Annotation of uae/src/include/sdlgfx.h, revision 1.1

1.1     ! root        1: /*
        !             2:  * UAE - The Un*x Amiga Emulator
        !             3:  *
        !             4:  * SDL graphics support
        !             5:  *
        !             6:  * Copyright 2004 Richard Drummond
        !             7:  */
        !             8: 
        !             9: /*
        !            10:  * What graphics platform are we running on . . .?
        !            11:  *
        !            12:  * Yes, SDL is supposed to abstract away from the underlying
        !            13:  * platform, but we need to know this to be able to map raw keys
        !            14:  * and to work around any platform-specific quirks . . .
        !            15:  */
        !            16: enum {
        !            17:     SDLGFX_DRIVER_UNKNOWN,
        !            18:     SDLGFX_DRIVER_X11,
        !            19:     SDLGFX_DRIVER_DGA,
        !            20:     SDLGFX_DRIVER_SVGALIB,
        !            21:     SDLGFX_DRIVER_FBCON,
        !            22:     SDLGFX_DRIVER_DIRECTFB,
        !            23:     SDLGFX_DRIVER_QUARTZ,
        !            24:     SDLGFX_DRIVER_BWINDOW,
        !            25:     SDLGFX_DRIVER_CYBERGFX,
        !            26:     SDLGFX_DRIVER_AMIGAOS4
        !            27: };
        !            28: 
        !            29: extern int get_sdlgfx_type (void);
        !            30: 
        !            31: /* keyboard support */
        !            32: struct uae_input_device_kbr_default *get_default_raw_keymap (int type);
        !            33: extern int keysym2amiga (int keycode);
        !            34: int modifier_hack (int *scancode, int *pressed);
        !            35: 
        !            36: /* hotkey support */
        !            37: struct uae_hotkeyseq *get_default_cooked_hotkeys (void);
        !            38: struct uae_hotkeyseq *get_default_raw_hotkeys (void);

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