Annotation of uae/src/drawing.c, revision 1.1.1.19

1.1       root        1:  /*
                      2:   * UAE - The Un*x Amiga Emulator
                      3:   *
                      4:   * Screen drawing functions
                      5:   *
1.1.1.8   root        6:   * Copyright 1995-2000 Bernd Schmidt
1.1       root        7:   * Copyright 1995 Alessandro Bissacco
1.1.1.13  root        8:   * Copyright 2000,2001 Toni Wilen
1.1       root        9:   */
                     10: 
1.1.1.8   root       11: /* There are a couple of concepts of "coordinates" in this file.
                     12:    - DIW coordinates
                     13:    - DDF coordinates (essentially cycles, resolution lower than lores by a factor of 2)
                     14:    - Pixel coordinates
                     15:      * in the Amiga's resolution as determined by BPLCON0 ("Amiga coordinates")
                     16:      * in the window resolution as determined by the preferences ("window coordinates").
                     17:      * in the window resolution, and with the origin being the topmost left corner of
                     18:        the window ("native coordinates")
                     19:    One note about window coordinates.  The visible area depends on the width of the
                     20:    window, and the centering code.  The first visible horizontal window coordinate is
                     21:    often _not_ 0, but the value of VISIBLE_LEFT_BORDER instead.
                     22: 
                     23:    One important thing to remember: DIW coordinates are in the lowest possible
                     24:    resolution.
                     25: 
                     26:    To prevent extremely bad things (think pixels cut in half by window borders) from
                     27:    happening, all ports should restrict window widths to be multiples of 16 pixels.  */
                     28: 
1.1       root       29: #include "sysconfig.h"
                     30: #include "sysdeps.h"
                     31: 
                     32: #include <ctype.h>
                     33: #include <assert.h>
                     34: 
                     35: #include "options.h"
1.1.1.14  root       36: #include "threaddep/thread.h"
1.1       root       37: #include "uae.h"
                     38: #include "memory.h"
                     39: #include "custom.h"
                     40: #include "newcpu.h"
                     41: #include "xwin.h"
                     42: #include "autoconf.h"
                     43: #include "gui.h"
                     44: #include "picasso96.h"
                     45: #include "drawing.h"
1.1.1.13  root       46: #include "savestate.h"
1.1       root       47: 
1.1.1.12  root       48: int lores_factor, lores_shift;
1.1       root       49: 
1.1.1.8   root       50: /* The shift factor to apply when converting between Amiga coordinates and window
                     51:    coordinates.  Zero if the resolution is the same, positive if window coordinates
                     52:    have a higher resolution (i.e. we're stretching the image), negative if window
                     53:    coordinates have a lower resolution (i.e. we're shrinking the image).  */
                     54: static int res_shift;
                     55: 
1.1       root       56: static int interlace_seen = 0;
                     57: 
1.1.1.11  root       58: /* Lookup tables for dual playfields.  The dblpf_*1 versions are for the case
                     59:    that playfield 1 has the priority, dbplpf_*2 are used if playfield 2 has
                     60:    priority.  If we need an array for non-dual playfield mode, it has no number.  */
                     61: /* The dbplpf_ms? arrays contain a shift value.  plf_spritemask is initialized
                     62:    to contain two 16 bit words, with the appropriate mask if pf1 is in the
                     63:    foreground being at bit offset 0, the one used if pf2 is in front being at
                     64:    offset 16.  */
1.1.1.12  root       65: 
1.1.1.11  root       66: static int dblpf_ms1[256], dblpf_ms2[256], dblpf_ms[256];
                     67: static int dblpf_ind1[256], dblpf_ind2[256];
1.1.1.12  root       68: 
                     69: static int dblpf_2nd1[256], dblpf_2nd2[256];
                     70: static int dblpf_ind1_aga[256], dblpf_ind2_aga[256];
                     71: 
1.1       root       72: static int dblpfofs[] = { 0, 2, 4, 8, 16, 32, 64, 128 };
                     73: 
1.1.1.11  root       74: static int sprite_offs[256];
                     75: 
1.1       root       76: static uae_u32 clxtab[256];
                     77: 
                     78: /* Video buffer description structure. Filled in by the graphics system
                     79:  * dependent code. */
                     80: 
                     81: struct vidbuf_description gfxvidinfo;
                     82: 
1.1.1.9   root       83: /* OCS/ECS color lookup table. */
1.1       root       84: xcolnr xcolors[4096];
1.1.1.9   root       85: /* AGA mode color lookup tables */
                     86: unsigned int xredcolors[256], xgreencolors[256], xbluecolors[256];
1.1       root       87: 
                     88: struct color_entry colors_for_drawing;
                     89: 
1.1.1.8   root       90: /* The size of these arrays is pretty arbitrary; it was chosen to be "more
                     91:    than enough".  The coordinates used for indexing into these arrays are
                     92:    almost, but not quite, Amiga coordinates (there's a constant offset).  */
1.1       root       93: union {
                     94:     /* Let's try to align this thing. */
                     95:     double uupzuq;
                     96:     long int cruxmedo;
1.1.1.13  root       97:     uae_u8 apixels[MAX_PIXELS_PER_LINE * 2];
                     98:     uae_u16 apixels_w[MAX_PIXELS_PER_LINE * 2 / 2];
                     99:     uae_u32 apixels_l[MAX_PIXELS_PER_LINE * 2 / 4];
1.1       root      100: } pixdata;
                    101: 
1.1.1.11  root      102: uae_u16 spixels[2 * MAX_SPR_PIXELS];
                    103: /* Eight bits for every pixel.  */
                    104: union sps_union spixstate;
                    105: 
1.1.1.13  root      106: static uae_u32 ham_linebuf[MAX_PIXELS_PER_LINE * 2];
                    107: static uae_u8 spriteagadpfpixels[MAX_PIXELS_PER_LINE * 2]; /* AGA dualplayfield sprite */
1.1       root      108: 
                    109: char *xlinebuffer;
                    110: 
                    111: static int *amiga2aspect_line_map, *native2amiga_line_map;
                    112: static char *row_map[2049];
                    113: static int max_drawn_amiga_line;
                    114: 
1.1.1.9   root      115: /* line_draw_funcs: pfield_do_linetoscr, pfield_do_fill_line, decode_ham */
1.1       root      116: typedef void (*line_draw_func)(int, int);
                    117: 
                    118: #define LINE_UNDECIDED 1
                    119: #define LINE_DECIDED 2
                    120: #define LINE_DECIDED_DOUBLE 3
                    121: #define LINE_AS_PREVIOUS 4
1.1.1.2   root      122: #define LINE_BLACK 5
                    123: #define LINE_REMEMBERED_AS_BLACK 6
1.1       root      124: #define LINE_DONE 7
                    125: #define LINE_DONE_AS_PREVIOUS 8
                    126: #define LINE_REMEMBERED_AS_PREVIOUS 9
                    127: 
                    128: static char *line_drawn;
1.1.1.5   root      129: static char linestate[(MAXVPOS + 1)*2 + 1];
1.1       root      130: 
1.1.1.5   root      131: uae_u8 line_data[(MAXVPOS + 1) * 2][MAX_PLANES * MAX_WORDS_PER_LINE * 2];
1.1       root      132: 
1.1.1.8   root      133: /* Centering variables.  */
1.1.1.17  root      134: static int min_diwstart, max_diwstop;
1.1.1.8   root      135: /* The visible window: VISIBLE_LEFT_BORDER contains the left border of the visible
                    136:    area, VISIBLE_RIGHT_BORDER the right border.  These are in window coordinates.  */
                    137: static int visible_left_border, visible_right_border;
1.1       root      138: static int linetoscr_x_adjust_bytes;
1.1.1.17  root      139: static int thisframe_y_adjust;
1.1       root      140: static int thisframe_y_adjust_real, max_ypos_thisframe, min_ypos_for_screen;
                    141: static int extra_y_adjust;
                    142: int thisframe_first_drawn_line, thisframe_last_drawn_line;
                    143: 
1.1.1.8   root      144: /* A frame counter that forces a redraw after at least one skipped frame in
                    145:    interlace mode.  */
1.1       root      146: static int last_redraw_point;
                    147: 
                    148: static int first_drawn_line, last_drawn_line;
                    149: static int first_block_line, last_block_line;
                    150: 
                    151: /* These are generated by the drawing code from the line_decisions array for
1.1.1.8   root      152:    each line that needs to be drawn.  These are basically extracted out of
                    153:    bit fields in the hardware registers.  */
1.1.1.13  root      154: static int bplehb, bplham, bpldualpf, bpldualpfpri, bpldualpf2of, bplplanecnt, bplres;
1.1.1.11  root      155: static uae_u32 plf_sprite_mask;
1.1.1.12  root      156: static int sbasecol[2];
1.1       root      157: 
                    158: int picasso_requested_on;
                    159: int picasso_on;
                    160: 
                    161: uae_sem_t gui_sem;
                    162: int inhibit_frame;
                    163: 
                    164: int framecnt = 0;
                    165: static int frame_redraw_necessary;
                    166: static int picasso_redraw_necessary;
                    167: 
1.1.1.6   root      168: STATIC_INLINE void count_frame (void)
1.1       root      169: {
                    170:     framecnt++;
1.1.1.5   root      171:     if (framecnt >= currprefs.gfx_framerate)
1.1       root      172:        framecnt = 0;
                    173: }
                    174: 
                    175: int coord_native_to_amiga_x (int x)
                    176: {
1.1.1.8   root      177:     x += visible_left_border;
1.1       root      178:     x <<= (1 - lores_shift);
1.1.1.11  root      179:     return x + 2*DISPLAY_LEFT_SHIFT - 2*DIW_DDF_OFFSET;
1.1       root      180: }
                    181: 
                    182: int coord_native_to_amiga_y (int y)
                    183: {
                    184:     return native2amiga_line_map[y] + thisframe_y_adjust - minfirstline;
                    185: }
                    186: 
1.1.1.8   root      187: STATIC_INLINE int res_shift_from_window (int x)
                    188: {
                    189:     if (res_shift >= 0)
                    190:        return x >> res_shift;
                    191:     return x << -res_shift;
                    192: }
                    193: 
                    194: STATIC_INLINE int res_shift_from_amiga (int x)
                    195: {
                    196:     if (res_shift >= 0)
                    197:        return x >> res_shift;
                    198:     return x << -res_shift;
                    199: }
                    200: 
1.1       root      201: void notice_screen_contents_lost (void)
                    202: {
                    203:     picasso_redraw_necessary = 1;
                    204:     frame_redraw_necessary = 2;
                    205: }
                    206: 
                    207: static struct decision *dp_for_drawing;
                    208: static struct draw_info *dip_for_drawing;
                    209: 
1.1.1.8   root      210: /* Record DIW of the current line for use by centering code.  */
1.1       root      211: void record_diw_line (int first, int last)
                    212: {
                    213:     if (last > max_diwstop)
                    214:        max_diwstop = last;
                    215:     if (first < min_diwstart)
                    216:        min_diwstart = first;
                    217: }
                    218: 
                    219: /*
                    220:  * Screen update macros/functions
                    221:  */
                    222: 
1.1.1.8   root      223: /* The important positions in the line: where do we start drawing the left border,
                    224:    where do we start drawing the playfield, where do we start drawing the right border.
                    225:    All of these are forced into the visible window (VISIBLE_LEFT_BORDER .. VISIBLE_RIGHT_BORDER).
                    226:    PLAYFIELD_START and PLAYFIELD_END are in window coordinates.  */
                    227: static int playfield_start, playfield_end;
                    228: 
                    229: static int pixels_offset;
                    230: static int src_pixel;
                    231: /* How many pixels in window coordinates which are to the left of the left border.  */
                    232: static int unpainted;
1.1       root      233: 
1.1.1.8   root      234: /* Initialize the variables necessary for drawing a line.
                    235:  * This involves setting up start/stop positions and display window
                    236:  * borders.  */
                    237: static void pfield_init_linetoscr (void)
1.1       root      238: {
1.1.1.8   root      239:     /* First, get data fetch start/stop in DIW coordinates.  */
1.1.1.11  root      240:     int ddf_left = dp_for_drawing->plfleft * 2 + DIW_DDF_OFFSET;
                    241:     int ddf_right = dp_for_drawing->plfright * 2 + DIW_DDF_OFFSET;
1.1.1.8   root      242:     /* Compute datafetch start/stop in pixels; native display coordinates.  */
1.1.1.11  root      243:     int native_ddf_left = coord_hw_to_window_x (ddf_left);
                    244:     int native_ddf_right = coord_hw_to_window_x (ddf_right);
1.1.1.8   root      245: 
                    246:     int linetoscr_diw_start = dp_for_drawing->diwfirstword;
                    247:     int linetoscr_diw_end = dp_for_drawing->diwlastword;
                    248: 
                    249:     if (dip_for_drawing->nr_sprites == 0) {
                    250:        if (linetoscr_diw_start < native_ddf_left)
                    251:            linetoscr_diw_start = native_ddf_left;
                    252:        if (linetoscr_diw_end > native_ddf_right)
                    253:            linetoscr_diw_end = native_ddf_right;
1.1       root      254:     }
                    255: 
1.1.1.8   root      256:     /* Perverse cases happen. */
                    257:     if (linetoscr_diw_end < linetoscr_diw_start)
                    258:        linetoscr_diw_end = linetoscr_diw_start;
1.1       root      259: 
1.1.1.8   root      260:     playfield_start = linetoscr_diw_start;
                    261:     playfield_end = linetoscr_diw_end;
1.1       root      262: 
1.1.1.8   root      263:     if (playfield_start < visible_left_border)
                    264:        playfield_start = visible_left_border;
                    265:     if (playfield_start > visible_right_border)
                    266:        playfield_start = visible_right_border;
                    267:     if (playfield_end < visible_left_border)
                    268:        playfield_end = visible_left_border;
                    269:     if (playfield_end > visible_right_border)
                    270:        playfield_end = visible_right_border;
                    271: 
                    272:     /* Now, compute some offsets.  */
                    273: 
                    274:     res_shift = lores_shift - bplres;
1.1.1.11  root      275:     ddf_left -= DISPLAY_LEFT_SHIFT;
                    276:     ddf_left <<= bplres;
1.1.1.12  root      277:     pixels_offset = MAX_PIXELS_PER_LINE - ddf_left;
1.1.1.11  root      278: 
1.1.1.8   root      279:     unpainted = visible_left_border < playfield_start ? 0 : visible_left_border - playfield_start;
1.1.1.12  root      280:     src_pixel = MAX_PIXELS_PER_LINE + res_shift_from_window (playfield_start - native_ddf_left + unpainted);
1.1       root      281: 
1.1.1.8   root      282:     if (dip_for_drawing->nr_sprites == 0)
1.1       root      283:        return;
1.1.1.8   root      284:     /* Must clear parts of apixels.  */
                    285:     if (linetoscr_diw_start < native_ddf_left) {
                    286:        int size = res_shift_from_window (native_ddf_left - linetoscr_diw_start);
                    287:        linetoscr_diw_start = native_ddf_left;
1.1.1.12  root      288:        memset (pixdata.apixels + MAX_PIXELS_PER_LINE - size, 0, size);
1.1.1.8   root      289:     }
                    290:     if (linetoscr_diw_end > native_ddf_right) {
                    291:        int pos = res_shift_from_window (native_ddf_right - native_ddf_left);
                    292:        int size = res_shift_from_window (linetoscr_diw_end - native_ddf_right);
                    293:        linetoscr_diw_start = native_ddf_left;
1.1.1.12  root      294:        memset (pixdata.apixels + MAX_PIXELS_PER_LINE + pos, 0, size);
1.1       root      295:     }
                    296: }
1.1.1.2   root      297: 
1.1.1.8   root      298: /* If C++ compilers didn't suck, we'd use templates.  */
                    299: 
                    300: #define TYPE uae_u8
                    301: #define LNAME linetoscr_8
                    302: #define SRC_INC 1
                    303: #define HDOUBLE 0
1.1.1.17  root      304: #define AGAC 0
1.1.1.8   root      305: #include "linetoscr.c"
1.1.1.9   root      306: #define LNAME linetoscr_8_stretch1
1.1.1.8   root      307: #define SRC_INC 1
                    308: #define HDOUBLE 1
1.1.1.17  root      309: #define AGAC 0
1.1.1.8   root      310: #include "linetoscr.c"
1.1.1.9   root      311: #define LNAME linetoscr_8_shrink1
1.1.1.8   root      312: #define SRC_INC 2
                    313: #define HDOUBLE 0
1.1.1.17  root      314: #define AGAC 0
1.1.1.9   root      315: #include "linetoscr.c"
                    316: 
                    317: #define LNAME linetoscr_8_aga
                    318: #define SRC_INC 1
                    319: #define HDOUBLE 0
1.1.1.17  root      320: #define AGAC 1
1.1.1.9   root      321: #include "linetoscr.c"
                    322: #define LNAME linetoscr_8_stretch1_aga
                    323: #define SRC_INC 1
                    324: #define HDOUBLE 1
1.1.1.17  root      325: #define AGAC 1
1.1.1.9   root      326: #include "linetoscr.c"
                    327: #define LNAME linetoscr_8_shrink1_aga
                    328: #define SRC_INC 2
                    329: #define HDOUBLE 0
1.1.1.17  root      330: #define AGAC 1
1.1.1.8   root      331: #include "linetoscr.c"
                    332: 
                    333: #undef TYPE
1.1.1.9   root      334: 
1.1.1.8   root      335: #define TYPE uae_u16
                    336: #define LNAME linetoscr_16
                    337: #define SRC_INC 1
                    338: #define HDOUBLE 0
1.1.1.17  root      339: #define AGAC 0
1.1.1.8   root      340: #include "linetoscr.c"
1.1.1.9   root      341: #define LNAME linetoscr_16_stretch1
1.1.1.8   root      342: #define SRC_INC 1
                    343: #define HDOUBLE 1
1.1.1.17  root      344: #define AGAC 0
1.1.1.8   root      345: #include "linetoscr.c"
1.1.1.9   root      346: #define LNAME linetoscr_16_shrink1
1.1.1.8   root      347: #define SRC_INC 2
                    348: #define HDOUBLE 0
1.1.1.17  root      349: #define AGAC 0
1.1.1.9   root      350: #include "linetoscr.c"
                    351: 
                    352: #define LNAME linetoscr_16_aga
                    353: #define SRC_INC 1
                    354: #define HDOUBLE 0
1.1.1.17  root      355: #define AGAC 1
1.1.1.9   root      356: #include "linetoscr.c"
                    357: #define LNAME linetoscr_16_stretch1_aga
                    358: #define SRC_INC 1
                    359: #define HDOUBLE 1
1.1.1.17  root      360: #define AGAC 1
1.1.1.9   root      361: #include "linetoscr.c"
                    362: #define LNAME linetoscr_16_shrink1_aga
                    363: #define SRC_INC 2
                    364: #define HDOUBLE 0
1.1.1.17  root      365: #define AGAC 1
1.1.1.8   root      366: #include "linetoscr.c"
                    367: 
                    368: #undef TYPE
1.1.1.9   root      369: 
1.1.1.8   root      370: #define TYPE uae_u32
                    371: #define LNAME linetoscr_32
                    372: #define SRC_INC 1
                    373: #define HDOUBLE 0
1.1.1.17  root      374: #define AGAC 0
1.1.1.8   root      375: #include "linetoscr.c"
1.1.1.9   root      376: #define LNAME linetoscr_32_stretch1
1.1.1.8   root      377: #define SRC_INC 1
                    378: #define HDOUBLE 1
1.1.1.17  root      379: #define AGAC 0
1.1.1.8   root      380: #include "linetoscr.c"
1.1.1.9   root      381: #define LNAME linetoscr_32_shrink1
1.1.1.8   root      382: #define SRC_INC 2
                    383: #define HDOUBLE 0
1.1.1.17  root      384: #define AGAC 0
1.1.1.9   root      385: #include "linetoscr.c"
                    386: 
                    387: #define LNAME linetoscr_32_aga
                    388: #define SRC_INC 1
                    389: #define HDOUBLE 0
1.1.1.17  root      390: #define AGAC 1
1.1.1.9   root      391: #include "linetoscr.c"
                    392: #define LNAME linetoscr_32_stretch1_aga
                    393: #define SRC_INC 1
                    394: #define HDOUBLE 1
1.1.1.17  root      395: #define AGAC 1
1.1.1.9   root      396: #include "linetoscr.c"
                    397: #define LNAME linetoscr_32_shrink1_aga
                    398: #define SRC_INC 2
                    399: #define HDOUBLE 0
1.1.1.17  root      400: #define AGAC 1
1.1.1.8   root      401: #include "linetoscr.c"
1.1       root      402: 
1.1.1.9   root      403: #undef TYPE
                    404: 
1.1.1.8   root      405: static void fill_line_8 (char *buf, int start, int stop)
1.1       root      406: {
1.1.1.8   root      407:     uae_u8 *b = (uae_u8 *)buf;
1.1       root      408:     int i;
1.1.1.8   root      409:     xcolnr col = colors_for_drawing.acolors[0];
                    410:     for (i = start; i < stop; i++)
                    411:        b[i] = col;
1.1       root      412: }
1.1.1.8   root      413: static void fill_line_16 (char *buf, int start, int stop)
1.1       root      414: {
1.1.1.8   root      415:     uae_u16 *b = (uae_u16 *)buf;
1.1       root      416:     int i;
1.1.1.8   root      417:     xcolnr col = colors_for_drawing.acolors[0];
                    418:     for (i = start; i < stop; i++)
                    419:        b[i] = col;
1.1       root      420: }
1.1.1.8   root      421: static void fill_line_32 (char *buf, int start, int stop)
1.1       root      422: {
1.1.1.8   root      423:     uae_u32 *b = (uae_u32 *)buf;
1.1       root      424:     int i;
1.1.1.8   root      425:     xcolnr col = colors_for_drawing.acolors[0];
                    426:     for (i = start; i < stop; i++)
                    427:        b[i] = col;
1.1.1.2   root      428: }
                    429: 
1.1.1.6   root      430: STATIC_INLINE void fill_line (void)
1.1       root      431: {
                    432:     int shift;
                    433:     int nints, nrem;
                    434:     int *start;
                    435:     xcolnr val;
                    436: 
                    437:     shift = 0;
                    438:     if (gfxvidinfo.pixbytes == 2)
                    439:        shift = 1;
                    440:     if (gfxvidinfo.pixbytes == 4)
                    441:        shift = 2;
                    442: 
                    443:     nints = gfxvidinfo.width >> (2-shift);
                    444:     nrem = nints & 7;
                    445:     nints &= ~7;
1.1.1.8   root      446:     start = (int *)(((char *)xlinebuffer) + (visible_left_border << shift));
1.1       root      447:     val = colors_for_drawing.acolors[0];
1.1.1.9   root      448:     if (gfxvidinfo.pixbytes == 2)
1.1.1.18  root      449:        val |= val << 16;
1.1       root      450:     for (; nints > 0; nints -= 8, start += 8) {
                    451:        *start = val;
                    452:        *(start+1) = val;
                    453:        *(start+2) = val;
                    454:        *(start+3) = val;
                    455:        *(start+4) = val;
                    456:        *(start+5) = val;
                    457:        *(start+6) = val;
                    458:        *(start+7) = val;
                    459:     }
                    460: 
                    461:     switch (nrem) {
                    462:      case 7:
                    463:        *start++ = val;
                    464:      case 6:
                    465:        *start++ = val;
                    466:      case 5:
                    467:        *start++ = val;
                    468:      case 4:
                    469:        *start++ = val;
                    470:      case 3:
                    471:        *start++ = val;
                    472:      case 2:
                    473:        *start++ = val;
                    474:      case 1:
                    475:        *start = val;
                    476:     }
                    477: }
                    478: 
1.1.1.8   root      479: static int linetoscr_double_offset;
1.1       root      480: 
1.1.1.8   root      481: static void pfield_do_linetoscr (int start, int stop)
                    482: {
1.1.1.9   root      483:     if (currprefs.chipset_mask & CSMASK_AGA) {
                    484:        if (res_shift == 0)
                    485:            switch (gfxvidinfo.pixbytes) {
                    486:            case 1: src_pixel = linetoscr_8_aga (src_pixel, start, stop); break;
                    487:            case 2: src_pixel = linetoscr_16_aga (src_pixel, start, stop); break;
                    488:            case 4: src_pixel = linetoscr_32_aga (src_pixel, start, stop); break;
                    489:            }
                    490:        else if (res_shift == 1)
                    491:            switch (gfxvidinfo.pixbytes) {
                    492:            case 1: src_pixel = linetoscr_8_stretch1_aga (src_pixel, start, stop); break;
                    493:            case 2: src_pixel = linetoscr_16_stretch1_aga (src_pixel, start, stop); break;
                    494:            case 4: src_pixel = linetoscr_32_stretch1_aga (src_pixel, start, stop); break;
                    495:            }
                    496:        else if (res_shift == -1)
                    497:            switch (gfxvidinfo.pixbytes) {
                    498:            case 1: src_pixel = linetoscr_8_shrink1_aga (src_pixel, start, stop); break;
                    499:            case 2: src_pixel = linetoscr_16_shrink1_aga (src_pixel, start, stop); break;
                    500:            case 4: src_pixel = linetoscr_32_shrink1_aga (src_pixel, start, stop); break;
                    501:            }
1.1.1.18  root      502:        else
1.1.1.9   root      503:            abort ();
                    504:     } else {
1.1.1.18  root      505:        if (res_shift == 0)
1.1.1.9   root      506:            switch (gfxvidinfo.pixbytes) {
                    507:            case 1: src_pixel = linetoscr_8 (src_pixel, start, stop); break;
                    508:            case 2: src_pixel = linetoscr_16 (src_pixel, start, stop); break;
                    509:            case 4: src_pixel = linetoscr_32 (src_pixel, start, stop); break;
                    510:            }
                    511:        else if (res_shift == 1)
                    512:            switch (gfxvidinfo.pixbytes) {
                    513:            case 1: src_pixel = linetoscr_8_stretch1 (src_pixel, start, stop); break;
                    514:            case 2: src_pixel = linetoscr_16_stretch1 (src_pixel, start, stop); break;
                    515:            case 4: src_pixel = linetoscr_32_stretch1 (src_pixel, start, stop); break;
                    516:            }
                    517:        else if (res_shift == -1)
                    518:            switch (gfxvidinfo.pixbytes) {
                    519:            case 1: src_pixel = linetoscr_8_shrink1 (src_pixel, start, stop); break;
                    520:            case 2: src_pixel = linetoscr_16_shrink1 (src_pixel, start, stop); break;
                    521:            case 4: src_pixel = linetoscr_32_shrink1 (src_pixel, start, stop); break;
                    522:            }
                    523:        else
                    524:            abort ();
                    525:     }
1.1       root      526: }
                    527: 
1.1.1.8   root      528: static void pfield_do_fill_line (int start, int stop)
1.1       root      529: {
1.1.1.8   root      530:     switch (gfxvidinfo.pixbytes) {
                    531:     case 1: fill_line_8 (xlinebuffer, start, stop); break;
                    532:     case 2: fill_line_16 (xlinebuffer, start, stop); break;
                    533:     case 4: fill_line_32 (xlinebuffer, start, stop); break;
1.1       root      534:     }
                    535: }
                    536: 
1.1.1.8   root      537: static void pfield_do_linetoscr_full (int double_line)
1.1       root      538: {
                    539:     char *oldxlb = (char *)xlinebuffer;
1.1.1.8   root      540:     int old_src_pixel = src_pixel;
                    541: 
                    542:     pfield_do_linetoscr (playfield_start, playfield_end);
1.1       root      543:     xlinebuffer = oldxlb + linetoscr_double_offset;
1.1.1.8   root      544:     src_pixel = old_src_pixel;
                    545:     pfield_do_linetoscr (playfield_start, playfield_end);
1.1       root      546: }
1.1.1.8   root      547: 
                    548: static void dummy_worker (int start, int stop)
1.1       root      549: {
                    550: }
                    551: 
1.1.1.8   root      552: static unsigned int ham_lastcolor;
1.1.1.2   root      553: 
1.1.1.8   root      554: static int ham_decode_pixel;
1.1       root      555: 
1.1.1.8   root      556: /* Decode HAM in the invisible portion of the display (left of VISIBLE_LEFT_BORDER),
                    557:    but don't draw anything in.  This is done to prepare HAM_LASTCOLOR for later,
1.1.1.9   root      558:    when decode_ham runs.  */
1.1.1.8   root      559: static void init_ham_decoding (void)
1.1       root      560: {
1.1.1.8   root      561:     int unpainted_amiga = res_shift_from_window (unpainted);
                    562:     ham_decode_pixel = src_pixel;
1.1.1.9   root      563:     ham_lastcolor = color_reg_get (&colors_for_drawing, 0);
                    564: 
1.1.1.15  root      565:     if (! bplham || (bplplanecnt != 6 && ((currprefs.chipset_mask & CSMASK_AGA) == 0 || bplplanecnt != 8))) {
                    566:        if (unpainted_amiga > 0) {
                    567:            int pv = pixdata.apixels[ham_decode_pixel + unpainted_amiga - 1];
                    568:            if (currprefs.chipset_mask & CSMASK_AGA)
                    569:                ham_lastcolor = colors_for_drawing.color_regs_aga[pv];
                    570:            else
                    571:                ham_lastcolor = colors_for_drawing.color_regs_ecs[pv];
                    572:        }
                    573:     } else if (currprefs.chipset_mask & CSMASK_AGA) {
1.1.1.9   root      574:        if (bplplanecnt == 8) { /* AGA mode HAM8 */
                    575:            while (unpainted_amiga-- > 0) {
                    576:                int pv = pixdata.apixels[ham_decode_pixel++];
                    577:                switch (pv & 0x3) {
                    578:                case 0x0: ham_lastcolor = colors_for_drawing.color_regs_aga[pv >> 2]; break;
                    579:                case 0x1: ham_lastcolor &= 0xFFFF03; ham_lastcolor |= (pv & 0xFC); break;
                    580:                case 0x2: ham_lastcolor &= 0x03FFFF; ham_lastcolor |= (pv & 0xFC) << 16; break;
                    581:                case 0x3: ham_lastcolor &= 0xFF03FF; ham_lastcolor |= (pv & 0xFC) << 8; break;
                    582:                }
                    583:            }
1.1.1.15  root      584:        } else if (bplplanecnt == 6) { /* AGA mode HAM6 */
1.1.1.9   root      585:            while (unpainted_amiga-- > 0) {
1.1.1.18  root      586:                int pv = pixdata.apixels[ham_decode_pixel++];
1.1.1.9   root      587:                switch (pv & 0x30) {
                    588:                case 0x00: ham_lastcolor = colors_for_drawing.color_regs_aga[pv]; break;
                    589:                case 0x10: ham_lastcolor &= 0xFFFF00; ham_lastcolor |= (pv & 0xF) << 4; break;
                    590:                case 0x20: ham_lastcolor &= 0x00FFFF; ham_lastcolor |= (pv & 0xF) << 20; break;
                    591:                case 0x30: ham_lastcolor &= 0xFF00FF; ham_lastcolor |= (pv & 0xF) << 12; break;
                    592:                }
                    593:            }
                    594:        }
                    595:     } else {
1.1.1.18  root      596:        if (bplplanecnt == 6) { /* OCS/ECS mode HAM6 */
1.1.1.9   root      597:            while (unpainted_amiga-- > 0) {
                    598:                int pv = pixdata.apixels[ham_decode_pixel++];
                    599:                switch (pv & 0x30) {
                    600:                case 0x00: ham_lastcolor = colors_for_drawing.color_regs_ecs[pv]; break;
                    601:                case 0x10: ham_lastcolor &= 0xFF0; ham_lastcolor |= (pv & 0xF); break;
                    602:                case 0x20: ham_lastcolor &= 0x0FF; ham_lastcolor |= (pv & 0xF) << 8; break;
                    603:                case 0x30: ham_lastcolor &= 0xF0F; ham_lastcolor |= (pv & 0xF) << 4; break;
                    604:                }
                    605:            }
1.1       root      606:        }
                    607:     }
                    608: }
                    609: 
1.1.1.9   root      610: static void decode_ham (int pix, int stoppos)
1.1       root      611: {
1.1.1.8   root      612:     int todraw_amiga = res_shift_from_window (stoppos - pix);
1.1       root      613: 
1.1.1.15  root      614:     if (! bplham || (bplplanecnt != 6 && ((currprefs.chipset_mask & CSMASK_AGA) == 0 || bplplanecnt != 8))) {
                    615:        while (todraw_amiga-- > 0) {
                    616:            int pv = pixdata.apixels[ham_decode_pixel];
                    617:            if (currprefs.chipset_mask & CSMASK_AGA)
                    618:                ham_lastcolor = colors_for_drawing.color_regs_aga[pv];
                    619:            else
                    620:                ham_lastcolor = colors_for_drawing.color_regs_ecs[pv];
                    621: 
                    622:            ham_linebuf[ham_decode_pixel++] = ham_lastcolor;
                    623:        }
                    624:     } else if (currprefs.chipset_mask & CSMASK_AGA) {
1.1.1.9   root      625:        if (bplplanecnt == 8) { /* AGA mode HAM8 */
                    626:            while (todraw_amiga-- > 0) {
                    627:                int pv = pixdata.apixels[ham_decode_pixel];
                    628:                switch (pv & 0x3) {
                    629:                case 0x0: ham_lastcolor = colors_for_drawing.color_regs_aga[pv >> 2]; break;
                    630:                case 0x1: ham_lastcolor &= 0xFFFF03; ham_lastcolor |= (pv & 0xFC); break;
                    631:                case 0x2: ham_lastcolor &= 0x03FFFF; ham_lastcolor |= (pv & 0xFC) << 16; break;
                    632:                case 0x3: ham_lastcolor &= 0xFF03FF; ham_lastcolor |= (pv & 0xFC) << 8; break;
                    633:                }
                    634:                ham_linebuf[ham_decode_pixel++] = ham_lastcolor;
                    635:            }
1.1.1.15  root      636:        } else if (bplplanecnt == 6) { /* AGA mode HAM6 */
1.1.1.9   root      637:            while (todraw_amiga-- > 0) {
                    638:                int pv = pixdata.apixels[ham_decode_pixel];
                    639:                switch (pv & 0x30) {
                    640:                case 0x00: ham_lastcolor = colors_for_drawing.color_regs_aga[pv]; break;
                    641:                case 0x10: ham_lastcolor &= 0xFFFF00; ham_lastcolor |= (pv & 0xF) << 4; break;
                    642:                case 0x20: ham_lastcolor &= 0x00FFFF; ham_lastcolor |= (pv & 0xF) << 20; break;
                    643:                case 0x30: ham_lastcolor &= 0xFF00FF; ham_lastcolor |= (pv & 0xF) << 12; break;
                    644:                }
                    645:                ham_linebuf[ham_decode_pixel++] = ham_lastcolor;
                    646:            }
                    647:        }
                    648:     } else {
1.1.1.18  root      649:        if (bplplanecnt == 6) { /* OCS/ECS mode HAM6 */
1.1.1.9   root      650:            while (todraw_amiga-- > 0) {
1.1.1.18  root      651:                int pv = pixdata.apixels[ham_decode_pixel];
1.1.1.9   root      652:                switch (pv & 0x30) {
                    653:                case 0x00: ham_lastcolor = colors_for_drawing.color_regs_ecs[pv]; break;
                    654:                case 0x10: ham_lastcolor &= 0xFF0; ham_lastcolor |= (pv & 0xF); break;
                    655:                case 0x20: ham_lastcolor &= 0x0FF; ham_lastcolor |= (pv & 0xF) << 8; break;
                    656:                case 0x30: ham_lastcolor &= 0xF0F; ham_lastcolor |= (pv & 0xF) << 4; break;
                    657:                }
                    658:                ham_linebuf[ham_decode_pixel++] = ham_lastcolor;
                    659:            }
1.1       root      660:        }
                    661:     }
                    662: }
                    663: 
1.1.1.2   root      664: static void gen_pfield_tables (void)
1.1       root      665: {
                    666:     int i;
                    667: 
                    668:     /* For now, the AGA stuff is broken in the dual playfield case. We encode
                    669:      * sprites in dpf mode by ORing the pixel value with 0x80. To make dual
                    670:      * playfield rendering easy, the lookup tables contain are made linear for
                    671:      * values >= 128. That only works for OCS/ECS, though. */
                    672: 
                    673:     for (i = 0; i < 256; i++) {
                    674:        int plane1 = (i & 1) | ((i >> 1) & 2) | ((i >> 2) & 4) | ((i >> 3) & 8);
                    675:        int plane2 = ((i >> 1) & 1) | ((i >> 2) & 2) | ((i >> 3) & 4) | ((i >> 4) & 8);
1.1.1.11  root      676: 
1.1.1.12  root      677:        dblpf_2nd1[i] = plane1 == 0 ? (plane2 == 0 ? 0 : 2) : 1;
                    678:        dblpf_2nd2[i] = plane2 == 0 ? (plane1 == 0 ? 0 : 1) : 2;
                    679:        dblpf_ind1_aga[i] = plane1 == 0 ? plane2 : plane1;
                    680:        dblpf_ind2_aga[i] = plane2 == 0 ? plane1 : plane2;
                    681: 
1.1.1.11  root      682:        dblpf_ms1[i] = plane1 == 0 ? (plane2 == 0 ? 16 : 8) : 0;
                    683:        dblpf_ms2[i] = plane2 == 0 ? (plane1 == 0 ? 16 : 0) : 8;
                    684:        dblpf_ms[i] = i == 0 ? 16 : 8;
1.1       root      685:        if (plane2 > 0)
                    686:            plane2 += 8;
                    687:        dblpf_ind1[i] = i >= 128 ? i & 0x7F : (plane1 == 0 ? plane2 : plane1);
                    688:        dblpf_ind2[i] = i >= 128 ? i & 0x7F : (plane2 == 0 ? plane1 : plane2);
                    689: 
1.1.1.11  root      690:        sprite_offs[i] = (i & 15) ? 0 : 2;
1.1       root      691: 
                    692:        clxtab[i] = ((((i & 3) && (i & 12)) << 9)
                    693:                     | (((i & 3) && (i & 48)) << 10)
                    694:                     | (((i & 3) && (i & 192)) << 11)
                    695:                     | (((i & 12) && (i & 48)) << 12)
                    696:                     | (((i & 12) && (i & 192)) << 13)
                    697:                     | (((i & 48) && (i & 192)) << 14));
                    698:     }
                    699: }
                    700: 
1.1.1.11  root      701: /* When looking at this function and the ones that inline it, bear in mind
                    702:    what an optimizing compiler will do with this code.  All callers of this
                    703:    function only pass in constant arguments (except for E).  This means
                    704:    that many of the if statements will go away completely after inlining.  */
1.1.1.13  root      705: STATIC_INLINE void draw_sprites_1 (struct sprite_entry *e, int ham, int dualpf,
                    706:                                   int doubling, int skip, int has_attach, int aga)
1.1.1.11  root      707: {
                    708:     int *shift_lookup = dualpf ? (bpldualpfpri ? dblpf_ms2 : dblpf_ms1) : dblpf_ms;
                    709:     uae_u16 *buf = spixels + e->first_pixel;
                    710:     uae_u8 *stbuf = spixstate.bytes + e->first_pixel;
1.1.1.13  root      711:     int pos, window_pos;
                    712:     uae_u8 xor_val = (uae_u8)(dp_for_drawing->bplcon4 >> 8);
1.1.1.11  root      713: 
                    714:     buf -= e->pos;
                    715:     stbuf -= e->pos;
                    716: 
1.1.1.13  root      717:     window_pos = e->pos + ((DIW_DDF_OFFSET - DISPLAY_LEFT_SHIFT) << (aga ? 1 : 0));
                    718:     if (skip)
                    719:        window_pos >>= 1;
                    720:     else if (doubling)
                    721:        window_pos <<= 1;
                    722:     window_pos += pixels_offset;
                    723:     for (pos = e->pos; pos < e->max; pos += 1 << skip) {
1.1.1.11  root      724:        int maskshift, plfmask;
                    725:        unsigned int v = buf[pos];
                    726: 
                    727:        /* The value in the shift lookup table is _half_ the shift count we
                    728:           need.  This is because we can't shift 32 bits at once (undefined
                    729:           behaviour in C).  */
1.1.1.13  root      730:        maskshift = shift_lookup[pixdata.apixels[window_pos]];
1.1.1.11  root      731:        plfmask = (plf_sprite_mask >> maskshift) >> maskshift;
                    732:        v &= ~plfmask;
                    733:        if (v != 0) {
1.1.1.13  root      734:            unsigned int vlo, vhi, col;
1.1.1.11  root      735:            unsigned int v1 = v & 255;
                    736:            /* OFFS determines the sprite pair with the highest priority that has
                    737:               any bits set.  E.g. if we have 0xFF00 in the buffer, we have sprite
                    738:               pairs 01 and 23 cleared, and pairs 45 and 67 set, so OFFS will
                    739:               have a value of 4.
                    740:               2 * OFFS is the bit number in V of the sprite pair, and it also
                    741:               happens to be the color offset for that pair.  */
                    742:            int offs;
                    743:            if (v1 == 0)
                    744:                offs = 4 + sprite_offs[v >> 8];
                    745:            else
                    746:                offs = sprite_offs[v1];
                    747: 
                    748:            /* Shift highest priority sprite pair down to bit zero.  */
                    749:            v >>= offs * 2;
                    750:            v &= 15;
1.1.1.18  root      751: 
1.1.1.11  root      752:            if (has_attach && (stbuf[pos] & (1 << offs))) {
                    753:                col = v;
1.1.1.13  root      754:                if (aga)
                    755:                    col += sbasecol[1];
                    756:                else
                    757:                    col += 16;
1.1.1.11  root      758:            } else {
                    759:                /* This sequence computes the correct color value.  We have to select
                    760:                   either the lower-numbered or the higher-numbered sprite in the pair.
                    761:                   We have to select the high one if the low one has all bits zero.
                    762:                   If the lower-numbered sprite has any bits nonzero, (VLO - 1) is in
                    763:                   the range of 0..2, and with the mask and shift, VHI will be zero.
                    764:                   If the lower-numbered sprite is zero, (VLO - 1) is a mask of
                    765:                   0xFFFFFFFF, and we select the bits of the higher numbered sprite
                    766:                   in VHI.
                    767:                   This is _probably_ more efficient than doing it with branches.  */
                    768:                vlo = v & 3;
                    769:                vhi = (v & (vlo - 1)) >> 2;
1.1.1.13  root      770:                col = (vlo | vhi);
                    771:                if (aga) {
                    772:                    if (vhi > 0)
                    773:                        col += sbasecol[1];
                    774:                    else
                    775:                        col += sbasecol[0];
                    776:                } else {
                    777:                    col += 16;
                    778:                }
1.1.1.11  root      779:                col += (offs * 2);
                    780:            }
1.1.1.13  root      781:            if (dualpf) {
                    782:                if (aga) {
                    783:                    spriteagadpfpixels[window_pos] = col;
                    784:                    if (doubling)
                    785:                        spriteagadpfpixels[window_pos + 1] = col;
                    786:                } else {
                    787:                    col += 128;
                    788:                    if (doubling)
                    789:                        pixdata.apixels_w[window_pos >> 1] = col | (col << 8);
                    790:                    else
                    791:                        pixdata.apixels[window_pos] = col;
1.1       root      792:                }
1.1.1.13  root      793:            } else if (ham) {
                    794:                col = color_reg_get (&colors_for_drawing, col);
                    795:                if (aga)
                    796:                    col ^= xor_val;
                    797:                ham_linebuf[window_pos] = col;
                    798:                if (doubling)
                    799:                    ham_linebuf[window_pos + 1] = col;
1.1       root      800:            } else {
1.1.1.13  root      801:                if (aga)
                    802:                    col ^= xor_val;
                    803:                if (doubling)
                    804:                    pixdata.apixels_w[window_pos >> 1] = col | (col << 8);
1.1.1.11  root      805:                else
1.1.1.13  root      806:                    pixdata.apixels[window_pos] = col;
1.1       root      807:            }
                    808:        }
1.1.1.13  root      809:        window_pos += 1 << doubling;
1.1       root      810:     }
                    811: }
1.1.1.18  root      812: 
1.1.1.11  root      813: /* See comments above.  Do not touch if you don't know what's going on.
                    814:  * (We do _not_ want the following to be inlined themselves).  */
1.1.1.13  root      815: /* lores bitplane, lores sprites */
1.1.1.17  root      816: static void NOINLINE draw_sprites_normal_sp_lo_nat (struct sprite_entry *e) { draw_sprites_1   (e, 0, 0, 0, 0, 0, 0); }
                    817: static void NOINLINE draw_sprites_normal_dp_lo_nat (struct sprite_entry *e) { draw_sprites_1   (e, 0, 1, 0, 0, 0, 0); }
                    818: static void NOINLINE draw_sprites_ham_sp_lo_nat (struct sprite_entry *e) { draw_sprites_1      (e, 1, 0, 0, 0, 0, 0); }
                    819: static void NOINLINE draw_sprites_normal_sp_lo_at (struct sprite_entry *e) { draw_sprites_1    (e, 0, 0, 0, 0, 1, 0); }
                    820: static void NOINLINE draw_sprites_normal_dp_lo_at (struct sprite_entry *e) { draw_sprites_1    (e, 0, 1, 0, 0, 1, 0); }
                    821: static void NOINLINE draw_sprites_ham_sp_lo_at (struct sprite_entry *e) { draw_sprites_1               (e, 1, 0, 0, 0, 1, 0); }
1.1.1.13  root      822: /* hires bitplane, lores sprites */
1.1.1.17  root      823: static void NOINLINE draw_sprites_normal_sp_hi_nat (struct sprite_entry *e) { draw_sprites_1   (e, 0, 0, 1, 0, 0, 0); }
                    824: static void NOINLINE draw_sprites_normal_dp_hi_nat (struct sprite_entry *e) { draw_sprites_1   (e, 0, 1, 1, 0, 0, 0); }
                    825: static void NOINLINE draw_sprites_ham_sp_hi_nat (struct sprite_entry *e) { draw_sprites_1      (e, 1, 0, 1, 0, 0, 0); }
                    826: static void NOINLINE draw_sprites_normal_sp_hi_at (struct sprite_entry *e) { draw_sprites_1    (e, 0, 0, 1, 0, 1, 0); }
                    827: static void NOINLINE draw_sprites_normal_dp_hi_at (struct sprite_entry *e) { draw_sprites_1    (e, 0, 1, 1, 0, 1, 0); }
                    828: static void NOINLINE draw_sprites_ham_sp_hi_at (struct sprite_entry *e) { draw_sprites_1               (e, 1, 0, 1, 0, 1, 0); }
1.1.1.13  root      829: 
                    830: /* not very optimized */
                    831: STATIC_INLINE void draw_sprites_aga (struct sprite_entry *e)
                    832: {
                    833:     int diff = RES_HIRES - bplres;
                    834:     if (diff > 0)
1.1.1.15  root      835:        draw_sprites_1 (e, dp_for_drawing->ham_seen, bpldualpf, 0, diff, e->has_attached, 1);
1.1.1.13  root      836:     else
1.1.1.15  root      837:        draw_sprites_1 (e, dp_for_drawing->ham_seen, bpldualpf, -diff, 0, e->has_attached, 1);
1.1.1.13  root      838: }
                    839: 
1.1.1.11  root      840: 
1.1.1.13  root      841: STATIC_INLINE void draw_sprites_ecs (struct sprite_entry *e)
1.1.1.11  root      842: {
                    843:     if (e->has_attached)
                    844:        if (bplres == 1)
1.1.1.15  root      845:            if (dp_for_drawing->ham_seen)
1.1.1.11  root      846:                draw_sprites_ham_sp_hi_at (e);
                    847:            else
                    848:                if (bpldualpf)
                    849:                    draw_sprites_normal_dp_hi_at (e);
                    850:                else
                    851:                    draw_sprites_normal_sp_hi_at (e);
                    852:        else
1.1.1.15  root      853:            if (dp_for_drawing->ham_seen)
1.1.1.11  root      854:                draw_sprites_ham_sp_lo_at (e);
                    855:            else
                    856:                if (bpldualpf)
                    857:                    draw_sprites_normal_dp_lo_at (e);
                    858:                else
                    859:                    draw_sprites_normal_sp_lo_at (e);
                    860:     else
                    861:        if (bplres == 1)
1.1.1.15  root      862:            if (dp_for_drawing->ham_seen)
1.1.1.11  root      863:                draw_sprites_ham_sp_hi_nat (e);
                    864:            else
                    865:                if (bpldualpf)
                    866:                    draw_sprites_normal_dp_hi_nat (e);
                    867:                else
                    868:                    draw_sprites_normal_sp_hi_nat (e);
                    869:        else
1.1.1.15  root      870:            if (dp_for_drawing->ham_seen)
1.1.1.11  root      871:                draw_sprites_ham_sp_lo_nat (e);
                    872:            else
                    873:                if (bpldualpf)
                    874:                    draw_sprites_normal_dp_lo_nat (e);
                    875:                else
                    876:                    draw_sprites_normal_sp_lo_nat (e);
1.1       root      877: }
                    878: 
1.1.1.13  root      879: 
1.1.1.8   root      880: #define MERGE(a,b,mask,shift) do {\
                    881:     uae_u32 tmp = mask & (a ^ (b >> shift)); \
                    882:     a ^= tmp; \
                    883:     b ^= (tmp << shift); \
                    884: } while (0)
                    885: 
1.1.1.11  root      886: #define GETLONG(P) (*(uae_u32 *)P)
                    887: 
                    888: /* We use the compiler's inlining ability to ensure that PLANES is in effect a compile time
                    889:    constant.  That will cause some unnecessary code to be optimized away.
1.1.1.8   root      890:    Don't touch this if you don't know what you are doing.  */
1.1.1.11  root      891: STATIC_INLINE void pfield_doline_1 (uae_u32 *pixels, int wordcount, int planes)
1.1.1.8   root      892: {
                    893:     while (wordcount-- > 0) {
                    894:        uae_u32 b0, b1, b2, b3, b4, b5, b6, b7;
                    895: 
                    896:        b0 = 0, b1 = 0, b2 = 0, b3 = 0, b4 = 0, b5 = 0, b6 = 0, b7 = 0;
                    897:        switch (planes) {
1.1.1.11  root      898:        case 8: b0 = GETLONG ((uae_u32 *)real_bplpt[7]); real_bplpt[7] += 4;
                    899:        case 7: b1 = GETLONG ((uae_u32 *)real_bplpt[6]); real_bplpt[6] += 4;
                    900:        case 6: b2 = GETLONG ((uae_u32 *)real_bplpt[5]); real_bplpt[5] += 4;
                    901:        case 5: b3 = GETLONG ((uae_u32 *)real_bplpt[4]); real_bplpt[4] += 4;
                    902:        case 4: b4 = GETLONG ((uae_u32 *)real_bplpt[3]); real_bplpt[3] += 4;
                    903:        case 3: b5 = GETLONG ((uae_u32 *)real_bplpt[2]); real_bplpt[2] += 4;
                    904:        case 2: b6 = GETLONG ((uae_u32 *)real_bplpt[1]); real_bplpt[1] += 4;
                    905:        case 1: b7 = GETLONG ((uae_u32 *)real_bplpt[0]); real_bplpt[0] += 4;
1.1.1.8   root      906:        }
                    907: 
                    908:        MERGE (b0, b1, 0x55555555, 1);
                    909:        MERGE (b2, b3, 0x55555555, 1);
                    910:        MERGE (b4, b5, 0x55555555, 1);
                    911:        MERGE (b6, b7, 0x55555555, 1);
                    912: 
                    913:        MERGE (b0, b2, 0x33333333, 2);
                    914:        MERGE (b1, b3, 0x33333333, 2);
                    915:        MERGE (b4, b6, 0x33333333, 2);
                    916:        MERGE (b5, b7, 0x33333333, 2);
                    917: 
                    918:        MERGE (b0, b4, 0x0f0f0f0f, 4);
                    919:        MERGE (b1, b5, 0x0f0f0f0f, 4);
                    920:        MERGE (b2, b6, 0x0f0f0f0f, 4);
                    921:        MERGE (b3, b7, 0x0f0f0f0f, 4);
                    922: 
                    923:        MERGE (b0, b1, 0x00ff00ff, 8);
                    924:        MERGE (b2, b3, 0x00ff00ff, 8);
                    925:        MERGE (b4, b5, 0x00ff00ff, 8);
                    926:        MERGE (b6, b7, 0x00ff00ff, 8);
                    927: 
                    928:        MERGE (b0, b2, 0x0000ffff, 16);
                    929:        do_put_mem_long (pixels, b0);
                    930:        do_put_mem_long (pixels + 4, b2);
                    931:        MERGE (b1, b3, 0x0000ffff, 16);
                    932:        do_put_mem_long (pixels + 2, b1);
                    933:        do_put_mem_long (pixels + 6, b3);
                    934:        MERGE (b4, b6, 0x0000ffff, 16);
                    935:        do_put_mem_long (pixels + 1, b4);
                    936:        do_put_mem_long (pixels + 5, b6);
                    937:        MERGE (b5, b7, 0x0000ffff, 16);
                    938:        do_put_mem_long (pixels + 3, b5);
                    939:        do_put_mem_long (pixels + 7, b7);
                    940:        pixels += 8;
                    941:     }
                    942: }
                    943: 
                    944: /* See above for comments on inlining.  These functions should _not_
                    945:    be inlined themselves.  */
1.1.1.17  root      946: static void NOINLINE pfield_doline_n1 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 1); }
                    947: static void NOINLINE pfield_doline_n2 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 2); }
                    948: static void NOINLINE pfield_doline_n3 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 3); }
                    949: static void NOINLINE pfield_doline_n4 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 4); }
                    950: static void NOINLINE pfield_doline_n5 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 5); }
                    951: static void NOINLINE pfield_doline_n6 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 6); }
                    952: static void NOINLINE pfield_doline_n7 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 7); }
                    953: static void NOINLINE pfield_doline_n8 (uae_u32 *data, int count) { pfield_doline_1 (data, count, 8); }
1.1.1.8   root      954: 
                    955: static void pfield_doline (int lineno)
                    956: {
1.1.1.11  root      957:     int wordcount = dp_for_drawing->plflinelen;
1.1.1.12  root      958:     uae_u32 *data = pixdata.apixels_l + MAX_PIXELS_PER_LINE/4;
1.1       root      959: 
                    960: #ifdef SMART_UPDATE
1.1.1.8   root      961: #define DATA_POINTER(n) (line_data[lineno] + (n)*MAX_WORDS_PER_LINE*2)
                    962:     real_bplpt[0] = DATA_POINTER (0);
                    963:     real_bplpt[1] = DATA_POINTER (1);
                    964:     real_bplpt[2] = DATA_POINTER (2);
                    965:     real_bplpt[3] = DATA_POINTER (3);
                    966:     real_bplpt[4] = DATA_POINTER (4);
                    967:     real_bplpt[5] = DATA_POINTER (5);
                    968:     real_bplpt[6] = DATA_POINTER (6);
                    969:     real_bplpt[7] = DATA_POINTER (7);
                    970: #endif
                    971: 
1.1.1.11  root      972:     switch (bplplanecnt) {
                    973:     default: break;
                    974:     case 0: memset (data, 0, wordcount * 32); break;
                    975:     case 1: pfield_doline_n1 (data, wordcount); break;
                    976:     case 2: pfield_doline_n2 (data, wordcount); break;
                    977:     case 3: pfield_doline_n3 (data, wordcount); break;
                    978:     case 4: pfield_doline_n4 (data, wordcount); break;
                    979:     case 5: pfield_doline_n5 (data, wordcount); break;
                    980:     case 6: pfield_doline_n6 (data, wordcount); break;
                    981:     case 7: pfield_doline_n7 (data, wordcount); break;
                    982:     case 8: pfield_doline_n8 (data, wordcount); break;
1.1       root      983:     }
                    984: }
                    985: 
                    986: void init_row_map (void)
                    987: {
                    988:     int i;
                    989:     if (gfxvidinfo.height > 2048) {
                    990:        write_log ("Resolution too high, aborting\n");
                    991:        abort ();
                    992:     }
                    993:     for (i = 0; i < gfxvidinfo.height + 1; i++)
                    994:        row_map[i] = gfxvidinfo.bufmem + gfxvidinfo.rowbytes * i;
                    995: }
                    996: 
                    997: static void init_aspect_maps (void)
                    998: {
                    999:     int i, maxl;
                   1000:     double native_lines_per_amiga_line;
                   1001: 
                   1002:     if (native2amiga_line_map)
                   1003:        free (native2amiga_line_map);
                   1004:     if (amiga2aspect_line_map)
                   1005:        free (amiga2aspect_line_map);
                   1006: 
                   1007:     /* At least for this array the +1 is necessary. */
1.1.1.5   root     1008:     amiga2aspect_line_map = (int *)malloc (sizeof (int) * (MAXVPOS + 1)*2 + 1);
1.1       root     1009:     native2amiga_line_map = (int *)malloc (sizeof (int) * gfxvidinfo.height);
                   1010: 
1.1.1.19! root     1011:     if (curr_gfx->correct_aspect)
1.1       root     1012:        native_lines_per_amiga_line = ((double)gfxvidinfo.height
1.1.1.19! root     1013:                                       * (curr_gfx->lores ? 320 : 640)
        !          1014:                                       / (curr_gfx->linedbl ? 512 : 256)
1.1       root     1015:                                       / gfxvidinfo.width);
                   1016:     else
                   1017:        native_lines_per_amiga_line = 1;
                   1018: 
1.1.1.19! root     1019:     maxl = (MAXVPOS + 1) * (curr_gfx->linedbl ? 2 : 1);
        !          1020:     min_ypos_for_screen = minfirstline << (curr_gfx->linedbl ? 1 : 0);
1.1       root     1021:     max_drawn_amiga_line = -1;
                   1022:     for (i = 0; i < maxl; i++) {
1.1.1.9   root     1023:        int v = (int) ((i - min_ypos_for_screen) * native_lines_per_amiga_line);
1.1       root     1024:        if (v >= gfxvidinfo.height && max_drawn_amiga_line == -1)
                   1025:            max_drawn_amiga_line = i - min_ypos_for_screen;
                   1026:        if (i < min_ypos_for_screen || v >= gfxvidinfo.height)
                   1027:            v = -1;
                   1028:        amiga2aspect_line_map[i] = v;
                   1029:     }
1.1.1.19! root     1030:     if (curr_gfx->linedbl)
1.1       root     1031:        max_drawn_amiga_line >>= 1;
                   1032: 
1.1.1.19! root     1033:     if (curr_gfx->ycenter && !(curr_gfx->correct_aspect)) {
1.1.1.5   root     1034:        /* @@@ verify maxvpos vs. MAXVPOS */
1.1.1.19! root     1035:        extra_y_adjust = (gfxvidinfo.height - (maxvpos << (curr_gfx->linedbl ? 1 : 0))) >> 1;
1.1       root     1036:        if (extra_y_adjust < 0)
                   1037:            extra_y_adjust = 0;
                   1038:     }
                   1039: 
                   1040:     for (i = 0; i < gfxvidinfo.height; i++)
                   1041:        native2amiga_line_map[i] = -1;
                   1042: 
                   1043:     if (native_lines_per_amiga_line < 1) {
                   1044:        /* Must omit drawing some lines. */
                   1045:        for (i = maxl - 1; i > min_ypos_for_screen; i--) {
                   1046:            if (amiga2aspect_line_map[i] == amiga2aspect_line_map[i-1]) {
1.1.1.19! root     1047:                if (curr_gfx->linedbl && (i & 1) == 0 && amiga2aspect_line_map[i+1] != -1) {
1.1       root     1048:                    /* If only the first line of a line pair would be omitted,
                   1049:                     * omit the second one instead to avoid problems with line
                   1050:                     * doubling. */
                   1051:                    amiga2aspect_line_map[i] = amiga2aspect_line_map[i+1];
                   1052:                    amiga2aspect_line_map[i+1] = -1;
                   1053:                } else
                   1054:                    amiga2aspect_line_map[i] = -1;
                   1055:            }
                   1056:        }
                   1057:     }
                   1058: 
                   1059:     for (i = maxl-1; i >= min_ypos_for_screen; i--) {
                   1060:        int j;
                   1061:        if (amiga2aspect_line_map[i] == -1)
                   1062:            continue;
                   1063:        for (j = amiga2aspect_line_map[i]; j < gfxvidinfo.height && native2amiga_line_map[j] == -1; j++)
1.1.1.19! root     1064:            native2amiga_line_map[j] = i >> (curr_gfx->linedbl ? 1 : 0);
1.1       root     1065:     }
                   1066: }
                   1067: 
                   1068: /*
                   1069:  * A raster line has been built in the graphics buffer. Tell the graphics code
                   1070:  * to do anything necessary to display it.
                   1071:  */
                   1072: static void do_flush_line_1 (int lineno)
                   1073: {
                   1074:     if (lineno < first_drawn_line)
                   1075:        first_drawn_line = lineno;
                   1076:     if (lineno > last_drawn_line)
                   1077:        last_drawn_line = lineno;
                   1078: 
                   1079:     if (gfxvidinfo.maxblocklines == 0)
1.1.1.11  root     1080:        flush_line (lineno);
1.1       root     1081:     else {
                   1082:        if ((last_block_line+1) != lineno) {
                   1083:            if (first_block_line != -2)
                   1084:                flush_block (first_block_line, last_block_line);
                   1085:            first_block_line = lineno;
                   1086:        }
                   1087:        last_block_line = lineno;
                   1088:        if (last_block_line - first_block_line >= gfxvidinfo.maxblocklines) {
                   1089:            flush_block (first_block_line, last_block_line);
                   1090:            first_block_line = last_block_line = -2;
                   1091:        }
                   1092:     }
                   1093: }
                   1094: 
1.1.1.6   root     1095: STATIC_INLINE void do_flush_line (int lineno)
1.1       root     1096: {
                   1097:     do_flush_line_1 (lineno);
                   1098: }
                   1099: 
                   1100: /*
                   1101:  * One drawing frame has been finished. Tell the graphics code about it.
                   1102:  * Note that the actual flush_screen() call is a no-op for all reasonable
                   1103:  * systems.
                   1104:  */
                   1105: 
1.1.1.6   root     1106: STATIC_INLINE void do_flush_screen (int start, int stop)
1.1       root     1107: {
1.1.1.6   root     1108:     /* TODO: this flush operation is executed outside locked state!
                   1109:        Should be corrected.
                   1110:        (sjo 26.9.99) */
                   1111: 
1.1       root     1112:     if (gfxvidinfo.maxblocklines != 0 && first_block_line != -2) {
                   1113:        flush_block (first_block_line, last_block_line);
                   1114:     }
1.1.1.15  root     1115:     unlockscr ();
1.1       root     1116:     if (start <= stop)
                   1117:        flush_screen (start, stop);
                   1118: }
                   1119: 
                   1120: static int drawing_color_matches;
                   1121: static enum { color_match_acolors, color_match_full } color_match_type;
                   1122: 
1.1.1.8   root     1123: /* Set up colors_for_drawing to the state at the beginning of the currently drawn
                   1124:    line.  Try to avoid copying color tables around whenever possible.  */
1.1.1.15  root     1125: static void adjust_drawing_colors (int ctable, int need_full)
1.1       root     1126: {
                   1127:     if (drawing_color_matches != ctable) {
1.1.1.15  root     1128:        if (need_full) {
1.1.1.9   root     1129:            color_reg_cpy (&colors_for_drawing, curr_color_tables + ctable);
1.1       root     1130:            color_match_type = color_match_full;
                   1131:        } else {
                   1132:            memcpy (colors_for_drawing.acolors, curr_color_tables[ctable].acolors,
1.1.1.18  root     1133:                sizeof colors_for_drawing.acolors);
1.1       root     1134:            color_match_type = color_match_acolors;
                   1135:        }
                   1136:        drawing_color_matches = ctable;
1.1.1.15  root     1137:     } else if (need_full && color_match_type != color_match_full) {
1.1.1.9   root     1138:        color_reg_cpy (&colors_for_drawing, &curr_color_tables[ctable]);
1.1       root     1139:        color_match_type = color_match_full;
                   1140:     }
                   1141: }
                   1142: 
1.1.1.8   root     1143: STATIC_INLINE void do_color_changes (line_draw_func worker_border, line_draw_func worker_pfield)
1.1       root     1144: {
1.1.1.8   root     1145:     int i;
                   1146:     int lastpos = visible_left_border;
1.1.1.9   root     1147: 
1.1.1.8   root     1148:     for (i = dip_for_drawing->first_color_change; i <= dip_for_drawing->last_color_change; i++) {
                   1149:        int regno = curr_color_changes[i].regno;
                   1150:        unsigned int value = curr_color_changes[i].value;
                   1151:        int nextpos, nextpos_in_range;
1.1       root     1152:        if (i == dip_for_drawing->last_color_change)
                   1153:            nextpos = max_diwlastword;
                   1154:        else
1.1.1.11  root     1155:            nextpos = coord_hw_to_window_x (curr_color_changes[i].linepos * 2);
1.1.1.8   root     1156: 
                   1157:        nextpos_in_range = nextpos;
                   1158:        if (nextpos > visible_right_border)
                   1159:            nextpos_in_range = visible_right_border;
                   1160: 
                   1161:        if (nextpos_in_range > lastpos) {
                   1162:            if (lastpos < playfield_start) {
                   1163:                int t = nextpos_in_range <= playfield_start ? nextpos_in_range : playfield_start;
                   1164:                (*worker_border) (lastpos, t);
                   1165:                lastpos = t;
                   1166:            }
                   1167:        }
                   1168:        if (nextpos_in_range > lastpos) {
                   1169:            if (lastpos >= playfield_start && lastpos < playfield_end) {
                   1170:                int t = nextpos_in_range <= playfield_end ? nextpos_in_range : playfield_end;
                   1171:                (*worker_pfield) (lastpos, t);
                   1172:                lastpos = t;
                   1173:            }
                   1174:        }
                   1175:        if (nextpos_in_range > lastpos) {
                   1176:            if (lastpos >= playfield_end)
                   1177:                (*worker_border) (lastpos, nextpos_in_range);
                   1178:            lastpos = nextpos_in_range;
                   1179:        }
1.1       root     1180:        if (i != dip_for_drawing->last_color_change) {
1.1.1.15  root     1181:            if (regno == -1)
                   1182:                bplham = value;
                   1183:            else {
                   1184:                color_reg_set (&colors_for_drawing, regno, value);
                   1185:                colors_for_drawing.acolors[regno] = getxcolor (value);
                   1186:            }
1.1       root     1187:        }
1.1.1.8   root     1188:        if (lastpos >= visible_right_border)
1.1.1.11  root     1189:            break;
                   1190:     }
1.1       root     1191: }
                   1192: 
                   1193: /* We only save hardware registers during the hardware frame. Now, when
                   1194:  * drawing the frame, we expand the data into a slightly more useful
                   1195:  * form. */
                   1196: static void pfield_expand_dp_bplcon (void)
                   1197: {
1.1.1.11  root     1198:     int plf1pri, plf2pri;
                   1199:     bplres = dp_for_drawing->bplres;
                   1200:     bplplanecnt = dp_for_drawing->nr_planes;
1.1.1.15  root     1201:     bplham = dp_for_drawing->ham_at_start;
                   1202: 
1.1.1.9   root     1203:     if (currprefs.chipset_mask & CSMASK_AGA) {
                   1204:        /* The KILLEHB bit exists in ECS, but is apparently meant for Genlock
                   1205:         * stuff, and it's set by some demos (e.g. Andromeda Seven Seas) */
                   1206:        bplehb = ((dp_for_drawing->bplcon0 & 0xFCC0) == 0x6000 && !(dp_for_drawing->bplcon2 & 0x200));
                   1207:     } else {
                   1208:        bplehb = (dp_for_drawing->bplcon0 & 0xFC00) == 0x6000;
                   1209:     }
1.1.1.11  root     1210:     plf1pri = dp_for_drawing->bplcon2 & 7;
                   1211:     plf2pri = (dp_for_drawing->bplcon2 >> 3) & 7;
                   1212:     plf_sprite_mask = 0xFFFF0000 << (4 * plf2pri);
                   1213:     plf_sprite_mask |= (0xFFFF << (4 * plf1pri)) & 0xFFFF;
1.1       root     1214:     bpldualpf = (dp_for_drawing->bplcon0 & 0x400) == 0x400;
                   1215:     bpldualpfpri = (dp_for_drawing->bplcon2 & 0x40) == 0x40;
1.1.1.12  root     1216:     bpldualpf2of = (dp_for_drawing->bplcon3 >> 10) & 7;
                   1217:     sbasecol[0] = ((dp_for_drawing->bplcon4 >> 4) & 15) << 4;
                   1218:     sbasecol[1] = ((dp_for_drawing->bplcon4 >> 0) & 15) << 4;
1.1       root     1219: }
                   1220: 
                   1221: enum double_how {
                   1222:     dh_buf,
                   1223:     dh_line,
                   1224:     dh_emerg
                   1225: };
                   1226: 
1.1.1.6   root     1227: STATIC_INLINE void pfield_draw_line (int lineno, int gfx_ypos, int follow_ypos)
1.1       root     1228: {
1.1.1.8   root     1229:     static int warned = 0;
1.1       root     1230:     int border = 0;
                   1231:     int do_double = 0;
                   1232:     enum double_how dh;
                   1233: 
1.1.1.2   root     1234:     dp_for_drawing = line_decisions + lineno;
                   1235:     dip_for_drawing = curr_drawinfo + lineno;
1.1       root     1236:     switch (linestate[lineno]) {
1.1.1.8   root     1237:     case LINE_REMEMBERED_AS_PREVIOUS:
                   1238:        if (!warned)
                   1239:            write_log ("Shouldn't get here... this is a bug.\n"), warned++;
1.1       root     1240:        return;
                   1241: 
1.1.1.8   root     1242:     case LINE_BLACK:
1.1.1.2   root     1243:        linestate[lineno] = LINE_REMEMBERED_AS_BLACK;
                   1244:        border = 2;
1.1       root     1245:        break;
                   1246: 
1.1.1.8   root     1247:     case LINE_REMEMBERED_AS_BLACK:
1.1.1.2   root     1248:        return;
                   1249: 
1.1.1.8   root     1250:     case LINE_AS_PREVIOUS:
1.1.1.2   root     1251:        dp_for_drawing--;
                   1252:        dip_for_drawing--;
1.1.1.11  root     1253:        if (dp_for_drawing->plfleft == -1)
1.1.1.2   root     1254:            border = 1;
                   1255:        linestate[lineno] = LINE_DONE_AS_PREVIOUS;
1.1       root     1256:        break;
                   1257: 
1.1.1.8   root     1258:     case LINE_DONE_AS_PREVIOUS:
1.1       root     1259:        /* fall through */
1.1.1.8   root     1260:     case LINE_DONE:
1.1       root     1261:        return;
                   1262: 
1.1.1.8   root     1263:     case LINE_DECIDED_DOUBLE:
1.1       root     1264:        if (follow_ypos != -1) {
                   1265:            do_double = 1;
                   1266:            linetoscr_double_offset = gfxvidinfo.rowbytes * (follow_ypos - gfx_ypos);
1.1.1.2   root     1267:            linestate[lineno + 1] = LINE_DONE_AS_PREVIOUS;
1.1       root     1268:        }
                   1269: 
                   1270:        /* fall through */
1.1.1.8   root     1271:     default:
1.1.1.11  root     1272:        if (dp_for_drawing->plfleft == -1)
1.1       root     1273:            border = 1;
                   1274:        linestate[lineno] = LINE_DONE;
1.1.1.2   root     1275:        break;
1.1       root     1276:     }
                   1277: 
                   1278:     dh = dh_line;
                   1279:     xlinebuffer = gfxvidinfo.linemem;
1.1.1.10  root     1280:     if (xlinebuffer == 0 && do_double
                   1281:        && (border == 0 || (border != 1 && dip_for_drawing->nr_color_changes > 0)))
1.1       root     1282:        xlinebuffer = gfxvidinfo.emergmem, dh = dh_emerg;
                   1283:     if (xlinebuffer == 0)
                   1284:        xlinebuffer = row_map[gfx_ypos], dh = dh_buf;
                   1285:     xlinebuffer -= linetoscr_x_adjust_bytes;
                   1286: 
1.1.1.11  root     1287:     if (border == 0) {
1.1       root     1288:        pfield_expand_dp_bplcon ();
                   1289: 
1.1.1.19! root     1290:        if (bplres == RES_LORES && ! curr_gfx->lores)
        !          1291:            curr_gfx->lores = 2;
1.1.1.8   root     1292: 
1.1.1.13  root     1293:        pfield_init_linetoscr ();
1.1.1.11  root     1294:        pfield_doline (lineno);
1.1       root     1295: 
1.1.1.15  root     1296:        adjust_drawing_colors (dp_for_drawing->ctable, dp_for_drawing->ham_seen || bplehb);
1.1       root     1297: 
1.1.1.9   root     1298:        /* The problem is that we must call decode_ham() BEFORE we do the
1.1.1.8   root     1299:           sprites. */
1.1.1.15  root     1300:        if (! border && dp_for_drawing->ham_seen) {
1.1.1.8   root     1301:            init_ham_decoding ();
1.1       root     1302:            if (dip_for_drawing->nr_color_changes == 0) {
                   1303:                /* The easy case: need to do HAM decoding only once for the
                   1304:                 * full line. */
1.1.1.9   root     1305:                decode_ham (visible_left_border, visible_right_border);
1.1       root     1306:            } else /* Argh. */ {
1.1.1.9   root     1307:                do_color_changes (dummy_worker, decode_ham);
1.1.1.15  root     1308:                adjust_drawing_colors (dp_for_drawing->ctable, dp_for_drawing->ham_seen || bplehb);
1.1       root     1309:            }
1.1.1.15  root     1310:            bplham = dp_for_drawing->ham_at_start;
1.1       root     1311:        }
                   1312: 
1.1.1.11  root     1313:        {
                   1314:            int i;
1.1.1.13  root     1315:            for (i = 0; i < dip_for_drawing->nr_sprites; i++) {
                   1316:                if (currprefs.chipset_mask & CSMASK_AGA)
                   1317:                    draw_sprites_aga (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i);
1.1.1.15  root     1318:                else
1.1.1.13  root     1319:                    draw_sprites_ecs (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i);
                   1320:            }
1.1.1.11  root     1321:        }
1.1       root     1322: 
1.1.1.8   root     1323:        do_color_changes (pfield_do_fill_line, pfield_do_linetoscr);
                   1324:        if (dh == dh_emerg)
1.1.1.14  root     1325:            memcpy (row_map[gfx_ypos], xlinebuffer + linetoscr_x_adjust_bytes, gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1       root     1326: 
1.1.1.8   root     1327:        do_flush_line (gfx_ypos);
                   1328:        if (do_double) {
                   1329:            if (dh == dh_emerg)
1.1.1.14  root     1330:                memcpy (row_map[follow_ypos], xlinebuffer + linetoscr_x_adjust_bytes, gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1.1.8   root     1331:            else if (dh == dh_buf)
1.1.1.14  root     1332:                memcpy (row_map[follow_ypos], row_map[gfx_ypos], gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1.1.8   root     1333:            do_flush_line (follow_ypos);
1.1       root     1334:        }
1.1.1.19! root     1335:        if (curr_gfx->lores == 2)
        !          1336:            curr_gfx->lores = 0;
1.1.1.2   root     1337:     } else if (border == 1) {
1.1       root     1338:        adjust_drawing_colors (dp_for_drawing->ctable, 0);
                   1339: 
                   1340:        if (dip_for_drawing->nr_color_changes == 0) {
                   1341:            fill_line ();
                   1342:            do_flush_line (gfx_ypos);
                   1343: #if 0
                   1344:            if (dh == dh_emerg)
                   1345:                abort ();
                   1346: #endif
                   1347:            if (do_double) {
                   1348:                if (dh == dh_buf) {
                   1349:                    xlinebuffer = row_map[follow_ypos] - linetoscr_x_adjust_bytes;
                   1350:                    fill_line ();
                   1351:                }
                   1352:                /* If dh == dh_line, do_flush_line will re-use the rendered line
                   1353:                 * from linemem.  */
                   1354:                do_flush_line (follow_ypos);
                   1355:            }
                   1356:            return;
                   1357:        }
                   1358: 
1.1.1.8   root     1359:        playfield_start = visible_right_border;
                   1360:        playfield_end = visible_right_border;
                   1361: 
                   1362:        do_color_changes (pfield_do_fill_line, pfield_do_fill_line);
1.1       root     1363: 
                   1364:        if (dh == dh_emerg)
1.1.1.14  root     1365:            memcpy (row_map[gfx_ypos], xlinebuffer + linetoscr_x_adjust_bytes, gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1       root     1366: 
                   1367:        do_flush_line (gfx_ypos);
                   1368:        if (do_double) {
                   1369:            if (dh == dh_emerg)
1.1.1.14  root     1370:                memcpy (row_map[follow_ypos], xlinebuffer + linetoscr_x_adjust_bytes, gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1       root     1371:            else if (dh == dh_buf)
1.1.1.14  root     1372:                memcpy (row_map[follow_ypos], row_map[gfx_ypos], gfxvidinfo.pixbytes * gfxvidinfo.width);
1.1       root     1373:            /* If dh == dh_line, do_flush_line will re-use the rendered line
                   1374:             * from linemem.  */
                   1375:            do_flush_line (follow_ypos);
                   1376:        }
1.1.1.2   root     1377:     } else {
                   1378:        xcolnr tmp = colors_for_drawing.acolors[0];
1.1.1.9   root     1379:        colors_for_drawing.acolors[0] = getxcolor (0);
1.1.1.2   root     1380:        fill_line ();
                   1381:        do_flush_line (gfx_ypos);
                   1382:        colors_for_drawing.acolors[0] = tmp;
1.1       root     1383:     }
                   1384: }
                   1385: 
                   1386: static void center_image (void)
                   1387: {
1.1.1.17  root     1388:     int prev_x_adjust = visible_left_border;
                   1389:     int prev_y_adjust = thisframe_y_adjust;
1.1       root     1390: 
1.1.1.19! root     1391:     if (curr_gfx->xcenter) {
        !          1392:        if (max_diwstop - min_diwstart < gfxvidinfo.width && curr_gfx->xcenter == 2)
1.1       root     1393:            /* Try to center. */
1.1.1.8   root     1394:            visible_left_border = ((max_diwstop - min_diwstart - gfxvidinfo.width) / 2 + min_diwstart) & ~1;
1.1       root     1395:        else
1.1.1.8   root     1396:            visible_left_border = max_diwstop - gfxvidinfo.width;
1.1       root     1397: 
                   1398:        /* Would the old value be good enough? If so, leave it as it is if we want to
                   1399:         * be clever. */
1.1.1.19! root     1400:        if (curr_gfx->xcenter == 2) {
1.1.1.8   root     1401:            if (visible_left_border < prev_x_adjust && prev_x_adjust < min_diwstart)
                   1402:                visible_left_border = prev_x_adjust;
1.1       root     1403:        }
                   1404:     } else
1.1.1.8   root     1405:        visible_left_border = max_diwlastword - gfxvidinfo.width;
                   1406:     if (visible_left_border < 0)
                   1407:        visible_left_border = 0;
                   1408: 
                   1409:     linetoscr_x_adjust_bytes = visible_left_border * gfxvidinfo.pixbytes;
                   1410: 
                   1411:     visible_right_border = visible_left_border + gfxvidinfo.width;
                   1412:     if (visible_right_border > max_diwlastword)
                   1413:        visible_right_border = max_diwlastword;
1.1       root     1414: 
                   1415:     thisframe_y_adjust = minfirstline;
1.1.1.19! root     1416:     if (curr_gfx->ycenter && thisframe_first_drawn_line != -1) {
        !          1417:        if (thisframe_last_drawn_line - thisframe_first_drawn_line < max_drawn_amiga_line && curr_gfx->ycenter == 2)
1.1       root     1418:            thisframe_y_adjust = (thisframe_last_drawn_line - thisframe_first_drawn_line - max_drawn_amiga_line) / 2 + thisframe_first_drawn_line;
                   1419:        else
                   1420:            thisframe_y_adjust = thisframe_first_drawn_line;
                   1421:        /* Would the old value be good enough? If so, leave it as it is if we want to
                   1422:         * be clever. */
1.1.1.19! root     1423:        if (curr_gfx->ycenter == 2) {
1.1       root     1424:            if (thisframe_y_adjust != prev_y_adjust
                   1425:                && prev_y_adjust <= thisframe_first_drawn_line
                   1426:                && prev_y_adjust + max_drawn_amiga_line > thisframe_last_drawn_line)
                   1427:                thisframe_y_adjust = prev_y_adjust;
                   1428:        }
                   1429:        /* Make sure the value makes sense */
                   1430:        if (thisframe_y_adjust + max_drawn_amiga_line > maxvpos)
                   1431:            thisframe_y_adjust = maxvpos - max_drawn_amiga_line;
                   1432:        if (thisframe_y_adjust < minfirstline)
                   1433:            thisframe_y_adjust = minfirstline;
                   1434:     }
1.1.1.19! root     1435:     thisframe_y_adjust_real = thisframe_y_adjust << (curr_gfx->linedbl ? 1 : 0);
        !          1436:     max_ypos_thisframe = (maxvpos - thisframe_y_adjust) << (curr_gfx->linedbl ? 1 : 0);
1.1       root     1437: 
                   1438:     /* @@@ interlace_seen used to be (bplcon0 & 4), but this is probably
                   1439:      * better.  */
1.1.1.8   root     1440:     if (prev_x_adjust != visible_left_border || prev_y_adjust != thisframe_y_adjust)
1.1.1.19! root     1441:        frame_redraw_necessary |= interlace_seen && curr_gfx->linedbl ? 2 : 1;
1.1       root     1442: 
                   1443:     max_diwstop = 0;
                   1444:     min_diwstart = 10000;
                   1445: }
                   1446: 
                   1447: static void init_drawing_frame (void)
                   1448: {
                   1449:     int i, maxline;
                   1450: 
                   1451:     init_hardware_for_drawing_frame ();
                   1452: 
                   1453:     if (thisframe_first_drawn_line == -1)
                   1454:        thisframe_first_drawn_line = minfirstline;
                   1455:     if (thisframe_first_drawn_line > thisframe_last_drawn_line)
                   1456:        thisframe_last_drawn_line = thisframe_first_drawn_line;
                   1457: 
1.1.1.19! root     1458:     if (!curr_gfx)
        !          1459:        return;
        !          1460: 
        !          1461:     maxline = curr_gfx->linedbl ? (maxvpos+1) * 2 + 1 : (maxvpos+1) + 1;
1.1       root     1462: #ifdef SMART_UPDATE
1.1.1.2   root     1463:     for (i = 0; i < maxline; i++) {
                   1464:        switch (linestate[i]) {
                   1465:         case LINE_DONE_AS_PREVIOUS:
                   1466:            linestate[i] = LINE_REMEMBERED_AS_PREVIOUS;
                   1467:            break;
                   1468:         case LINE_REMEMBERED_AS_BLACK:
                   1469:            break;
                   1470:         default:
                   1471:            linestate[i] = LINE_UNDECIDED;
                   1472:            break;
                   1473:        }
                   1474:     }
1.1       root     1475: #else
                   1476:     memset (linestate, LINE_UNDECIDED, maxline);
                   1477: #endif
                   1478:     last_drawn_line = 0;
                   1479:     first_drawn_line = 32767;
                   1480: 
                   1481:     first_block_line = last_block_line = -2;
                   1482:     if (currprefs.test_drawing_speed)
                   1483:        frame_redraw_necessary = 1;
                   1484:     else if (frame_redraw_necessary)
                   1485:        frame_redraw_necessary--;
                   1486: 
                   1487:     center_image ();
                   1488: 
                   1489:     thisframe_first_drawn_line = -1;
                   1490:     thisframe_last_drawn_line = -1;
                   1491: 
                   1492:     drawing_color_matches = -1;
                   1493: }
                   1494: 
1.1.1.14  root     1495: /*
                   1496:  * Some code to put status information on the screen.
                   1497:  */
                   1498: 
                   1499: #define TD_PADX 10
                   1500: #define TD_PADY 2
                   1501: #define TD_WIDTH 32
                   1502: #define TD_LED_WIDTH 24
                   1503: #define TD_LED_HEIGHT 4
                   1504: 
                   1505: #define TD_RIGHT 1
                   1506: #define TD_BOTTOM 2
                   1507: 
                   1508: static int td_pos = (TD_RIGHT|TD_BOTTOM);
                   1509: 
                   1510: #define TD_NUM_WIDTH 7
                   1511: #define TD_NUM_HEIGHT 7
                   1512: 
                   1513: #define TD_TOTAL_HEIGHT (TD_PADY * 2 + TD_NUM_HEIGHT)
                   1514: 
1.1.1.17  root     1515: #define NUMBERS_NUM 14
                   1516: 
1.1.1.14  root     1517: static char *numbers = { /* ugly */
1.1.1.17  root     1518: "+++++++--++++-+++++++++++++++++-++++++++++++++++++++++++++++++++++++++++++++-++++++-++++----++---+"
                   1519: "+xxxxx+--+xx+-+xxxxx++xxxxx++x+-+x++xxxxx++xxxxx++xxxxx++xxxxx++xxxxx++xxxx+-+x++x+-+xxx++-+xx+-+x"
                   1520: "+x+++x+--++x+-+++++x++++++x++x+++x++x++++++x++++++++++x++x+++x++x+++x++x++++-+x++x+-+x++x+--+x++x+"
                   1521: "+x+-+x+---+x+-+xxxxx++xxxxx++xxxxx++xxxxx++xxxxx+--++x+-+xxxxx++xxxxx++x+----+xxxx+-+x++x+----+x+-"
                   1522: "+x+++x+---+x+-+x++++++++++x++++++x++++++x++x+++x+--+x+--+x+++x++++++x++x++++-+x++x+-+x++x+---+x+x+"
                   1523: "+xxxxx+---+x+-+xxxxx++xxxxx+----+x++xxxxx++xxxxx+--+x+--+xxxxx++xxxxx++xxxx+-+x++x+-+xxx+---+x++xx"
                   1524: "+++++++---+++-++++++++++++++----+++++++++++++++++--+++--++++++++++++++++++++-++++++-++++----------"
1.1.1.14  root     1525: };
                   1526: 
                   1527: STATIC_INLINE void putpixel (int x, xcolnr c8)
                   1528: {
                   1529:     switch(gfxvidinfo.pixbytes)
                   1530:     {
                   1531:     case 1:
                   1532:        xlinebuffer[x] = (uae_u8)c8;
                   1533:        break;
                   1534:     case 2:
                   1535:     {
                   1536:        uae_u16 *p = (uae_u16 *)xlinebuffer + x;
1.1.1.17  root     1537:        *p = (uae_u16)c8;
1.1.1.14  root     1538:        break;
                   1539:     }
                   1540:     case 3:
                   1541:        /* no 24 bit yet */
                   1542:        break;
                   1543:     case 4:
                   1544:     {
                   1545:        uae_u32 *p = (uae_u32 *)xlinebuffer + x;
                   1546:        *p = c8;
                   1547:        break;
                   1548:     }
                   1549:     }
                   1550: }
                   1551: 
                   1552: static void write_tdnumber (int x, int y, int num)
                   1553: {
                   1554:     int j;
                   1555:     uae_u8 *numptr;
1.1.1.18  root     1556: 
1.1.1.17  root     1557:     numptr = numbers + num * TD_NUM_WIDTH + NUMBERS_NUM * TD_NUM_WIDTH * y;
1.1.1.14  root     1558:     for (j = 0; j < TD_NUM_WIDTH; j++) {
1.1.1.17  root     1559:        if (*numptr == 'x')
                   1560:            putpixel (x + j, xcolors[0xfff]);
                   1561:        else if (*numptr == '+')
                   1562:            putpixel (x + j, xcolors[0x000]);
1.1.1.14  root     1563:        numptr++;
                   1564:     }
                   1565: }
                   1566: 
                   1567: static void draw_status_line (int line)
                   1568: {
1.1.1.17  root     1569:     int x_start, y, j, led;
                   1570: 
1.1.1.14  root     1571:     if (td_pos & TD_RIGHT)
1.1.1.18  root     1572:        x_start = gfxvidinfo.width - TD_PADX - 5 * TD_WIDTH;
1.1.1.14  root     1573:     else
1.1.1.18  root     1574:        x_start = TD_PADX;
1.1.1.14  root     1575: 
                   1576:     y = line - (gfxvidinfo.height - TD_TOTAL_HEIGHT);
                   1577:     xlinebuffer = gfxvidinfo.linemem;
                   1578:     if (xlinebuffer == 0)
                   1579:        xlinebuffer = row_map[line];
                   1580: 
                   1581:     memset (xlinebuffer, 0, gfxvidinfo.width * gfxvidinfo.pixbytes);
                   1582: 
                   1583:     for (led = 0; led < 5; led++) {
1.1.1.17  root     1584:        int side, pos, num1 = -1, num2 = -1, num3 = -1, num4 = -1, x, off_rgb, on_rgb, c, on = 0;
1.1.1.14  root     1585:        if (led > 0) {
1.1.1.17  root     1586:            int pled = led - 1;
                   1587:            int track = gui_data.drive_track[pled];
                   1588:            pos = 1 + pled;
                   1589:            on_rgb = 0x0c0;
                   1590:            off_rgb = 0x030;
                   1591:            if (1 /*!gui_data.drive_disabled[pled]*/) {
                   1592:                num1 = -1;
                   1593:                num2 = track / 10;
                   1594:                num3 = track % 10;
1.1.1.18  root     1595:                on = gui_data.drive_motor[pled];
                   1596:                if (gui_data.drive_writing[pled])
1.1.1.17  root     1597:                    on_rgb = 0xc00;
                   1598:            }
                   1599:            /*side = gui_data.drive_side;*/
1.1.1.14  root     1600:        } else {
1.1.1.17  root     1601:            pos = 0;
1.1.1.14  root     1602:            on = gui_data.powerled;
1.1.1.17  root     1603:            on_rgb = 0xc00;
                   1604:            off_rgb = 0x300;
1.1.1.14  root     1605:        }
                   1606:        c = xcolors[on ? on_rgb : off_rgb];
                   1607: 
1.1.1.17  root     1608:        x = x_start + pos * TD_WIDTH;
1.1.1.18  root     1609:        for (j = 0; j < TD_LED_WIDTH; j++)
1.1.1.14  root     1610:            putpixel (x + j, c);
                   1611: 
                   1612:        if (y >= TD_PADY && y - TD_PADY < TD_NUM_HEIGHT) {
1.1.1.17  root     1613:            if (num3 >= 0) {
                   1614:                int tn = num1 > 0 ? 3 : 2;
                   1615:                int offs = (TD_LED_WIDTH - tn * TD_NUM_WIDTH) / 2;
                   1616:                if (num1 > 0) {
                   1617:                    write_tdnumber (x + offs, y - TD_PADY, num1);
                   1618:                    offs += TD_NUM_WIDTH;
                   1619:                }
1.1.1.18  root     1620:                write_tdnumber (x + offs, y - TD_PADY, num2);
1.1.1.17  root     1621:                write_tdnumber (x + offs + TD_NUM_WIDTH, y - TD_PADY, num3);
                   1622:                if (num4 > 0)
                   1623:                    write_tdnumber (x + offs + 2 * TD_NUM_WIDTH, y - TD_PADY, num4);
1.1.1.14  root     1624:            }
                   1625:        }
                   1626:     }
                   1627: }
                   1628: 
1.1       root     1629: void finish_drawing_frame (void)
                   1630: {
                   1631:     int i;
                   1632: 
                   1633:     if (! lockscr ()) {
                   1634:        notice_screen_contents_lost ();
                   1635:        return;
                   1636:     }
1.1.1.15  root     1637: 
                   1638: #ifndef SMART_UPDATE
                   1639:     /* @@@ This isn't exactly right yet. FIXME */
                   1640:     if (!interlace_seen)
                   1641:        do_flush_screen (first_drawn_line, last_drawn_line);
                   1642:     else
                   1643:        unlockscr ();
                   1644:     return;
                   1645: #endif
1.1       root     1646:     for (i = 0; i < max_ypos_thisframe; i++) {
                   1647:        int where;
1.1.1.14  root     1648:        int i1 = i + min_ypos_for_screen;
1.1       root     1649:        int line = i + thisframe_y_adjust_real;
                   1650: 
                   1651:        if (linestate[line] == LINE_UNDECIDED)
                   1652:            break;
                   1653: 
1.1.1.14  root     1654:        where = amiga2aspect_line_map[i1];
1.1.1.17  root     1655:        if (where >= gfxvidinfo.height - (currprefs.leds_on_screen ? TD_TOTAL_HEIGHT : 0))
1.1       root     1656:            break;
                   1657:        if (where == -1)
                   1658:            continue;
                   1659: 
1.1.1.14  root     1660:        pfield_draw_line (line, where, amiga2aspect_line_map[i1 + 1]);
1.1       root     1661:     }
1.1.1.17  root     1662:     if (currprefs.leds_on_screen) {
                   1663:        for (i = 0; i < TD_TOTAL_HEIGHT; i++) {
                   1664:            int line = gfxvidinfo.height - TD_TOTAL_HEIGHT + i;
                   1665:            draw_status_line (line);
                   1666:            do_flush_line (line);
                   1667:        }
1.1.1.14  root     1668:     }
1.1       root     1669:     do_flush_screen (first_drawn_line, last_drawn_line);
                   1670: }
                   1671: 
                   1672: void hardware_line_completed (int lineno)
                   1673: {
                   1674: #ifndef SMART_UPDATE
                   1675:     {
                   1676:        int i, where;
                   1677:        /* l is the line that has been finished for drawing. */
                   1678:        i = lineno - thisframe_y_adjust_real;
                   1679:        if (i >= 0 && i < max_ypos_thisframe) {
                   1680:            where = amiga2aspect_line_map[i+min_ypos_for_screen];
                   1681:            if (where < gfxvidinfo.height && where != -1)
                   1682:                pfield_draw_line (lineno, where, amiga2aspect_line_map[i+min_ypos_for_screen+1]);
                   1683:        }
                   1684:     }
                   1685: #endif
                   1686: }
                   1687: 
1.1.1.6   root     1688: STATIC_INLINE void check_picasso (void)
1.1       root     1689: {
                   1690: #ifdef PICASSO96
                   1691:     if (picasso_on && picasso_redraw_necessary)
                   1692:        picasso_refresh ();
                   1693:     picasso_redraw_necessary = 0;
                   1694: 
                   1695:     if (picasso_requested_on == picasso_on)
                   1696:        return;
                   1697: 
                   1698:     picasso_on = picasso_requested_on;
                   1699: 
                   1700:     if (!picasso_on)
1.1.1.3   root     1701:        clear_inhibit_frame (IHF_PICASSO);
1.1       root     1702:     else
1.1.1.3   root     1703:        set_inhibit_frame (IHF_PICASSO);
1.1       root     1704: 
                   1705:     gfx_set_picasso_state (picasso_on);
                   1706:     picasso_enablescreen (picasso_requested_on);
                   1707: 
                   1708:     notice_screen_contents_lost ();
                   1709:     notice_new_xcolors ();
                   1710: #endif
                   1711: }
                   1712: 
                   1713: void vsync_handle_redraw (int long_frame, int lof_changed)
                   1714: {
                   1715:     last_redraw_point++;
                   1716:     if (lof_changed || ! interlace_seen || last_redraw_point >= 2 || long_frame) {
                   1717:        last_redraw_point = 0;
                   1718:        interlace_seen = 0;
                   1719: 
                   1720:        if (framecnt == 0)
                   1721:            finish_drawing_frame ();
                   1722: 
                   1723:        /* At this point, we have finished both the hardware and the
                   1724:         * drawing frame. Essentially, we are outside of all loops and
                   1725:         * can do some things which would cause confusion if they were
                   1726:         * done at other times.
                   1727:         */
                   1728: 
1.1.1.13  root     1729:        if (savestate_state == STATE_DOSAVE) {
                   1730:            custom_prepare_savestate ();
                   1731:            savestate_state = STATE_SAVE;
                   1732:            save_state (savestate_filename, "Description!");
                   1733:            savestate_state = 0;
                   1734:        } else if (savestate_state == STATE_DORESTORE) {
                   1735:            savestate_state = STATE_RESTORE;
1.1.1.18  root     1736:            uae_reset (0);
1.1.1.13  root     1737:        }
                   1738: 
1.1       root     1739:        if (quit_program < 0) {
                   1740:            quit_program = -quit_program;
1.1.1.3   root     1741:            set_inhibit_frame (IHF_QUIT_PROGRAM);
1.1.1.11  root     1742:            set_special (SPCFLAG_BRK);
1.1       root     1743:            filesys_prepare_reset ();
                   1744:            return;
                   1745:        }
                   1746: 
                   1747:        count_frame ();
                   1748:        check_picasso ();
                   1749: 
1.1.1.2   root     1750:        check_prefs_changed_audio ();
1.1       root     1751:        check_prefs_changed_custom ();
                   1752:        check_prefs_changed_cpu ();
                   1753:        if (check_prefs_changed_gfx ()) {
1.1.1.19! root     1754:            if (curr_gfx) {
        !          1755:                init_row_map ();
        !          1756:                init_aspect_maps ();
        !          1757:            }
1.1       root     1758:            notice_screen_contents_lost ();
                   1759:            notice_new_xcolors ();
                   1760:        }
                   1761: 
                   1762:        if (inhibit_frame != 0)
                   1763:            framecnt = 1;
                   1764: 
                   1765:        if (framecnt == 0)
                   1766:            init_drawing_frame ();
                   1767:     }
                   1768: }
                   1769: 
1.1.1.2   root     1770: void hsync_record_line_state (int lineno, enum nln_how how, int changed)
1.1       root     1771: {
1.1.1.2   root     1772:     char *state;
1.1       root     1773:     if (framecnt != 0)
                   1774:        return;
1.1.1.2   root     1775: 
                   1776:     state = linestate + lineno;
                   1777:     changed += frame_redraw_necessary;
                   1778: 
1.1       root     1779:     switch (how) {
                   1780:      case nln_normal:
1.1.1.2   root     1781:        *state = changed ? LINE_DECIDED : LINE_DONE;
1.1       root     1782:        break;
                   1783:      case nln_doubled:
1.1.1.2   root     1784:        *state = changed ? LINE_DECIDED_DOUBLE : LINE_DONE;
                   1785:        changed += state[1] != LINE_REMEMBERED_AS_PREVIOUS;
                   1786:        state[1] = changed ? LINE_AS_PREVIOUS : LINE_DONE_AS_PREVIOUS;
                   1787:        break;
                   1788:      case nln_nblack:
                   1789:        *state = changed ? LINE_DECIDED : LINE_DONE;
                   1790:        if (state[1] != LINE_REMEMBERED_AS_BLACK)
                   1791:            state[1] = LINE_BLACK;
1.1       root     1792:        break;
                   1793:      case nln_lower:
1.1.1.2   root     1794:        if (state[-1] == LINE_UNDECIDED)
                   1795:            state[-1] = LINE_BLACK;
                   1796:        *state = changed ? LINE_DECIDED : LINE_DONE;
1.1       root     1797:        break;
                   1798:      case nln_upper:
1.1.1.2   root     1799:        *state = changed ? LINE_DECIDED : LINE_DONE;
                   1800:        if (state[1] == LINE_UNDECIDED
                   1801:            || state[1] == LINE_REMEMBERED_AS_PREVIOUS
                   1802:            || state[1] == LINE_AS_PREVIOUS)
                   1803:            state[1] = LINE_BLACK;
1.1       root     1804:        break;
                   1805:     }
                   1806: }
                   1807: 
                   1808: void notice_interlace_seen (void)
                   1809: {
                   1810:     interlace_seen = 1;
                   1811: }
                   1812: 
                   1813: void reset_drawing (void)
                   1814: {
                   1815:     int i;
                   1816: 
                   1817:     inhibit_frame = 0;
                   1818:     uae_sem_init (&gui_sem, 0, 1);
                   1819: 
                   1820:     max_diwstop = 0;
                   1821: 
1.1.1.19! root     1822:     if (!curr_gfx)
        !          1823:        return;
        !          1824:     lores_factor = curr_gfx->lores ? 1 : 2;
        !          1825:     lores_shift = curr_gfx->lores ? 0 : 1;
1.1       root     1826: 
                   1827:     /*memset(blitcount, 0, sizeof(blitcount));  blitter debug */
                   1828:     for (i = 0; i < sizeof linestate / sizeof *linestate; i++)
                   1829:        linestate[i] = LINE_UNDECIDED;
                   1830: 
                   1831:     xlinebuffer = gfxvidinfo.bufmem;
                   1832: 
                   1833:     init_aspect_maps ();
                   1834: 
                   1835:     if (line_drawn == 0)
                   1836:        line_drawn = (char *)malloc (gfxvidinfo.height);
                   1837: 
                   1838:     init_row_map();
                   1839: 
                   1840:     last_redraw_point = 0;
                   1841: 
1.1.1.11  root     1842:     memset (spixels, 0, sizeof spixels);
                   1843:     memset (&spixstate, 0, sizeof spixstate);
                   1844: 
1.1       root     1845:     init_drawing_frame ();
                   1846: }
                   1847: 
                   1848: void drawing_init ()
                   1849: {
                   1850:     native2amiga_line_map = 0;
                   1851:     amiga2aspect_line_map = 0;
                   1852:     line_drawn = 0;
                   1853: 
                   1854:     gen_pfield_tables();
                   1855: }
                   1856: 

unix.superglobalmegacorp.com

This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.