Annotation of uae/src/include/uae.h, revision 1.1.1.3

1.1       root        1:  /*
                      2:   * UAE - The Un*x Amiga Emulator
1.1.1.2   root        3:   *
1.1       root        4:   * Prototypes for main.c
1.1.1.2   root        5:   *
1.1       root        6:   * Copyright 1996 Bernd Schmidt
                      7:   */
                      8: 
1.1.1.3 ! root        9: extern void do_start_program (void);
        !            10: extern void do_leave_program (void);
        !            11: extern void start_program (void);
        !            12: extern void leave_program (void);
        !            13: extern void real_main (int, char **);
        !            14: extern void usage (void);
        !            15: extern void parse_cmdline (int argc, char **argv);
1.1       root       16: 
                     17: /* Contains the filename of .uaerc */
                     18: extern char optionsfile[];
1.1.1.3 ! root       19: extern void save_options (FILE *);
1.1       root       20: 
1.1.1.3 ! root       21: extern void uae_reset (void);
        !            22: extern void uae_quit (void);
        !            23: extern void reset_all_systems (void);
1.1.1.2   root       24: 
                     25: extern int quit_program;
                     26: 
                     27: extern char warning_buffer[256];
                     28: 
                     29: /* This structure is used to define menus. The val field can hold key
                     30:  * shortcuts, or one of these special codes:
                     31:  *   -4: deleted entry, not displayed, not selectable, but does count in
                     32:  *       select value
                     33:  *   -3: end of table
                     34:  *   -2: line that is displayed, but not selectable
                     35:  *   -1: line that is selectable, but has no keyboard shortcut
                     36:  *    0: Menu title
                     37:  */
                     38: struct bstring {
                     39:     const char *data;
                     40:     int val;
                     41: };
                     42: 
                     43: extern char *colormodes[];

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