Annotation of uae/src/drawing.c, revision 1.1.1.15

1.1       root        1:  /*
                      2:   * UAE - The Un*x Amiga Emulator
                      3:   *
                      4:   * Screen drawing functions
                      5:   *
1.1.1.8   root        6:   * Copyright 1995-2000 Bernd Schmidt
1.1       root        7:   * Copyright 1995 Alessandro Bissacco
1.1.1.13  root        8:   * Copyright 2000,2001 Toni Wilen
1.1       root        9:   */
                     10: 
1.1.1.8   root       11: /* There are a couple of concepts of "coordinates" in this file.
                     12:    - DIW coordinates
                     13:    - DDF coordinates (essentially cycles, resolution lower than lores by a factor of 2)
                     14:    - Pixel coordinates
                     15:      * in the Amiga's resolution as determined by BPLCON0 ("Amiga coordinates")
                     16:      * in the window resolution as determined by the preferences ("window coordinates").
                     17:      * in the window resolution, and with the origin being the topmost left corner of
                     18:        the window ("native coordinates")
                     19:    One note about window coordinates.  The visible area depends on the width of the
                     20:    window, and the centering code.  The first visible horizontal window coordinate is
                     21:    often _not_ 0, but the value of VISIBLE_LEFT_BORDER instead.
                     22: 
                     23:    One important thing to remember: DIW coordinates are in the lowest possible
                     24:    resolution.
                     25: 
                     26:    To prevent extremely bad things (think pixels cut in half by window borders) from
                     27:    happening, all ports should restrict window widths to be multiples of 16 pixels.  */
                     28: 
1.1       root       29: #include "sysconfig.h"
                     30: #include "sysdeps.h"
                     31: 
                     32: #include <ctype.h>
                     33: #include <assert.h>
                     34: 
                     35: #include "config.h"
                     36: #include "options.h"
1.1.1.14  root       37: #include "threaddep/thread.h"
1.1       root       38: #include "uae.h"
                     39: #include "memory.h"
                     40: #include "custom.h"
                     41: #include "newcpu.h"
                     42: #include "xwin.h"
                     43: #include "autoconf.h"
                     44: #include "gui.h"
                     45: #include "picasso96.h"
                     46: #include "drawing.h"
1.1.1.13  root       47: #include "savestate.h"
1.1       root       48: 
1.1.1.12  root       49: int lores_factor, lores_shift;
1.1       root       50: 
1.1.1.8   root       51: /* The shift factor to apply when converting between Amiga coordinates and window
                     52:    coordinates.  Zero if the resolution is the same, positive if window coordinates
                     53:    have a higher resolution (i.e. we're stretching the image), negative if window
                     54:    coordinates have a lower resolution (i.e. we're shrinking the image).  */
                     55: static int res_shift;
                     56: 
1.1       root       57: static int interlace_seen = 0;
                     58: 
1.1.1.11  root       59: /* Lookup tables for dual playfields.  The dblpf_*1 versions are for the case
                     60:    that playfield 1 has the priority, dbplpf_*2 are used if playfield 2 has
                     61:    priority.  If we need an array for non-dual playfield mode, it has no number.  */
                     62: /* The dbplpf_ms? arrays contain a shift value.  plf_spritemask is initialized
                     63:    to contain two 16 bit words, with the appropriate mask if pf1 is in the
                     64:    foreground being at bit offset 0, the one used if pf2 is in front being at
                     65:    offset 16.  */
1.1.1.12  root       66: 
1.1.1.11  root       67: static int dblpf_ms1[256], dblpf_ms2[256], dblpf_ms[256];
                     68: static int dblpf_ind1[256], dblpf_ind2[256];
1.1.1.12  root       69: 
                     70: static int dblpf_2nd1[256], dblpf_2nd2[256];
                     71: static int dblpf_ind1_aga[256], dblpf_ind2_aga[256];
                     72: 
1.1       root       73: static int dblpfofs[] = { 0, 2, 4, 8, 16, 32, 64, 128 };
                     74: 
1.1.1.11  root       75: static int sprite_offs[256];
                     76: 
1.1       root       77: static uae_u32 clxtab[256];
                     78: 
                     79: /* Video buffer description structure. Filled in by the graphics system
                     80:  * dependent code. */
                     81: 
                     82: struct vidbuf_description gfxvidinfo;
                     83: 
1.1.1.9   root       84: /* OCS/ECS color lookup table. */
1.1       root       85: xcolnr xcolors[4096];
1.1.1.9   root       86: /* AGA mode color lookup tables */
                     87: unsigned int xredcolors[256], xgreencolors[256], xbluecolors[256];
1.1       root       88: 
                     89: struct color_entry colors_for_drawing;
                     90: 
1.1.1.8   root       91: /* The size of these arrays is pretty arbitrary; it was chosen to be "more
                     92:    than enough".  The coordinates used for indexing into these arrays are
                     93:    almost, but not quite, Amiga coordinates (there's a constant offset).  */
1.1       root       94: union {
                     95:     /* Let's try to align this thing. */
                     96:     double uupzuq;
                     97:     long int cruxmedo;
1.1.1.13  root       98:     uae_u8 apixels[MAX_PIXELS_PER_LINE * 2];
                     99:     uae_u16 apixels_w[MAX_PIXELS_PER_LINE * 2 / 2];
                    100:     uae_u32 apixels_l[MAX_PIXELS_PER_LINE * 2 / 4];
1.1       root      101: } pixdata;
                    102: 
1.1.1.11  root      103: uae_u16 spixels[2 * MAX_SPR_PIXELS];
                    104: /* Eight bits for every pixel.  */
                    105: union sps_union spixstate;
                    106: 
1.1.1.13  root      107: static uae_u32 ham_linebuf[MAX_PIXELS_PER_LINE * 2];
                    108: static uae_u8 spriteagadpfpixels[MAX_PIXELS_PER_LINE * 2]; /* AGA dualplayfield sprite */
1.1       root      109: 
                    110: char *xlinebuffer;
                    111: 
                    112: static int *amiga2aspect_line_map, *native2amiga_line_map;
                    113: static char *row_map[2049];
                    114: static int max_drawn_amiga_line;
                    115: 
1.1.1.9   root      116: /* line_draw_funcs: pfield_do_linetoscr, pfield_do_fill_line, decode_ham */
1.1       root      117: typedef void (*line_draw_func)(int, int);
                    118: 
                    119: #define LINE_UNDECIDED 1
                    120: #define LINE_DECIDED 2
                    121: #define LINE_DECIDED_DOUBLE 3
                    122: #define LINE_AS_PREVIOUS 4
1.1.1.2   root      123: #define LINE_BLACK 5
                    124: #define LINE_REMEMBERED_AS_BLACK 6
1.1       root      125: #define LINE_DONE 7
                    126: #define LINE_DONE_AS_PREVIOUS 8
                    127: #define LINE_REMEMBERED_AS_PREVIOUS 9
                    128: 
                    129: static char *line_drawn;
1.1.1.5   root      130: static char linestate[(MAXVPOS + 1)*2 + 1];
1.1       root      131: 
1.1.1.5   root      132: uae_u8 line_data[(MAXVPOS + 1) * 2][MAX_PLANES * MAX_WORDS_PER_LINE * 2];
1.1       root      133: 
1.1.1.8   root      134: /* Centering variables.  */
                    135: static int min_diwstart, max_diwstop, prev_x_adjust;
                    136: /* The visible window: VISIBLE_LEFT_BORDER contains the left border of the visible
                    137:    area, VISIBLE_RIGHT_BORDER the right border.  These are in window coordinates.  */
                    138: static int visible_left_border, visible_right_border;
1.1       root      139: static int linetoscr_x_adjust_bytes;
                    140: static int thisframe_y_adjust, prev_y_adjust;
                    141: static int thisframe_y_adjust_real, max_ypos_thisframe, min_ypos_for_screen;
                    142: static int extra_y_adjust;
                    143: int thisframe_first_drawn_line, thisframe_last_drawn_line;
                    144: 
1.1.1.8   root      145: /* A frame counter that forces a redraw after at least one skipped frame in
                    146:    interlace mode.  */
1.1       root      147: static int last_redraw_point;
                    148: 
                    149: static int first_drawn_line, last_drawn_line;
                    150: static int first_block_line, last_block_line;
                    151: 
                    152: /* These are generated by the drawing code from the line_decisions array for
1.1.1.8   root      153:    each line that needs to be drawn.  These are basically extracted out of
                    154:    bit fields in the hardware registers.  */
1.1.1.13  root      155: static int bplehb, bplham, bpldualpf, bpldualpfpri, bpldualpf2of, bplplanecnt, bplres;
1.1.1.11  root      156: static uae_u32 plf_sprite_mask;
1.1.1.12  root      157: static int sbasecol[2];
1.1       root      158: 
                    159: int picasso_requested_on;
                    160: int picasso_on;
                    161: 
                    162: uae_sem_t gui_sem;
                    163: int inhibit_frame;
                    164: 
                    165: int framecnt = 0;
                    166: static int frame_redraw_necessary;
                    167: static int picasso_redraw_necessary;
                    168: 
1.1.1.6   root      169: STATIC_INLINE void count_frame (void)
1.1       root      170: {
                    171:     framecnt++;
1.1.1.5   root      172:     if (framecnt >= currprefs.gfx_framerate)
1.1       root      173:        framecnt = 0;
                    174: }
                    175: 
                    176: int coord_native_to_amiga_x (int x)
                    177: {
1.1.1.8   root      178:     x += visible_left_border;
1.1       root      179:     x <<= (1 - lores_shift);
1.1.1.11  root      180:     return x + 2*DISPLAY_LEFT_SHIFT - 2*DIW_DDF_OFFSET;
1.1       root      181: }
                    182: 
                    183: int coord_native_to_amiga_y (int y)
                    184: {
                    185:     return native2amiga_line_map[y] + thisframe_y_adjust - minfirstline;
                    186: }
                    187: 
1.1.1.8   root      188: STATIC_INLINE int res_shift_from_window (int x)
                    189: {
                    190:     if (res_shift >= 0)
                    191:        return x >> res_shift;
                    192:     return x << -res_shift;
                    193: }
                    194: 
                    195: STATIC_INLINE int res_shift_from_amiga (int x)
                    196: {
                    197:     if (res_shift >= 0)
                    198:        return x >> res_shift;
                    199:     return x << -res_shift;
                    200: }
                    201: 
1.1       root      202: void notice_screen_contents_lost (void)
                    203: {
                    204:     picasso_redraw_necessary = 1;
                    205:     frame_redraw_necessary = 2;
                    206: }
                    207: 
                    208: static struct decision *dp_for_drawing;
                    209: static struct draw_info *dip_for_drawing;
                    210: 
1.1.1.8   root      211: /* Record DIW of the current line for use by centering code.  */
1.1       root      212: void record_diw_line (int first, int last)
                    213: {
                    214:     if (last > max_diwstop)
                    215:        max_diwstop = last;
                    216:     if (first < min_diwstart)
                    217:        min_diwstart = first;
                    218: }
                    219: 
                    220: /*
                    221:  * Screen update macros/functions
                    222:  */
                    223: 
1.1.1.8   root      224: /* The important positions in the line: where do we start drawing the left border,
                    225:    where do we start drawing the playfield, where do we start drawing the right border.
                    226:    All of these are forced into the visible window (VISIBLE_LEFT_BORDER .. VISIBLE_RIGHT_BORDER).
                    227:    PLAYFIELD_START and PLAYFIELD_END are in window coordinates.  */
                    228: static int playfield_start, playfield_end;
                    229: 
                    230: static int pixels_offset;
                    231: static int src_pixel;
                    232: /* How many pixels in window coordinates which are to the left of the left border.  */
                    233: static int unpainted;
1.1       root      234: 
1.1.1.8   root      235: /* Initialize the variables necessary for drawing a line.
                    236:  * This involves setting up start/stop positions and display window
                    237:  * borders.  */
                    238: static void pfield_init_linetoscr (void)
1.1       root      239: {
1.1.1.8   root      240:     /* First, get data fetch start/stop in DIW coordinates.  */
1.1.1.11  root      241:     int ddf_left = dp_for_drawing->plfleft * 2 + DIW_DDF_OFFSET;
                    242:     int ddf_right = dp_for_drawing->plfright * 2 + DIW_DDF_OFFSET;
1.1.1.8   root      243:     /* Compute datafetch start/stop in pixels; native display coordinates.  */
1.1.1.11  root      244:     int native_ddf_left = coord_hw_to_window_x (ddf_left);
                    245:     int native_ddf_right = coord_hw_to_window_x (ddf_right);
1.1.1.8   root      246: 
                    247:     int linetoscr_diw_start = dp_for_drawing->diwfirstword;
                    248:     int linetoscr_diw_end = dp_for_drawing->diwlastword;
                    249: 
                    250:     if (dip_for_drawing->nr_sprites == 0) {
                    251:        if (linetoscr_diw_start < native_ddf_left)
                    252:            linetoscr_diw_start = native_ddf_left;
                    253:        if (linetoscr_diw_end > native_ddf_right)
                    254:            linetoscr_diw_end = native_ddf_right;
1.1       root      255:     }
                    256: 
1.1.1.8   root      257:     /* Perverse cases happen. */
                    258:     if (linetoscr_diw_end < linetoscr_diw_start)
                    259:        linetoscr_diw_end = linetoscr_diw_start;
1.1       root      260: 
1.1.1.8   root      261:     playfield_start = linetoscr_diw_start;
                    262:     playfield_end = linetoscr_diw_end;
1.1       root      263: 
1.1.1.8   root      264:     if (playfield_start < visible_left_border)
                    265:        playfield_start = visible_left_border;
                    266:     if (playfield_start > visible_right_border)
                    267:        playfield_start = visible_right_border;
                    268:     if (playfield_end < visible_left_border)
                    269:        playfield_end = visible_left_border;
                    270:     if (playfield_end > visible_right_border)
                    271:        playfield_end = visible_right_border;
                    272: 
                    273:     /* Now, compute some offsets.  */
                    274: 
                    275:     res_shift = lores_shift - bplres;
1.1.1.11  root      276:     ddf_left -= DISPLAY_LEFT_SHIFT;
                    277:     ddf_left <<= bplres;
1.1.1.12  root      278:     pixels_offset = MAX_PIXELS_PER_LINE - ddf_left;
1.1.1.11  root      279: 
1.1.1.8   root      280:     unpainted = visible_left_border < playfield_start ? 0 : visible_left_border - playfield_start;
1.1.1.12  root      281:     src_pixel = MAX_PIXELS_PER_LINE + res_shift_from_window (playfield_start - native_ddf_left + unpainted);
1.1       root      282: 
1.1.1.8   root      283:     if (dip_for_drawing->nr_sprites == 0)
1.1       root      284:        return;
1.1.1.8   root      285:     /* Must clear parts of apixels.  */
                    286:     if (linetoscr_diw_start < native_ddf_left) {
                    287:        int size = res_shift_from_window (native_ddf_left - linetoscr_diw_start);
                    288:        linetoscr_diw_start = native_ddf_left;
1.1.1.12  root      289:        memset (pixdata.apixels + MAX_PIXELS_PER_LINE - size, 0, size);
1.1.1.8   root      290:     }
                    291:     if (linetoscr_diw_end > native_ddf_right) {
                    292:        int pos = res_shift_from_window (native_ddf_right - native_ddf_left);
                    293:        int size = res_shift_from_window (linetoscr_diw_end - native_ddf_right);
                    294:        linetoscr_diw_start = native_ddf_left;
1.1.1.12  root      295:        memset (pixdata.apixels + MAX_PIXELS_PER_LINE + pos, 0, size);
1.1       root      296:     }
                    297: }
1.1.1.2   root      298: 
1.1.1.8   root      299: /* If C++ compilers didn't suck, we'd use templates.  */
                    300: 
                    301: #define TYPE uae_u8
                    302: #define LNAME linetoscr_8
                    303: #define SRC_INC 1
                    304: #define HDOUBLE 0
1.1.1.9   root      305: #define AGA 0
1.1.1.8   root      306: #include "linetoscr.c"
1.1.1.9   root      307: #define LNAME linetoscr_8_stretch1
1.1.1.8   root      308: #define SRC_INC 1
                    309: #define HDOUBLE 1
1.1.1.9   root      310: #define AGA 0
1.1.1.8   root      311: #include "linetoscr.c"
1.1.1.9   root      312: #define LNAME linetoscr_8_shrink1
1.1.1.8   root      313: #define SRC_INC 2
                    314: #define HDOUBLE 0
1.1.1.9   root      315: #define AGA 0
                    316: #include "linetoscr.c"
                    317: 
                    318: #define LNAME linetoscr_8_aga
                    319: #define SRC_INC 1
                    320: #define HDOUBLE 0
                    321: #define AGA 1
                    322: #include "linetoscr.c"
                    323: #define LNAME linetoscr_8_stretch1_aga
                    324: #define SRC_INC 1
                    325: #define HDOUBLE 1
                    326: #define AGA 1
                    327: #include "linetoscr.c"
                    328: #define LNAME linetoscr_8_shrink1_aga
                    329: #define SRC_INC 2
                    330: #define HDOUBLE 0
                    331: #define AGA 1
1.1.1.8   root      332: #include "linetoscr.c"
                    333: 
                    334: #undef TYPE
1.1.1.9   root      335: 
1.1.1.8   root      336: #define TYPE uae_u16
                    337: #define LNAME linetoscr_16
                    338: #define SRC_INC 1
                    339: #define HDOUBLE 0
1.1.1.9   root      340: #define AGA 0
1.1.1.8   root      341: #include "linetoscr.c"
1.1.1.9   root      342: #define LNAME linetoscr_16_stretch1
1.1.1.8   root      343: #define SRC_INC 1
                    344: #define HDOUBLE 1
1.1.1.9   root      345: #define AGA 0
1.1.1.8   root      346: #include "linetoscr.c"
1.1.1.9   root      347: #define LNAME linetoscr_16_shrink1
1.1.1.8   root      348: #define SRC_INC 2
                    349: #define HDOUBLE 0
1.1.1.9   root      350: #define AGA 0
                    351: #include "linetoscr.c"
                    352: 
                    353: #define LNAME linetoscr_16_aga
                    354: #define SRC_INC 1
                    355: #define HDOUBLE 0
                    356: #define AGA 1
                    357: #include "linetoscr.c"
                    358: #define LNAME linetoscr_16_stretch1_aga
                    359: #define SRC_INC 1
                    360: #define HDOUBLE 1
                    361: #define AGA 1
                    362: #include "linetoscr.c"
                    363: #define LNAME linetoscr_16_shrink1_aga
                    364: #define SRC_INC 2
                    365: #define HDOUBLE 0
                    366: #define AGA 1
1.1.1.8   root      367: #include "linetoscr.c"
                    368: 
                    369: #undef TYPE
1.1.1.9   root      370: 
1.1.1.8   root      371: #define TYPE uae_u32
                    372: #define LNAME linetoscr_32
                    373: #define SRC_INC 1
                    374: #define HDOUBLE 0
1.1.1.9   root      375: #define AGA 0
1.1.1.8   root      376: #include "linetoscr.c"
1.1.1.9   root      377: #define LNAME linetoscr_32_stretch1
1.1.1.8   root      378: #define SRC_INC 1
                    379: #define HDOUBLE 1
1.1.1.9   root      380: #define AGA 0
1.1.1.8   root      381: #include "linetoscr.c"
1.1.1.9   root      382: #define LNAME linetoscr_32_shrink1
1.1.1.8   root      383: #define SRC_INC 2
                    384: #define HDOUBLE 0
1.1.1.9   root      385: #define AGA 0
                    386: #include "linetoscr.c"
                    387: 
                    388: #define LNAME linetoscr_32_aga
                    389: #define SRC_INC 1
                    390: #define HDOUBLE 0
                    391: #define AGA 1
                    392: #include "linetoscr.c"
                    393: #define LNAME linetoscr_32_stretch1_aga
                    394: #define SRC_INC 1
                    395: #define HDOUBLE 1
                    396: #define AGA 1
                    397: #include "linetoscr.c"
                    398: #define LNAME linetoscr_32_shrink1_aga
                    399: #define SRC_INC 2
                    400: #define HDOUBLE 0
                    401: #define AGA 1
1.1.1.8   root      402: #include "linetoscr.c"
1.1       root      403: 
1.1.1.9   root      404: #undef TYPE
                    405: 
1.1.1.8   root      406: static void fill_line_8 (char *buf, int start, int stop)
1.1       root      407: {
1.1.1.8   root      408:     uae_u8 *b = (uae_u8 *)buf;
1.1       root      409:     int i;
1.1.1.8   root      410:     xcolnr col = colors_for_drawing.acolors[0];
                    411:     for (i = start; i < stop; i++)
                    412:        b[i] = col;
1.1       root      413: }
1.1.1.8   root      414: static void fill_line_16 (char *buf, int start, int stop)
1.1       root      415: {
1.1.1.8   root      416:     uae_u16 *b = (uae_u16 *)buf;
1.1       root      417:     int i;
1.1.1.8   root      418:     xcolnr col = colors_for_drawing.acolors[0];
                    419:     for (i = start; i < stop; i++)
                    420:        b[i] = col;
1.1       root      421: }
1.1.1.8   root      422: static void fill_line_32 (char *buf, int start, int stop)
1.1       root      423: {
1.1.1.8   root      424:     uae_u32 *b = (uae_u32 *)buf;
1.1       root      425:     int i;
1.1.1.8   root      426:     xcolnr col = colors_for_drawing.acolors[0];
                    427:     for (i = start; i < stop; i++)
                    428:        b[i] = col;
1.1.1.2   root      429: }
                    430: 
1.1.1.6   root      431: STATIC_INLINE void fill_line (void)
1.1       root      432: {
                    433:     int shift;
                    434:     int nints, nrem;
                    435:     int *start;
                    436:     xcolnr val;
                    437: 
                    438:     shift = 0;
                    439:     if (gfxvidinfo.pixbytes == 2)
                    440:        shift = 1;
                    441:     if (gfxvidinfo.pixbytes == 4)
                    442:        shift = 2;
                    443: 
                    444:     nints = gfxvidinfo.width >> (2-shift);
                    445:     nrem = nints & 7;
                    446:     nints &= ~7;
1.1.1.8   root      447:     start = (int *)(((char *)xlinebuffer) + (visible_left_border << shift));
1.1       root      448:     val = colors_for_drawing.acolors[0];
1.1.1.9   root      449:     if (gfxvidinfo.pixbytes == 2)
                    450:         val |= val << 16;
1.1       root      451:     for (; nints > 0; nints -= 8, start += 8) {
                    452:        *start = val;
                    453:        *(start+1) = val;
                    454:        *(start+2) = val;
                    455:        *(start+3) = val;
                    456:        *(start+4) = val;
                    457:        *(start+5) = val;
                    458:        *(start+6) = val;
                    459:        *(start+7) = val;
                    460:     }
                    461: 
                    462:     switch (nrem) {
                    463:      case 7:
                    464:        *start++ = val;
                    465:      case 6:
                    466:        *start++ = val;
                    467:      case 5:
                    468:        *start++ = val;
                    469:      case 4:
                    470:        *start++ = val;
                    471:      case 3:
                    472:        *start++ = val;
                    473:      case 2:
                    474:        *start++ = val;
                    475:      case 1:
                    476:        *start = val;
                    477:     }
                    478: }
                    479: 
1.1.1.8   root      480: static int linetoscr_double_offset;
1.1       root      481: 
1.1.1.8   root      482: static void pfield_do_linetoscr (int start, int stop)
                    483: {
1.1.1.9   root      484:     if (currprefs.chipset_mask & CSMASK_AGA) {
                    485:        if (res_shift == 0)
                    486:            switch (gfxvidinfo.pixbytes) {
                    487:            case 1: src_pixel = linetoscr_8_aga (src_pixel, start, stop); break;
                    488:            case 2: src_pixel = linetoscr_16_aga (src_pixel, start, stop); break;
                    489:            case 4: src_pixel = linetoscr_32_aga (src_pixel, start, stop); break;
                    490:            }
                    491:        else if (res_shift == 1)
                    492:            switch (gfxvidinfo.pixbytes) {
                    493:            case 1: src_pixel = linetoscr_8_stretch1_aga (src_pixel, start, stop); break;
                    494:            case 2: src_pixel = linetoscr_16_stretch1_aga (src_pixel, start, stop); break;
                    495:            case 4: src_pixel = linetoscr_32_stretch1_aga (src_pixel, start, stop); break;
                    496:            }
                    497:        else if (res_shift == -1)
                    498:            switch (gfxvidinfo.pixbytes) {
                    499:            case 1: src_pixel = linetoscr_8_shrink1_aga (src_pixel, start, stop); break;
                    500:            case 2: src_pixel = linetoscr_16_shrink1_aga (src_pixel, start, stop); break;
                    501:            case 4: src_pixel = linetoscr_32_shrink1_aga (src_pixel, start, stop); break;
                    502:            }
                    503:         else
                    504:            abort ();
                    505:     } else {
                    506:         if (res_shift == 0)
                    507:            switch (gfxvidinfo.pixbytes) {
                    508:            case 1: src_pixel = linetoscr_8 (src_pixel, start, stop); break;
                    509:            case 2: src_pixel = linetoscr_16 (src_pixel, start, stop); break;
                    510:            case 4: src_pixel = linetoscr_32 (src_pixel, start, stop); break;
                    511:            }
                    512:        else if (res_shift == 1)
                    513:            switch (gfxvidinfo.pixbytes) {
                    514:            case 1: src_pixel = linetoscr_8_stretch1 (src_pixel, start, stop); break;
                    515:            case 2: src_pixel = linetoscr_16_stretch1 (src_pixel, start, stop); break;
                    516:            case 4: src_pixel = linetoscr_32_stretch1 (src_pixel, start, stop); break;
                    517:            }
                    518:        else if (res_shift == -1)
                    519:            switch (gfxvidinfo.pixbytes) {
                    520:            case 1: src_pixel = linetoscr_8_shrink1 (src_pixel, start, stop); break;
                    521:            case 2: src_pixel = linetoscr_16_shrink1 (src_pixel, start, stop); break;
                    522:            case 4: src_pixel = linetoscr_32_shrink1 (src_pixel, start, stop); break;
                    523:            }
                    524:        else
                    525:            abort ();
                    526:     }
1.1       root      527: }
                    528: 
1.1.1.8   root      529: static void pfield_do_fill_line (int start, int stop)
1.1       root      530: {
1.1.1.8   root      531:     switch (gfxvidinfo.pixbytes) {
                    532:     case 1: fill_line_8 (xlinebuffer, start, stop); break;
                    533:     case 2: fill_line_16 (xlinebuffer, start, stop); break;
                    534:     case 4: fill_line_32 (xlinebuffer, start, stop); break;
1.1       root      535:     }
                    536: }
                    537: 
1.1.1.8   root      538: static void pfield_do_linetoscr_full (int double_line)
1.1       root      539: {
                    540:     char *oldxlb = (char *)xlinebuffer;
1.1.1.8   root      541:     int old_src_pixel = src_pixel;
                    542: 
                    543:     pfield_do_linetoscr (playfield_start, playfield_end);
1.1       root      544:     xlinebuffer = oldxlb + linetoscr_double_offset;
1.1.1.8   root      545:     src_pixel = old_src_pixel;
                    546:     pfield_do_linetoscr (playfield_start, playfield_end);
1.1       root      547: }
1.1.1.8   root      548: 
                    549: static void dummy_worker (int start, int stop)
1.1       root      550: {
                    551: }
                    552: 
1.1.1.8   root      553: static unsigned int ham_lastcolor;
1.1.1.2   root      554: 
1.1.1.8   root      555: static int ham_decode_pixel;
1.1       root      556: 
1.1.1.8   root      557: /* Decode HAM in the invisible portion of the display (left of VISIBLE_LEFT_BORDER),
                    558:    but don't draw anything in.  This is done to prepare HAM_LASTCOLOR for later,
1.1.1.9   root      559:    when decode_ham runs.  */
1.1.1.8   root      560: static void init_ham_decoding (void)
1.1       root      561: {
1.1.1.8   root      562:     int unpainted_amiga = res_shift_from_window (unpainted);
                    563:     ham_decode_pixel = src_pixel;
1.1.1.9   root      564:     ham_lastcolor = color_reg_get (&colors_for_drawing, 0);
                    565: 
1.1.1.15! root      566:     if (! bplham || (bplplanecnt != 6 && ((currprefs.chipset_mask & CSMASK_AGA) == 0 || bplplanecnt != 8))) {
        !           567:        if (unpainted_amiga > 0) {
        !           568:            int pv = pixdata.apixels[ham_decode_pixel + unpainted_amiga - 1];
        !           569:            if (currprefs.chipset_mask & CSMASK_AGA)
        !           570:                ham_lastcolor = colors_for_drawing.color_regs_aga[pv];
        !           571:            else
        !           572:                ham_lastcolor = colors_for_drawing.color_regs_ecs[pv];
        !           573:        }
        !           574:     } else if (currprefs.chipset_mask & CSMASK_AGA) {
1.1.1.9   root      575:        if (bplplanecnt == 8) { /* AGA mode HAM8 */
                    576:            while (unpainted_amiga-- > 0) {
                    577:                int pv = pixdata.apixels[ham_decode_pixel++];
                    578:                switch (pv & 0x3) {
                    579:                case 0x0: ham_lastcolor = colors_for_drawing.color_regs_aga[pv >> 2]; break;
                    580:                case 0x1: ham_lastcolor &= 0xFFFF03; ham_lastcolor |= (pv & 0xFC); break;
                    581:                case 0x2: ham_lastcolor &= 0x03FFFF; ham_lastcolor |= (pv & 0xFC) << 16; break;
                    582:                case 0x3: ham_lastcolor &= 0xFF03FF; ham_lastcolor |= (pv & 0xFC) << 8; break;
                    583:                }
                    584:            }
1.1.1.15! root      585:        } else if (bplplanecnt == 6) { /* AGA mode HAM6 */
1.1.1.9   root      586:            while (unpainted_amiga-- > 0) {
                    587:                int pv = pixdata.apixels[ham_decode_pixel++];
                    588:                switch (pv & 0x30) {
                    589:                case 0x00: ham_lastcolor = colors_for_drawing.color_regs_aga[pv]; break;
                    590:                case 0x10: ham_lastcolor &= 0xFFFF00; ham_lastcolor |= (pv & 0xF) << 4; break;
                    591:                case 0x20: ham_lastcolor &= 0x00FFFF; ham_lastcolor |= (pv & 0xF) << 20; break;
                    592:                case 0x30: ham_lastcolor &= 0xFF00FF; ham_lastcolor |= (pv & 0xF) << 12; break;
                    593:                }
                    594:            }
                    595:        }
                    596:     } else {
                    597:         if (bplplanecnt == 6) { /* OCS/ECS mode HAM6 */
                    598:            while (unpainted_amiga-- > 0) {
                    599:                int pv = pixdata.apixels[ham_decode_pixel++];
                    600:                switch (pv & 0x30) {
                    601:                case 0x00: ham_lastcolor = colors_for_drawing.color_regs_ecs[pv]; break;
                    602:                case 0x10: ham_lastcolor &= 0xFF0; ham_lastcolor |= (pv & 0xF); break;
                    603:                case 0x20: ham_lastcolor &= 0x0FF; ham_lastcolor |= (pv & 0xF) << 8; break;
                    604:                case 0x30: ham_lastcolor &= 0xF0F; ham_lastcolor |= (pv & 0xF) << 4; break;
                    605:                }
                    606:            }
1.1       root      607:        }
                    608:     }
                    609: }
                    610: 
1.1.1.9   root      611: static void decode_ham (int pix, int stoppos)
1.1       root      612: {
1.1.1.8   root      613:     int todraw_amiga = res_shift_from_window (stoppos - pix);
1.1       root      614: 
1.1.1.15! root      615:     if (! bplham || (bplplanecnt != 6 && ((currprefs.chipset_mask & CSMASK_AGA) == 0 || bplplanecnt != 8))) {
        !           616:        while (todraw_amiga-- > 0) {
        !           617:            int pv = pixdata.apixels[ham_decode_pixel];
        !           618:            if (currprefs.chipset_mask & CSMASK_AGA)
        !           619:                ham_lastcolor = colors_for_drawing.color_regs_aga[pv];
        !           620:            else
        !           621:                ham_lastcolor = colors_for_drawing.color_regs_ecs[pv];
        !           622: 
        !           623:            ham_linebuf[ham_decode_pixel++] = ham_lastcolor;
        !           624:        }
        !           625:     } else if (currprefs.chipset_mask & CSMASK_AGA) {
1.1.1.9   root      626:        if (bplplanecnt == 8) { /* AGA mode HAM8 */
                    627:            while (todraw_amiga-- > 0) {
                    628:                int pv = pixdata.apixels[ham_decode_pixel];
                    629:                switch (pv & 0x3) {
                    630:                case 0x0: ham_lastcolor = colors_for_drawing.color_regs_aga[pv >> 2]; break;
                    631:                case 0x1: ham_lastcolor &= 0xFFFF03; ham_lastcolor |= (pv & 0xFC); break;
                    632:                case 0x2: ham_lastcolor &= 0x03FFFF; ham_lastcolor |= (pv & 0xFC) << 16; break;
                    633:                case 0x3: ham_lastcolor &= 0xFF03FF; ham_lastcolor |= (pv & 0xFC) << 8; break;
                    634:                }
                    635:                ham_linebuf[ham_decode_pixel++] = ham_lastcolor;
                    636:            }
1.1.1.15! root      637:        } else if (bplplanecnt == 6) { /* AGA mode HAM6 */
1.1.1.9   root      638:            while (todraw_amiga-- > 0) {
                    639:                int pv = pixdata.apixels[ham_decode_pixel];
                    640:                switch (pv & 0x30) {
                    641:                case 0x00: ham_lastcolor = colors_for_drawing.color_regs_aga[pv]; break;
                    642:                case 0x10: ham_lastcolor &= 0xFFFF00; ham_lastcolor |= (pv & 0xF) << 4; break;
                    643:                case 0x20: ham_lastcolor &= 0x00FFFF; ham_lastcolor |= (pv & 0xF) << 20; break;
                    644:                case 0x30: ham_lastcolor &= 0xFF00FF; ham_lastcolor |= (pv & 0xF) << 12; break;
                    645:                }
                    646:                ham_linebuf[ham_decode_pixel++] = ham_lastcolor;
                    647:            }
                    648:        }
                    649:     } else {
                    650:         if (bplplanecnt == 6) { /* OCS/ECS mode HAM6 */
                    651:            while (todraw_amiga-- > 0) {
                    652:                int pv = pixdata.apixels[ham_decode_pixel];
                    653:                switch (pv & 0x30) {
                    654:                case 0x00: ham_lastcolor = colors_for_drawing.color_regs_ecs[pv]; break;
                    655:                case 0x10: ham_lastcolor &= 0xFF0; ham_lastcolor |= (pv & 0xF); break;
                    656:                case 0x20: ham_lastcolor &= 0x0FF; ham_lastcolor |= (pv & 0xF) << 8; break;
                    657:                case 0x30: ham_lastcolor &= 0xF0F; ham_lastcolor |= (pv & 0xF) << 4; break;
                    658:                }
                    659:                ham_linebuf[ham_decode_pixel++] = ham_lastcolor;
                    660:            }
1.1       root      661:        }
                    662:     }
                    663: }
                    664: 
1.1.1.2   root      665: static void gen_pfield_tables (void)
1.1       root      666: {
                    667:     int i;
                    668: 
                    669:     /* For now, the AGA stuff is broken in the dual playfield case. We encode
                    670:      * sprites in dpf mode by ORing the pixel value with 0x80. To make dual
                    671:      * playfield rendering easy, the lookup tables contain are made linear for
                    672:      * values >= 128. That only works for OCS/ECS, though. */
                    673: 
                    674:     for (i = 0; i < 256; i++) {
                    675:        int plane1 = (i & 1) | ((i >> 1) & 2) | ((i >> 2) & 4) | ((i >> 3) & 8);
                    676:        int plane2 = ((i >> 1) & 1) | ((i >> 2) & 2) | ((i >> 3) & 4) | ((i >> 4) & 8);
1.1.1.11  root      677: 
1.1.1.12  root      678:        dblpf_2nd1[i] = plane1 == 0 ? (plane2 == 0 ? 0 : 2) : 1;
                    679:        dblpf_2nd2[i] = plane2 == 0 ? (plane1 == 0 ? 0 : 1) : 2;
                    680:        dblpf_ind1_aga[i] = plane1 == 0 ? plane2 : plane1;
                    681:        dblpf_ind2_aga[i] = plane2 == 0 ? plane1 : plane2;
                    682: 
1.1.1.11  root      683:        dblpf_ms1[i] = plane1 == 0 ? (plane2 == 0 ? 16 : 8) : 0;
                    684:        dblpf_ms2[i] = plane2 == 0 ? (plane1 == 0 ? 16 : 0) : 8;
                    685:        dblpf_ms[i] = i == 0 ? 16 : 8;
1.1       root      686:        if (plane2 > 0)
                    687:            plane2 += 8;
                    688:        dblpf_ind1[i] = i >= 128 ? i & 0x7F : (plane1 == 0 ? plane2 : plane1);
                    689:        dblpf_ind2[i] = i >= 128 ? i & 0x7F : (plane2 == 0 ? plane1 : plane2);
                    690: 
1.1.1.11  root      691:        sprite_offs[i] = (i & 15) ? 0 : 2;
1.1       root      692: 
                    693:        clxtab[i] = ((((i & 3) && (i & 12)) << 9)
                    694:                     | (((i & 3) && (i & 48)) << 10)
                    695:                     | (((i & 3) && (i & 192)) << 11)
                    696:                     | (((i & 12) && (i & 48)) << 12)
                    697:                     | (((i & 12) && (i & 192)) << 13)
                    698:                     | (((i & 48) && (i & 192)) << 14));
                    699:     }
                    700: }
                    701: 
1.1.1.11  root      702: /* When looking at this function and the ones that inline it, bear in mind
                    703:    what an optimizing compiler will do with this code.  All callers of this
                    704:    function only pass in constant arguments (except for E).  This means
                    705:    that many of the if statements will go away completely after inlining.  */
1.1.1.13  root      706: STATIC_INLINE void draw_sprites_1 (struct sprite_entry *e, int ham, int dualpf,
                    707:                                   int doubling, int skip, int has_attach, int aga)
1.1.1.11  root      708: {
                    709:     int *shift_lookup = dualpf ? (bpldualpfpri ? dblpf_ms2 : dblpf_ms1) : dblpf_ms;
                    710:     uae_u16 *buf = spixels + e->first_pixel;
                    711:     uae_u8 *stbuf = spixstate.bytes + e->first_pixel;
1.1.1.13  root      712:     int pos, window_pos;
                    713:     uae_u8 xor_val = (uae_u8)(dp_for_drawing->bplcon4 >> 8);
1.1.1.11  root      714: 
                    715:     buf -= e->pos;
                    716:     stbuf -= e->pos;
                    717: 
1.1.1.13  root      718:     window_pos = e->pos + ((DIW_DDF_OFFSET - DISPLAY_LEFT_SHIFT) << (aga ? 1 : 0));
                    719:     if (skip)
                    720:        window_pos >>= 1;
                    721:     else if (doubling)
                    722:        window_pos <<= 1;
                    723:     window_pos += pixels_offset;
                    724:     for (pos = e->pos; pos < e->max; pos += 1 << skip) {
1.1.1.11  root      725:        int maskshift, plfmask;
                    726:        unsigned int v = buf[pos];
                    727: 
                    728:        /* The value in the shift lookup table is _half_ the shift count we
                    729:           need.  This is because we can't shift 32 bits at once (undefined
                    730:           behaviour in C).  */
1.1.1.13  root      731:        maskshift = shift_lookup[pixdata.apixels[window_pos]];
1.1.1.11  root      732:        plfmask = (plf_sprite_mask >> maskshift) >> maskshift;
                    733:        v &= ~plfmask;
                    734:        if (v != 0) {
1.1.1.13  root      735:            unsigned int vlo, vhi, col;
1.1.1.11  root      736:            unsigned int v1 = v & 255;
                    737:            /* OFFS determines the sprite pair with the highest priority that has
                    738:               any bits set.  E.g. if we have 0xFF00 in the buffer, we have sprite
                    739:               pairs 01 and 23 cleared, and pairs 45 and 67 set, so OFFS will
                    740:               have a value of 4.
                    741:               2 * OFFS is the bit number in V of the sprite pair, and it also
                    742:               happens to be the color offset for that pair.  */
                    743:            int offs;
                    744:            if (v1 == 0)
                    745:                offs = 4 + sprite_offs[v >> 8];
                    746:            else
                    747:                offs = sprite_offs[v1];
                    748: 
                    749:            /* Shift highest priority sprite pair down to bit zero.  */
                    750:            v >>= offs * 2;
                    751:            v &= 15;
                    752:  
                    753:            if (has_attach && (stbuf[pos] & (1 << offs))) {
                    754:                col = v;
1.1.1.13  root      755:                if (aga)
                    756:                    col += sbasecol[1];
                    757:                else
                    758:                    col += 16;
1.1.1.11  root      759:            } else {
                    760:                /* This sequence computes the correct color value.  We have to select
                    761:                   either the lower-numbered or the higher-numbered sprite in the pair.
                    762:                   We have to select the high one if the low one has all bits zero.
                    763:                   If the lower-numbered sprite has any bits nonzero, (VLO - 1) is in
                    764:                   the range of 0..2, and with the mask and shift, VHI will be zero.
                    765:                   If the lower-numbered sprite is zero, (VLO - 1) is a mask of
                    766:                   0xFFFFFFFF, and we select the bits of the higher numbered sprite
                    767:                   in VHI.
                    768:                   This is _probably_ more efficient than doing it with branches.  */
                    769:                vlo = v & 3;
                    770:                vhi = (v & (vlo - 1)) >> 2;
1.1.1.13  root      771:                col = (vlo | vhi);
                    772:                if (aga) {
                    773:                    if (vhi > 0)
                    774:                        col += sbasecol[1];
                    775:                    else
                    776:                        col += sbasecol[0];
                    777:                } else {
                    778:                    col += 16;
                    779:                }
1.1.1.11  root      780:                col += (offs * 2);
                    781:            }
1.1.1.13  root      782:            if (dualpf) {
                    783:                if (aga) {
                    784:                    spriteagadpfpixels[window_pos] = col;
                    785:                    if (doubling)
                    786:                        spriteagadpfpixels[window_pos + 1] = col;
                    787:                } else {
                    788:                    col += 128;
                    789:                    if (doubling)
                    790:                        pixdata.apixels_w[window_pos >> 1] = col | (col << 8);
                    791:                    else
                    792:                        pixdata.apixels[window_pos] = col;
1.1       root      793:                }
1.1.1.13  root      794:            } else if (ham) {
                    795:                col = color_reg_get (&colors_for_drawing, col);
                    796:                if (aga)
                    797:                    col ^= xor_val;
                    798:                ham_linebuf[window_pos] = col;
                    799:                if (doubling)
                    800:                    ham_linebuf[window_pos + 1] = col;
1.1       root      801:            } else {
1.1.1.13  root      802:                if (aga)
                    803:                    col ^= xor_val;
                    804:                if (doubling)
                    805:                    pixdata.apixels_w[window_pos >> 1] = col | (col << 8);
1.1.1.11  root      806:                else
1.1.1.13  root      807:                    pixdata.apixels[window_pos] = col;
1.1       root      808:            }
                    809:        }
1.1.1.13  root      810:        window_pos += 1 << doubling;
1.1       root      811:     }
                    812: }
1.1.1.11  root      813:   
                    814: /* See comments above.  Do not touch if you don't know what's going on.
                    815:  * (We do _not_ want the following to be inlined themselves).  */
1.1.1.13  root      816: /* lores bitplane, lores sprites */
                    817: static void draw_sprites_normal_sp_lo_nat (struct sprite_entry *e) { draw_sprites_1    (e, 0, 0, 0, 0, 0, 0); }
                    818: static void draw_sprites_normal_dp_lo_nat (struct sprite_entry *e) { draw_sprites_1    (e, 0, 1, 0, 0, 0, 0); }
                    819: static void draw_sprites_ham_sp_lo_nat (struct sprite_entry *e) { draw_sprites_1       (e, 1, 0, 0, 0, 0, 0); }
                    820: static void draw_sprites_normal_sp_lo_at (struct sprite_entry *e) { draw_sprites_1     (e, 0, 0, 0, 0, 1, 0); }
                    821: static void draw_sprites_normal_dp_lo_at (struct sprite_entry *e) { draw_sprites_1     (e, 0, 1, 0, 0, 1, 0); }
                    822: static void draw_sprites_ham_sp_lo_at (struct sprite_entry *e) { draw_sprites_1                (e, 1, 0, 0, 0, 1, 0); }
                    823: /* hires bitplane, lores sprites */
                    824: static void draw_sprites_normal_sp_hi_nat (struct sprite_entry *e) { draw_sprites_1    (e, 0, 0, 1, 0, 0, 0); }
                    825: static void draw_sprites_normal_dp_hi_nat (struct sprite_entry *e) { draw_sprites_1    (e, 0, 1, 1, 0, 0, 0); }
                    826: static void draw_sprites_ham_sp_hi_nat (struct sprite_entry *e) { draw_sprites_1       (e, 1, 0, 1, 0, 0, 0); }
                    827: static void draw_sprites_normal_sp_hi_at (struct sprite_entry *e) { draw_sprites_1     (e, 0, 0, 1, 0, 1, 0); }
                    828: static void draw_sprites_normal_dp_hi_at (struct sprite_entry *e) { draw_sprites_1     (e, 0, 1, 1, 0, 1, 0); }
                    829: static void draw_sprites_ham_sp_hi_at (struct sprite_entry *e) { draw_sprites_1                (e, 1, 0, 1, 0, 1, 0); }
                    830: 
                    831: /* not very optimized */
                    832: STATIC_INLINE void draw_sprites_aga (struct sprite_entry *e)
                    833: {
                    834:     int diff = RES_HIRES - bplres;
                    835:     if (diff > 0)
1.1.1.15! root      836:        draw_sprites_1 (e, dp_for_drawing->ham_seen, bpldualpf, 0, diff, e->has_attached, 1);
1.1.1.13  root      837:     else
1.1.1.15! root      838:        draw_sprites_1 (e, dp_for_drawing->ham_seen, bpldualpf, -diff, 0, e->has_attached, 1);
1.1.1.13  root      839: }
                    840: 
1.1.1.11  root      841: 
1.1.1.13  root      842: STATIC_INLINE void draw_sprites_ecs (struct sprite_entry *e)
1.1.1.11  root      843: {
                    844:     if (e->has_attached)
                    845:        if (bplres == 1)
1.1.1.15! root      846:            if (dp_for_drawing->ham_seen)
1.1.1.11  root      847:                draw_sprites_ham_sp_hi_at (e);
                    848:            else
                    849:                if (bpldualpf)
                    850:                    draw_sprites_normal_dp_hi_at (e);
                    851:                else
                    852:                    draw_sprites_normal_sp_hi_at (e);
                    853:        else
1.1.1.15! root      854:            if (dp_for_drawing->ham_seen)
1.1.1.11  root      855:                draw_sprites_ham_sp_lo_at (e);
                    856:            else
                    857:                if (bpldualpf)
                    858:                    draw_sprites_normal_dp_lo_at (e);
                    859:                else
                    860:                    draw_sprites_normal_sp_lo_at (e);
                    861:     else
                    862:        if (bplres == 1)
1.1.1.15! root      863:            if (dp_for_drawing->ham_seen)
1.1.1.11  root      864:                draw_sprites_ham_sp_hi_nat (e);
                    865:            else
                    866:                if (bpldualpf)
                    867:                    draw_sprites_normal_dp_hi_nat (e);
                    868:                else
                    869:                    draw_sprites_normal_sp_hi_nat (e);
                    870:        else
1.1.1.15! root      871:            if (dp_for_drawing->ham_seen)
1.1.1.11  root      872:                draw_sprites_ham_sp_lo_nat (e);
                    873:            else
                    874:                if (bpldualpf)
                    875:                    draw_sprites_normal_dp_lo_nat (e);
                    876:                else
                    877:                    draw_sprites_normal_sp_lo_nat (e);
1.1       root      878: }
                    879: 
1.1.1.13  root      880: 
1.1.1.8   root      881: #define MERGE(a,b,mask,shift) do {\
                    882:     uae_u32 tmp = mask & (a ^ (b >> shift)); \
                    883:     a ^= tmp; \
                    884:     b ^= (tmp << shift); \
                    885: } while (0)
                    886: 
1.1.1.11  root      887: #define GETLONG(P) (*(uae_u32 *)P)
                    888: 
                    889: /* We use the compiler's inlining ability to ensure that PLANES is in effect a compile time
                    890:    constant.  That will cause some unnecessary code to be optimized away.
1.1.1.8   root      891:    Don't touch this if you don't know what you are doing.  */
1.1.1.11  root      892: STATIC_INLINE void pfield_doline_1 (uae_u32 *pixels, int wordcount, int planes)
1.1.1.8   root      893: {
                    894:     while (wordcount-- > 0) {
                    895:        uae_u32 b0, b1, b2, b3, b4, b5, b6, b7;
                    896: 
                    897:        b0 = 0, b1 = 0, b2 = 0, b3 = 0, b4 = 0, b5 = 0, b6 = 0, b7 = 0;
                    898:        switch (planes) {
1.1.1.11  root      899:        case 8: b0 = GETLONG ((uae_u32 *)real_bplpt[7]); real_bplpt[7] += 4;
                    900:        case 7: b1 = GETLONG ((uae_u32 *)real_bplpt[6]); real_bplpt[6] += 4;
                    901:        case 6: b2 = GETLONG ((uae_u32 *)real_bplpt[5]); real_bplpt[5] += 4;
                    902:        case 5: b3 = GETLONG ((uae_u32 *)real_bplpt[4]); real_bplpt[4] += 4;
                    903:        case 4: b4 = GETLONG ((uae_u32 *)real_bplpt[3]); real_bplpt[3] += 4;
                    904:        case 3: b5 = GETLONG ((uae_u32 *)real_bplpt[2]); real_bplpt[2] += 4;
                    905:        case 2: b6 = GETLONG ((uae_u32 *)real_bplpt[1]); real_bplpt[1] += 4;
                    906:        case 1: b7 = GETLONG ((uae_u32 *)real_bplpt[0]); real_bplpt[0] += 4;
1.1.1.8   root      907:        }
                    908: 
                    909:        MERGE (b0, b1, 0x55555555, 1);
                    910:        MERGE (b2, b3, 0x55555555, 1);
                    911:        MERGE (b4, b5, 0x55555555, 1);
                    912:        MERGE (b6, b7, 0x55555555, 1);
                    913: 
                    914:        MERGE (b0, b2, 0x33333333, 2);
                    915:        MERGE (b1, b3, 0x33333333, 2);
                    916:        MERGE (b4, b6, 0x33333333, 2);
                    917:        MERGE (b5, b7, 0x33333333, 2);
                    918: 
                    919:        MERGE (b0, b4, 0x0f0f0f0f, 4);
                    920:        MERGE (b1, b5, 0x0f0f0f0f, 4);
                    921:        MERGE (b2, b6, 0x0f0f0f0f, 4);
                    922:        MERGE (b3, b7, 0x0f0f0f0f, 4);
                    923: 
                    924:        MERGE (b0, b1, 0x00ff00ff, 8);
                    925:        MERGE (b2, b3, 0x00ff00ff, 8);
                    926:        MERGE (b4, b5, 0x00ff00ff, 8);
                    927:        MERGE (b6, b7, 0x00ff00ff, 8);
                    928: 
                    929:        MERGE (b0, b2, 0x0000ffff, 16);
                    930:        do_put_mem_long (pixels, b0);
                    931:        do_put_mem_long (pixels + 4, b2);
                    932:        MERGE (b1, b3, 0x0000ffff, 16);
                    933:        do_put_mem_long (pixels + 2, b1);
                    934:        do_put_mem_long (pixels + 6, b3);
                    935:        MERGE (b4, b6, 0x0000ffff, 16);
                    936:        do_put_mem_long (pixels + 1, b4);
                    937:        do_put_mem_long (pixels + 5, b6);
                    938:        MERGE (b5, b7, 0x0000ffff, 16);
                    939:        do_put_mem_long (pixels + 3, b5);
                    940:        do_put_mem_long (pixels + 7, b7);
                    941:        pixels += 8;
                    942:     }
                    943: }
                    944: 
                    945: /* See above for comments on inlining.  These functions should _not_
                    946:    be inlined themselves.  */
1.1.1.11  root      947: static void pfield_doline_n1 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 1); }
                    948: static void pfield_doline_n2 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 2); }
                    949: static void pfield_doline_n3 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 3); }
                    950: static void pfield_doline_n4 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 4); }
                    951: static void pfield_doline_n5 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 5); }
                    952: static void pfield_doline_n6 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 6); }
                    953: static void pfield_doline_n7 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 7); }
                    954: static void pfield_doline_n8 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 8); }
1.1.1.8   root      955: 
                    956: static void pfield_doline (int lineno)
                    957: {
1.1.1.11  root      958:     int wordcount = dp_for_drawing->plflinelen;
1.1.1.12  root      959:     uae_u32 *data = pixdata.apixels_l + MAX_PIXELS_PER_LINE/4;
1.1       root      960: 
                    961: #ifdef SMART_UPDATE
1.1.1.8   root      962: #define DATA_POINTER(n) (line_data[lineno] + (n)*MAX_WORDS_PER_LINE*2)
                    963:     real_bplpt[0] = DATA_POINTER (0);
                    964:     real_bplpt[1] = DATA_POINTER (1);
                    965:     real_bplpt[2] = DATA_POINTER (2);
                    966:     real_bplpt[3] = DATA_POINTER (3);
                    967:     real_bplpt[4] = DATA_POINTER (4);
                    968:     real_bplpt[5] = DATA_POINTER (5);
                    969:     real_bplpt[6] = DATA_POINTER (6);
                    970:     real_bplpt[7] = DATA_POINTER (7);
                    971: #endif
                    972: 
1.1.1.11  root      973:     switch (bplplanecnt) {
                    974:     default: break;
                    975:     case 0: memset (data, 0, wordcount * 32); break;
                    976:     case 1: pfield_doline_n1 (data, wordcount); break;
                    977:     case 2: pfield_doline_n2 (data, wordcount); break;
                    978:     case 3: pfield_doline_n3 (data, wordcount); break;
                    979:     case 4: pfield_doline_n4 (data, wordcount); break;
                    980:     case 5: pfield_doline_n5 (data, wordcount); break;
                    981:     case 6: pfield_doline_n6 (data, wordcount); break;
                    982:     case 7: pfield_doline_n7 (data, wordcount); break;
                    983:     case 8: pfield_doline_n8 (data, wordcount); break;
1.1       root      984:     }
                    985: }
                    986: 
                    987: void init_row_map (void)
                    988: {
                    989:     int i;
                    990:     if (gfxvidinfo.height > 2048) {
                    991:        write_log ("Resolution too high, aborting\n");
                    992:        abort ();
                    993:     }
                    994:     for (i = 0; i < gfxvidinfo.height + 1; i++)
                    995:        row_map[i] = gfxvidinfo.bufmem + gfxvidinfo.rowbytes * i;
                    996: }
                    997: 
                    998: static void init_aspect_maps (void)
                    999: {
                   1000:     int i, maxl;
                   1001:     double native_lines_per_amiga_line;
                   1002: 
                   1003:     if (native2amiga_line_map)
                   1004:        free (native2amiga_line_map);
                   1005:     if (amiga2aspect_line_map)
                   1006:        free (amiga2aspect_line_map);
                   1007: 
                   1008:     /* At least for this array the +1 is necessary. */
1.1.1.5   root     1009:     amiga2aspect_line_map = (int *)malloc (sizeof (int) * (MAXVPOS + 1)*2 + 1);
1.1       root     1010:     native2amiga_line_map = (int *)malloc (sizeof (int) * gfxvidinfo.height);
                   1011: 
                   1012:     if (currprefs.gfx_correct_aspect)
                   1013:        native_lines_per_amiga_line = ((double)gfxvidinfo.height
                   1014:                                       * (currprefs.gfx_lores ? 320 : 640)
                   1015:                                       / (currprefs.gfx_linedbl ? 512 : 256)
                   1016:                                       / gfxvidinfo.width);
                   1017:     else
                   1018:        native_lines_per_amiga_line = 1;
                   1019: 
1.1.1.5   root     1020:     maxl = (MAXVPOS + 1) * (currprefs.gfx_linedbl ? 2 : 1);
1.1       root     1021:     min_ypos_for_screen = minfirstline << (currprefs.gfx_linedbl ? 1 : 0);
                   1022:     max_drawn_amiga_line = -1;
                   1023:     for (i = 0; i < maxl; i++) {
1.1.1.9   root     1024:        int v = (int) ((i - min_ypos_for_screen) * native_lines_per_amiga_line);
1.1       root     1025:        if (v >= gfxvidinfo.height && max_drawn_amiga_line == -1)
                   1026:            max_drawn_amiga_line = i - min_ypos_for_screen;
                   1027:        if (i < min_ypos_for_screen || v >= gfxvidinfo.height)
                   1028:            v = -1;
                   1029:        amiga2aspect_line_map[i] = v;
                   1030:     }
                   1031:     if (currprefs.gfx_linedbl)
                   1032:        max_drawn_amiga_line >>= 1;
                   1033: 
                   1034:     if (currprefs.gfx_ycenter && !(currprefs.gfx_correct_aspect)) {
1.1.1.5   root     1035:        /* @@@ verify maxvpos vs. MAXVPOS */
1.1       root     1036:        extra_y_adjust = (gfxvidinfo.height - (maxvpos << (currprefs.gfx_linedbl ? 1 : 0))) >> 1;
                   1037:        if (extra_y_adjust < 0)
                   1038:            extra_y_adjust = 0;
                   1039:     }
                   1040: 
                   1041:     for (i = 0; i < gfxvidinfo.height; i++)
                   1042:        native2amiga_line_map[i] = -1;
                   1043: 
                   1044:     if (native_lines_per_amiga_line < 1) {
                   1045:        /* Must omit drawing some lines. */
                   1046:        for (i = maxl - 1; i > min_ypos_for_screen; i--) {
                   1047:            if (amiga2aspect_line_map[i] == amiga2aspect_line_map[i-1]) {
                   1048:                if (currprefs.gfx_linedbl && (i & 1) == 0 && amiga2aspect_line_map[i+1] != -1) {
                   1049:                    /* If only the first line of a line pair would be omitted,
                   1050:                     * omit the second one instead to avoid problems with line
                   1051:                     * doubling. */
                   1052:                    amiga2aspect_line_map[i] = amiga2aspect_line_map[i+1];
                   1053:                    amiga2aspect_line_map[i+1] = -1;
                   1054:                } else
                   1055:                    amiga2aspect_line_map[i] = -1;
                   1056:            }
                   1057:        }
                   1058:     }
                   1059: 
                   1060:     for (i = maxl-1; i >= min_ypos_for_screen; i--) {
                   1061:        int j;
                   1062:        if (amiga2aspect_line_map[i] == -1)
                   1063:            continue;
                   1064:        for (j = amiga2aspect_line_map[i]; j < gfxvidinfo.height && native2amiga_line_map[j] == -1; j++)
                   1065:            native2amiga_line_map[j] = i >> (currprefs.gfx_linedbl ? 1 : 0);
                   1066:     }
                   1067: }
                   1068: 
                   1069: /*
                   1070:  * A raster line has been built in the graphics buffer. Tell the graphics code
                   1071:  * to do anything necessary to display it.
                   1072:  */
                   1073: static void do_flush_line_1 (int lineno)
                   1074: {
                   1075:     if (lineno < first_drawn_line)
                   1076:        first_drawn_line = lineno;
                   1077:     if (lineno > last_drawn_line)
                   1078:        last_drawn_line = lineno;
                   1079: 
                   1080:     if (gfxvidinfo.maxblocklines == 0)
1.1.1.11  root     1081:        flush_line (lineno);
1.1       root     1082:     else {
                   1083:        if ((last_block_line+1) != lineno) {
                   1084:            if (first_block_line != -2)
                   1085:                flush_block (first_block_line, last_block_line);
                   1086:            first_block_line = lineno;
                   1087:        }
                   1088:        last_block_line = lineno;
                   1089:        if (last_block_line - first_block_line >= gfxvidinfo.maxblocklines) {
                   1090:            flush_block (first_block_line, last_block_line);
                   1091:            first_block_line = last_block_line = -2;
                   1092:        }
                   1093:     }
                   1094: }
                   1095: 
1.1.1.6   root     1096: STATIC_INLINE void do_flush_line (int lineno)
1.1       root     1097: {
                   1098:     do_flush_line_1 (lineno);
                   1099: }
                   1100: 
                   1101: /*
                   1102:  * One drawing frame has been finished. Tell the graphics code about it.
                   1103:  * Note that the actual flush_screen() call is a no-op for all reasonable
                   1104:  * systems.
                   1105:  */
                   1106: 
1.1.1.6   root     1107: STATIC_INLINE void do_flush_screen (int start, int stop)
1.1       root     1108: {
1.1.1.6   root     1109:     /* TODO: this flush operation is executed outside locked state!
                   1110:        Should be corrected.
                   1111:        (sjo 26.9.99) */
                   1112: 
1.1       root     1113:     if (gfxvidinfo.maxblocklines != 0 && first_block_line != -2) {
                   1114:        flush_block (first_block_line, last_block_line);
                   1115:     }
1.1.1.15! root     1116:     unlockscr ();
1.1       root     1117:     if (start <= stop)
                   1118:        flush_screen (start, stop);
                   1119: }
                   1120: 
                   1121: static int drawing_color_matches;
                   1122: static enum { color_match_acolors, color_match_full } color_match_type;
                   1123: 
1.1.1.8   root     1124: /* Set up colors_for_drawing to the state at the beginning of the currently drawn
                   1125:    line.  Try to avoid copying color tables around whenever possible.  */
1.1.1.15! root     1126: static void adjust_drawing_colors (int ctable, int need_full)
1.1       root     1127: {
                   1128:     if (drawing_color_matches != ctable) {
1.1.1.15! root     1129:        if (need_full) {
1.1.1.9   root     1130:            color_reg_cpy (&colors_for_drawing, curr_color_tables + ctable);
1.1       root     1131:            color_match_type = color_match_full;
                   1132:        } else {
                   1133:            memcpy (colors_for_drawing.acolors, curr_color_tables[ctable].acolors,
1.1.1.9   root     1134:                sizeof colors_for_drawing.acolors);
1.1       root     1135:            color_match_type = color_match_acolors;
                   1136:        }
                   1137:        drawing_color_matches = ctable;
1.1.1.15! root     1138:     } else if (need_full && color_match_type != color_match_full) {
1.1.1.9   root     1139:        color_reg_cpy (&colors_for_drawing, &curr_color_tables[ctable]);
1.1       root     1140:        color_match_type = color_match_full;
                   1141:     }
                   1142: }
                   1143: 
1.1.1.8   root     1144: STATIC_INLINE void do_color_changes (line_draw_func worker_border, line_draw_func worker_pfield)
1.1       root     1145: {
1.1.1.8   root     1146:     int i;
                   1147:     int lastpos = visible_left_border;
1.1.1.9   root     1148: 
1.1.1.8   root     1149:     for (i = dip_for_drawing->first_color_change; i <= dip_for_drawing->last_color_change; i++) {
                   1150:        int regno = curr_color_changes[i].regno;
                   1151:        unsigned int value = curr_color_changes[i].value;
                   1152:        int nextpos, nextpos_in_range;
1.1       root     1153:        if (i == dip_for_drawing->last_color_change)
                   1154:            nextpos = max_diwlastword;
                   1155:        else
1.1.1.11  root     1156:            nextpos = coord_hw_to_window_x (curr_color_changes[i].linepos * 2);
1.1.1.8   root     1157: 
                   1158:        nextpos_in_range = nextpos;
                   1159:        if (nextpos > visible_right_border)
                   1160:            nextpos_in_range = visible_right_border;
                   1161: 
                   1162:        if (nextpos_in_range > lastpos) {
                   1163:            if (lastpos < playfield_start) {
                   1164:                int t = nextpos_in_range <= playfield_start ? nextpos_in_range : playfield_start;
                   1165:                (*worker_border) (lastpos, t);
                   1166:                lastpos = t;
                   1167:            }
                   1168:        }
                   1169:        if (nextpos_in_range > lastpos) {
                   1170:            if (lastpos >= playfield_start && lastpos < playfield_end) {
                   1171:                int t = nextpos_in_range <= playfield_end ? nextpos_in_range : playfield_end;
                   1172:                (*worker_pfield) (lastpos, t);
                   1173:                lastpos = t;
                   1174:            }
                   1175:        }
                   1176:        if (nextpos_in_range > lastpos) {
                   1177:            if (lastpos >= playfield_end)
                   1178:                (*worker_border) (lastpos, nextpos_in_range);
                   1179:            lastpos = nextpos_in_range;
                   1180:        }
1.1       root     1181:        if (i != dip_for_drawing->last_color_change) {
1.1.1.15! root     1182:            if (regno == -1)
        !          1183:                bplham = value;
        !          1184:            else {
        !          1185:                color_reg_set (&colors_for_drawing, regno, value);
        !          1186:                colors_for_drawing.acolors[regno] = getxcolor (value);
        !          1187:            }
1.1       root     1188:        }
1.1.1.8   root     1189:        if (lastpos >= visible_right_border)
1.1.1.11  root     1190:            break;
                   1191:     }
1.1       root     1192: }
                   1193: 
                   1194: /* We only save hardware registers during the hardware frame. Now, when
                   1195:  * drawing the frame, we expand the data into a slightly more useful
                   1196:  * form. */
                   1197: static void pfield_expand_dp_bplcon (void)
                   1198: {
1.1.1.11  root     1199:     int plf1pri, plf2pri;
                   1200:     bplres = dp_for_drawing->bplres;
                   1201:     bplplanecnt = dp_for_drawing->nr_planes;
1.1.1.15! root     1202:     bplham = dp_for_drawing->ham_at_start;
        !          1203: 
1.1.1.9   root     1204:     if (currprefs.chipset_mask & CSMASK_AGA) {
                   1205:        /* The KILLEHB bit exists in ECS, but is apparently meant for Genlock
                   1206:         * stuff, and it's set by some demos (e.g. Andromeda Seven Seas) */
                   1207:        bplehb = ((dp_for_drawing->bplcon0 & 0xFCC0) == 0x6000 && !(dp_for_drawing->bplcon2 & 0x200));
                   1208:     } else {
                   1209:        bplehb = (dp_for_drawing->bplcon0 & 0xFC00) == 0x6000;
                   1210:     }
1.1.1.11  root     1211:     plf1pri = dp_for_drawing->bplcon2 & 7;
                   1212:     plf2pri = (dp_for_drawing->bplcon2 >> 3) & 7;
                   1213:     plf_sprite_mask = 0xFFFF0000 << (4 * plf2pri);
                   1214:     plf_sprite_mask |= (0xFFFF << (4 * plf1pri)) & 0xFFFF;
1.1       root     1215:     bpldualpf = (dp_for_drawing->bplcon0 & 0x400) == 0x400;
                   1216:     bpldualpfpri = (dp_for_drawing->bplcon2 & 0x40) == 0x40;
1.1.1.12  root     1217:     bpldualpf2of = (dp_for_drawing->bplcon3 >> 10) & 7;
                   1218:     sbasecol[0] = ((dp_for_drawing->bplcon4 >> 4) & 15) << 4;
                   1219:     sbasecol[1] = ((dp_for_drawing->bplcon4 >> 0) & 15) << 4;
1.1       root     1220: }
                   1221: 
                   1222: enum double_how {
                   1223:     dh_buf,
                   1224:     dh_line,
                   1225:     dh_emerg
                   1226: };
                   1227: 
1.1.1.6   root     1228: STATIC_INLINE void pfield_draw_line (int lineno, int gfx_ypos, int follow_ypos)
1.1       root     1229: {
1.1.1.8   root     1230:     static int warned = 0;
1.1       root     1231:     int border = 0;
                   1232:     int do_double = 0;
                   1233:     enum double_how dh;
                   1234: 
1.1.1.2   root     1235:     dp_for_drawing = line_decisions + lineno;
                   1236:     dip_for_drawing = curr_drawinfo + lineno;
1.1       root     1237:     switch (linestate[lineno]) {
1.1.1.8   root     1238:     case LINE_REMEMBERED_AS_PREVIOUS:
                   1239:        if (!warned)
                   1240:            write_log ("Shouldn't get here... this is a bug.\n"), warned++;
1.1       root     1241:        return;
                   1242: 
1.1.1.8   root     1243:     case LINE_BLACK:
1.1.1.2   root     1244:        linestate[lineno] = LINE_REMEMBERED_AS_BLACK;
                   1245:        border = 2;
1.1       root     1246:        break;
                   1247: 
1.1.1.8   root     1248:     case LINE_REMEMBERED_AS_BLACK:
1.1.1.2   root     1249:        return;
                   1250: 
1.1.1.8   root     1251:     case LINE_AS_PREVIOUS:
1.1.1.2   root     1252:        dp_for_drawing--;
                   1253:        dip_for_drawing--;
1.1.1.11  root     1254:        if (dp_for_drawing->plfleft == -1)
1.1.1.2   root     1255:            border = 1;
                   1256:        linestate[lineno] = LINE_DONE_AS_PREVIOUS;
1.1       root     1257:        break;
                   1258: 
1.1.1.8   root     1259:     case LINE_DONE_AS_PREVIOUS:
1.1       root     1260:        /* fall through */
1.1.1.8   root     1261:     case LINE_DONE:
1.1       root     1262:        return;
                   1263: 
1.1.1.8   root     1264:     case LINE_DECIDED_DOUBLE:
1.1       root     1265:        if (follow_ypos != -1) {
                   1266:            do_double = 1;
                   1267:            linetoscr_double_offset = gfxvidinfo.rowbytes * (follow_ypos - gfx_ypos);
1.1.1.2   root     1268:            linestate[lineno + 1] = LINE_DONE_AS_PREVIOUS;
1.1       root     1269:        }
                   1270: 
                   1271:        /* fall through */
1.1.1.8   root     1272:     default:
1.1.1.11  root     1273:        if (dp_for_drawing->plfleft == -1)
1.1       root     1274:            border = 1;
                   1275:        linestate[lineno] = LINE_DONE;
1.1.1.2   root     1276:        break;
1.1       root     1277:     }
                   1278: 
                   1279:     dh = dh_line;
                   1280:     xlinebuffer = gfxvidinfo.linemem;
1.1.1.10  root     1281:     if (xlinebuffer == 0 && do_double
                   1282:        && (border == 0 || (border != 1 && dip_for_drawing->nr_color_changes > 0)))
1.1       root     1283:        xlinebuffer = gfxvidinfo.emergmem, dh = dh_emerg;
                   1284:     if (xlinebuffer == 0)
                   1285:        xlinebuffer = row_map[gfx_ypos], dh = dh_buf;
                   1286:     xlinebuffer -= linetoscr_x_adjust_bytes;
                   1287: 
1.1.1.11  root     1288:     if (border == 0) {
1.1       root     1289:        pfield_expand_dp_bplcon ();
                   1290: 
1.1.1.13  root     1291:        if (bplres == RES_LORES && ! currprefs.gfx_lores)
1.1       root     1292:            currprefs.gfx_lores = 2;
1.1.1.8   root     1293: 
1.1.1.13  root     1294:        pfield_init_linetoscr ();
1.1.1.11  root     1295:        pfield_doline (lineno);
1.1       root     1296: 
1.1.1.15! root     1297:        adjust_drawing_colors (dp_for_drawing->ctable, dp_for_drawing->ham_seen || bplehb);
1.1       root     1298: 
1.1.1.9   root     1299:        /* The problem is that we must call decode_ham() BEFORE we do the
1.1.1.8   root     1300:           sprites. */
1.1.1.15! root     1301:        if (! border && dp_for_drawing->ham_seen) {
1.1.1.8   root     1302:            init_ham_decoding ();
1.1       root     1303:            if (dip_for_drawing->nr_color_changes == 0) {
                   1304:                /* The easy case: need to do HAM decoding only once for the
                   1305:                 * full line. */
1.1.1.9   root     1306:                decode_ham (visible_left_border, visible_right_border);
1.1       root     1307:            } else /* Argh. */ {
1.1.1.9   root     1308:                do_color_changes (dummy_worker, decode_ham);
1.1.1.15! root     1309:                adjust_drawing_colors (dp_for_drawing->ctable, dp_for_drawing->ham_seen || bplehb);
1.1       root     1310:            }
1.1.1.15! root     1311:            bplham = dp_for_drawing->ham_at_start;
1.1       root     1312:        }
                   1313: 
1.1.1.11  root     1314:        {
                   1315:            int i;
1.1.1.13  root     1316:            for (i = 0; i < dip_for_drawing->nr_sprites; i++) {
                   1317:                if (currprefs.chipset_mask & CSMASK_AGA)
                   1318:                    draw_sprites_aga (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i);
1.1.1.15! root     1319:                else
1.1.1.13  root     1320:                    draw_sprites_ecs (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i);
                   1321:            }
1.1.1.11  root     1322:        }
1.1       root     1323: 
1.1.1.8   root     1324:        do_color_changes (pfield_do_fill_line, pfield_do_linetoscr);
                   1325:        if (dh == dh_emerg)
1.1.1.14  root     1326:            memcpy (row_map[gfx_ypos], xlinebuffer + linetoscr_x_adjust_bytes, gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1       root     1327: 
1.1.1.8   root     1328:        do_flush_line (gfx_ypos);
                   1329:        if (do_double) {
                   1330:            if (dh == dh_emerg)
1.1.1.14  root     1331:                memcpy (row_map[follow_ypos], xlinebuffer + linetoscr_x_adjust_bytes, gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1.1.8   root     1332:            else if (dh == dh_buf)
1.1.1.14  root     1333:                memcpy (row_map[follow_ypos], row_map[gfx_ypos], gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1.1.8   root     1334:            do_flush_line (follow_ypos);
1.1       root     1335:        }
                   1336:        if (currprefs.gfx_lores == 2)
                   1337:            currprefs.gfx_lores = 0;
1.1.1.2   root     1338:     } else if (border == 1) {
1.1       root     1339:        adjust_drawing_colors (dp_for_drawing->ctable, 0);
                   1340: 
                   1341:        if (dip_for_drawing->nr_color_changes == 0) {
                   1342:            fill_line ();
                   1343:            do_flush_line (gfx_ypos);
                   1344: #if 0
                   1345:            if (dh == dh_emerg)
                   1346:                abort ();
                   1347: #endif
                   1348:            if (do_double) {
                   1349:                if (dh == dh_buf) {
                   1350:                    xlinebuffer = row_map[follow_ypos] - linetoscr_x_adjust_bytes;
                   1351:                    fill_line ();
                   1352:                }
                   1353:                /* If dh == dh_line, do_flush_line will re-use the rendered line
                   1354:                 * from linemem.  */
                   1355:                do_flush_line (follow_ypos);
                   1356:            }
                   1357:            return;
                   1358:        }
                   1359: 
1.1.1.8   root     1360:        playfield_start = visible_right_border;
                   1361:        playfield_end = visible_right_border;
                   1362: 
                   1363:        do_color_changes (pfield_do_fill_line, pfield_do_fill_line);
1.1       root     1364: 
                   1365:        if (dh == dh_emerg)
1.1.1.14  root     1366:            memcpy (row_map[gfx_ypos], xlinebuffer + linetoscr_x_adjust_bytes, gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1       root     1367: 
                   1368:        do_flush_line (gfx_ypos);
                   1369:        if (do_double) {
                   1370:            if (dh == dh_emerg)
1.1.1.14  root     1371:                memcpy (row_map[follow_ypos], xlinebuffer + linetoscr_x_adjust_bytes, gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1       root     1372:            else if (dh == dh_buf)
1.1.1.14  root     1373:                memcpy (row_map[follow_ypos], row_map[gfx_ypos], gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1       root     1374:            /* If dh == dh_line, do_flush_line will re-use the rendered line
                   1375:             * from linemem.  */
                   1376:            do_flush_line (follow_ypos);
                   1377:        }
1.1.1.2   root     1378:     } else {
                   1379:        xcolnr tmp = colors_for_drawing.acolors[0];
1.1.1.9   root     1380:        colors_for_drawing.acolors[0] = getxcolor (0);
1.1.1.2   root     1381:        fill_line ();
                   1382:        do_flush_line (gfx_ypos);
                   1383:        colors_for_drawing.acolors[0] = tmp;
1.1       root     1384:     }
                   1385: }
                   1386: 
                   1387: static void center_image (void)
                   1388: {
1.1.1.8   root     1389:     prev_x_adjust = visible_left_border;
1.1       root     1390:     prev_y_adjust = thisframe_y_adjust;
                   1391: 
                   1392:     if (currprefs.gfx_xcenter) {
                   1393:        if (max_diwstop - min_diwstart < gfxvidinfo.width && currprefs.gfx_xcenter == 2)
                   1394:            /* Try to center. */
1.1.1.8   root     1395:            visible_left_border = ((max_diwstop - min_diwstart - gfxvidinfo.width) / 2 + min_diwstart) & ~1;
1.1       root     1396:        else
1.1.1.8   root     1397:            visible_left_border = max_diwstop - gfxvidinfo.width;
1.1       root     1398: 
                   1399:        /* Would the old value be good enough? If so, leave it as it is if we want to
                   1400:         * be clever. */
                   1401:        if (currprefs.gfx_xcenter == 2) {
1.1.1.8   root     1402:            if (visible_left_border < prev_x_adjust && prev_x_adjust < min_diwstart)
                   1403:                visible_left_border = prev_x_adjust;
1.1       root     1404:        }
                   1405:     } else
1.1.1.8   root     1406:        visible_left_border = max_diwlastword - gfxvidinfo.width;
                   1407:     if (visible_left_border < 0)
                   1408:        visible_left_border = 0;
                   1409: 
                   1410:     linetoscr_x_adjust_bytes = visible_left_border * gfxvidinfo.pixbytes;
                   1411: 
                   1412:     visible_right_border = visible_left_border + gfxvidinfo.width;
                   1413:     if (visible_right_border > max_diwlastword)
                   1414:        visible_right_border = max_diwlastword;
1.1       root     1415: 
                   1416:     thisframe_y_adjust = minfirstline;
                   1417:     if (currprefs.gfx_ycenter && thisframe_first_drawn_line != -1) {
                   1418:        if (thisframe_last_drawn_line - thisframe_first_drawn_line < max_drawn_amiga_line && currprefs.gfx_ycenter == 2)
                   1419:            thisframe_y_adjust = (thisframe_last_drawn_line - thisframe_first_drawn_line - max_drawn_amiga_line) / 2 + thisframe_first_drawn_line;
                   1420:        else
                   1421:            thisframe_y_adjust = thisframe_first_drawn_line;
                   1422:        /* Would the old value be good enough? If so, leave it as it is if we want to
                   1423:         * be clever. */
                   1424:        if (currprefs.gfx_ycenter == 2) {
                   1425:            if (thisframe_y_adjust != prev_y_adjust
                   1426:                && prev_y_adjust <= thisframe_first_drawn_line
                   1427:                && prev_y_adjust + max_drawn_amiga_line > thisframe_last_drawn_line)
                   1428:                thisframe_y_adjust = prev_y_adjust;
                   1429:        }
                   1430:        /* Make sure the value makes sense */
                   1431:        if (thisframe_y_adjust + max_drawn_amiga_line > maxvpos)
                   1432:            thisframe_y_adjust = maxvpos - max_drawn_amiga_line;
                   1433:        if (thisframe_y_adjust < minfirstline)
                   1434:            thisframe_y_adjust = minfirstline;
                   1435:     }
                   1436:     thisframe_y_adjust_real = thisframe_y_adjust << (currprefs.gfx_linedbl ? 1 : 0);
                   1437:     max_ypos_thisframe = (maxvpos - thisframe_y_adjust) << (currprefs.gfx_linedbl ? 1 : 0);
                   1438: 
                   1439:     /* @@@ interlace_seen used to be (bplcon0 & 4), but this is probably
                   1440:      * better.  */
1.1.1.8   root     1441:     if (prev_x_adjust != visible_left_border || prev_y_adjust != thisframe_y_adjust)
1.1       root     1442:        frame_redraw_necessary |= interlace_seen && currprefs.gfx_linedbl ? 2 : 1;
                   1443: 
                   1444:     max_diwstop = 0;
                   1445:     min_diwstart = 10000;
                   1446: }
                   1447: 
                   1448: static void init_drawing_frame (void)
                   1449: {
                   1450:     int i, maxline;
                   1451: 
                   1452:     init_hardware_for_drawing_frame ();
                   1453: 
                   1454:     if (thisframe_first_drawn_line == -1)
                   1455:        thisframe_first_drawn_line = minfirstline;
                   1456:     if (thisframe_first_drawn_line > thisframe_last_drawn_line)
                   1457:        thisframe_last_drawn_line = thisframe_first_drawn_line;
                   1458: 
                   1459:     maxline = currprefs.gfx_linedbl ? (maxvpos+1) * 2 + 1 : (maxvpos+1) + 1;
                   1460: #ifdef SMART_UPDATE
1.1.1.2   root     1461:     for (i = 0; i < maxline; i++) {
                   1462:        switch (linestate[i]) {
                   1463:         case LINE_DONE_AS_PREVIOUS:
                   1464:            linestate[i] = LINE_REMEMBERED_AS_PREVIOUS;
                   1465:            break;
                   1466:         case LINE_REMEMBERED_AS_BLACK:
                   1467:            break;
                   1468:         default:
                   1469:            linestate[i] = LINE_UNDECIDED;
                   1470:            break;
                   1471:        }
                   1472:     }
1.1       root     1473: #else
                   1474:     memset (linestate, LINE_UNDECIDED, maxline);
                   1475: #endif
                   1476:     last_drawn_line = 0;
                   1477:     first_drawn_line = 32767;
                   1478: 
                   1479:     first_block_line = last_block_line = -2;
                   1480:     if (currprefs.test_drawing_speed)
                   1481:        frame_redraw_necessary = 1;
                   1482:     else if (frame_redraw_necessary)
                   1483:        frame_redraw_necessary--;
                   1484: 
                   1485:     center_image ();
                   1486: 
                   1487:     thisframe_first_drawn_line = -1;
                   1488:     thisframe_last_drawn_line = -1;
                   1489: 
                   1490:     drawing_color_matches = -1;
                   1491: }
                   1492: 
1.1.1.14  root     1493: /*
                   1494:  * Some code to put status information on the screen.
                   1495:  */
                   1496: 
                   1497: #define TD_PADX 10
                   1498: #define TD_PADY 2
                   1499: #define TD_WIDTH 32
                   1500: #define TD_LED_WIDTH 24
                   1501: #define TD_LED_HEIGHT 4
                   1502: 
                   1503: #define TD_RIGHT 1
                   1504: #define TD_BOTTOM 2
                   1505: 
                   1506: static int td_pos = (TD_RIGHT|TD_BOTTOM);
                   1507: 
                   1508: #define TD_NUM_WIDTH 7
                   1509: #define TD_NUM_HEIGHT 7
                   1510: 
                   1511: #define TD_TOTAL_HEIGHT (TD_PADY * 2 + TD_NUM_HEIGHT)
                   1512: 
                   1513: static char *numbers = { /* ugly */
                   1514: "------ ------ ------ ------ ------ ------ ------ ------ ------ ------ "
                   1515: "-xxxxx ---xx- -xxxxx -xxxxx -x---x -xxxxx -xxxxx -xxxxx -xxxxx -xxxxx "
                   1516: "-x---x ----x- -----x -----x -x---x -x---- -x---- -----x -x---x -x---x "
                   1517: "-x---x ----x- -xxxxx -xxxxx -xxxxx -xxxxx -xxxxx ----x- -xxxxx -xxxxx "
                   1518: "-x---x ----x- -x---- -----x -----x -----x -x---x ---x-- -x---x -----x "
                   1519: "-xxxxx ----x- -xxxxx -xxxxx -----x -xxxxx -xxxxx ---x-- -xxxxx -xxxxx "
                   1520: "------ ------ ------ ------ ------ ------ ------ ------ ------ ------ "
                   1521: };
                   1522: 
                   1523: STATIC_INLINE void putpixel (int x, xcolnr c8)
                   1524: {
                   1525:     switch(gfxvidinfo.pixbytes)
                   1526:     {
                   1527:     case 1:
                   1528:        xlinebuffer[x] = (uae_u8)c8;
                   1529:        break;
                   1530:     case 2:
                   1531:     {
                   1532:        uae_u16 *p = (uae_u16 *)xlinebuffer + x;
                   1533:        *p = c8;
                   1534:        break;
                   1535:     }
                   1536:     case 3:
                   1537:        /* no 24 bit yet */
                   1538:        break;
                   1539:     case 4:
                   1540:     {
                   1541:        uae_u32 *p = (uae_u32 *)xlinebuffer + x;
                   1542:        *p = c8;
                   1543:        break;
                   1544:     }
                   1545:     }
                   1546: }
                   1547: 
                   1548: static void write_tdnumber (int x, int y, int num)
                   1549: {
                   1550:     int j;
                   1551:     uae_u8 *numptr;
                   1552:     
                   1553:     numptr = numbers + num * TD_NUM_WIDTH + 10 * TD_NUM_WIDTH * y;
                   1554:     for (j = 0; j < TD_NUM_WIDTH; j++) {
                   1555:        putpixel (x + j, *numptr == 'x' ? xcolors[0xfff] : xcolors[0x000]);
                   1556:        numptr++;
                   1557:     }
                   1558: }
                   1559: 
                   1560: static void draw_status_line (int line)
                   1561: {
                   1562:     int x, y, i, j, led, on;
                   1563:     int on_rgb, off_rgb, c;
                   1564:     uae_u8 *buf;
                   1565:     
                   1566:     if (td_pos & TD_RIGHT)
                   1567:         x = gfxvidinfo.width - TD_PADX - 5*TD_WIDTH;
                   1568:     else
                   1569:         x = TD_PADX;
                   1570: 
                   1571:     y = line - (gfxvidinfo.height - TD_TOTAL_HEIGHT);
                   1572:     xlinebuffer = gfxvidinfo.linemem;
                   1573:     if (xlinebuffer == 0)
                   1574:        xlinebuffer = row_map[line];
                   1575: 
                   1576:     memset (xlinebuffer, 0, gfxvidinfo.width * gfxvidinfo.pixbytes);
                   1577: 
                   1578:     for (led = 0; led < 5; led++) {
                   1579:        int track;
                   1580:        if (led > 0) {
                   1581:            track = gui_data.drive_track[led-1];
                   1582:            on = gui_data.drive_motor[led-1];
                   1583:            on_rgb = 0x0f0;
                   1584:            off_rgb = 0x040;
                   1585:        } else {
                   1586:            track = -1;
                   1587:            on = gui_data.powerled;
                   1588:            on_rgb = 0xf00;
                   1589:            off_rgb = 0x400;
                   1590:        }
                   1591:        c = xcolors[on ? on_rgb : off_rgb];
                   1592: 
                   1593:        for (j = 0; j < TD_LED_WIDTH; j++) 
                   1594:            putpixel (x + j, c);
                   1595: 
                   1596:        if (y >= TD_PADY && y - TD_PADY < TD_NUM_HEIGHT) {
                   1597:            if (track >= 0) {
                   1598:                int offs = (TD_WIDTH - 2 * TD_NUM_WIDTH) / 2;
                   1599:                write_tdnumber (x + offs, y - TD_PADY, track / 10);
                   1600:                write_tdnumber (x + offs + TD_NUM_WIDTH, y - TD_PADY, track % 10);
                   1601:            }
                   1602:        }
                   1603:        x += TD_WIDTH;
                   1604:     }
                   1605: }
                   1606: 
1.1       root     1607: void finish_drawing_frame (void)
                   1608: {
                   1609:     int i;
                   1610: 
                   1611:     if (! lockscr ()) {
                   1612:        notice_screen_contents_lost ();
                   1613:        return;
                   1614:     }
1.1.1.15! root     1615: 
        !          1616: #ifndef SMART_UPDATE
        !          1617:     /* @@@ This isn't exactly right yet. FIXME */
        !          1618:     if (!interlace_seen)
        !          1619:        do_flush_screen (first_drawn_line, last_drawn_line);
        !          1620:     else
        !          1621:        unlockscr ();
        !          1622:     return;
        !          1623: #endif
1.1       root     1624:     for (i = 0; i < max_ypos_thisframe; i++) {
                   1625:        int where;
1.1.1.14  root     1626:        int i1 = i + min_ypos_for_screen;
1.1       root     1627:        int line = i + thisframe_y_adjust_real;
                   1628: 
                   1629:        if (linestate[line] == LINE_UNDECIDED)
                   1630:            break;
                   1631: 
1.1.1.14  root     1632:        where = amiga2aspect_line_map[i1];
                   1633:        if (where >= gfxvidinfo.height - TD_TOTAL_HEIGHT)
1.1       root     1634:            break;
                   1635:        if (where == -1)
                   1636:            continue;
                   1637: 
1.1.1.14  root     1638:        pfield_draw_line (line, where, amiga2aspect_line_map[i1 + 1]);
1.1       root     1639:     }
1.1.1.14  root     1640:     for (i = 0; i < TD_TOTAL_HEIGHT; i++) {
                   1641:        int line = gfxvidinfo.height - TD_TOTAL_HEIGHT + i;
                   1642:        draw_status_line (line);
                   1643:        do_flush_line (line);
                   1644:     }
                   1645: 
1.1       root     1646:     do_flush_screen (first_drawn_line, last_drawn_line);
                   1647: }
                   1648: 
                   1649: void hardware_line_completed (int lineno)
                   1650: {
                   1651: #ifndef SMART_UPDATE
                   1652:     {
                   1653:        int i, where;
                   1654:        /* l is the line that has been finished for drawing. */
                   1655:        i = lineno - thisframe_y_adjust_real;
                   1656:        if (i >= 0 && i < max_ypos_thisframe) {
                   1657:            where = amiga2aspect_line_map[i+min_ypos_for_screen];
                   1658:            if (where < gfxvidinfo.height && where != -1)
                   1659:                pfield_draw_line (lineno, where, amiga2aspect_line_map[i+min_ypos_for_screen+1]);
                   1660:        }
                   1661:     }
                   1662: #endif
                   1663: }
                   1664: 
1.1.1.6   root     1665: STATIC_INLINE void check_picasso (void)
1.1       root     1666: {
                   1667: #ifdef PICASSO96
                   1668:     if (picasso_on && picasso_redraw_necessary)
                   1669:        picasso_refresh ();
                   1670:     picasso_redraw_necessary = 0;
                   1671: 
                   1672:     if (picasso_requested_on == picasso_on)
                   1673:        return;
                   1674: 
                   1675:     picasso_on = picasso_requested_on;
                   1676: 
                   1677:     if (!picasso_on)
1.1.1.3   root     1678:        clear_inhibit_frame (IHF_PICASSO);
1.1       root     1679:     else
1.1.1.3   root     1680:        set_inhibit_frame (IHF_PICASSO);
1.1       root     1681: 
                   1682:     gfx_set_picasso_state (picasso_on);
                   1683:     picasso_enablescreen (picasso_requested_on);
                   1684: 
                   1685:     notice_screen_contents_lost ();
                   1686:     notice_new_xcolors ();
                   1687: #endif
                   1688: }
                   1689: 
                   1690: void vsync_handle_redraw (int long_frame, int lof_changed)
                   1691: {
                   1692:     last_redraw_point++;
                   1693:     if (lof_changed || ! interlace_seen || last_redraw_point >= 2 || long_frame) {
                   1694:        last_redraw_point = 0;
                   1695:        interlace_seen = 0;
                   1696: 
                   1697:        if (framecnt == 0)
                   1698:            finish_drawing_frame ();
                   1699: 
                   1700:        /* At this point, we have finished both the hardware and the
                   1701:         * drawing frame. Essentially, we are outside of all loops and
                   1702:         * can do some things which would cause confusion if they were
                   1703:         * done at other times.
                   1704:         */
                   1705: 
1.1.1.13  root     1706:        if (savestate_state == STATE_DOSAVE) {
                   1707:            custom_prepare_savestate ();
                   1708:            savestate_state = STATE_SAVE;
                   1709:            save_state (savestate_filename, "Description!");
                   1710:            savestate_state = 0;
                   1711:        } else if (savestate_state == STATE_DORESTORE) {
                   1712:            savestate_state = STATE_RESTORE;
                   1713:            uae_reset ();
                   1714:            restore_state (savestate_filename);
                   1715: #if 0
                   1716:            activate_debugger ();
                   1717: #endif
                   1718:        }
                   1719: 
1.1       root     1720:        if (quit_program < 0) {
                   1721:            quit_program = -quit_program;
1.1.1.3   root     1722:            set_inhibit_frame (IHF_QUIT_PROGRAM);
1.1.1.11  root     1723:            set_special (SPCFLAG_BRK);
1.1       root     1724:            filesys_prepare_reset ();
                   1725:            return;
                   1726:        }
                   1727: 
                   1728:        count_frame ();
                   1729:        check_picasso ();
                   1730: 
1.1.1.2   root     1731:        check_prefs_changed_audio ();
1.1       root     1732:        check_prefs_changed_custom ();
                   1733:        check_prefs_changed_cpu ();
                   1734:        if (check_prefs_changed_gfx ()) {
                   1735:            init_row_map ();
                   1736:            init_aspect_maps ();
                   1737:            notice_screen_contents_lost ();
                   1738:            notice_new_xcolors ();
                   1739:        }
                   1740: 
                   1741:        if (inhibit_frame != 0)
                   1742:            framecnt = 1;
                   1743: 
                   1744:        if (framecnt == 0)
                   1745:            init_drawing_frame ();
                   1746:     }
                   1747: }
                   1748: 
1.1.1.2   root     1749: void hsync_record_line_state (int lineno, enum nln_how how, int changed)
1.1       root     1750: {
1.1.1.2   root     1751:     char *state;
1.1       root     1752:     if (framecnt != 0)
                   1753:        return;
1.1.1.2   root     1754: 
                   1755:     state = linestate + lineno;
                   1756:     changed += frame_redraw_necessary;
                   1757: 
1.1       root     1758:     switch (how) {
                   1759:      case nln_normal:
1.1.1.2   root     1760:        *state = changed ? LINE_DECIDED : LINE_DONE;
1.1       root     1761:        break;
                   1762:      case nln_doubled:
1.1.1.2   root     1763:        *state = changed ? LINE_DECIDED_DOUBLE : LINE_DONE;
                   1764:        changed += state[1] != LINE_REMEMBERED_AS_PREVIOUS;
                   1765:        state[1] = changed ? LINE_AS_PREVIOUS : LINE_DONE_AS_PREVIOUS;
                   1766:        break;
                   1767:      case nln_nblack:
                   1768:        *state = changed ? LINE_DECIDED : LINE_DONE;
                   1769:        if (state[1] != LINE_REMEMBERED_AS_BLACK)
                   1770:            state[1] = LINE_BLACK;
1.1       root     1771:        break;
                   1772:      case nln_lower:
1.1.1.2   root     1773:        if (state[-1] == LINE_UNDECIDED)
                   1774:            state[-1] = LINE_BLACK;
                   1775:        *state = changed ? LINE_DECIDED : LINE_DONE;
1.1       root     1776:        break;
                   1777:      case nln_upper:
1.1.1.2   root     1778:        *state = changed ? LINE_DECIDED : LINE_DONE;
                   1779:        if (state[1] == LINE_UNDECIDED
                   1780:            || state[1] == LINE_REMEMBERED_AS_PREVIOUS
                   1781:            || state[1] == LINE_AS_PREVIOUS)
                   1782:            state[1] = LINE_BLACK;
1.1       root     1783:        break;
                   1784:     }
                   1785: }
                   1786: 
                   1787: void notice_interlace_seen (void)
                   1788: {
                   1789:     interlace_seen = 1;
                   1790: }
                   1791: 
                   1792: void reset_drawing (void)
                   1793: {
                   1794:     int i;
                   1795: 
                   1796:     inhibit_frame = 0;
                   1797:     uae_sem_init (&gui_sem, 0, 1);
                   1798: 
                   1799: #ifdef PICASSO96
                   1800:     InitPicasso96 ();
                   1801:     picasso_on = 0;
                   1802:     picasso_requested_on = 0;
                   1803:     gfx_set_picasso_state (0);
                   1804: #endif
                   1805:     max_diwstop = 0;
                   1806: 
                   1807:     lores_factor = currprefs.gfx_lores ? 1 : 2;
                   1808:     lores_shift = currprefs.gfx_lores ? 0 : 1;
                   1809: 
                   1810:     /*memset(blitcount, 0, sizeof(blitcount));  blitter debug */
                   1811:     for (i = 0; i < sizeof linestate / sizeof *linestate; i++)
                   1812:        linestate[i] = LINE_UNDECIDED;
                   1813: 
                   1814:     xlinebuffer = gfxvidinfo.bufmem;
                   1815: 
                   1816:     init_aspect_maps ();
                   1817: 
                   1818:     if (line_drawn == 0)
                   1819:        line_drawn = (char *)malloc (gfxvidinfo.height);
                   1820: 
                   1821:     init_row_map();
                   1822: 
                   1823:     last_redraw_point = 0;
                   1824: 
1.1.1.11  root     1825:     memset (spixels, 0, sizeof spixels);
                   1826:     memset (&spixstate, 0, sizeof spixstate);
                   1827: 
1.1       root     1828:     init_drawing_frame ();
                   1829: }
                   1830: 
                   1831: void drawing_init ()
                   1832: {
                   1833:     native2amiga_line_map = 0;
                   1834:     amiga2aspect_line_map = 0;
                   1835:     line_drawn = 0;
                   1836: 
                   1837:     gen_pfield_tables();
                   1838: }
                   1839: 

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