plfleft == -1)
1.1       root     1254:            border = 1;
                   1255:        linestate[lineno] = LINE_DONE;
1.1.1.2   root     1256:        break;
1.1       root     1257:     }
                   1258: 
                   1259:     dh = dh_line;
                   1260:     xlinebuffer = gfxvidinfo.linemem;
1.1.1.10  root     1261:     if (xlinebuffer == 0 && do_double
                   1262:        && (border == 0 || (border != 1 && dip_for_drawing->nr_color_changes > 0)))
1.1       root     1263:        xlinebuffer = gfxvidinfo.emergmem, dh = dh_emerg;
                   1264:     if (xlinebuffer == 0)
                   1265:        xlinebuffer = row_map[gfx_ypos], dh = dh_buf;
                   1266:     xlinebuffer -= linetoscr_x_adjust_bytes;
                   1267: 
1.1.1.11  root     1268:     if (border == 0) {
1.1       root     1269:        pfield_expand_dp_bplcon ();
                   1270: 
1.1.1.13  root     1271:        if (bplres == RES_LORES && ! currprefs.gfx_lores)
1.1       root     1272:            currprefs.gfx_lores = 2;
1.1.1.8   root     1273: 
1.1.1.13  root     1274:        pfield_init_linetoscr ();
1.1.1.11  root     1275:        pfield_doline (lineno);
1.1       root     1276: 
                   1277:        adjust_drawing_colors (dp_for_drawing->ctable, bplham || bplehb);
                   1278: 
1.1.1.9   root     1279:        /* The problem is that we must call decode_ham() BEFORE we do the
1.1.1.8   root     1280:           sprites. */
                   1281:        if (! border && bplham) {
                   1282:            init_ham_decoding ();
1.1       root     1283:            if (dip_for_drawing->nr_color_changes == 0) {
                   1284:                /* The easy case: need to do HAM decoding only once for the
                   1285:                 * full line. */
1.1.1.9   root     1286:                decode_ham (visible_left_border, visible_right_border);
1.1       root     1287:            } else /* Argh. */ {
1.1.1.9   root     1288:                do_color_changes (dummy_worker, decode_ham);
1.1       root     1289:                adjust_drawing_colors (dp_for_drawing->ctable, bplham || bplehb);
                   1290:            }
                   1291:        }
                   1292: 
1.1.1.11  root     1293:        {
                   1294:            int i;
1.1.1.13  root     1295:            for (i = 0; i < dip_for_drawing->nr_sprites; i++) {
                   1296:                if (currprefs.chipset_mask & CSMASK_AGA)
                   1297:                    draw_sprites_aga (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i);
                   1298:                    else
                   1299:                    draw_sprites_ecs (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i);
                   1300:            }
1.1.1.11  root     1301:        }
1.1       root     1302: 
1.1.1.8   root     1303:        do_color_changes (pfield_do_fill_line, pfield_do_linetoscr);
                   1304:        if (dh == dh_emerg)
1.1.1.14! root     1305:            memcpy (row_map[gfx_ypos], xlinebuffer + linetoscr_x_adjust_bytes, gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1       root     1306: 
1.1.1.8   root     1307:        do_flush_line (gfx_ypos);
                   1308:        if (do_double) {
                   1309:            if (dh == dh_emerg)
1.1.1.14! root     1310:                memcpy (row_map[follow_ypos], xlinebuffer + linetoscr_x_adjust_bytes, gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1.1.8   root     1311:            else if (dh == dh_buf)
1.1.1.14! root     1312:                memcpy (row_map[follow_ypos], row_map[gfx_ypos], gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1.1.8   root     1313:            do_flush_line (follow_ypos);
1.1       root     1314:        }
                   1315:        if (currprefs.gfx_lores == 2)
                   1316:            currprefs.gfx_lores = 0;
1.1.1.2   root     1317:     } else if (border == 1) {
1.1       root     1318:        adjust_drawing_colors (dp_for_drawing->ctable, 0);
                   1319: 
                   1320:        if (dip_for_drawing->nr_color_changes == 0) {
                   1321:            fill_line ();
                   1322:            do_flush_line (gfx_ypos);
                   1323: #if 0
                   1324:            if (dh == dh_emerg)
                   1325:                abort ();
                   1326: #endif
                   1327:            if (do_double) {
                   1328:                if (dh == dh_buf) {
                   1329:                    xlinebuffer = row_map[follow_ypos] - linetoscr_x_adjust_bytes;
                   1330:                    fill_line ();
                   1331:                }
                   1332:                /* If dh == dh_line, do_flush_line will re-use the rendered line
                   1333:                 * from linemem.  */
                   1334:                do_flush_line (follow_ypos);
                   1335:            }
                   1336:            return;
                   1337:        }
                   1338: 
1.1.1.8   root     1339:        playfield_start = visible_right_border;
                   1340:        playfield_end = visible_right_border;
                   1341: 
                   1342:        do_color_changes (pfield_do_fill_line, pfield_do_fill_line);
1.1       root     1343: 
                   1344:        if (dh == dh_emerg)
1.1.1.14! root     1345:            memcpy (row_map[gfx_ypos], xlinebuffer + linetoscr_x_adjust_bytes, gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1       root     1346: 
                   1347:        do_flush_line (gfx_ypos);
                   1348:        if (do_double) {
                   1349:            if (dh == dh_emerg)
1.1.1.14! root     1350:                memcpy (row_map[follow_ypos], xlinebuffer + linetoscr_x_adjust_bytes, gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1       root     1351:            else if (dh == dh_buf)
1.1.1.14! root     1352:                memcpy (row_map[follow_ypos], row_map[gfx_ypos], gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1       root     1353:            /* If dh == dh_line, do_flush_line will re-use the rendered line
                   1354:             * from linemem.  */
                   1355:            do_flush_line (follow_ypos);
                   1356:        }
1.1.1.2   root     1357:     } else {
                   1358:        xcolnr tmp = colors_for_drawing.acolors[0];
1.1.1.9   root     1359:        colors_for_drawing.acolors[0] = getxcolor (0);
1.1.1.2   root     1360:        fill_line ();
                   1361:        do_flush_line (gfx_ypos);
                   1362:        colors_for_drawing.acolors[0] = tmp;
1.1       root     1363:     }
                   1364: }
                   1365: 
                   1366: static void center_image (void)
                   1367: {
1.1.1.8   root     1368:     prev_x_adjust = visible_left_border;
1.1       root     1369:     prev_y_adjust = thisframe_y_adjust;
                   1370: 
                   1371:     if (currprefs.gfx_xcenter) {
                   1372:        if (max_diwstop - min_diwstart < gfxvidinfo.width && currprefs.gfx_xcenter == 2)
                   1373:            /* Try to center. */
1.1.1.8   root     1374:            visible_left_border = ((max_diwstop - min_diwstart - gfxvidinfo.width) / 2 + min_diwstart) & ~1;
1.1       root     1375:        else
1.1.1.8   root     1376:            visible_left_border = max_diwstop - gfxvidinfo.width;
1.1       root     1377: 
                   1378:        /* Would the old value be good enough? If so, leave it as it is if we want to
                   1379:         * be clever. */
                   1380:        if (currprefs.gfx_xcenter == 2) {
1.1.1.8   root     1381:            if (visible_left_border < prev_x_adjust && prev_x_adjust < min_diwstart)
                   1382:                visible_left_border = prev_x_adjust;
1.1       root     1383:        }
                   1384:     } else
1.1.1.8   root     1385:        visible_left_border = max_diwlastword - gfxvidinfo.width;
                   1386:     if (visible_left_border < 0)
                   1387:        visible_left_border = 0;
                   1388: 
                   1389:     linetoscr_x_adjust_bytes = visible_left_border * gfxvidinfo.pixbytes;
                   1390: 
                   1391:     visible_right_border = visible_left_border + gfxvidinfo.width;
                   1392:     if (visible_right_border > max_diwlastword)
                   1393:        visible_right_border = max_diwlastword;
1.1       root     1394: 
                   1395:     thisframe_y_adjust = minfirstline;
                   1396:     if (currprefs.gfx_ycenter && thisframe_first_drawn_line != -1) {
                   1397:        if (thisframe_last_drawn_line - thisframe_first_drawn_line < max_drawn_amiga_line && currprefs.gfx_ycenter == 2)
                   1398:            thisframe_y_adjust = (thisframe_last_drawn_line - thisframe_first_drawn_line - max_drawn_amiga_line) / 2 + thisframe_first_drawn_line;
                   1399:        else
                   1400:            thisframe_y_adjust = thisframe_first_drawn_line;
                   1401:        /* Would the old value be good enough? If so, leave it as it is if we want to
                   1402:         * be clever. */
                   1403:        if (currprefs.gfx_ycenter == 2) {
                   1404:            if (thisframe_y_adjust != prev_y_adjust
                   1405:                && prev_y_adjust <= thisframe_first_drawn_line
                   1406:                && prev_y_adjust + max_drawn_amiga_line > thisframe_last_drawn_line)
                   1407:                thisframe_y_adjust = prev_y_adjust;
                   1408:        }
                   1409:        /* Make sure the value makes sense */
                   1410:        if (thisframe_y_adjust + max_drawn_amiga_line > maxvpos)
                   1411:            thisframe_y_adjust = maxvpos - max_drawn_amiga_line;
                   1412:        if (thisframe_y_adjust < minfirstline)
                   1413:            thisframe_y_adjust = minfirstline;
                   1414:     }
                   1415:     thisframe_y_adjust_real = thisframe_y_adjust << (currprefs.gfx_linedbl ? 1 : 0);
                   1416:     max_ypos_thisframe = (maxvpos - thisframe_y_adjust) << (currprefs.gfx_linedbl ? 1 : 0);
                   1417: 
                   1418:     /* @@@ interlace_seen used to be (bplcon0 & 4), but this is probably
                   1419:      * better.  */
1.1.1.8   root     1420:     if (prev_x_adjust != visible_left_border || prev_y_adjust != thisframe_y_adjust)
1.1       root     1421:        frame_redraw_necessary |= interlace_seen && currprefs.gfx_linedbl ? 2 : 1;
                   1422: 
                   1423:     max_diwstop = 0;
                   1424:     min_diwstart = 10000;
                   1425: }
                   1426: 
                   1427: static void init_drawing_frame (void)
                   1428: {
                   1429:     int i, maxline;
                   1430: 
                   1431:     init_hardware_for_drawing_frame ();
                   1432: 
                   1433:     if (thisframe_first_drawn_line == -1)
                   1434:        thisframe_first_drawn_line = minfirstline;
                   1435:     if (thisframe_first_drawn_line > thisframe_last_drawn_line)
                   1436:        thisframe_last_drawn_line = thisframe_first_drawn_line;
                   1437: 
                   1438:     maxline = currprefs.gfx_linedbl ? (maxvpos+1) * 2 + 1 : (maxvpos+1) + 1;
                   1439: #ifdef SMART_UPDATE
1.1.1.2   root     1440:     for (i = 0; i < maxline; i++) {
                   1441:        switch (linestate[i]) {
                   1442:         case LINE_DONE_AS_PREVIOUS:
                   1443:            linestate[i] = LINE_REMEMBERED_AS_PREVIOUS;
                   1444:            break;
                   1445:         case LINE_REMEMBERED_AS_BLACK:
                   1446:            break;
                   1447:         default:
                   1448:            linestate[i] = LINE_UNDECIDED;
                   1449:            break;
                   1450:        }
                   1451:     }
1.1       root     1452: #else
                   1453:     memset (linestate, LINE_UNDECIDED, maxline);
                   1454: #endif
                   1455:     last_drawn_line = 0;
                   1456:     first_drawn_line = 32767;
                   1457: 
                   1458:     first_block_line = last_block_line = -2;
                   1459:     if (currprefs.test_drawing_speed)
                   1460:        frame_redraw_necessary = 1;
                   1461:     else if (frame_redraw_necessary)
                   1462:        frame_redraw_necessary--;
                   1463: 
                   1464:     center_image ();
                   1465: 
                   1466:     thisframe_first_drawn_line = -1;
                   1467:     thisframe_last_drawn_line = -1;
                   1468: 
                   1469:     drawing_color_matches = -1;
                   1470: }
                   1471: 
1.1.1.14! root     1472: /*
        !          1473:  * Some code to put status information on the screen.
        !          1474:  */
        !          1475: 
        !          1476: #define TD_PADX 10
        !          1477: #define TD_PADY 2
        !          1478: #define TD_WIDTH 32
        !          1479: #define TD_LED_WIDTH 24
        !          1480: #define TD_LED_HEIGHT 4
        !          1481: 
        !          1482: #define TD_RIGHT 1
        !          1483: #define TD_BOTTOM 2
        !          1484: 
        !          1485: static int td_pos = (TD_RIGHT|TD_BOTTOM);
        !          1486: 
        !          1487: #define TD_NUM_WIDTH 7
        !          1488: #define TD_NUM_HEIGHT 7
        !          1489: 
        !          1490: #define TD_TOTAL_HEIGHT (TD_PADY * 2 + TD_NUM_HEIGHT)
        !          1491: 
        !          1492: static char *numbers = { /* ugly */
        !          1493: "------ ------ ------ ------ ------ ------ ------ ------ ------ ------ "
        !          1494: "-xxxxx ---xx- -xxxxx -xxxxx -x---x -xxxxx -xxxxx -xxxxx -xxxxx -xxxxx "
        !          1495: "-x---x ----x- -----x -----x -x---x -x---- -x---- -----x -x---x -x---x "
        !          1496: "-x---x ----x- -xxxxx -xxxxx -xxxxx -xxxxx -xxxxx ----x- -xxxxx -xxxxx "
        !          1497: "-x---x ----x- -x---- -----x -----x -----x -x---x ---x-- -x---x -----x "
        !          1498: "-xxxxx ----x- -xxxxx -xxxxx -----x -xxxxx -xxxxx ---x-- -xxxxx -xxxxx "
        !          1499: "------ ------ ------ ------ ------ ------ ------ ------ ------ ------ "
        !          1500: };
        !          1501: 
        !          1502: STATIC_INLINE void putpixel (int x, xcolnr c8)
        !          1503: {
        !          1504:     switch(gfxvidinfo.pixbytes)
        !          1505:     {
        !          1506:     case 1:
        !          1507:        xlinebuffer[x] = (uae_u8)c8;
        !          1508:        break;
        !          1509:     case 2:
        !          1510:     {
        !          1511:        uae_u16 *p = (uae_u16 *)xlinebuffer + x;
        !          1512:        *p = c8;
        !          1513:        break;
        !          1514:     }
        !          1515:     case 3:
        !          1516:        /* no 24 bit yet */
        !          1517:        break;
        !          1518:     case 4:
        !          1519:     {
        !          1520:        uae_u32 *p = (uae_u32 *)xlinebuffer + x;
        !          1521:        *p = c8;
        !          1522:        break;
        !          1523:     }
        !          1524:     }
        !          1525: }
        !          1526: 
        !          1527: static void write_tdnumber (int x, int y, int num)
        !          1528: {
        !          1529:     int j;
        !          1530:     uae_u8 *numptr;
        !          1531:     
        !          1532:     numptr = numbers + num * TD_NUM_WIDTH + 10 * TD_NUM_WIDTH * y;
        !          1533:     for (j = 0; j < TD_NUM_WIDTH; j++) {
        !          1534:        putpixel (x + j, *numptr == 'x' ? xcolors[0xfff] : xcolors[0x000]);
        !          1535:        numptr++;
        !          1536:     }
        !          1537: }
        !          1538: 
        !          1539: static void draw_status_line (int line)
        !          1540: {
        !          1541:     int x, y, i, j, led, on;
        !          1542:     int on_rgb, off_rgb, c;
        !          1543:     uae_u8 *buf;
        !          1544:     
        !          1545:     if (td_pos & TD_RIGHT)
        !          1546:         x = gfxvidinfo.width - TD_PADX - 5*TD_WIDTH;
        !          1547:     else
        !          1548:         x = TD_PADX;
        !          1549: 
        !          1550:     y = line - (gfxvidinfo.height - TD_TOTAL_HEIGHT);
        !          1551:     xlinebuffer = gfxvidinfo.linemem;
        !          1552:     if (xlinebuffer == 0)
        !          1553:        xlinebuffer = row_map[line];
        !          1554: 
        !          1555:     memset (xlinebuffer, 0, gfxvidinfo.width * gfxvidinfo.pixbytes);
        !          1556: 
        !          1557:     for (led = 0; led < 5; led++) {
        !          1558:        int track;
        !          1559:        if (led > 0) {
        !          1560:            track = gui_data.drive_track[led-1];
        !          1561:            on = gui_data.drive_motor[led-1];
        !          1562:            on_rgb = 0x0f0;
        !          1563:            off_rgb = 0x040;
        !          1564:        } else {
        !          1565:            track = -1;
        !          1566:            on = gui_data.powerled;
        !          1567:            on_rgb = 0xf00;
        !          1568:            off_rgb = 0x400;
        !          1569:        }
        !          1570:        c = xcolors[on ? on_rgb : off_rgb];
        !          1571: 
        !          1572:        for (j = 0; j < TD_LED_WIDTH; j++) 
        !          1573:            putpixel (x + j, c);
        !          1574: 
        !          1575:        if (y >= TD_PADY && y - TD_PADY < TD_NUM_HEIGHT) {
        !          1576:            if (track >= 0) {
        !          1577:                int offs = (TD_WIDTH - 2 * TD_NUM_WIDTH) / 2;
        !          1578:                write_tdnumber (x + offs, y - TD_PADY, track / 10);
        !          1579:                write_tdnumber (x + offs + TD_NUM_WIDTH, y - TD_PADY, track % 10);
        !          1580:            }
        !          1581:        }
        !          1582:        x += TD_WIDTH;
        !          1583:     }
        !          1584: }
        !          1585: 
1.1       root     1586: void finish_drawing_frame (void)
                   1587: {
                   1588:     int i;
                   1589: 
                   1590: #ifndef SMART_UPDATE
                   1591:     /* @@@ This isn't exactly right yet. FIXME */
                   1592:     if (!interlace_seen) {
                   1593:        do_flush_screen (first_drawn_line, last_drawn_line);
                   1594:        return;
                   1595:     }
                   1596: #endif
                   1597:     if (! lockscr ()) {
                   1598:        notice_screen_contents_lost ();
                   1599:        return;
                   1600:     }
                   1601:     for (i = 0; i < max_ypos_thisframe; i++) {
                   1602:        int where;
1.1.1.14! root     1603:        int i1 = i + min_ypos_for_screen;
1.1       root     1604:        int line = i + thisframe_y_adjust_real;
                   1605: 
                   1606:        if (linestate[line] == LINE_UNDECIDED)
                   1607:            break;
                   1608: 
1.1.1.14! root     1609:        where = amiga2aspect_line_map[i1];
        !          1610:        if (where >= gfxvidinfo.height - TD_TOTAL_HEIGHT)
1.1       root     1611:            break;
                   1612:        if (where == -1)
                   1613:            continue;
                   1614: 
1.1.1.14! root     1615:        pfield_draw_line (line, where, amiga2aspect_line_map[i1 + 1]);
1.1       root     1616:     }
1.1.1.14! root     1617:     for (i = 0; i < TD_TOTAL_HEIGHT; i++) {
        !          1618:        int line = gfxvidinfo.height - TD_TOTAL_HEIGHT + i;
        !          1619:        draw_status_line (line);
        !          1620:        do_flush_line (line);
        !          1621:     }
        !          1622: 
1.1       root     1623:     unlockscr ();
                   1624:     do_flush_screen (first_drawn_line, last_drawn_line);
                   1625: }
                   1626: 
                   1627: void hardware_line_completed (int lineno)
                   1628: {
                   1629: #ifndef SMART_UPDATE
                   1630:     {
                   1631:        int i, where;
                   1632:        /* l is the line that has been finished for drawing. */
                   1633:        i = lineno - thisframe_y_adjust_real;
                   1634:        if (i >= 0 && i < max_ypos_thisframe) {
                   1635:            where = amiga2aspect_line_map[i+min_ypos_for_screen];
                   1636:            if (where < gfxvidinfo.height && where != -1)
                   1637:                pfield_draw_line (lineno, where, amiga2aspect_line_map[i+min_ypos_for_screen+1]);
                   1638:        }
                   1639:     }
                   1640: #endif
                   1641: }
                   1642: 
1.1.1.6   root     1643: STATIC_INLINE void check_picasso (void)
1.1       root     1644: {
                   1645: #ifdef PICASSO96
                   1646:     if (picasso_on && picasso_redraw_necessary)
                   1647:        picasso_refresh ();
                   1648:     picasso_redraw_necessary = 0;
                   1649: 
                   1650:     if (picasso_requested_on == picasso_on)
                   1651:        return;
                   1652: 
                   1653:     picasso_on = picasso_requested_on;
                   1654: 
                   1655:     if (!picasso_on)
1.1.1.3   root     1656:        clear_inhibit_frame (IHF_PICASSO);
1.1       root     1657:     else
1.1.1.3   root     1658:        set_inhibit_frame (IHF_PICASSO);
1.1       root     1659: 
                   1660:     gfx_set_picasso_state (picasso_on);
                   1661:     picasso_enablescreen (picasso_requested_on);
                   1662: 
                   1663:     notice_screen_contents_lost ();
                   1664:     notice_new_xcolors ();
                   1665: #endif
                   1666: }
                   1667: 
                   1668: void vsync_handle_redraw (int long_frame, int lof_changed)
                   1669: {
                   1670:     last_redraw_point++;
                   1671:     if (lof_changed || ! interlace_seen || last_redraw_point >= 2 || long_frame) {
                   1672:        last_redraw_point = 0;
                   1673:        interlace_seen = 0;
                   1674: 
                   1675:        if (framecnt == 0)
                   1676:            finish_drawing_frame ();
                   1677: 
                   1678:        /* At this point, we have finished both the hardware and the
                   1679:         * drawing frame. Essentially, we are outside of all loops and
                   1680:         * can do some things which would cause confusion if they were
                   1681:         * done at other times.
                   1682:         */
                   1683: 
1.1.1.13  root     1684:        if (savestate_state == STATE_DOSAVE) {
                   1685:            custom_prepare_savestate ();
                   1686:            savestate_state = STATE_SAVE;
                   1687:            save_state (savestate_filename, "Description!");
                   1688:            savestate_state = 0;
                   1689:        } else if (savestate_state == STATE_DORESTORE) {
                   1690:            savestate_state = STATE_RESTORE;
                   1691:            uae_reset ();
                   1692:            restore_state (savestate_filename);
                   1693: #if 0
                   1694:            activate_debugger ();
                   1695: #endif
                   1696:        }
                   1697: 
1.1       root     1698:        if (quit_program < 0) {
                   1699:            quit_program = -quit_program;
1.1.1.3   root     1700:            set_inhibit_frame (IHF_QUIT_PROGRAM);
1.1.1.11  root     1701:            set_special (SPCFLAG_BRK);
1.1       root     1702:            filesys_prepare_reset ();
                   1703:            return;
                   1704:        }
                   1705: 
                   1706:        count_frame ();
                   1707:        check_picasso ();
                   1708: 
1.1.1.2   root     1709:        check_prefs_changed_audio ();
1.1       root     1710:        check_prefs_changed_custom ();
                   1711:        check_prefs_changed_cpu ();
                   1712:        if (check_prefs_changed_gfx ()) {
                   1713:            init_row_map ();
                   1714:            init_aspect_maps ();
                   1715:            notice_screen_contents_lost ();
                   1716:            notice_new_xcolors ();
                   1717:        }
                   1718: 
                   1719:        if (inhibit_frame != 0)
                   1720:            framecnt = 1;
                   1721: 
                   1722:        if (framecnt == 0)
                   1723:            init_drawing_frame ();
                   1724:     }
                   1725: }
                   1726: 
1.1.1.2   root     1727: void hsync_record_line_state (int lineno, enum nln_how how, int changed)
1.1       root     1728: {
1.1.1.2   root     1729:     char *state;
1.1       root     1730:     if (framecnt != 0)
                   1731:        return;
1.1.1.2   root     1732: 
                   1733:     state = linestate + lineno;
                   1734:     changed += frame_redraw_necessary;
                   1735: 
1.1       root     1736:     switch (how) {
                   1737:      case nln_normal:
1.1.1.2   root     1738:        *state = changed ? LINE_DECIDED : LINE_DONE;
1.1       root     1739:        break;
                   1740:      case nln_doubled:
1.1.1.2   root     1741:        *state = changed ? LINE_DECIDED_DOUBLE : LINE_DONE;
                   1742:        changed += state[1] != LINE_REMEMBERED_AS_PREVIOUS;
                   1743:        state[1] = changed ? LINE_AS_PREVIOUS : LINE_DONE_AS_PREVIOUS;
                   1744:        break;
                   1745:      case nln_nblack:
                   1746:        *state = changed ? LINE_DECIDED : LINE_DONE;
                   1747:        if (state[1] != LINE_REMEMBERED_AS_BLACK)
                   1748:            state[1] = LINE_BLACK;
1.1       root     1749:        break;
                   1750:      case nln_lower:
1.1.1.2   root     1751:        if (state[-1] == LINE_UNDECIDED)
                   1752:            state[-1] = LINE_BLACK;
                   1753:        *state = changed ? LINE_DECIDED : LINE_DONE;
1.1       root     1754:        break;
                   1755:      case nln_upper:
1.1.1.2   root     1756:        *state = changed ? LINE_DECIDED : LINE_DONE;
                   1757:        if (state[1] == LINE_UNDECIDED
                   1758:            || state[1] == LINE_REMEMBERED_AS_PREVIOUS
                   1759:            || state[1] == LINE_AS_PREVIOUS)
                   1760:            state[1] = LINE_BLACK;
1.1       root     1761:        break;
                   1762:     }
                   1763: }
                   1764: 
                   1765: void notice_interlace_seen (void)
                   1766: {
                   1767:     interlace_seen = 1;
                   1768: }
                   1769: 
                   1770: void reset_drawing (void)
                   1771: {
                   1772:     int i;
                   1773: 
                   1774:     inhibit_frame = 0;
                   1775:     uae_sem_init (&gui_sem, 0, 1);
                   1776: 
                   1777: #ifdef PICASSO96
                   1778:     InitPicasso96 ();
                   1779:     picasso_on = 0;
                   1780:     picasso_requested_on = 0;
                   1781:     gfx_set_picasso_state (0);
                   1782: #endif
                   1783:     max_diwstop = 0;
                   1784: 
                   1785:     lores_factor = currprefs.gfx_lores ? 1 : 2;
                   1786:     lores_shift = currprefs.gfx_lores ? 0 : 1;
                   1787: 
                   1788:     /*memset(blitcount, 0, sizeof(blitcount));  blitter debug */
                   1789:     for (i = 0; i < sizeof linestate / sizeof *linestate; i++)
                   1790:        linestate[i] = LINE_UNDECIDED;
                   1791: 
                   1792:     xlinebuffer = gfxvidinfo.bufmem;
                   1793: 
                   1794:     init_aspect_maps ();
                   1795: 
                   1796:     if (line_drawn == 0)
                   1797:        line_drawn = (char *)malloc (gfxvidinfo.height);
                   1798: 
                   1799:     init_row_map();
                   1800: 
                   1801:     last_redraw_point = 0;
                   1802: 
1.1.1.11  root     1803:     memset (spixels, 0, sizeof spixels);
                   1804:     memset (&spixstate, 0, sizeof spixstate);
                   1805: 
1.1       root     1806:     init_drawing_frame ();
                   1807: }
                   1808: 
                   1809: void drawing_init ()
                   1810: {
                   1811:     native2amiga_line_map = 0;
                   1812:     amiga2aspect_line_map = 0;
                   1813:     line_drawn = 0;
                   1814: 
                   1815:     gen_pfield_tables();
                   1816: }
                   1817: 

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