|
|
1.1 root 1: /*
2: * UAE - The Un*x Amiga Emulator
3: *
4: * DOS Sound Blaster interface.
5: *
6: * (c) 1996 Peter Remmers
7: *
8: * Changes by Gustavo Goedert and Michael Sontheimer ***MS
9: */
10:
11:
12: #include "sysconfig.h"
13: #include "sysdeps.h"
14:
15: #include <stdlib.h>
16: #include <stdio.h>
17: #include <string.h>
18: #include <ctype.h>
19: #include <dos.h>
20: #include <pc.h>
21: #include <sys/farptr.h>
22: #include <dpmi.h>
23: #include <go32.h>
24:
25: #include "sound/sb.h"
26: #include "sound/dma.h"
27:
28: /* some useful macros */
29: #define LOBYTE(x) ((UBYTE)(((UWORD)(x)) & 0xFF))
30: #define HIBYTE(x) ((UBYTE)(((UWORD)(x)) >> 8))
31: #define LOWORD(x) ((UWORD)(((ULONG)(x)) & 0xFFFF))
32: #define HIWORD(x) ((UWORD)(((ULONG)(x)) >> 16))
33: #define NUMPARAS(bytesize) (((bytesize)+15) >> 4)
34:
35: #ifndef TRUE
36: #define TRUE 1
37: #endif
38: #ifndef FALSE
39: #define FALSE 0
40: #endif
41:
42: /* Offsets relative to base I/O address. */
43: #define SB_MIXER_ADDRESS 0x04
44: #define SB_MIXER_DATA 0x05
45: #define SB_DSP_RESET 0x06
46: #define SB_DSP_READ_DATA 0x0A
47: #define SB_DSP_WRITE_DATA 0x0C
48: #define SB_DSP_WRITE_STATUS 0x0C
49: #define SB_DSP_DATA_AVAIL 0x0E
50: #define SB_DSP_INT_CLEAR 0x0F
51:
52: /* DSP Commands */
53: #define CMD_PLAY_8BIT 0x14
54: #define CMD_SET_TIME_CONSTANT 0x40
55: #define CMD_DEFINE_SILENCE_BLOCK 0x80
56: #define CMD_PAUSE_8BIT_DMA 0xD0
57: #define CMD_CONTINUE_8BIT_DMA 0xD4
58: #define CMD_SPEAKER_ON 0xD1
59: #define CMD_SPEAKER_OFF 0xD3
60: #define CMD_GET_SPEAKER_SETTING 0xD8
61: #define CMD_DSP_VER 0xE1
62:
63: /* SbPro-only commands */
64: #define CMD_SET_BLOCK_SIZE 0x48
65: #define CMD_PLAY_8BIT_HISPEED 0x91
66:
67: /* SB16-only commands */
68: #define CMD_SET_OUTPUT_RATE 0x41
69: #define CMD_PLAY_16BIT_SINGLE 0xB0
70: #define CMD_PLAY_16BIT_AUTOINIT 0xB6
71: #define CMD_PLAY_8BIT_SINGLE 0xC0
72: #define CMD_PLAY_8BIT_AUTOINIT 0xC6
73: #define CMD_PAUSE_16BIT_DMA 0xD5
74: #define CMD_CONTINUE_16BIT_DMA 0xD6
75:
76: #define DMA_BUF_SIZE 14700 /* absolute maximum (FIFO_BUF_SIZE / 3) */
77: #define FIFO_BUF_SIZE 58800 /* max size for 1/4th second sound at */
78: /* 44100Hz 16Bits Stereo */
79: #define DESIRED_INT_RATE 70 /* The interrupt rate in Hz. The block size is */
80: /* calculated from sampling rate and this value */
81:
82: typedef void (*tPlayProc)(UWORD bytes);
83: typedef struct
84: {
85: ULONG Data;
86: UWORD Size;
87: }
88: tDMABuffer;
89:
90: tSBType SB_Type;
91:
92: UWORD SB_Base; /* the Base Address e.g. 220h */
93: UWORD SB_IRQ; /* The IRQ e.g. 5 */
94: UWORD SB_DMAlo; /* Low DMA channel e.g. 1 */
95: UWORD SB_DMAhi; /* high DMA channel e.g. 5 */
96: UWORD SB_INT; /* The Interrupt vector corresponding to IRQ e.g. 0Dh */
97: UWORD SB_DMA; /* The current DMA channel */
98: /* (depends on if we're playing 8Bit or 16Bit sound) */
99: UBYTE SB_VersMaj; /* Major DSP Version byte */
100: UBYTE SB_VersMin; /* Minor DSP Version byte */
101: UBYTE SB_ModeByte; /* Mode Byte for SB16 (Mono/Stereo, Signed/Unsigned ) */
102: UBYTE SB_StopByte; /* DSP command to stop DMA */
103: UBYTE SB_ContByte; /* DSP command to continue DMA */
104: UWORD SB_IntClearPort; /* SB Port to read from to acknoledge interrupt */
105:
106: tPlayProc SB_Single_Play_Proc; /* single-cycle play function */
107: tPlayProc SB_Play_Proc; /* autoinitialized DMA play function */
108:
109: volatile int SB_Playing; /* Sound is currently playing */
110: volatile unsigned long SB_Bytes_Played; /* number of bytes played so far */
111:
112: volatile tDMABuffer dma_buf[2]; /* the two DMA buffers */
113: volatile UBYTE active_buf; /* the currently playing buffer */
114: volatile UBYTE last_buf; /* last buffer to play */
115: volatile UWORD last_block_size; /* size of the previously played block */
116: UWORD dma_block_size; /* size of one DMA block */
117:
118: UBYTE fifobuf[FIFO_BUF_SIZE]; /* a ring buffer for sound buffering */
119: UWORD fifo_max; /* max fill size of fifo buffer */
120: UWORD fifo_write_index; /* the index to write to the fifo buffer */
121: UWORD fifo_read_index; /* the index to read from the fifo buffer */
122: volatile UWORD fifo_size; /* the current fill size */
123:
124: BOOL SB_Autoinit; /* we're currently using autoinitialized DMA mode */
125: BOOL SB_Stopped; /* Sound is stopped */
126: BOOL SB_16Bit; /* we're playing in 16 Bits */
127: BOOL SB_Stereo; /* we're playing in stereo */
128: UWORD SB_Active_Rate; /* the active sampling rate */
129:
130: volatile UBYTE IRQ_Detected; /* the detected IRQ number */
131:
132: _go32_dpmi_registers cb_regs; /* the registers for the int handler */
133: _go32_dpmi_seginfo old_pmint; /* the old interrupt handler */
134: _go32_dpmi_seginfo pm_wrapper; /* the new interrupt handler */
135: _go32_dpmi_seginfo dma_mem; /* info for DMA memory */
136:
137: /* Reset SB at SB_Base, returns TRUE if it worked */
138: BOOL SB_Reset(void)
139: {
140: outportb (SB_Base+SB_DSP_RESET, 1);
141: delay(100); // ***MS We should wait 100ms, not 10ms
142: outportb (SB_Base+SB_DSP_RESET, 0);
143: delay(100);
144: return (inportb(SB_Base+SB_DSP_READ_DATA) == 0xAA);
145: }
146:
147: /* Write a command to DSP chip */
148: void SB_WriteDSP (UBYTE value)
149: {
150: while (inportb(SB_Base + SB_DSP_WRITE_STATUS) & 0x80);
151: outportb (SB_Base + SB_DSP_WRITE_DATA, value);
152: }
153:
154: /* read a byte from DSP chip */
155: UBYTE SB_ReadDSP (void)
156: {
157: while (!(inportb (SB_Base + SB_DSP_DATA_AVAIL) & 0x80));
158: return (inportb (SB_Base + SB_DSP_READ_DATA));
159: }
160:
161: /* write a value to the mixer chip */
162: void SB_WriteMixer (UBYTE reg, UBYTE data)
163: {
164: outportb (SB_Base + SB_MIXER_ADDRESS, reg);
165: outportb (SB_Base + SB_MIXER_DATA, data);
166: }
167:
168: /* read a value from the mixer chip */
169: UBYTE SB_ReadMixer (UBYTE reg)
170: {
171: outportb (SB_Base + SB_MIXER_ADDRESS, reg);
172: return (inportb (SB_Base + SB_MIXER_DATA));
173: }
174:
175: /* try to detect, if SB has a mixer chip, returns TRUE if found */
176: BOOL SB_DetectMixer (void)
177: {
178: UBYTE orgval;
179:
180: orgval = SB_ReadMixer (0x22);
181:
182: // ***MS
183: // Some SB-Pro-clones always set the bit 0 and 4, if reading
184: // the volume (the bit 0 and 4 aren't used for setting the volume)
185:
186: SB_WriteMixer (0x22, 0);
187: delay(200);
188: if ((SB_ReadMixer (0x22)&(0xee)) != 0)
189: return (FALSE);
190:
191: SB_WriteMixer (0x22, 0xEE);
192: delay(200);
193: if ((SB_ReadMixer (0x22)&(0xee)) != 0xEE)
194: return (FALSE);
195:
196: // SB_WriteMixer (0x22, orgval); // Why not setting the volume to maximum ?
197:
198: return (TRUE);
199: }
200:
201: /* read a byte from the fifo buffer */
202: UBYTE fifo_read (void)
203: {
204: UBYTE ret;
205:
206: if (fifo_size == 0) return(0);
207: ret = fifobuf[fifo_read_index++];
208: if (fifo_read_index == fifo_max) fifo_read_index = 0;
209: fifo_size--;
210:
211: return (ret);
212: }
213:
214: /* write a byte to the fifo buffer */
215: void fifo_write (UBYTE val)
216: {
217: if (fifo_size == fifo_max) return;
218: fifobuf[fifo_write_index++] = val;
219: if (fifo_write_index == fifo_max) fifo_write_index = 0;
220: fifo_size++;
221: }
222:
223: /* fill a DMA buffer with data from the fifo buffer */
224: /* if fifo buffer is empty after this, the DMA buffer */
225: /* is marked to be the last one to be played */
226: void fill_buffer (UBYTE buf)
227: {
228: register int i;
229: register UWORD size;
230: register ULONG p;
231:
232: if (fifo_size == 0) return;
233:
234: disable();
235:
236: if (fifo_size < dma_block_size) size = fifo_size;
237: else size = dma_block_size;
238: dma_buf[buf].Size = size;
239:
240: p = dma_buf[buf].Data;
241:
242: _farsetsel (_dos_ds);
243: for (i=0; i < size; i++) _farnspokeb (p++, fifo_read());
244:
245: if (fifo_size == 0) last_buf = buf;
246:
247: enable ();
248: }
249:
250: /* play a block in 8 Bits on a Standard SB */
251: void SB_Play_8Bit_Std (UWORD bytes)
252: {
253: SB_WriteDSP (CMD_PLAY_8BIT);
254: SB_WriteDSP (LOBYTE (bytes-1));
255: SB_WriteDSP (HIBYTE (bytes-1));
256: }
257:
258: /* Play a block in 8 Bits on an SB PRO */
259: void SB_Play_8Bit_SbPro (UWORD bytes)
260: {
261: if (bytes != last_block_size)
262: {
263: SB_WriteDSP (CMD_SET_BLOCK_SIZE);
264: SB_WriteDSP (LOBYTE (bytes-1));
265: SB_WriteDSP (HIBYTE (bytes-1));
266: last_block_size = bytes;
267: }
268: SB_WriteDSP (CMD_PLAY_8BIT_HISPEED);
269: }
270:
271: /* play a block in 8 Bits on an SB 16 */
272: void SB_Play_8Bit_SB16 (UWORD bytes)
273: {
274: SB_WriteDSP (CMD_PLAY_8BIT_SINGLE);
275: SB_WriteDSP (SB_ModeByte);
276: SB_WriteDSP (LOBYTE (bytes-1));
277: SB_WriteDSP (HIBYTE (bytes-1));
278: }
279:
280: /* play a block in 8 Bits on an SB 16 using autoinitialized DMA */
281: void SB_Play_8Bit_SB16_Autoinit (UWORD bytes)
282: {
283: SB_WriteDSP (CMD_PLAY_8BIT_AUTOINIT);
284: SB_WriteDSP (SB_ModeByte);
285: SB_WriteDSP (LOBYTE (bytes-1));
286: SB_WriteDSP (HIBYTE (bytes-1));
287: }
288:
289: /* play a block in 16 Bits on an SB 16 */
290: void SB_Play_16Bit (UWORD bytes)
291: {
292: SB_WriteDSP (CMD_PLAY_16BIT_SINGLE);
293: SB_WriteDSP (SB_ModeByte);
294: SB_WriteDSP (LOBYTE ((bytes>>1) -1));
295: SB_WriteDSP (HIBYTE ((bytes>>1) -1));
296: }
297:
298: /* play a block in 16 Bits on an SB 16 using autoinitialized DMA */
299: void SB_Play_16Bit_Autoinit (UWORD bytes)
300: {
301: SB_WriteDSP (CMD_PLAY_16BIT_AUTOINIT);
302: SB_WriteDSP (SB_ModeByte);
303: SB_WriteDSP (LOBYTE ((bytes>>1) -1));
304: SB_WriteDSP (HIBYTE ((bytes>>1) -1));
305: }
306:
307: /* the interrupt handler for playing in single-cycle mode */
308: void SB_IntHandler_Single (void)
309: {
310: UBYTE h = 1-active_buf;
311:
312: if (last_buf != 0xFF && fifo_size > 0)
313: {
314: last_buf = 0xFF;
315: last_block_size = 0;
316:
317: /* if we just played the last block and there's already new data */
318: /* in the fifo buffer, then continue playing with the new data */
319: if (active_buf == last_buf)
320: {
321: fill_buffer (0);
322: DMA_InitTransfer (SB_DMA, DMA_READ_AUTOINIT,
323: dma_buf[0].Data, dma_block_size*2);
324: h = 0;
325: }
326: }
327:
328: (*SB_Single_Play_Proc) (dma_buf[h].Size);
329: fill_buffer (active_buf);
330: active_buf = h;
331: }
332:
333: /* interrupt handler for playing in autoinitialized DMA mode */
334: void SB_IntHandler_Autoinit (void)
335: {
336: if (last_buf != 0xFF)
337: {
338: if (active_buf == last_buf && fifo_size > 0)
339: {
340: last_buf = 0xFF;
341: active_buf = 0;
342:
343: DMA_InitTransfer (SB_DMA, DMA_READ_AUTOINIT,
344: dma_buf[0].Data, dma_block_size*2);
345:
346: fill_buffer (0);
347: if (fifo_size == 0)
348: (*SB_Single_Play_Proc) (dma_buf[0].Size);
349: else
350: {
351: (*SB_Play_Proc) (dma_block_size);
352: fill_buffer(1);
353: if (fifo_size == 0)
354: (*SB_Single_Play_Proc) (dma_buf[1].Size);
355: }
356: }
357: else active_buf = 1 - active_buf;
358: }
359: else
360: {
361: fill_buffer (active_buf);
362:
363: if (active_buf == last_buf)
364: (*SB_Single_Play_Proc) (dma_buf[active_buf].Size);
365:
366: active_buf = 1 - active_buf;
367: }
368: }
369:
370: /* the main interrupt handler */
371: void SB_IntHandler (void)
372: {
373: SB_Bytes_Played += dma_buf[active_buf].Size;
374:
375: if (active_buf == last_buf && fifo_size == 0) SB_Playing = FALSE;
376: else if (SB_Autoinit) SB_IntHandler_Autoinit();
377: else SB_IntHandler_Single();
378:
379: inportb (SB_IntClearPort);
380: if (SB_IRQ > 7) outportb (0xA0, 0x20);
381:
382: outportb (0x20, 0x20);
383: enable();
384: }
385:
386: /* set sampling rate on a standard SB */
387: void SB_SetRate_LoSpeed (UWORD rate)
388: {
389: SB_WriteDSP (CMD_SET_TIME_CONSTANT);
390: SB_WriteDSP (0x100 - 1000000 / rate);
391: }
392:
393: /* set sampling rate on a SB PRO */
394: void SB_SetRate_HiSpeed (UWORD rate)
395: {
396: SB_WriteDSP (CMD_SET_TIME_CONSTANT);
397: SB_WriteDSP (HIBYTE (0x10000 - 256000000 / rate));
398: }
399:
400: /* set sampling rate on an SB 16 */
401: void SB_SetRate_SB16 (UWORD rate)
402: {
403: SB_WriteDSP (CMD_SET_OUTPUT_RATE);
404: SB_WriteDSP (HIBYTE (rate));
405: SB_WriteDSP (LOBYTE (rate));
406: }
407:
408: /* calculates the DMA block size and the fifo size */
409: /* from sampling rate and the desired interrupt rate */
410: void calculate_buf_sizes(void)
411: {
412: ULONG rate;
413:
414: rate = SB_Active_Rate;
415: if (SB_16Bit) rate <<= 1;
416: if (SB_Stereo) rate <<= 1;
417: /* rate is now bytes per second */
418: dma_block_size = (rate / DESIRED_INT_RATE) & ~3; /* make multiples of 4 */
419: dma_buf[1].Data = dma_buf[0].Data + dma_block_size;
420: fifo_max = rate / 4; /* make fifo size 1/4th second of sound */
421: }
422:
423: /* set the sampling rate */
424: int SB_SetRate (unsigned short rate)
425: {
426: if (rate > 23000 && SB_Type < SB_Type_SbPro) return(FALSE);
427:
428: switch (SB_Type)
429: {
430: case SB_Type_StdSB: SB_SetRate_LoSpeed (rate); break;
431: case SB_Type_SbPro: SB_SetRate_HiSpeed (rate); break;
432: case SB_Type_SB16: SB_SetRate_SB16 (rate); break;
433: }
434:
435: SB_Active_Rate = rate;
436:
437: calculate_buf_sizes();
438:
439: return (TRUE);
440: }
441:
442: /* set the number of bits, i.e. 8 Bit / 16 Bit mode */
443: int SB_SetBits (unsigned char bits)
444: {
445: if (bits==16 && SB_Type < SB_Type_SB16) return (FALSE);
446:
447: if (SB_Type == SB_Type_SB16)
448: {
449: if (bits==16)
450: {
451: SB_Play_Proc = SB_Play_16Bit_Autoinit;
452: SB_Single_Play_Proc = SB_Play_16Bit;
453: SB_IntClearPort = SB_Base + SB_DSP_INT_CLEAR;
454: SB_DMA = SB_DMAhi;
455: SB_StopByte = CMD_PAUSE_16BIT_DMA;
456: SB_ContByte = CMD_CONTINUE_16BIT_DMA;
457: SB_16Bit = TRUE;
458: }
459: else
460: {
461: SB_Play_Proc = SB_Play_8Bit_SB16_Autoinit;
462: SB_Single_Play_Proc = SB_Play_8Bit_SB16;
463: SB_IntClearPort = SB_Base + SB_DSP_DATA_AVAIL;
464: SB_DMA = SB_DMAlo;
465: SB_StopByte = CMD_PAUSE_8BIT_DMA;
466: SB_ContByte = CMD_CONTINUE_8BIT_DMA;
467: SB_16Bit = FALSE;
468: }
469: }
470:
471: calculate_buf_sizes();
472:
473: return (TRUE);
474: }
475:
476: /* set the number of channels, i.e. Mono / Stereo */
477: int SB_SetChannels (unsigned char channels)
478: {
479: if (channels==2 && SB_Type < SB_Type_SbPro) return (FALSE);
480:
481: switch (SB_Type)
482: {
483: case SB_Type_StdSB: break;
484:
485: case SB_Type_SbPro:
486: if (channels==2) SB_WriteMixer (0x0E, SB_ReadMixer (0x0E) | 0x02);
487: else SB_WriteMixer (0x0E, SB_ReadMixer (0x0E) & 0xFD);
488: break;
489:
490: case SB_Type_SB16:
491: if (channels==2) SB_ModeByte |= 0x20;
492: else SB_ModeByte &= 0xDF;
493: break;
494: }
495: SB_Stereo = (channels==2);
496:
497: calculate_buf_sizes();
498:
499: return (TRUE);
500: }
501:
502: /* set Signed / Unsigned mode (only on SB 16) */
503: int SB_SetSigned (int sign)
504: {
505: if (sign && SB_Type < SB_Type_SB16) return (FALSE);
506:
507: if (SB_Type == SB_Type_SB16)
508: {
509: if (sign) SB_ModeByte |= 0x10;
510: else SB_ModeByte &= 0xEF;
511: }
512: return (TRUE);
513: }
514:
515: /* turn speaker off (doesn't seem to work on SB 16) */
516: void SB_SpeakerOff(void)
517: {
518: SB_WriteDSP(CMD_SPEAKER_OFF);
519: }
520:
521: /* turn speaker on (doesn't seem to work on SB 16) */
522: void SB_SpeakerOn(void)
523: {
524: SB_WriteDSP(CMD_SPEAKER_ON);
525: }
526:
527: /* start playing the sound data in the fifo buffer */
528: void SB_Play (void)
529: {
530: if (fifo_size == 0) return;
531:
532: active_buf = 0;
533: last_buf = 0xFF;
534: last_block_size = 0;
535:
536: DMA_InitTransfer (SB_DMA, DMA_READ_AUTOINIT,
537: dma_buf[0].Data, dma_block_size*2);
538: if (SB_Autoinit)
539: {
540: fill_buffer (0);
541: if (fifo_size == 0)
542: (*SB_Single_Play_Proc) (dma_buf[0].Size);
543: else
544: {
545: (*SB_Play_Proc) (dma_block_size);
546: fill_buffer(1);
547: if (fifo_size == 0) (*SB_Single_Play_Proc) (dma_buf[1].Size);
548: }
549: }
550: else
551: {
552: fill_buffer(0);
553: (*SB_Single_Play_Proc) (dma_buf[0].Size);
554: fill_buffer(1);
555: }
556:
557: SB_Playing = TRUE;
558: }
559:
560: /* interrupt handler functions used for IRQ/DMA detection */
561: void irq2 (void)
562: {
563: IRQ_Detected = 2;
564: inportb (SB_IntClearPort);
565: outportb (0x20, 0x20);
566: }
567: void irq5 (void)
568: {
569: IRQ_Detected = 5;
570: inportb (SB_IntClearPort);
571: outportb (0x20, 0x20);
572: }
573: void irq7 (void)
574: {
575: IRQ_Detected = 7;
576: inportb (SB_IntClearPort);
577: outportb (0x20, 0x20);
578: }
579: void irq10 (void)
580: {
581: IRQ_Detected = 10;
582: inportb (SB_IntClearPort);
583: outportb (0xA0, 0x20);
584: outportb (0x20, 0x20);
585: }
586:
587: /* detect the sound blaster Base/IRQ/DMA settings (may hang computer) */
588: int SB_Detect (unsigned short *base, unsigned short *irq,
589: unsigned short *dmalo, unsigned short *dmahi)
590: {
591: #define TESTBUFSIZE 0x80
592: static const UBYTE lowdma[3] = { 1,3,0 };
593: static const UBYTE highdma[3] = { 5,6,7 };
594:
595: UBYTE old21,oldA1,old0F,oldDE;
596: _go32_dpmi_seginfo oldirq2,oldirq5,oldirq7,oldirq10;
597: _go32_dpmi_seginfo newirq2,newirq5,newirq7,newirq10;
598: _go32_dpmi_seginfo testbuf_info;
599: ULONG testbuf;
600: int ret1,ret2,ret3,ret4;
601: UBYTE i;
602: BOOL found;
603:
604: found = FALSE;
605:
606: *base = 0;
607: *irq = 0;
608: *dmalo = 0;
609: *dmahi = 0;
610:
611: SB_Base = 0x210;
612: while (SB_Base != 0x290)
613: {
614: if (SB_Reset()) break;
615: SB_Base += 0x10;
616: }
617: if (SB_Base == 0x290) return (FALSE);
618: *base = SB_Base;
619:
620: /* install detection interrupt handlers */
621: newirq2.pm_offset = (int) irq2;
622: newirq5.pm_offset = (int) irq5;
623: newirq7.pm_offset = (int) irq7;
624: newirq10.pm_offset = (int) irq10;
625:
626: ret1 = _go32_dpmi_allocate_iret_wrapper (&newirq2);
627: ret2 = _go32_dpmi_allocate_iret_wrapper (&newirq5);
628: ret3 = _go32_dpmi_allocate_iret_wrapper (&newirq7);
629: ret4 = _go32_dpmi_allocate_iret_wrapper (&newirq10);
630:
631: if (ret1|ret2|ret3|ret4)
632: {
633: if (!ret1) _go32_dpmi_free_iret_wrapper (&newirq2);
634: if (!ret2) _go32_dpmi_free_iret_wrapper (&newirq5);
635: if (!ret3) _go32_dpmi_free_iret_wrapper (&newirq7);
636: if (!ret4) _go32_dpmi_free_iret_wrapper (&newirq10);
637: return (FALSE);
638: }
639: _go32_dpmi_lock_code (irq2, (int)SB_Detect - (int)irq2);
640: _go32_dpmi_lock_data ((void*)&IRQ_Detected, sizeof(IRQ_Detected));
641: _go32_dpmi_lock_data (&SB_IntClearPort, sizeof(SB_IntClearPort));
642:
643: _go32_dpmi_get_protected_mode_interrupt_vector (0x0A, &oldirq2);
644: _go32_dpmi_get_protected_mode_interrupt_vector (0x0D, &oldirq5);
645: _go32_dpmi_get_protected_mode_interrupt_vector (0x0F, &oldirq7);
646: _go32_dpmi_get_protected_mode_interrupt_vector (0x72, &oldirq10);
647:
648: _go32_dpmi_set_protected_mode_interrupt_vector (0x0A, &newirq2);
649: _go32_dpmi_set_protected_mode_interrupt_vector (0x0D, &newirq5);
650: _go32_dpmi_set_protected_mode_interrupt_vector (0x0F, &newirq7);
651: _go32_dpmi_set_protected_mode_interrupt_vector (0x72, &newirq10);
652:
653: testbuf_info.size = NUMPARAS(TESTBUFSIZE);
654: testbuf = DMA_AllocDMABuf (&testbuf_info);
655:
656: /* turn on interrupts 2,5,7 and 10 */
657: old21 = inportb (0x21);
658: oldA1 = inportb (0xA1);
659: outportb (0x21, old21 & 0x5B);
660: outportb (0xA1, oldA1 & 0xFB);
661:
662: /* turn off DMA 0,1,3,5,6 and 7 */
663: old0F = inportb (0x0F);
664: oldDE = inportb (0xDE);
665: outportb (0x0F, old0F | 0x0B);
666: outportb (0xDE, oldDE | 0x0E);
667:
668: /* fill testbuffer with silence */
669: _farsetsel (_dos_ds);
670: for (i=0; i<TESTBUFSIZE; i++) _farnspokeb (testbuf+i, 128);
671:
672: /* detect low DMA and IRQ */
673: SB_IntClearPort = SB_Base + SB_DSP_DATA_AVAIL;
674: SB_SetRate_LoSpeed (22050);
675: /* program SB to play testbuffer, will start playing */
676: /* when we hit the right DMA channel */
677: SB_Play_8Bit_Std (TESTBUFSIZE);
678:
679: /* test all DMA channels */
680: IRQ_Detected = 0;
681: for (i=0; i<3; i++)
682: {
683: DMA_InitTransfer (lowdma[i], DMA_READ, testbuf, TESTBUFSIZE);
684: delay (TESTBUFSIZE*2000 / 22050);
685: if (IRQ_Detected)
686: {
687: *dmalo = lowdma[i];
688: *irq = IRQ_Detected;
689: break;
690: }
691: }
692:
693: if (IRQ_Detected)
694: {
695: found = TRUE;
696:
697: SB_WriteDSP (CMD_DSP_VER);
698: SB_VersMaj = SB_ReadDSP();
699: SB_VersMin = SB_ReadDSP();
700:
701: /* if SoundBlaster is an SB16 then test high DMA channel */
702: if (SB_VersMaj >= 4)
703: {
704: outportb (0x0F, old0F | 0x0B);
705: outportb (0xDE, oldDE | 0x0E);
706:
707: _farsetsel (_dos_ds);
708: for (i=0; i<TESTBUFSIZE; i+=2) _farnspokew (testbuf+i, 0x8000);
709:
710: SB_ModeByte = 0x00;
711: SB_IntClearPort = SB_Base + SB_DSP_INT_CLEAR;
712: SB_SetRate_SB16(44100);
713: SB_Play_16Bit(TESTBUFSIZE);
714:
715: IRQ_Detected = 0;
716: for (i=0; i<3; i++)
717: {
718: DMA_InitTransfer (highdma[i], DMA_READ, testbuf, TESTBUFSIZE);
719: delay (TESTBUFSIZE*1000 / 44100);
720: if (IRQ_Detected)
721: {
722: *dmahi = highdma[i];
723: break;
724: }
725: }
726: if (!IRQ_Detected) *dmahi = *dmalo;
727: }
728: }
729:
730: /* clean up */
731: _go32_dpmi_free_dos_memory (&testbuf_info);
732:
733: outportb (0x0F, old0F);
734: outportb (0xDE, oldDE);
735: outportb (0x21, old21);
736: outportb (0xA1, oldA1);
737:
738: _go32_dpmi_set_protected_mode_interrupt_vector (0x0A, &oldirq2);
739: _go32_dpmi_set_protected_mode_interrupt_vector (0x0D, &oldirq5);
740: _go32_dpmi_set_protected_mode_interrupt_vector (0x0F, &oldirq7);
741: _go32_dpmi_set_protected_mode_interrupt_vector (0x72, &oldirq10);
742:
743: _go32_dpmi_free_iret_wrapper (&newirq2);
744: _go32_dpmi_free_iret_wrapper (&newirq5);
745: _go32_dpmi_free_iret_wrapper (&newirq7);
746: _go32_dpmi_free_iret_wrapper (&newirq10);
747:
748: return (found);
749: }
750:
751: /* init Sound blaster using the given settings */
752: int SB_Init (unsigned short base, unsigned short irq,
753: unsigned short dmalo, unsigned short dmahi)
754: {
755: SB_Base = base;
756: SB_IRQ = irq;
757: SB_DMAlo = dmalo;
758: SB_DMAhi = dmahi;
759:
760: if (SB_IRQ > 7) SB_INT = 0x68 + SB_IRQ;
761: else SB_INT = 0x08 + SB_IRQ;
762:
763:
764: if (!SB_Reset()) return (FALSE);
765:
766: dma_mem.size = NUMPARAS(DMA_BUF_SIZE);
767: dma_buf[0].Data = DMA_AllocDMABuf (&dma_mem);
768:
769: if (dma_buf[0].Data == NULL)
770: {
771: printf ("Cannot allocate DOS Memory for DMA buffers!\n");
772: return (FALSE);
773: }
774:
775: fifo_write_index = 0;
776: fifo_read_index = 0;
777: fifo_size = 0;
778:
779: pm_wrapper.pm_offset = (int) SB_IntHandler;
780: if (_go32_dpmi_allocate_iret_wrapper (&pm_wrapper))
781: {
782: printf ("Cannot allocate protected mode wrapper for SB interrupt!\n");
783: _go32_dpmi_free_dos_memory (&dma_mem);
784: return (FALSE);
785: }
786:
787: _go32_dpmi_lock_code (SB_WriteDSP, (ULONG)SB_WriteMixer - (ULONG)SB_WriteDSP);
788: _go32_dpmi_lock_code (fifo_read, (ULONG)SB_SetRate_LoSpeed - (ULONG)fifo_read);
789: _go32_dpmi_lock_data (&SB_Base, (ULONG)&old_pmint - (ULONG)&SB_Base);
790:
791: _go32_dpmi_get_protected_mode_interrupt_vector (SB_INT, &old_pmint);
792: _go32_dpmi_set_protected_mode_interrupt_vector (SB_INT, &pm_wrapper);
793:
794: if (SB_IRQ>7)
795: outportb(0xA1, inportb(0xA1) & ~(1 << (SB_IRQ-8)));
796: else
797: outportb(0x21, inportb(0x21) & ~(1 << SB_IRQ));
798:
799: SB_Type = SB_Type_StdSB;
800:
801: if( SB_DetectMixer() != FALSE )
802: SB_Type = SB_Type_SbPro;
803:
804: SB_WriteDSP (CMD_DSP_VER);
805: SB_VersMaj = SB_ReadDSP ();
806: SB_VersMin = SB_ReadDSP ();
807:
808: if (SB_VersMaj >= 4) SB_Type = SB_Type_SB16;
809:
810: // SB_Type = SB_Type_SbPro; /* for testing */
811:
812: /* initialize SB to default 8Bit Mono 22050Hz */
813: /* (available on all SoundBlaster Versions) */
814: switch (SB_Type)
815: {
816: case SB_Type_StdSB:
817: SB_Single_Play_Proc = SB_Play_8Bit_Std;
818: SB_Autoinit = FALSE;
819: SB_SetRate_LoSpeed(22050);
820: break;
821: case SB_Type_SbPro:
822: SB_Single_Play_Proc = SB_Play_8Bit_SbPro;
823: SB_Autoinit = FALSE;
824: SB_SetRate_HiSpeed(22050);
825: break;
826: case SB_Type_SB16:
827: SB_Single_Play_Proc = SB_Play_8Bit_SB16;
828: SB_Play_Proc = SB_Play_8Bit_SB16_Autoinit;
829: SB_Autoinit = TRUE;
830: SB_SetRate_SB16(22050);
831: break;
832: }
833: SB_IntClearPort = SB_Base + SB_DSP_DATA_AVAIL;
834: SB_DMA = SB_DMAlo;
835: SB_Playing = FALSE;
836: SB_Stopped = FALSE;
837: SB_16Bit = FALSE;
838: SB_Stereo = FALSE;
839: SB_Active_Rate = 22050;
840: SB_ModeByte = 0x00;
841: SB_StopByte = CMD_PAUSE_8BIT_DMA;
842: SB_ContByte = CMD_CONTINUE_8BIT_DMA;
843: SB_Bytes_Played = 0;
844:
845: calculate_buf_sizes();
846:
847: SB_SpeakerOn();
848: SB_SetVolume(6);
849:
850: return (TRUE);
851: }
852:
853: /* clean up Sound Blaster */
854: void SB_Done (void)
855: {
856: SB_Reset ();
857: if (SB_IRQ > 7)
858: outportb (0xA1, inportb(0xA1) | (1 << (SB_IRQ-8)));
859: else
860: outportb (0x21, inportb(0x21) | (1 << SB_IRQ));
861:
862: _go32_dpmi_set_protected_mode_interrupt_vector (SB_INT, &old_pmint);
863: _go32_dpmi_free_iret_wrapper (&pm_wrapper);
864: _go32_dpmi_free_dos_memory (&dma_mem);
865: }
866:
867: /* write sound data to be played to the fifo buffer */
868: void SB_Write (void *buf, unsigned long size)
869: {
870: #define MIN(a,b) ((a)<(b) ? (a) : (b))
871:
872: UWORD s;
873: int i;
874:
875: if (SB_Stopped) SB_Continue();
876: while (size > 0)
877: {
878: s = MIN (size, (UWORD) (fifo_max - dma_block_size));
879:
880: while (fifo_size+s > fifo_max);
881:
882: disable ();
883: for (i=0; i<s; i++) fifo_write (*((UBYTE*)buf)++);
884: enable ();
885:
886: if (!SB_Playing && fifo_size > dma_block_size*2) SB_Play();
887:
888: size -= s;
889: }
890: }
891:
892: /* start any unplayed sound */
893: void SB_Flush (void)
894: {
895: if (SB_Stopped) SB_Continue();
896: if (fifo_size>0 && !SB_Playing) SB_Play();
897: }
898:
899: /* stop/pause sound output */
900: void SB_Stop (void)
901: {
902: if (SB_Stopped) return;
903: SB_WriteDSP (SB_StopByte);
904: SB_Stopped = TRUE;
905: }
906:
907: /* continue sound output */
908: void SB_Continue (void)
909: {
910: if (!SB_Stopped) return;
911: SB_WriteDSP (SB_ContByte);
912: SB_Stopped = FALSE;
913: }
914:
915: /* return thee DSP chip version */
916: void SB_GetVersion (unsigned char *Maj, unsigned char *Min)
917: {
918: *Maj = SB_VersMaj;
919: *Min = SB_VersMin;
920: }
921:
922: /* return the current DMA block size */
923: unsigned short SB_GetFragmentSize (void)
924: {
925: return (dma_block_size);
926: }
927:
928: /* return the current fifo buffer size (not the fifo fill size) */
929: UWORD SB_GetBufferSize (void)
930: {
931: return (fifo_max);
932: }
933:
934: /* set sound blaster master volume, range from 0 to 7 by */
935: void SB_SetVolume(UBYTE vol) {
936:
937: /* no mixer on standard sb */
938: if (SB_Type < SB_Type_SbPro)
939: return;
940:
941: if (vol>7)
942: vol = 7;
943: vol = (vol<<1);
944: if (SB_Type == SB_Type_SbPro)
945: vol = vol | 1;
946: vol = vol | (vol<<4);
947:
948: SB_WriteMixer (0x22, vol);
949: }
950:
951: /* Detection Routine */
952: int SB_DetectInitSound(int *dspbits, int *dsprate, int *sndbufsize)
953: {
954: UWORD base,irq,dmalo,dmahi;
955: char *blaster;
956: char *tok;
957: int have_sound;
958: extern void (*SND_Write)(void *buf, unsigned long size);
959:
960: blaster = getenv ("BLASTER");
961: if (blaster == NULL)
962: {
963: printf ("No BLASTER variable found!\n"
964: "Detecting SoundBlaster Settings...."); fflush (stdout);
965: have_sound = SB_Detect (&base, &irq, &dmalo, &dmahi);
966: if (!have_sound)
967: {
968: printf ("Not found!!\n");
969: return (0);
970: }
971: printf ("Found! Base: %hx IRQ: %hd DMA: %hd,%hd\n",
972: base, irq, dmalo,dmahi);
973: }
974: else
975: {
976: base = 0; irq = 0; dmalo = 0; dmahi = 0;
977:
978: tok = strtok(blaster, " \t");
979: while (tok != NULL)
980: {
981: switch (toupper(*tok))
982: {
983: case 'A': sscanf(tok+1, "%hx", &base); break;
984: case 'I': sscanf(tok+1, "%hd", &irq); break;
985: case 'D': sscanf(tok+1, "%hd", &dmalo); break;
986: case 'H': sscanf(tok+1, "%hd", &dmahi); break;
987: default: break;
988: }
989: tok = strtok (NULL, " \t");
990: }
991: printf ("SoundBlaster Settings taken from BLASTER variable:\n"
992: " Base: %hx IRQ: %hd DMA: %hd,%hd\n", base,irq,dmalo,dmahi);
993: }
994:
995: have_sound = SB_Init (base, irq, dmalo, dmahi);
996: if (!have_sound)
997: {
998: printf ("Cannot Initialize Soundblaster!\n");
999: return (0);
1000: }
1001:
1002: if (((*dspbits) == 16) && (SB_SetBits (16)))
1003: SB_SetSigned (1);
1004: else
1005: *dspbits = 8;
1006:
1007: SB_SetRate(22050);
1008:
1009: if (((*dsprate) == 44100) && (!SB_SetRate(44100)))
1010: {
1011: printf ("SoundCard does not support playing at 44100 Hz, using 22050 Hz\n");
1012: SB_SetRate(22050);
1013: *dsprate = 22050;
1014: }
1015:
1016: *sndbufsize = SB_GetFragmentSize();
1017:
1018: printf ("SoundBlaster%s found and configured for %d bits at %d Hz,\n"
1019: " Fragment size is %d Bytes, Buffer size is %d bytes.\n",
1020: SB_Type==SB_Type_StdSB ? "" :
1021: (SB_Type==SB_Type_SbPro ? " PRO" : " 16"),
1022: *dspbits, *dsprate, *sndbufsize, SB_GetBufferSize());
1023:
1024: SND_Write = SB_Write;
1025:
1026: atexit (SB_Done);
1027:
1028: return 1;
1029: }
1030:
1031: /* that's it... */
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.