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uae-0.8.27
/* * UAE - The Un*x Amiga Emulator * * Save/restore emulator state * * (c) 1999-2001 Toni Wilen */ /* functions to save byte,word or long word * independent of CPU's endianess */ extern void save_u64_func (uae_u8 **, uae_u64); extern void save_u32_func (uae_u8 **, uae_u32); extern void save_u16_func (uae_u8 **, uae_u16); extern void save_u8_func (uae_u8 **, uae_u8); extern uae_u64 restore_u64_func (const uae_u8 **); extern uae_u32 restore_u32_func (const uae_u8 **); extern uae_u16 restore_u16_func (const uae_u8 **); extern uae_u8 restore_u8_func (const uae_u8 **); extern void save_string_func (uae_u8 **, const char*); extern char *restore_string_func (const uae_u8 **); #define save_u64(x) save_u64_func (&dst, (x)) #define save_u32(x) save_u32_func (&dst, (x)) #define save_u16(x) save_u16_func (&dst, (x)) #define save_u8(x) save_u8_func (&dst, (x)) #define restore_u64() restore_u64_func (&src) #define restore_u32() restore_u32_func (&src) #define restore_u16() restore_u16_func (&src) #define restore_u8() restore_u8_func (&src) #define save_string(x) save_string_func (&dst, (x)) #define restore_string() restore_string_func (&src) /* save, restore and initialize routines for Amiga's subsystems */ extern const uae_u8 *restore_cpu (const uae_u8 *); extern uae_u8 *save_cpu (int *, uae_u8 *); extern const uae_u8 *restore_fpu (const uae_u8 *); extern uae_u8 *save_fpu (int *, uae_u8 *); extern const uae_u8 *restore_disk (int, const uae_u8 *); extern uae_u8 *save_disk (int, int *, uae_u8 *); extern const uae_u8 *restore_floppy (const uae_u8 *src); extern uae_u8 *save_floppy (int *len, uae_u8 *); extern void DISK_save_custom (uae_u32 *pdskpt, uae_u16 *pdsklen, uae_u16 *pdsksync, uae_u16 *pdskdatr, uae_u16 *pdskbytr); extern void DISK_restore_custom (uae_u32 pdskpt, uae_u16 pdsklength, uae_u16 pdskdatr, uae_u16 pdskbytr); extern const uae_u8 *restore_custom (const uae_u8 *); extern uae_u8 *save_custom (int *, uae_u8 *, int); extern const uae_u8 *restore_custom_sprite (int num, const uae_u8 *src); extern uae_u8 *save_custom_sprite (int num, int *len); extern const uae_u8 *restore_custom_agacolors (const uae_u8 *src); extern uae_u8 *save_custom_agacolors (int *len, uae_u8 *); extern const uae_u8 *restore_custom_blitter (const uae_u8 *src); extern uae_u8 *save_custom_blitter (int *len); extern const uae_u8 *restore_audio (int, const uae_u8 *); extern uae_u8 *save_audio (int, int *); extern const uae_u8 *restore_cia (int, const uae_u8 *); extern uae_u8 *save_cia (int, int *, uae_u8 *); extern const uae_u8 *restore_expansion (const uae_u8 *); extern uae_u8 *save_expansion (int *, uae_u8 *); extern void restore_cram (int, long); extern void restore_bram (int, long); extern void restore_fram (int, long); extern void restore_zram (int, long); extern void restore_a3000lram (int, size_t); extern void restore_a3000hram (int, size_t); extern void restore_ram (size_t, uae_u8 *); extern uae_u8 *save_cram (int *); extern uae_u8 *save_bram (int *); extern uae_u8 *save_fram (int *); extern uae_u8 *save_zram (int *); extern uae_u8 *save_a3000lram (int *); extern uae_u8 *save_a3000hram (int *); extern const uae_u8 *restore_rom (const uae_u8 *); extern uae_u8 *save_rom (int, int *, uae_u8 *); extern void save_state (const char *filename, const char *description); extern void restore_state (const char *filename); extern void savestate_restore_finish (void); extern void custom_save_state (void); #define STATE_SAVE 1 #define STATE_RESTORE 2 #define STATE_DOSAVE 4 #define STATE_DORESTORE 8 extern int savestate_state; extern char *savestate_filename; extern struct zfile *savestate_file;
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.