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1.1 root 1: /*
2: * UAE - The U*nix Amiga Emulator
3: *
4: * Picasso96 Support Module
5: *
6: * Copyright 1997 Brian King <[email protected], [email protected]>
7: *
8: * Theory of operation:
9: * On the Amiga side, a Picasso card consists mainly of a memory area that
10: * contains the frame buffer. On the UAE side, we allocate a block of memory
11: * that will hold the frame buffer. This block is in normal memory, it is
12: * never directly on the graphics card. All graphics operations, which are
13: * mainly reads and writes into this block and a few basic operations like
14: * filling a rectangle, operate on this block of memory.
15: * Since the memory is not on the graphics card, some work must be done to
16: * synchronize the display with the data in the Picasso frame buffer. There
17: * are various ways to do this. One possibility is to allocate a second
18: * buffer of the same size, and perform all write operations twice. Since
19: * we never read from the second buffer, it can actually be placed in video
20: * memory. The X11 driver could be made to use the Picasso frame buffer as
21: * the data buffer of an XImage, which could then be XPutImage()d from time
22: * to time. Another possibility is to translate all Picasso accesses into
23: * Xlib (or GDI, or whatever your graphics system is) calls. This possibility
24: * is a bit tricky, since there is a risk of generating very many single pixel
25: * accesses which may be rather slow.
26: *
27: * TODO:
28: * - add panning capability
1.1.1.3 root 29: * - we want to add a manual switch to override SetSwitch for hardware banging
30: * programs started from a Picasso workbench.
1.1 root 31: */
32:
33: #include "sysconfig.h"
34: #include "sysdeps.h"
35:
36: #include "config.h"
37: #include "options.h"
1.1.1.11 root 38: #include "threaddep/thread.h"
1.1 root 39: #include "uae.h"
40: #include "memory.h"
41: #include "custom.h"
42: #include "newcpu.h"
43: #include "xwin.h"
44: #include "picasso96.h"
45:
46: #ifdef PICASSO96
47:
1.1.1.13! root 48: /* #define P96TRACING_ENABLED */
1.1.1.4 root 49: #ifdef P96TRACING_ENABLED
50: #define P96TRACE(x) do { write_log x; } while(0)
51: #else
52: #define P96TRACE(x)
53: #endif
54:
1.1 root 55: static uae_u32 gfxmem_lget (uaecptr) REGPARAM;
56: static uae_u32 gfxmem_wget (uaecptr) REGPARAM;
57: static uae_u32 gfxmem_bget (uaecptr) REGPARAM;
58: static void gfxmem_lput (uaecptr, uae_u32) REGPARAM;
59: static void gfxmem_wput (uaecptr, uae_u32) REGPARAM;
60: static void gfxmem_bput (uaecptr, uae_u32) REGPARAM;
61: static int gfxmem_check (uaecptr addr, uae_u32 size) REGPARAM;
62: static uae_u8 *gfxmem_xlate (uaecptr addr) REGPARAM;
63:
64: static void write_gfx_long (uaecptr addr, uae_u32 value);
65: static void write_gfx_word (uaecptr addr, uae_u16 value);
66: static void write_gfx_byte (uaecptr addr, uae_u8 value);
67:
1.1.1.4 root 68: static uae_u8 all_ones_bitmap, all_zeros_bitmap;
1.1 root 69:
70: struct picasso96_state_struct picasso96_state;
71: struct picasso_vidbuf_description picasso_vidinfo;
72:
73: /* These are the maximum resolutions... They are filled in by GetSupportedResolutions() */
74: /* have to fill this in, otherwise problems occur
75: * @@@ ??? what problems?
76: */
77: struct ScreenResolution planar = { 320, 240 };
78: struct ScreenResolution chunky = { 640, 480 };
79: struct ScreenResolution hicolour = { 640, 480 };
80: struct ScreenResolution truecolour = { 640, 480 };
1.1.1.4 root 81: struct ScreenResolution alphacolour = { 640, 480 };
1.1 root 82:
83: uae_u16 picasso96_pixel_format = RGBFF_CHUNKY;
84:
85: struct PicassoResolution DisplayModes[MAX_PICASSO_MODES];
86:
87: static int mode_count = 0;
88:
1.1.1.12 root 89: static int set_gc_called = 0;
90: static int set_panning_called = 0;
91: /* Address of the screen in the Amiga frame buffer at the time of the last
92: SetPanning call. */
93: static uaecptr oldscr;
94:
1.1 root 95: static uae_u32 p2ctab[256][2];
96:
97: /*
98: * Debugging dumps
99: */
100:
101: static void DumpModeInfoStructure (uaecptr amigamodeinfoptr)
102: {
1.1.1.2 root 103: write_log ("ModeInfo Structure Dump:\n");
104: write_log (" Node.ln_Succ = 0x%x\n", get_long (amigamodeinfoptr));
105: write_log (" Node.ln_Pred = 0x%x\n", get_long (amigamodeinfoptr + 4));
106: write_log (" Node.ln_Type = 0x%x\n", get_byte (amigamodeinfoptr + 8));
107: write_log (" Node.ln_Pri = %d\n", get_byte (amigamodeinfoptr + 9));
108: /*write_log (" Node.ln_Name = %s\n", uaememptr->Node.ln_Name); */
109: write_log (" OpenCount = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_OpenCount));
110: write_log (" Active = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_Active));
111: write_log (" Width = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_Width));
112: write_log (" Height = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_Height));
113: write_log (" Depth = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_Depth));
114: write_log (" Flags = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_Flags));
115: write_log (" HorTotal = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_HorTotal));
116: write_log (" HorBlankSize = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_HorBlankSize));
117: write_log (" HorSyncStart = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_HorSyncStart));
118: write_log (" HorSyncSize = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_HorSyncSize));
119: write_log (" HorSyncSkew = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_HorSyncSkew));
120: write_log (" HorEnableSkew = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_HorEnableSkew));
121: write_log (" VerTotal = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_VerTotal));
122: write_log (" VerBlankSize = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_VerBlankSize));
123: write_log (" VerSyncStart = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_VerSyncStart));
124: write_log (" VerSyncSize = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_VerSyncSize));
125: write_log (" Clock = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_first_union));
126: write_log (" ClockDivide = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_second_union));
127: write_log (" PixelClock = %d\n", get_long (amigamodeinfoptr + PSSO_ModeInfo_PixelClock));
1.1 root 128: }
129:
130: static void DumpLibResolutionStructure (uaecptr amigalibresptr)
131: {
132: int i;
133: uaecptr amigamodeinfoptr;
1.1.1.8 root 134: struct LibResolution *uaememptr = (struct LibResolution *) get_mem_bank (amigalibresptr).xlateaddr (amigalibresptr);
135:
1.1 root 136: return;
137:
1.1.1.2 root 138: write_log ("LibResolution Structure Dump:\n");
1.1 root 139:
140: if (get_long (amigalibresptr + PSSO_LibResolution_DisplayID) == 0xFFFFFFFF) {
1.1.1.2 root 141: write_log (" Finished With LibResolutions...\n");
1.1 root 142: } else {
1.1.1.2 root 143: write_log (" Name = %s\n", uaememptr->P96ID);
144: write_log (" DisplayID = 0x%x\n", get_long (amigalibresptr + PSSO_LibResolution_DisplayID));
145: write_log (" Width = %d\n", get_word (amigalibresptr + PSSO_LibResolution_Width));
146: write_log (" Height = %d\n", get_word (amigalibresptr + PSSO_LibResolution_Height));
147: write_log (" Flags = %d\n", get_word (amigalibresptr + PSSO_LibResolution_Flags));
1.1 root 148: for (i = 0; i < MAXMODES; i++) {
1.1.1.8 root 149: amigamodeinfoptr = get_long (amigalibresptr + PSSO_LibResolution_Modes + i * 4);
1.1.1.2 root 150: write_log (" ModeInfo[%d] = 0x%x\n", i, amigamodeinfoptr);
1.1 root 151: if (amigamodeinfoptr)
1.1.1.2 root 152: DumpModeInfoStructure (amigamodeinfoptr);
1.1 root 153: }
1.1.1.2 root 154: write_log (" BoardInfo = 0x%x\n", get_long (amigalibresptr + PSSO_LibResolution_BoardInfo));
1.1 root 155: }
156: }
157:
1.1.1.4 root 158: static char binary_byte[9];
1.1 root 159:
160: static char *BuildBinaryString (uae_u8 value)
161: {
162: int i;
163: for (i = 0; i < 8; i++) {
164: binary_byte[i] = (value & (1 << (7 - i))) ? '#' : '.';
165: }
1.1.1.4 root 166: binary_byte[8] = '\0';
1.1 root 167: return binary_byte;
168: }
169:
170: static void DumpPattern (struct Pattern *patt)
171: {
172: uae_u8 *mem;
173: int row, col;
174: for (row = 0; row < (1 << patt->Size); row++) {
175: mem = patt->Memory + row * 2;
176: for (col = 0; col < 2; col++) {
1.1.1.2 root 177: write_log ("%s", BuildBinaryString (*mem++));
1.1 root 178: }
1.1.1.2 root 179: write_log ("\n");
1.1 root 180: }
181: }
182:
183: static void DumpTemplate (struct Template *tmp, uae_u16 w, uae_u16 h)
184: {
185: uae_u8 *mem = tmp->Memory;
186: int row, col, width;
187: width = (w + 7) >> 3;
1.1.1.2 root 188: write_log ("xoffset = %d, bpr = %d\n", tmp->XOffset, tmp->BytesPerRow);
1.1 root 189: for (row = 0; row < h; row++) {
190: mem = tmp->Memory + row * tmp->BytesPerRow;
191: for (col = 0; col < width; col++) {
1.1.1.2 root 192: write_log ("%s", BuildBinaryString (*mem++));
1.1 root 193: }
1.1.1.2 root 194: write_log ("\n");
1.1 root 195: }
196: }
197:
1.1.1.11 root 198: int picasso_nr_resolutions (void)
199: {
200: return mode_count;
201: }
202:
1.1 root 203: static void ShowSupportedResolutions (void)
204: {
205: int i;
1.1.1.8 root 206:
1.1 root 207: return;
208:
209: for (i = 0; i < mode_count; i++)
1.1.1.2 root 210: write_log ("%s\n", DisplayModes[i].name);
211: }
212:
213: static uae_u8 GetBytesPerPixel (uae_u32 RGBfmt)
214: {
215: switch (RGBfmt) {
1.1.1.8 root 216: case RGBFB_CLUT:
1.1.1.2 root 217: return 1;
218:
1.1.1.8 root 219: case RGBFB_A8R8G8B8:
220: case RGBFB_A8B8G8R8:
221: case RGBFB_R8G8B8A8:
222: case RGBFB_B8G8R8A8:
1.1.1.2 root 223: return 4;
224:
1.1.1.8 root 225: case RGBFB_B8G8R8:
226: case RGBFB_R8G8B8:
1.1.1.2 root 227: return 3;
228:
1.1.1.8 root 229: case RGBFB_R5G5B5:
230: case RGBFB_R5G6B5:
231: case RGBFB_R5G6B5PC:
232: case RGBFB_R5G5B5PC:
233: case RGBFB_B5G6R5PC:
234: case RGBFB_B5G5R5PC:
1.1.1.2 root 235: return 2;
1.1.1.8 root 236: default:
1.1.1.2 root 237: write_log ("ERROR - GetBytesPerPixel() was unsuccessful with 0x%x?!\n", RGBfmt);
238: return 0;
239: }
1.1 root 240: }
241:
242: /*
243: * Amiga <-> native structure conversion functions
244: */
245:
246: static int CopyRenderInfoStructureA2U (uaecptr amigamemptr, struct RenderInfo *ri)
247: {
248: uaecptr memp = get_long (amigamemptr + PSSO_RenderInfo_Memory);
249:
1.1.1.4 root 250: if (valid_address (memp, PSSO_RenderInfo_sizeof)) {
1.1 root 251: ri->Memory = get_real_address (memp);
252: ri->BytesPerRow = get_word (amigamemptr + PSSO_RenderInfo_BytesPerRow);
253: ri->RGBFormat = get_long (amigamemptr + PSSO_RenderInfo_RGBFormat);
254: return 1;
255: }
1.1.1.2 root 256: write_log ("ERROR - Invalid RenderInfo memory area...\n");
1.1 root 257: return 0;
258: }
259:
260: static int CopyPatternStructureA2U (uaecptr amigamemptr, struct Pattern *pattern)
261: {
262: uaecptr memp = get_long (amigamemptr + PSSO_Pattern_Memory);
1.1.1.4 root 263: if (valid_address (memp, PSSO_Pattern_sizeof)) {
1.1 root 264: pattern->Memory = get_real_address (memp);
265: pattern->XOffset = get_word (amigamemptr + PSSO_Pattern_XOffset);
266: pattern->YOffset = get_word (amigamemptr + PSSO_Pattern_YOffset);
267: pattern->FgPen = get_long (amigamemptr + PSSO_Pattern_FgPen);
268: pattern->BgPen = get_long (amigamemptr + PSSO_Pattern_BgPen);
269: pattern->Size = get_byte (amigamemptr + PSSO_Pattern_Size);
270: pattern->DrawMode = get_byte (amigamemptr + PSSO_Pattern_DrawMode);
271: return 1;
272: }
1.1.1.2 root 273: write_log ("ERROR - Invalid Pattern memory area...\n");
1.1 root 274: return 0;
275: }
276:
277: static void CopyColorIndexMappingA2U (uaecptr amigamemptr, struct ColorIndexMapping *cim)
278: {
279: int i;
280: cim->ColorMask = get_long (amigamemptr);
281: for (i = 0; i < 256; i++, amigamemptr += 4)
282: cim->Colors[i] = get_long (amigamemptr + 4);
283: }
284:
285: static int CopyBitMapStructureA2U (uaecptr amigamemptr, struct BitMap *bm)
286: {
287: int i;
288:
289: bm->BytesPerRow = get_word (amigamemptr + PSSO_BitMap_BytesPerRow);
290: bm->Rows = get_word (amigamemptr + PSSO_BitMap_Rows);
291: bm->Flags = get_byte (amigamemptr + PSSO_BitMap_Flags);
292: bm->Depth = get_byte (amigamemptr + PSSO_BitMap_Depth);
293:
294: for (i = 0; i < bm->Depth; i++) {
1.1.1.8 root 295: uaecptr plane = get_long (amigamemptr + PSSO_BitMap_Planes + i * 4);
1.1 root 296: switch (plane) {
1.1.1.8 root 297: case 0:
1.1 root 298: bm->Planes[i] = &all_zeros_bitmap;
299: break;
1.1.1.8 root 300: case 0xFFFFFFFF:
1.1 root 301: bm->Planes[i] = &all_ones_bitmap;
302: break;
1.1.1.8 root 303: default:
1.1 root 304: if (valid_address (plane, bm->BytesPerRow * bm->Rows))
305: bm->Planes[i] = get_real_address (plane);
306: else
307: return 0;
308: break;
309: }
310: }
311: return 1;
312: }
313:
314: static int CopyTemplateStructureA2U (uaecptr amigamemptr, struct Template *tmpl)
315: {
316: uaecptr memp = get_long (amigamemptr + PSSO_Template_Memory);
317:
1.1.1.8 root 318: if (valid_address (memp, 1 /* FIXME */ )) {
1.1 root 319: tmpl->Memory = get_real_address (memp);
320: tmpl->BytesPerRow = get_word (amigamemptr + PSSO_Template_BytesPerRow);
321: tmpl->XOffset = get_byte (amigamemptr + PSSO_Template_XOffset);
322: tmpl->DrawMode = get_byte (amigamemptr + PSSO_Template_DrawMode);
323: tmpl->FgPen = get_long (amigamemptr + PSSO_Template_FgPen);
324: tmpl->BgPen = get_long (amigamemptr + PSSO_Template_BgPen);
325: return 1;
326: }
1.1.1.2 root 327: write_log ("ERROR - Invalid Template memory area...\n");
1.1 root 328: return 0;
329: }
330:
331: static void CopyLibResolutionStructureU2A (struct LibResolution *libres, uaecptr amigamemptr)
332: {
333: char *uaememptr = 0;
334: int i;
335:
1.1.1.8 root 336: uaememptr = gfxmem_xlate (amigamemptr); /* I know that amigamemptr is inside my gfxmem chunk, so I can just do the xlate() */
337: memset (uaememptr, 0, PSSO_LibResolution_sizeof); /* zero out our LibResolution structure */
1.1.1.3 root 338: strcpy (uaememptr + PSSO_LibResolution_P96ID, libres->P96ID);
1.1.1.2 root 339: put_long (amigamemptr + PSSO_LibResolution_DisplayID, libres->DisplayID);
340: put_word (amigamemptr + PSSO_LibResolution_Width, libres->Width);
341: put_word (amigamemptr + PSSO_LibResolution_Height, libres->Height);
342: put_word (amigamemptr + PSSO_LibResolution_Flags, libres->Flags);
1.1 root 343: for (i = 0; i < MAXMODES; i++)
1.1.1.8 root 344: put_long (amigamemptr + PSSO_LibResolution_Modes + i * 4, libres->Modes[i]);
1.1 root 345: #if 0
1.1.1.2 root 346: put_long (amigamemptr, libres->Node.ln_Succ);
347: put_long (amigamemptr + 4, libres->Node.ln_Pred);
348: put_byte (amigamemptr + 8, libres->Node.ln_Type);
349: put_byte (amigamemptr + 9, libres->Node.ln_Pri);
1.1 root 350: #endif
1.1.1.2 root 351: put_long (amigamemptr + 10, amigamemptr + PSSO_LibResolution_P96ID);
352: put_long (amigamemptr + PSSO_LibResolution_BoardInfo, libres->BoardInfo);
1.1 root 353: }
354:
355: /* list is Amiga address of list, in correct endian format for UAE
356: * node is Amiga address of node, in correct endian format for UAE */
357: static void AmigaListAddTail (uaecptr list, uaecptr node)
358: {
359: uaecptr amigamemptr = 0;
360:
361: if (get_long (list + 8) == list) {
362: /* Empty list - set it up */
1.1.1.8 root 363: put_long (list, node); /* point the lh_Head to our new node */
364: put_long (list + 4, 0); /* set the lh_Tail to NULL */
365: put_long (list + 8, node); /* point the lh_TailPred to our new node */
1.1 root 366:
367: /* Adjust the new node - don't rely on it being zeroed out */
1.1.1.8 root 368: put_long (node, 0); /* ln_Succ */
369: put_long (node + 4, 0); /* ln_Pred */
1.1 root 370: } else {
1.1.1.8 root 371: amigamemptr = get_long (list + 8); /* get the lh_TailPred contents */
1.1 root 372:
1.1.1.8 root 373: put_long (list + 8, node); /* point the lh_TailPred to our new node */
1.1 root 374:
375: /* Adjust the previous lh_TailPred node */
1.1.1.8 root 376: put_long (amigamemptr, node); /* point the ln_Succ to our new node */
1.1 root 377:
378: /* Adjust the new node - don't rely on it being zeroed out */
1.1.1.8 root 379: put_long (node, 0); /* ln_Succ */
380: put_long (node + 4, amigamemptr); /* ln_Pred */
1.1 root 381: }
382: }
383:
384: /*
385: * Functions to perform an action on the real screen
386: */
387:
388: /*
389: * Fill a rectangle on the screen. src points to the start of a line of the
390: * filled rectangle in the frame buffer; it can be used as a memcpy source if
391: * there is no OS specific function to fill the rectangle.
392: */
393:
1.1.1.12 root 394: static void do_fillrect (uae_u8 * src, int x, int y, int width, int height,
395: uae_u32 pen, int Bpp, RGBFTYPE rgbtype)
1.1 root 396: {
397: uae_u8 *dst;
1.1.1.12 root 398:
399: /* Clipping. */
400: x -= picasso96_state.XOffset;
401: y -= picasso96_state.YOffset;
402: if (x < 0) {
403: width += x;
404: x = 0;
405: }
406: if (y < 0) {
407: height += y;
408: y = 0;
409: }
410: if (x + width > picasso96_state.Width)
411: width = picasso96_state.Width - x;
412: if (y + height > picasso96_state.Height)
413: height = picasso96_state.Height - y;
414:
1.1.1.13! root 415: if (width <= 0 || height <= 0)
! 416: return;
! 417:
1.1 root 418: /* Try OS specific fillrect function here; and return if successful. */
419:
420: DX_Invalidate (y, y + height - 1);
1.1.1.8 root 421: if (!picasso_vidinfo.extra_mem)
1.1 root 422: return;
423:
424: width *= picasso96_state.BytesPerPixel;
1.1.1.2 root 425: dst = gfx_lock_picasso ();
1.1 root 426: if (!dst)
1.1.1.2 root 427: goto out;
1.1 root 428:
1.1.1.8 root 429: dst += y * picasso_vidinfo.rowbytes + x * picasso_vidinfo.pixbytes;
1.1.1.2 root 430: if (picasso_vidinfo.rgbformat == picasso96_state.RGBFormat) {
1.1.1.12 root 431: if (Bpp == 1) {
432: while (height-- > 0) {
433: memset (dst, pen, width);
434: dst += picasso_vidinfo.rowbytes;
435: }
436: } else {
437: while (height-- > 0) {
438: memcpy (dst, src, width);
439: dst += picasso_vidinfo.rowbytes;
440: }
1.1.1.2 root 441: }
442: } else {
443: int psiz = GetBytesPerPixel (picasso_vidinfo.rgbformat);
444: if (picasso96_state.RGBFormat != RGBFB_CHUNKY)
445: abort ();
446:
447: while (height-- > 0) {
448: int i;
449: switch (psiz) {
1.1.1.8 root 450: case 2:
1.1.1.2 root 451: for (i = 0; i < width; i++)
1.1.1.8 root 452: *((uae_u16 *) dst + i) = picasso_vidinfo.clut[src[i]];
1.1.1.2 root 453: break;
1.1.1.8 root 454: case 4:
1.1.1.2 root 455: for (i = 0; i < width; i++)
1.1.1.8 root 456: *((uae_u32 *) dst + i) = picasso_vidinfo.clut[src[i]];
1.1.1.2 root 457: break;
1.1.1.8 root 458: default:
459: abort ();
1.1.1.2 root 460: }
461: dst += picasso_vidinfo.rowbytes;
462: }
1.1 root 463: }
1.1.1.8 root 464: out:
1.1.1.2 root 465: gfx_unlock_picasso ();
1.1 root 466: }
467:
468: /*
469: * This routine modifies the real screen buffer after a blit has been
470: * performed in the save area. If can_do_blit is nonzero, the blit can
471: * be performed within the real screen buffer; otherwise, this routine
472: * must do it by hand using the data in the save area, pointed to by
473: * srcp.
474: */
475:
1.1.1.12 root 476: static void do_blit (struct RenderInfo *ri, int Bpp, int srcx, int srcy,
477: int dstx, int dsty, int width, int height,
478: BLIT_OPCODE opcode, int can_do_blit)
479: {
480: int xoff = picasso96_state.XOffset;
481: int yoff = picasso96_state.YOffset;
482: uae_u8 *srcp, *dstp;
483:
484: /* Clipping. */
485: dstx -= xoff;
486: dsty -= yoff;
487: if (srcy < yoff || srcx < xoff
488: || srcx - xoff + width > picasso96_state.Width
489: || srcy - yoff + height > picasso96_state.Height)
490: {
491: can_do_blit = 0;
492: }
493: if (dstx < 0) {
494: srcx -= dstx;
495: width += dstx;
496: dstx = 0;
497: }
498: if (dsty < 0) {
499: srcy -= dsty;
500: height += dsty;
501: dsty = 0;
502: }
503: if (dstx + width > picasso96_state.Width)
504: width = picasso96_state.Width - dstx;
505: if (dsty + height > picasso96_state.Height)
506: height = picasso96_state.Height - dsty;
1.1.1.13! root 507: if (width <= 0 || height <= 0)
! 508: return;
1.1.1.12 root 509:
1.1 root 510: /* If this RenderInfo points at something else than the currently visible
511: * screen, we must ignore the blit. */
512: if (can_do_blit) {
513: /*
514: * Call OS blitting function that can do it in video memory.
515: * Should return if it was successful
516: */
517: }
518:
1.1.1.12 root 519: /* If no OS blit available, we do a copy from the P96 framebuffer in Amiga
520: memory to the host's frame buffer. */
1.1 root 521: DX_Invalidate (dsty, dsty + height - 1);
1.1.1.8 root 522: if (!picasso_vidinfo.extra_mem)
1.1 root 523: return;
524:
1.1.1.2 root 525: dstp = gfx_lock_picasso ();
1.1 root 526: if (dstp == 0)
1.1.1.2 root 527: goto out;
528: dstp += dsty * picasso_vidinfo.rowbytes + dstx * picasso_vidinfo.pixbytes;
1.1.1.13! root 529: P96TRACE(("do_blit with srcp 0x%x, dstp 0x%x, dst_rowbytes %d, srcx %d, srcy %d, dstx %d, dsty %d, w %d, h %d, dst_pixbytes %d\n",
! 530: srcp, dstp, picasso_vidinfo.rowbytes, srcx, srcy, dstx, dsty, width, height, picasso_vidinfo.pixbytes));
! 531: P96TRACE(("gfxmem is at 0x%x\n",gfxmemory));
1.1.1.12 root 532:
533: srcp = ri->Memory + srcx * Bpp + srcy * ri->BytesPerRow;
1.1.1.2 root 534: if (picasso_vidinfo.rgbformat == picasso96_state.RGBFormat) {
1.1.1.12 root 535: width *= Bpp;
1.1.1.2 root 536: while (height-- > 0) {
537: memcpy (dstp, srcp, width);
1.1.1.12 root 538: srcp += ri->BytesPerRow;
1.1.1.2 root 539: dstp += picasso_vidinfo.rowbytes;
540: }
541: } else {
542: int psiz = GetBytesPerPixel (picasso_vidinfo.rgbformat);
543: if (picasso96_state.RGBFormat != RGBFB_CHUNKY)
544: abort ();
545:
546: while (height-- > 0) {
547: int i;
548: switch (psiz) {
1.1.1.8 root 549: case 2:
1.1.1.2 root 550: for (i = 0; i < width; i++)
1.1.1.8 root 551: *((uae_u16 *) dstp + i) = picasso_vidinfo.clut[srcp[i]];
1.1.1.2 root 552: break;
1.1.1.8 root 553: case 4:
1.1.1.2 root 554: for (i = 0; i < width; i++)
1.1.1.8 root 555: *((uae_u32 *) dstp + i) = picasso_vidinfo.clut[srcp[i]];
1.1.1.2 root 556: break;
1.1.1.8 root 557: default:
558: abort ();
1.1.1.2 root 559: }
1.1.1.12 root 560: srcp += ri->BytesPerRow;
1.1.1.2 root 561: dstp += picasso_vidinfo.rowbytes;
562: }
1.1 root 563: }
1.1.1.8 root 564: out:
1.1.1.2 root 565: gfx_unlock_picasso ();
1.1 root 566: }
567:
568: /*
1.1.1.12 root 569: * Invert a rectangle on the screen.
1.1 root 570: */
571:
1.1.1.12 root 572: static void do_invertrect (struct RenderInfo *ri, int Bpp, int x, int y, int width, int height)
1.1 root 573: {
1.1.1.12 root 574: #if 0
575: /* Clipping. */
576: x -= picasso96_state.XOffset;
577: y -= picasso96_state.YOffset;
578: if (x < 0) {
579: width += x;
580: x = 0;
581: }
582: if (y < 0) {
583: height += y;
584: y = 0;
585: }
586: if (x + width > picasso96_state.Width)
587: width = picasso96_state.Width - x;
588: if (y + height > picasso96_state.Height)
589: height = picasso96_state.Height - y;
1.1.1.13! root 590:
! 591: if (width <= 0 || height <= 0)
! 592: return;
! 593:
1.1.1.12 root 594: #endif
1.1.1.2 root 595: /* TODO: Try OS specific invertrect function here; and return if successful. */
1.1 root 596:
1.1.1.12 root 597: do_blit (ri, Bpp, x, y, x, y, width, height, BLIT_SRC, 0);
1.1 root 598: }
599:
600: static uaecptr wgfx_linestart;
601: static uaecptr wgfx_lineend;
602: static uaecptr wgfx_min, wgfx_max;
1.1.1.12 root 603: static long wgfx_y;
1.1 root 604:
605: static void wgfx_do_flushline (void)
606: {
1.1.1.12 root 607: int src_y = wgfx_y;
608: long x0, x1, width;
1.1 root 609: uae_u8 *src, *dstp;
1.1.1.12 root 610: int Bpp = GetBytesPerPixel (picasso_vidinfo.rgbformat);
611: int fb_bpp = picasso96_state.BytesPerPixel;
612:
613: wgfx_y -= picasso96_state.YOffset;
614: if (wgfx_y < 0 || wgfx_y >= picasso96_state.Height)
615: goto out;
1.1 root 616:
617: DX_Invalidate (wgfx_y, wgfx_y);
1.1.1.8 root 618: if (!picasso_vidinfo.extra_mem)
1.1 root 619: goto out;
620:
1.1.1.12 root 621: x0 = wgfx_min - wgfx_linestart;
622: width = wgfx_max - wgfx_min;
623: x0 -= picasso96_state.XOffset * fb_bpp;
624: if (x0 < 0) {
625: width += x0;
626: wgfx_min += x0;
627: x0 = 0;
628: }
629: if (x0 + width > picasso96_state.Width * fb_bpp)
630: width = picasso96_state.Width * fb_bpp - x0;
631:
1.1.1.2 root 632: dstp = gfx_lock_picasso ();
1.1 root 633: if (dstp == 0)
634: goto out;
1.1.1.12 root 635:
1.1.1.13! root 636: P96TRACE(("flushing %d\n", wgfx_y));
1.1.1.2 root 637: src = gfxmemory + wgfx_min;
1.1 root 638:
1.1.1.2 root 639: if (picasso_vidinfo.rgbformat == picasso96_state.RGBFormat) {
1.1.1.12 root 640: dstp += wgfx_y * picasso_vidinfo.rowbytes + x0;
641: memcpy (dstp, src, width);
1.1.1.2 root 642: } else {
643: int i;
644:
645: if (picasso96_state.RGBFormat != RGBFB_CHUNKY)
646: abort ();
647:
1.1.1.12 root 648: dstp += wgfx_y * picasso_vidinfo.rowbytes + x0 * Bpp;
649: switch (Bpp) {
1.1.1.8 root 650: case 2:
1.1.1.2 root 651: for (i = 0; i < width; i++)
1.1.1.8 root 652: *((uae_u16 *) dstp + i) = picasso_vidinfo.clut[src[i]];
1.1.1.2 root 653: break;
1.1.1.8 root 654: case 4:
1.1.1.2 root 655: for (i = 0; i < width; i++)
1.1.1.8 root 656: *((uae_u32 *) dstp + i) = picasso_vidinfo.clut[src[i]];
1.1.1.2 root 657: break;
1.1.1.8 root 658: default:
659: abort ();
1.1.1.2 root 660: }
661: }
1.1 root 662:
1.1.1.8 root 663: out:
1.1.1.2 root 664: gfx_unlock_picasso ();
1.1 root 665: wgfx_linestart = 0xFFFFFFFF;
666: }
667:
1.1.1.7 root 668: STATIC_INLINE void wgfx_flushline (void)
1.1 root 669: {
1.1.1.8 root 670: if (wgfx_linestart == 0xFFFFFFFF || !picasso_on)
1.1 root 671: return;
672: wgfx_do_flushline ();
673: }
674:
675: static int renderinfo_is_current_screen (struct RenderInfo *ri)
676: {
1.1.1.8 root 677: if (!picasso_on)
1.1 root 678: return 0;
1.1.1.3 root 679: if (ri->Memory != gfxmemory + (picasso96_state.Address - gfxmem_start))
1.1 root 680: return 0;
1.1.1.3 root 681:
1.1 root 682: return 1;
683: }
684:
685: /* Clear our screen, since we've got a new Picasso screen-mode, and refresh with the proper contents
1.1.1.2 root 686: * This is called on several occasions:
687: * 1. Amiga-->Picasso transition, via SetSwitch()
688: * 2. Picasso-->Picasso transition, via SetPanning().
689: * 3. whenever the graphics code notifies us that the screen contents have been lost.
690: */
691: void picasso_refresh (void)
1.1 root 692: {
693: struct RenderInfo ri;
694:
1.1.1.8 root 695: if (!picasso_on)
1.1 root 696: return;
697:
698: /* Make sure that the first time we show a Picasso video mode, we don't blit any crap.
699: * We can do this by checking if we have an Address yet. */
700: if (picasso96_state.Address) {
1.1.1.12 root 701: unsigned int width, height;
1.1 root 702: /* blit the stuff from our static frame-buffer to the gfx-card */
1.1.1.12 root 703: ri.Memory = gfxmemory + (picasso96_state.Address - gfxmem_start);
1.1 root 704: ri.BytesPerRow = picasso96_state.BytesPerRow;
705: ri.RGBFormat = picasso96_state.RGBFormat;
1.1.1.12 root 706:
707: if (set_panning_called) {
708: width = picasso96_state.VirtualWidth;
709: height = picasso96_state.VirtualHeight;
710: } else {
711: width = picasso96_state.Width;
712: height = picasso96_state.Height;
713: }
714:
715: do_blit (&ri, picasso96_state.BytesPerPixel, 0, 0, 0, 0, width, height, BLIT_SRC, 0);
1.1 root 716: } else
1.1.1.2 root 717: write_log ("ERROR - picasso_refresh() can't refresh!\n");
1.1 root 718: }
719:
720: /*
721: * BOOL FindCard(struct BoardInfo *bi); and
722: *
723: * FindCard is called in the first stage of the board initialisation and
724: * configuration and is used to look if there is a free and unconfigured
725: * board of the type the driver is capable of managing. If it finds one,
726: * it immediately reserves it for use by Picasso96, usually by clearing
727: * the CDB_CONFIGME bit in the flags field of the ConfigDev struct of
728: * this expansion card. But this is only a common example, a driver can
729: * do whatever it wants to mark this card as used by the driver. This
730: * mechanism is intended to ensure that a board is only configured and
731: * used by one driver. FindBoard also usually fills some fields of the
732: * BoardInfo struct supplied by the caller, the rtg.library, for example
733: * the MemoryBase, MemorySize and RegisterBase fields.
734: */
735: uae_u32 picasso_FindCard (void)
736: {
1.1.1.2 root 737: uaecptr AmigaBoardInfo = m68k_areg (regs, 0);
1.1 root 738: /* NOTES: See BoardInfo struct definition in Picasso96 dev info */
739:
1.1.1.2 root 740: if (allocated_gfxmem && !picasso96_state.CardFound) {
1.1 root 741: /* Fill in MemoryBase, MemorySize */
1.1.1.2 root 742: put_long (AmigaBoardInfo + PSSO_BoardInfo_MemoryBase, gfxmem_start);
1.1 root 743: /* size of memory, minus a 32K chunk: 16K for pattern bitmaps, 16K for resolution list */
1.1.1.2 root 744: put_long (AmigaBoardInfo + PSSO_BoardInfo_MemorySize, allocated_gfxmem - 32768);
1.1 root 745:
1.1.1.8 root 746: picasso96_state.CardFound = 1; /* mark our "card" as being found */
1.1 root 747: return -1;
748: } else
749: return 0;
750: }
751:
752: static void FillBoardInfo (uaecptr amigamemptr, struct LibResolution *res, struct PicassoResolution *dm)
753: {
754: char *uaememptr;
755: switch (dm->depth) {
1.1.1.8 root 756: case 1:
1.1 root 757: res->Modes[CHUNKY] = amigamemptr;
758: break;
1.1.1.8 root 759: case 2:
1.1 root 760: res->Modes[HICOLOR] = amigamemptr;
761: break;
1.1.1.8 root 762: case 3:
1.1 root 763: res->Modes[TRUECOLOR] = amigamemptr;
764: break;
1.1.1.8 root 765: default:
1.1 root 766: res->Modes[TRUEALPHA] = amigamemptr;
767: break;
768: }
1.1.1.8 root 769: uaememptr = gfxmem_xlate (amigamemptr); /* I know that amigamemptr is inside my gfxmem chunk, so I can just do the xlate() */
770: memset (uaememptr, 0, PSSO_ModeInfo_sizeof); /* zero out our ModeInfo struct */
1.1 root 771:
1.1.1.2 root 772: put_word (amigamemptr + PSSO_ModeInfo_Width, dm->res.width);
773: put_word (amigamemptr + PSSO_ModeInfo_Height, dm->res.height);
774: put_byte (amigamemptr + PSSO_ModeInfo_Depth, dm->depth * 8);
775: put_byte (amigamemptr + PSSO_ModeInfo_Flags, 0);
776: put_word (amigamemptr + PSSO_ModeInfo_HorTotal, dm->res.width);
777: put_word (amigamemptr + PSSO_ModeInfo_HorBlankSize, 0);
778: put_word (amigamemptr + PSSO_ModeInfo_HorSyncStart, 0);
779: put_word (amigamemptr + PSSO_ModeInfo_HorSyncSize, 0);
780: put_byte (amigamemptr + PSSO_ModeInfo_HorSyncSkew, 0);
781: put_byte (amigamemptr + PSSO_ModeInfo_HorEnableSkew, 0);
782:
783: put_word (amigamemptr + PSSO_ModeInfo_VerTotal, dm->res.height);
784: put_word (amigamemptr + PSSO_ModeInfo_VerBlankSize, 0);
785: put_word (amigamemptr + PSSO_ModeInfo_VerSyncStart, 0);
786: put_word (amigamemptr + PSSO_ModeInfo_VerSyncSize, 0);
1.1 root 787:
1.1.1.2 root 788: put_byte (amigamemptr + PSSO_ModeInfo_first_union, 98);
789: put_byte (amigamemptr + PSSO_ModeInfo_second_union, 14);
1.1 root 790:
1.1.1.2 root 791: put_long (amigamemptr + PSSO_ModeInfo_PixelClock, dm->res.width * dm->res.height * dm->refresh);
1.1 root 792: }
793:
1.1.1.4 root 794: static uae_u32 AssignModeID (int i, int count)
795: {
796: if (DisplayModes[i].res.width == 320 && DisplayModes[i].res.height == 200)
797: return 0x50001000;
798: else if (DisplayModes[i].res.width == 320 && DisplayModes[i].res.height == 240)
799: return 0x50011000;
800: else if (DisplayModes[i].res.width == 640 && DisplayModes[i].res.height == 400)
801: return 0x50021000;
802: else if (DisplayModes[i].res.width == 640 && DisplayModes[i].res.height == 480)
803: return 0x50031000;
804: else if (DisplayModes[i].res.width == 800 && DisplayModes[i].res.height == 600)
805: return 0x50041000;
806: else if (DisplayModes[i].res.width == 1024 && DisplayModes[i].res.height == 768)
807: return 0x50051000;
808: else if (DisplayModes[i].res.width == 1152 && DisplayModes[i].res.height == 864)
809: return 0x50061000;
810: else if (DisplayModes[i].res.width == 1280 && DisplayModes[i].res.height == 1024)
811: return 0x50071000;
812: else if (DisplayModes[i].res.width == 1600 && DisplayModes[i].res.height == 1280)
813: return 0x50081000;
814:
815: return 0x50091000 + count * 0x10000;
816: }
817:
1.1 root 818: /****************************************
819: * InitCard()
820: *
821: * a2: BoardInfo structure ptr - Amiga-based address in Intel endian-format
822: *
823: * Job - fill in the following structure members:
824: * gbi_RGBFormats: the pixel formats that the host-OS of UAE supports
825: * If UAE is running in a window, it should ONLY report the pixel format of the host-OS desktop
826: * If UAE is running full-screen, it should report ALL pixel formats that the host-OS can handle in full-screen
827: * NOTE: If full-screen, and the user toggles to windowed-mode, all hell will break loose visually. Must inform
828: * user that they're doing something stupid (unless their desktop and full-screen colour modes match).
829: * gbi_SoftSpriteFlags: should be the same as above for now, until actual cursor support is added
830: * gbi_BitsPerCannon: could be 6 or 8 or ???, depending on the host-OS gfx-card
831: * gbi_MaxHorResolution: fill this in for all modes (even if you don't support them)
832: * gbi_MaxVerResolution: fill this in for all modes (even if you don't support them)
833: */
834: uae_u32 picasso_InitCard (void)
835: {
836: struct LibResolution res;
837: int i;
838: int ModeInfoStructureCount = 1, LibResolutionStructureCount = 0;
839: uaecptr amigamemptr = 0;
1.1.1.2 root 840: uaecptr AmigaBoardInfo = m68k_areg (regs, 2);
1.1.1.8 root 841: put_word (AmigaBoardInfo + PSSO_BoardInfo_BitsPerCannon, DX_BitsPerCannon ());
1.1.1.2 root 842: put_word (AmigaBoardInfo + PSSO_BoardInfo_RGBFormats, picasso96_pixel_format);
843: put_word (AmigaBoardInfo + PSSO_BoardInfo_SoftSpriteFlags, picasso96_pixel_format);
1.1.1.12 root 844: put_long (AmigaBoardInfo + PSSO_BoardInfo_BoardType, BT_uaegfx);
1.1.1.2 root 845: put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxHorResolution + 0, planar.width);
846: put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxHorResolution + 2, chunky.width);
847: put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxHorResolution + 4, hicolour.width);
848: put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxHorResolution + 6, truecolour.width);
849: put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxHorResolution + 8, alphacolour.width);
850: put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxVerResolution + 0, planar.height);
851: put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxVerResolution + 2, chunky.height);
852: put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxVerResolution + 4, hicolour.height);
853: put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxVerResolution + 6, truecolour.height);
854: put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxVerResolution + 8, alphacolour.height);
1.1 root 855:
856: for (i = 0; i < mode_count;) {
857: int j = i;
858: /* Add a LibResolution structure to the ResolutionsList MinList in our BoardInfo */
1.1.1.4 root 859: res.DisplayID = AssignModeID (i, LibResolutionStructureCount);
1.1 root 860: res.BoardInfo = AmigaBoardInfo;
861: res.Width = DisplayModes[i].res.width;
862: res.Height = DisplayModes[i].res.height;
863: res.Flags = P96F_PUBLIC;
864: res.P96ID[0] = 'P';
865: res.P96ID[1] = '9';
866: res.P96ID[2] = '6';
867: res.P96ID[3] = '-';
868: res.P96ID[4] = '0';
869: res.P96ID[5] = ':';
870: strcpy (res.Name, "uaegfx:");
1.1.1.3 root 871: strncat (res.Name, DisplayModes[i].name, strchr (DisplayModes[i].name, ',') - DisplayModes[i].name);
1.1 root 872: res.Modes[PLANAR] = 0;
873: res.Modes[CHUNKY] = 0;
874: res.Modes[HICOLOR] = 0;
875: res.Modes[TRUECOLOR] = 0;
876: res.Modes[TRUEALPHA] = 0;
877:
878: do {
879: /* Handle this display mode's depth */
1.1.1.12 root 880: /* Only add the modes when there is enough P96 RTG memory to hold the bitmap */
881: long required = DisplayModes[i].res.width * DisplayModes[i].res.height * DisplayModes[i].depth;
882: if (allocated_gfxmem - 32768 > required) {
883: amigamemptr = gfxmem_start + allocated_gfxmem - (PSSO_ModeInfo_sizeof * ModeInfoStructureCount++);
884: FillBoardInfo (amigamemptr, &res, &DisplayModes[i]);
885: }
1.1 root 886: i++;
887: } while (i < mode_count
888: && DisplayModes[i].res.width == DisplayModes[j].res.width
889: && DisplayModes[i].res.height == DisplayModes[j].res.height);
890:
1.1.1.2 root 891: amigamemptr = gfxmem_start + allocated_gfxmem - 16384 + (PSSO_LibResolution_sizeof * LibResolutionStructureCount++);
1.1 root 892: CopyLibResolutionStructureU2A (&res, amigamemptr);
1.1.1.8 root 893: DumpLibResolutionStructure (amigamemptr);
1.1 root 894: AmigaListAddTail (AmigaBoardInfo + PSSO_BoardInfo_ResolutionsList, amigamemptr);
895: }
896:
897: return 0;
898: }
899:
900: extern int x_size, y_size;
901:
902: /*
903: * SetSwitch:
904: * a0: struct BoardInfo
905: * d0.w: BOOL state
906: * this function should set a board switch to let the Amiga signal pass
907: * through when supplied with a 0 in d0 and to show the board signal if
908: * a 1 is passed in d0. You should remember the current state of the
909: * switch to avoid unneeded switching. If your board has no switch, then
910: * simply supply a function that does nothing except a RTS.
911: *
912: * NOTE: Return the opposite of the switch-state. BDK
913: */
914: uae_u32 picasso_SetSwitch (void)
915: {
1.1.1.2 root 916: uae_u16 flag = m68k_dreg (regs, 0) & 0xFFFF;
1.1 root 917:
918: /* Do not switch immediately. Tell the custom chip emulation about the
919: * desired state, and wait for custom.c to call picasso_enablescreen
920: * whenever it is ready to change the screen state. */
921: picasso_requested_on = !!flag;
1.1.1.11 root 922: #if 0
1.1.1.8 root 923: write_log ("SetSwitch() - trying to show %s screen\n", flag ? "picasso96" : "amiga");
1.1.1.11 root 924: #endif
1.1 root 925: /* Put old switch-state in D0 */
926: return !flag;
927: }
928:
929: void picasso_enablescreen (int on)
930: {
931: wgfx_linestart = 0xFFFFFFFF;
932: picasso_refresh ();
1.1.1.11 root 933: #if 0
1.1.1.8 root 934: write_log ("SetSwitch() - showing %s screen\n", on ? "picasso96" : "amiga");
1.1.1.11 root 935: #endif
936: }
937:
938: static int first_color_changed = 256;
939: static int last_color_changed = -1;
940:
941: void picasso_handle_vsync (void)
942: {
943: if (first_color_changed < last_color_changed) {
1.1.1.12 root 944: DX_SetPalette (first_color_changed, last_color_changed - first_color_changed);
1.1.1.11 root 945: /* If we're emulating a CLUT mode, we need to redraw the entire screen. */
946: if (picasso_vidinfo.rgbformat != picasso96_state.RGBFormat)
947: picasso_refresh ();
948: }
949:
950: first_color_changed = 256;
951: last_color_changed = -1;
1.1 root 952: }
953:
1.1.1.12 root 954: void picasso_clip_mouse (int *px, int *py)
955: {
956: int xoff = picasso96_state.XOffset;
957: int yoff = picasso96_state.YOffset;
958: if (*px < -xoff)
959: *px = -xoff;
960: if (*px + xoff > picasso_vidinfo.width)
961: *px = picasso_vidinfo.width - xoff;
962: if (*py < -yoff)
963: *py = -yoff;
964: if (*py + yoff > picasso_vidinfo.height)
965: *py = picasso_vidinfo.height - yoff;
966: }
967:
1.1 root 968: /*
969: * SetColorArray:
970: * a0: struct BoardInfo
971: * d0.w: startindex
972: * d1.w: count
973: * when this function is called, your driver has to fetch "count" color
974: * values starting at "startindex" from the CLUT field of the BoardInfo
975: * structure and write them to the hardware. The color values are always
976: * between 0 and 255 for each component regardless of the number of bits
977: * per cannon your board has. So you might have to shift the colors
978: * before writing them to the hardware.
979: */
980: uae_u32 picasso_SetColorArray (void)
981: {
982: /* Fill in some static UAE related structure about this new CLUT setting
983: * We need this for CLUT-based displays, and for mapping CLUT to hi/true colour */
1.1.1.2 root 984: uae_u16 start = m68k_dreg (regs, 0);
985: uae_u16 count = m68k_dreg (regs, 1);
1.1 root 986: int i;
1.1.1.2 root 987: uaecptr boardinfo = m68k_areg (regs, 0);
1.1 root 988: uaecptr clut = boardinfo + PSSO_BoardInfo_CLUT + start * 3;
1.1.1.2 root 989: int changed = 0;
1.1 root 990:
991: for (i = start; i < start + count; i++) {
1.1.1.2 root 992: int r = get_byte (clut);
993: int g = get_byte (clut + 1);
994: int b = get_byte (clut + 2);
995:
1.1.1.8 root 996: changed |= (picasso96_state.CLUT[i].Red != r || picasso96_state.CLUT[i].Green != g || picasso96_state.CLUT[i].Blue != b);
997:
998: picasso96_state.CLUT[i].Red = r;
1.1.1.2 root 999: picasso96_state.CLUT[i].Green = g;
1000: picasso96_state.CLUT[i].Blue = b;
1.1 root 1001: clut += 3;
1002: }
1.1.1.2 root 1003: if (changed) {
1.1.1.11 root 1004: if (start < first_color_changed)
1005: first_color_changed = start;
1006: if (start + count > last_color_changed)
1007: last_color_changed = start + count;
1.1 root 1008: }
1.1.1.2 root 1009: /*write_log ("SetColorArray(%d,%d)\n", start, count); */
1.1.1.4 root 1010: return 1;
1.1 root 1011: }
1012:
1013: /*
1014: * SetDAC:
1015: * a0: struct BoardInfo
1016: * d7: RGBFTYPE RGBFormat
1017: * This function is called whenever the RGB format of the display changes,
1018: * e.g. from chunky to TrueColor. Usually, all you have to do is to set
1019: * the RAMDAC of your board accordingly.
1020: */
1021: uae_u32 picasso_SetDAC (void)
1022: {
1023: /* Fill in some static UAE related structure about this new DAC setting
1024: * Lets us keep track of what pixel format the Amiga is thinking about in our frame-buffer */
1025:
1.1.1.2 root 1026: write_log ("SetDAC()\n");
1.1.1.4 root 1027: return 1;
1.1 root 1028: }
1029:
1.1.1.6 root 1030: static void init_picasso_screen (void)
1031: {
1.1.1.12 root 1032: int width = picasso96_state.Width;
1033: int height = picasso96_state.Height;
1034: int vwidth = picasso96_state.VirtualWidth;
1035: int vheight = picasso96_state.VirtualHeight;
1036: int xoff = 0;
1037: int yoff = 0;
1038:
1.1.1.8 root 1039: if (!set_gc_called)
1.1.1.6 root 1040: return;
1041:
1.1.1.12 root 1042: if (set_panning_called) {
1043: picasso96_state.Extent = picasso96_state.Address + (picasso96_state.BytesPerRow * vheight);
1044: xoff = picasso96_state.XOffset;
1045: yoff = picasso96_state.YOffset;
1046: }
1.1.1.6 root 1047:
1.1.1.12 root 1048: gfx_set_picasso_modeinfo (width, height, picasso96_state.GC_Depth, picasso96_state.RGBFormat);
1.1.1.6 root 1049: DX_SetPalette (0, 256);
1050:
1051: wgfx_linestart = 0xFFFFFFFF;
1052: picasso_refresh ();
1053: }
1054:
1.1 root 1055: /*
1056: * SetGC:
1057: * a0: struct BoardInfo
1058: * a1: struct ModeInfo
1059: * d0: BOOL Border
1060: * This function is called whenever another ModeInfo has to be set. This
1061: * function simply sets up the CRTC and TS registers to generate the
1062: * timing used for that screen mode. You should not set the DAC, clocks
1063: * or linear start adress. They will be set when appropriate by their
1064: * own functions.
1065: */
1066: uae_u32 picasso_SetGC (void)
1067: {
1068: /* Fill in some static UAE related structure about this new ModeInfo setting */
1.1.1.2 root 1069: uaecptr modeinfo = m68k_areg (regs, 1);
1.1 root 1070:
1071: picasso96_state.Width = get_word (modeinfo + PSSO_ModeInfo_Width);
1.1.1.8 root 1072: picasso96_state.VirtualWidth = picasso96_state.Width; /* in case SetPanning doesn't get called */
1.1 root 1073:
1074: picasso96_state.Height = get_word (modeinfo + PSSO_ModeInfo_Height);
1075: picasso96_state.VirtualHeight = picasso96_state.Height;
1076:
1077: picasso96_state.GC_Depth = get_byte (modeinfo + PSSO_ModeInfo_Depth);
1078: picasso96_state.GC_Flags = get_byte (modeinfo + PSSO_ModeInfo_Flags);
1079:
1.1.1.13! root 1080: P96TRACE (("SetGC(%d,%d,%d)\n", picasso96_state.Width, picasso96_state.Height, picasso96_state.GC_Depth));
1.1 root 1081:
1.1.1.8 root 1082: set_gc_called = 1; /* @@@ when do we need to reset this? */
1.1.1.6 root 1083: init_picasso_screen ();
1.1.1.4 root 1084: return 1;
1.1 root 1085: }
1086:
1087: /*
1088: * SetPanning:
1089: * a0: struct BoardInfo
1090: * a1: UBYTE *Memory
1091: * d0: uae_u16 Width
1092: * d1: WORD XOffset
1093: * d2: WORD YOffset
1094: * d7: RGBFTYPE RGBFormat
1095: * This function sets the view origin of a display which might also be
1096: * overscanned. In register a1 you get the start address of the screen
1097: * bitmap on the Amiga side. You will have to subtract the starting
1098: * address of the board memory from that value to get the memory start
1099: * offset within the board. Then you get the offset in pixels of the
1100: * left upper edge of the visible part of an overscanned display. From
1101: * these values you will have to calculate the LinearStartingAddress
1102: * fields of the CRTC registers.
1103:
1104: * NOTE: SetPanning() can be used to know when a Picasso96 screen is
1105: * being opened. Better to do the appropriate clearing of the
1106: * background here than in SetSwitch() derived functions,
1107: * because SetSwitch() is not called for subsequent Picasso screens.
1108: */
1109: uae_u32 picasso_SetPanning (void)
1110: {
1.1.1.2 root 1111: uae_u16 Width = m68k_dreg (regs, 0);
1112: uaecptr start_of_screen = m68k_areg (regs, 1);
1.1.1.12 root 1113: uaecptr bi = m68k_areg (regs, 0);
1114: uaecptr bmeptr = get_long (bi + PSSO_BoardInfo_BitMapExtra); /* Get our BoardInfo ptr's BitMapExtra ptr */
1115: int oldxoff = picasso96_state.XOffset;
1116: int oldyoff = picasso96_state.YOffset;
1117: #if 0
1118: /* @@@ This is in WinUAE, but it breaks things. */
1119: if (oldscr == 0) {
1120: oldscr = start_of_screen;
1121: }
1122: if ((oldscr != start_of_screen)) {
1123: set_gc_called = 0;
1124: oldscr = start_of_screen;
1125: }
1126: #endif
1.1 root 1127:
1.1.1.8 root 1128: picasso96_state.Address = start_of_screen; /* Amiga-side address */
1129: picasso96_state.XOffset = (uae_s16) m68k_dreg (regs, 1);
1130: picasso96_state.YOffset = (uae_s16) m68k_dreg (regs, 2);
1.1.1.12 root 1131: picasso96_state.VirtualWidth = get_word (bmeptr + PSSO_BitMapExtra_Width);
1132: picasso96_state.VirtualHeight = get_word (bmeptr + PSSO_BitMapExtra_Height);
1.1.1.2 root 1133: picasso96_state.RGBFormat = m68k_dreg (regs, 7);
1134: picasso96_state.BytesPerPixel = GetBytesPerPixel (picasso96_state.RGBFormat);
1.1 root 1135: picasso96_state.BytesPerRow = Width * picasso96_state.BytesPerPixel;
1136:
1.1.1.6 root 1137: set_panning_called = 1;
1.1.1.13! root 1138: P96TRACE (("SetPanning(%d, %d, %d) Start 0x%x, BPR %d\n",
! 1139: Width, picasso96_state.XOffset, picasso96_state.YOffset, start_of_screen, picasso96_state.BytesPerRow));
1.1 root 1140:
1.1.1.6 root 1141: init_picasso_screen ();
1.1 root 1142:
1.1.1.12 root 1143: lastmx += oldxoff - picasso96_state.XOffset;
1144: lastmy += oldyoff - picasso96_state.YOffset;
1145:
1.1.1.4 root 1146: return 1;
1.1 root 1147: }
1148:
1.1.1.8 root 1149: static void do_xor8 (uae_u8 * ptr, long len, uae_u32 val)
1.1 root 1150: {
1151: int i;
1152: #if 0 && defined ALIGN_POINTER_TO32
1.1.1.8 root 1153: int align_adjust = ALIGN_POINTER_TO32 (ptr);
1.1 root 1154: int len2;
1155:
1156: len -= align_adjust;
1157: while (align_adjust) {
1158: *ptr ^= val;
1159: ptr++;
1160: align_adjust--;
1161: }
1162: len2 = len >> 2;
1163: len -= len2 << 2;
1164: for (i = 0; i < len2; i++, ptr += 4) {
1.1.1.8 root 1165: *(uae_u32 *) ptr ^= val;
1.1 root 1166: }
1167: while (len) {
1168: *ptr ^= val;
1169: ptr++;
1170: len--;
1171: }
1172: return;
1173: #endif
1174: for (i = 0; i < len; i++, ptr++) {
1175: do_put_mem_byte (ptr, do_get_mem_byte (ptr) ^ val);
1176: }
1177: }
1178:
1179: /*
1180: * InvertRect:
1181: *
1182: * Inputs:
1183: * a0:struct BoardInfo *bi
1184: * a1:struct RenderInfo *ri
1185: * d0.w:X
1186: * d1.w:Y
1187: * d2.w:Width
1188: * d3.w:Height
1189: * d4.l:Mask
1190: * d7.l:RGBFormat
1191: *
1192: * This function is used to invert a rectangular area on the board. It is called by BltBitMap,
1193: * BltPattern and BltTemplate.
1194: */
1195: uae_u32 picasso_InvertRect (void)
1196: {
1.1.1.2 root 1197: uaecptr renderinfo = m68k_areg (regs, 1);
1.1.1.8 root 1198: unsigned long X = (uae_u16) m68k_dreg (regs, 0);
1199: unsigned long Y = (uae_u16) m68k_dreg (regs, 1);
1200: unsigned long Width = (uae_u16) m68k_dreg (regs, 2);
1201: unsigned long Height = (uae_u16) m68k_dreg (regs, 3);
1.1.1.2 root 1202: uae_u32 mask = m68k_dreg (regs, 4);
1203: int Bpp = GetBytesPerPixel (m68k_dreg (regs, 7));
1.1 root 1204: uae_u32 xorval;
1.1.1.5 root 1205: unsigned int lines;
1.1 root 1206: struct RenderInfo ri;
1.1.1.12 root 1207: uae_u8 *uae_mem;
1.1.1.5 root 1208: unsigned long width_in_bytes;
1.1 root 1209:
1210: wgfx_flushline ();
1211:
1.1.1.8 root 1212: if (!CopyRenderInfoStructureA2U (renderinfo, &ri))
1.1 root 1213: return 0;
1214:
1.1.1.13! root 1215: P96TRACE (("InvertRect: X %d Y %d Width %d Height %d\n", X, Y, Width, Height));
1.1.1.8 root 1216: /*write_log ("InvertRect %d %lx\n", Bpp, (long)mask); */
1.1 root 1217:
1218: /* ??? Brian? mask used to be 32 bit, but it appears that only 8 bit
1219: * values are passed to this function. This code here seems to work
1220: * much better... */
1.1.1.12 root 1221: if (mask != 0xFF && Bpp > 1) {
1.1.1.2 root 1222: write_log ("InvertRect: not obeying mask 0x%x properly with Bpp %d.\n", mask, Bpp);
1.1 root 1223: mask = 0xFF;
1224: }
1225: if ((mask & ~0xFF) != 0) {
1.1.1.2 root 1226: write_log ("InvertRect: mask has high bits set!\n");
1.1 root 1227: }
1228: xorval = 0x01010101 * (mask & 0xFF);
1229: width_in_bytes = Bpp * Width;
1.1.1.12 root 1230: uae_mem = ri.Memory + Y * ri.BytesPerRow + X * Bpp;
1.1 root 1231:
1.1.1.2 root 1232: for (lines = 0; lines < Height; lines++, uae_mem += ri.BytesPerRow)
1.1 root 1233: do_xor8 (uae_mem, width_in_bytes, xorval);
1.1.1.2 root 1234:
1.1 root 1235: if (renderinfo_is_current_screen (&ri)) {
1236: if (mask == 0xFF)
1.1.1.12 root 1237: do_invertrect (&ri, Bpp, X, Y, Width, Height);
1.1 root 1238: else
1.1.1.12 root 1239: do_blit (&ri, Bpp, X, Y, X, Y, Width, Height, BLIT_SRC, 0);
1.1 root 1240: }
1241:
1.1.1.8 root 1242: return 1; /* 1 if supported, 0 otherwise */
1.1 root 1243: }
1244:
1.1.1.12 root 1245: /* Fill a rectangle in the Amiga-memory frame buffer. */
1246:
1247: STATIC_INLINE void do_fillrect_frame_buffer (struct RenderInfo *ri, int X, int Y,
1248: int Width, int Height, uae_u32 Pen, int Bpp,
1249: RGBFTYPE RGBFormat)
1250: {
1251: uae_u8 *start, *oldstart, *dst;
1252: long lines, cols;
1253:
1254: /* Do our virtual frame-buffer memory. First, we do a single line fill by hand */
1255: oldstart = start = ri->Memory + Y * ri->BytesPerRow + X * Bpp;
1256: switch (Bpp) {
1257: case 1:
1258: memset (start, Pen, Width);
1259: break;
1260: case 2:
1261: for (cols = 0; cols < Width; cols++) {
1262: do_put_mem_word ((uae_u16 *) start, Pen);
1263: start += 2;
1264: }
1265: break;
1266: case 3:
1267: for (cols = 0; cols < Width; cols++) {
1268: do_put_mem_byte (start, Pen & 0x000000FF);
1269: start++;
1270: *(uae_u16 *) (start) = (Pen & 0x00FFFF00) >> 8;
1271: start += 2;
1272: }
1273: break;
1274: case 4:
1275: for (cols = 0; cols < Width; cols++) {
1276: /**start = Pen; */
1277: do_put_mem_long ((uae_u32 *) start, Pen);
1278: start += 4;
1279: }
1280: break;
1281: }
1282:
1283: dst = oldstart + ri->BytesPerRow;
1284: /* next, we do the remaining line fills via memcpy() for > 1 BPP, otherwise some more memset() calls */
1285: if (Bpp > 1) {
1286: for (lines = 0; lines < (Height - 1); lines++, dst += ri->BytesPerRow)
1287: memcpy (dst, oldstart, Width * Bpp);
1288: } else {
1289: for (lines = 0; lines < (Height - 1); lines++, dst += ri->BytesPerRow)
1290: memset (dst, Pen, Width);
1291: }
1292: }
1293:
1294:
1.1 root 1295: /***********************************************************
1296: FillRect:
1297: ***********************************************************
1298: * a0: struct BoardInfo *
1299: * a1: struct RenderInfo *
1300: * d0: WORD X
1301: * d1: WORD Y
1302: * d2: WORD Width
1303: * d3: WORD Height
1304: * d4: uae_u32 Pen
1305: * d5: UBYTE Mask
1306: * d7: uae_u32 RGBFormat
1307: ***********************************************************/
1308: uae_u32 picasso_FillRect (void)
1309: {
1.1.1.2 root 1310: uaecptr renderinfo = m68k_areg (regs, 1);
1.1.1.8 root 1311: unsigned long X = (uae_u16) m68k_dreg (regs, 0);
1312: unsigned long Y = (uae_u16) m68k_dreg (regs, 1);
1313: unsigned long Width = (uae_u16) m68k_dreg (regs, 2);
1314: unsigned long Height = (uae_u16) m68k_dreg (regs, 3);
1.1.1.2 root 1315: uae_u32 Pen = m68k_dreg (regs, 4);
1.1.1.8 root 1316: uae_u8 Mask = (uae_u8) m68k_dreg (regs, 5);
1.1.1.2 root 1317: uae_u32 RGBFormat = m68k_dreg (regs, 7);
1.1 root 1318:
1319: int Bpp;
1320: struct RenderInfo ri;
1321:
1322: wgfx_flushline ();
1323:
1.1.1.8 root 1324: if (!CopyRenderInfoStructureA2U (renderinfo, &ri) || Y == 0xFFFF)
1.1 root 1325: return 0;
1326:
1.1.1.13! root 1327: P96TRACE(("FillRect(%d, %d, %d, %d) Pen 0x%x BPP %d BPR %d Mask 0x%x\n",
! 1328: X, Y, Width, Height, Pen, Bpp, ri.BytesPerRow, Mask));
! 1329:
1.1 root 1330: if (ri.RGBFormat != RGBFormat)
1.1.1.2 root 1331: write_log ("Weird Stuff!\n");
1.1 root 1332:
1.1.1.2 root 1333: Bpp = GetBytesPerPixel (RGBFormat);
1.1 root 1334:
1.1.1.12 root 1335: /* write_log ("FillRect(%d, %d, %d, %d) Pen 0x%x BPP %d BPR %d Mask 0x%x\n",
1.1.1.8 root 1336: X, Y, Width, Height, Pen, Bpp, ri.BytesPerRow, Mask); */
1.1 root 1337:
1338: if (Mask == 0xFF) {
1.1.1.12 root 1339: do_fillrect_frame_buffer (&ri, X, Y, Width, Height, Pen, Bpp, RGBFormat);
1.1 root 1340:
1.1.1.2 root 1341: if (renderinfo_is_current_screen (&ri))
1.1.1.12 root 1342: do_fillrect (ri.Memory + Y * ri.BytesPerRow + X * Bpp, X, Y,
1343: Width, Height, Pen, Bpp, RGBFormat);
1.1.1.2 root 1344:
1.1 root 1345: return 1;
1346: }
1347:
1348: /* We get here only if Mask != 0xFF */
1349: if (Bpp != 1) {
1350: write_log ("Picasso: mask != 0xFF in truecolor mode!\n");
1351: return 0;
1352: }
1353: Pen &= Mask;
1354: Mask = ~Mask;
1355:
1.1.1.5 root 1356: {
1.1.1.12 root 1357: uae_u8 *start = ri.Memory + Y * ri.BytesPerRow + X * Bpp;
1.1.1.5 root 1358: uae_u8 *end = start + Height * ri.BytesPerRow;
1359: for (; start != end; start += ri.BytesPerRow) {
1360: uae_u8 *p = start;
1361: unsigned long cols;
1362: for (cols = 0; cols < Width; cols++) {
1363: uae_u32 tmpval = do_get_mem_byte (p + cols) & Mask;
1364: do_put_mem_byte (p + cols, Pen | tmpval);
1365: }
1.1 root 1366: }
1367: }
1.1.1.12 root 1368:
1.1 root 1369: if (renderinfo_is_current_screen (&ri))
1.1.1.12 root 1370: do_blit (&ri, Bpp, X, Y, X, Y, Width, Height, BLIT_SRC, 0);
1.1 root 1371:
1372: return 1;
1373: }
1374:
1375: /*
1376: * BlitRect() is a generic (any chunky pixel format) rectangle copier
1377: * NOTE: If dstri is NULL, then we're only dealing with one RenderInfo area, and called from picasso_BlitRect()
1378: */
1379: static void BlitRect (struct RenderInfo *ri, struct RenderInfo *dstri,
1.1.1.5 root 1380: unsigned long srcx, unsigned long srcy, unsigned long dstx, unsigned long dsty,
1.1.1.12 root 1381: unsigned long width, unsigned long height, uae_u8 mask, BLIT_OPCODE opcode)
1.1 root 1382: {
1383: uae_u8 *src, *dst, *tmp, *tmp2, *tmp3;
1.1.1.5 root 1384: unsigned long lines;
1.1.1.8 root 1385: uae_u8 Bpp = GetBytesPerPixel (ri->RGBFormat);
1.1 root 1386: uae_u8 *blitsrc;
1387: unsigned long total_width = width * Bpp;
1388: unsigned long linewidth = (total_width + 15) & ~15;
1389: int cant_blit = 1;
1390:
1391: /*
1392: * If we have no destination RenderInfo, then we're dealing with a single-buffer action, called
1393: * from picasso_BlitRect(). The code up to the DX_xxxxx() functions deals with the frame-buffer,
1394: * while the DX_ functions actually deal with the visible screen.
1395: *
1396: * If we have a destination RenderInfo, then we've been called from picasso_BlitRectNoMaskComplete()
1397: * and we need to put the results on the screen from the frame-buffer.
1398: */
1399: if (dstri == NULL) {
1400: dstri = ri;
1401: cant_blit = 0;
1402: }
1403:
1404: /* Do our virtual frame-buffer memory first */
1.1.1.8 root 1405: src = ri->Memory + srcx * Bpp + srcy * ri->BytesPerRow;
1406: dst = dstri->Memory + dstx * Bpp + dsty * dstri->BytesPerRow;
1.1 root 1407: blitsrc = dst;
1408: if (mask != 0xFF && Bpp > 1)
1.1.1.2 root 1409: write_log ("ERROR - not obeying BlitRect() mask 0x%x properly with Bpp %d.\n", mask, Bpp);
1.1 root 1410:
1411: if (mask == 0xFF || Bpp > 1) {
1412: /* handle normal case efficiently */
1413: if (ri->Memory == dstri->Memory && dsty == srcy) {
1.1.1.5 root 1414: unsigned long i;
1.1 root 1415: for (i = 0; i < height; i++, src += ri->BytesPerRow, dst += dstri->BytesPerRow)
1416: memmove (dst, src, total_width);
1417: } else if (dsty < srcy) {
1.1.1.5 root 1418: unsigned long i;
1.1 root 1419: for (i = 0; i < height; i++, src += ri->BytesPerRow, dst += dstri->BytesPerRow)
1420: memcpy (dst, src, total_width);
1421: } else {
1.1.1.5 root 1422: unsigned long i;
1.1.1.8 root 1423: src += (height - 1) * ri->BytesPerRow;
1424: dst += (height - 1) * dstri->BytesPerRow;
1.1 root 1425: for (i = 0; i < height; i++, src -= ri->BytesPerRow, dst -= dstri->BytesPerRow)
1426: memcpy (dst, src, total_width);
1427: }
1.1.1.12 root 1428: if (cant_blit)
1429: srcx = dstx, srcy = dsty;
1.1 root 1430: if (renderinfo_is_current_screen (dstri))
1.1.1.12 root 1431: do_blit (dstri, Bpp, srcx, srcy, dstx, dsty, width, height, opcode, !cant_blit);
1.1 root 1432: return;
1433: }
1434:
1.1.1.8 root 1435: tmp3 = tmp2 = tmp = xmalloc (linewidth * height); /* allocate enough memory for the src-rect */
1.1 root 1436: if (!tmp)
1437: return;
1438:
1439: /* copy the src-rect into our temporary buffer space */
1440: for (lines = 0; lines < height; lines++, src += ri->BytesPerRow, tmp2 += linewidth) {
1441: memcpy (tmp2, src, total_width);
1442: }
1443:
1444: /* copy the temporary buffer to the destination */
1445: for (lines = 0; lines < height; lines++, dst += dstri->BytesPerRow, tmp += linewidth) {
1.1.1.5 root 1446: unsigned long cols;
1.1 root 1447: for (cols = 0; cols < width; cols++) {
1448: dst[cols] &= ~mask;
1449: dst[cols] |= tmp[cols] & mask;
1450: }
1451: }
1452: if (renderinfo_is_current_screen (dstri))
1.1.1.12 root 1453: do_blit (dstri, Bpp, dstx, dsty, dstx, dsty, width, height, opcode, 0);
1454:
1.1 root 1455: /* free the temp-buf */
1456: free (tmp3);
1457:
1458: }
1459:
1460: /***********************************************************
1461: BlitRect:
1462: ***********************************************************
1463: * a0: struct BoardInfo
1464: * a1: struct RenderInfo
1465: * d0: WORD SrcX
1466: * d1: WORD SrcY
1467: * d2: WORD DstX
1468: * d3: WORD DstY
1469: * d4: WORD Width
1470: * d5: WORD Height
1471: * d6: UBYTE Mask
1472: * d7: uae_u32 RGBFormat
1473: ***********************************************************/
1474: uae_u32 picasso_BlitRect (void)
1475: {
1.1.1.2 root 1476: uaecptr renderinfo = m68k_areg (regs, 1);
1.1.1.8 root 1477: unsigned long srcx = (uae_u16) m68k_dreg (regs, 0);
1478: unsigned long srcy = (uae_u16) m68k_dreg (regs, 1);
1479: unsigned long dstx = (uae_u16) m68k_dreg (regs, 2);
1480: unsigned long dsty = (uae_u16) m68k_dreg (regs, 3);
1481: unsigned long width = (uae_u16) m68k_dreg (regs, 4);
1482: unsigned long height = (uae_u16) m68k_dreg (regs, 5);
1483: uae_u8 Mask = (uae_u8) m68k_dreg (regs, 6);
1.1 root 1484:
1485: struct RenderInfo ri;
1486:
1487: wgfx_flushline ();
1488:
1.1.1.8 root 1489: if (!CopyRenderInfoStructureA2U (renderinfo, &ri))
1.1 root 1490: return 0;
1491:
1.1.1.13! root 1492: P96TRACE(("BlitRect(%d, %d, %d, %d, %d, %d, 0x%x)\n", srcx, srcy, dstx, dsty, width, height, Mask));
1.1.1.12 root 1493: BlitRect (&ri, NULL, srcx, srcy, dstx, dsty, width, height, Mask, BLIT_SRC);
1.1.1.2 root 1494: /*write_log ("BlitRect(%d, %d, %d, %d, %d, %d, 0x%x)\n", srcx, srcy, dstx, dsty, width, height, Mask); */
1.1 root 1495:
1496: return 1;
1497: }
1498:
1499: /***********************************************************
1500: BlitRectNoMaskComplete:
1501: ***********************************************************
1502: * a0: struct BoardInfo
1503: * a1: struct RenderInfo (src)
1504: * a2: struct RenderInfo (dst)
1505: * d0: WORD SrcX
1506: * d1: WORD SrcY
1507: * d2: WORD DstX
1508: * d3: WORD DstY
1509: * d4: WORD Width
1510: * d5: WORD Height
1511: * d6: UBYTE OpCode
1512: * d7: uae_u32 RGBFormat
1513: * NOTE: MUST return 0 in D0 if we're not handling this operation
1514: * because the RGBFormat or opcode aren't supported.
1515: * OTHERWISE return 1
1516: ***********************************************************/
1517: uae_u32 picasso_BlitRectNoMaskComplete (void)
1518: {
1.1.1.2 root 1519: uaecptr srcri = m68k_areg (regs, 1);
1520: uaecptr dstri = m68k_areg (regs, 2);
1.1.1.8 root 1521: unsigned long srcx = (uae_u16) m68k_dreg (regs, 0);
1522: unsigned long srcy = (uae_u16) m68k_dreg (regs, 1);
1523: unsigned long dstx = (uae_u16) m68k_dreg (regs, 2);
1524: unsigned long dsty = (uae_u16) m68k_dreg (regs, 3);
1525: unsigned long width = (uae_u16) m68k_dreg (regs, 4);
1526: unsigned long height = (uae_u16) m68k_dreg (regs, 5);
1.1.1.2 root 1527: uae_u8 OpCode = m68k_dreg (regs, 6);
1528: uae_u32 RGBFmt = m68k_dreg (regs, 7);
1.1 root 1529: struct RenderInfo src_ri, dst_ri;
1530:
1531: wgfx_flushline ();
1532:
1.1.1.8 root 1533: if (!CopyRenderInfoStructureA2U (srcri, &src_ri)
1534: || !CopyRenderInfoStructureA2U (dstri, &dst_ri))
1.1 root 1535: return 0;
1536:
1.1.1.13! root 1537: P96TRACE(("BlitRectNoMaskComplete() op 0x%2x, xy(%4d,%4d) --> xy(%4d,%4d), wh(%4d,%4d)\n",
! 1538: OpCode, srcx, srcy, dstx, dsty, width, height));
1.1 root 1539:
1540: switch (OpCode) {
1.1.1.8 root 1541: case 0x0C:
1.1.1.12 root 1542: BlitRect (&src_ri, &dst_ri, srcx, srcy, dstx, dsty, width, height, 0xFF, OpCode);
1.1 root 1543: return 1;
1544:
1.1.1.8 root 1545: default:
1.1 root 1546: /* FOR NOW! */
1547: return 0;
1548: }
1549: }
1550:
1551: /* This utility function is used both by BlitTemplate() and BlitPattern() */
1.1.1.8 root 1552: STATIC_INLINE void PixelWrite1 (uae_u8 * mem, int bits, uae_u32 fgpen, uae_u32 mask)
1.1 root 1553: {
1554: if (mask != 0xFF)
1555: fgpen = (fgpen & mask) | (do_get_mem_byte (mem + bits) & ~mask);
1556: do_put_mem_byte (mem + bits, fgpen);
1557: }
1558:
1.1.1.8 root 1559: STATIC_INLINE void PixelWrite2 (uae_u8 * mem, int bits, uae_u32 fgpen)
1.1 root 1560: {
1.1.1.8 root 1561: do_put_mem_word (((uae_u16 *) mem) + bits, fgpen);
1.1 root 1562: }
1563:
1.1.1.8 root 1564: STATIC_INLINE void PixelWrite3 (uae_u8 * mem, int bits, uae_u32 fgpen)
1.1 root 1565: {
1.1.1.8 root 1566: do_put_mem_byte (mem + bits * 3, fgpen & 0x000000FF);
1567: *(uae_u16 *) (mem + bits * 3 + 1) = (fgpen & 0x00FFFF00) >> 8;
1.1 root 1568: }
1569:
1.1.1.8 root 1570: STATIC_INLINE void PixelWrite4 (uae_u8 * mem, int bits, uae_u32 fgpen)
1.1 root 1571: {
1.1.1.8 root 1572: do_put_mem_long (((uae_u32 *) mem) + bits, fgpen);
1.1 root 1573: }
1574:
1.1.1.8 root 1575: STATIC_INLINE void PixelWrite (uae_u8 * mem, int bits, uae_u32 fgpen, uae_u8 Bpp, uae_u32 mask)
1.1 root 1576: {
1577: switch (Bpp) {
1578: case 1:
1579: if (mask != 0xFF)
1580: fgpen = (fgpen & mask) | (do_get_mem_byte (mem + bits) & ~mask);
1581: do_put_mem_byte (mem + bits, fgpen);
1582: break;
1583: case 2:
1.1.1.8 root 1584: do_put_mem_word (((uae_u16 *) mem) + bits, fgpen);
1.1 root 1585: break;
1586: case 3:
1.1.1.8 root 1587: do_put_mem_byte (mem + bits * 3, fgpen & 0x000000FF);
1588: *(uae_u16 *) (mem + bits * 3 + 1) = (fgpen & 0x00FFFF00) >> 8;
1.1 root 1589: break;
1590: case 4:
1.1.1.8 root 1591: do_put_mem_long (((uae_u32 *) mem) + bits, fgpen);
1.1 root 1592: break;
1593: }
1594: }
1595:
1596: /*
1597: * BlitPattern:
1598: *
1599: * Synopsis:BlitPattern(bi, ri, pattern, X, Y, Width, Height, Mask, RGBFormat);
1600: * Inputs:
1601: * a0:struct BoardInfo *bi
1602: * a1:struct RenderInfo *ri
1603: * a2:struct Pattern *pattern
1604: * d0.w:X
1605: * d1.w:Y
1606: * d2.w:Width
1607: * d3.w:Height
1608: * d4.w:Mask
1609: * d7.l:RGBFormat
1610: *
1611: * This function is used to paint a pattern on the board memory using the blitter. It is called by
1612: * BltPattern, if a AreaPtrn is used with positive AreaPtSz. The pattern consists of a b/w image
1613: * using a single plane of image data which will be expanded repeatedly to the destination RGBFormat
1614: * using ForeGround and BackGround pens as well as draw modes. The width of the pattern data is
1615: * always 16 pixels (one word) and the height is calculated as 2^Size. The data must be shifted up
1616: * and to the left by XOffset and YOffset pixels at the beginning.
1617: */
1618: uae_u32 picasso_BlitPattern (void)
1619: {
1.1.1.2 root 1620: uaecptr rinf = m68k_areg (regs, 1);
1621: uaecptr pinf = m68k_areg (regs, 2);
1.1.1.8 root 1622: unsigned long X = (uae_u16) m68k_dreg (regs, 0);
1623: unsigned long Y = (uae_u16) m68k_dreg (regs, 1);
1624: unsigned long W = (uae_u16) m68k_dreg (regs, 2);
1625: unsigned long H = (uae_u16) m68k_dreg (regs, 3);
1626: uae_u8 Mask = (uae_u8) m68k_dreg (regs, 4);
1.1.1.2 root 1627: uae_u32 RGBFmt = m68k_dreg (regs, 7);
1.1 root 1628:
1.1.1.3 root 1629: uae_u8 Bpp = GetBytesPerPixel (RGBFmt);
1.1 root 1630: int inversion = 0;
1631: struct RenderInfo ri;
1632: struct Pattern pattern;
1.1.1.5 root 1633: unsigned long rows;
1.1.1.2 root 1634: uae_u32 fgpen;
1.1.1.12 root 1635: uae_u8 *uae_mem;
1.1 root 1636: int xshift;
1.1.1.2 root 1637: unsigned long ysize_mask;
1.1 root 1638:
1639: wgfx_flushline ();
1640:
1.1.1.12 root 1641: if (! CopyRenderInfoStructureA2U (rinf, &ri)
1.1.1.8 root 1642: || !CopyPatternStructureA2U (pinf, &pattern))
1.1 root 1643: return 0;
1644:
1.1.1.8 root 1645: Bpp = GetBytesPerPixel (ri.RGBFormat);
1646: uae_mem = ri.Memory + Y * ri.BytesPerRow + X * Bpp; /* offset with address */
1.1 root 1647:
1648: if (pattern.DrawMode & INVERS)
1649: inversion = 1;
1650:
1651: pattern.DrawMode &= 0x03;
1652: if (Mask != 0xFF) {
1653: if (Bpp > 1)
1.1.1.2 root 1654: write_log ("ERROR - not obeying BlitPattern() mask 0x%x properly with Bpp %d.\n", Mask, Bpp);
1.1 root 1655: else if (pattern.DrawMode == COMP) {
1.1.1.2 root 1656: write_log ("ERROR - Unsupported Mask value 0x%x with COMP Draw in BlitPattern(), using fallback method.\n", Mask);
1.1 root 1657: return 0;
1658: }
1659: }
1660:
1.1.1.13! root 1661: P96TRACE (("BlitPattern() xy(%d,%d), wh(%d,%d) draw 0x%x, off(%d,%d), ph %d\n",
! 1662: X, Y, W, H, pattern.DrawMode, pattern.XOffset, pattern.YOffset, 1 << pattern.Size));
1.1 root 1663: #ifdef _DEBUG
1.1.1.8 root 1664: DumpPattern (&pattern);
1.1 root 1665: #endif
1666: ysize_mask = (1 << pattern.Size) - 1;
1667: xshift = pattern.XOffset & 15;
1668:
1669: for (rows = 0; rows < H; rows++, uae_mem += ri.BytesPerRow) {
1.1.1.5 root 1670: unsigned long prow = (rows + pattern.YOffset) & ysize_mask;
1.1.1.8 root 1671: unsigned int d = do_get_mem_word (((uae_u16 *) pattern.Memory) + prow);
1.1 root 1672: uae_u8 *uae_mem2 = uae_mem;
1.1.1.5 root 1673: unsigned long cols;
1.1 root 1674:
1675: if (xshift != 0)
1676: d = (d << xshift) | (d >> (16 - xshift));
1677:
1678: for (cols = 0; cols < W; cols += 16, uae_mem2 += Bpp << 4) {
1679: long bits;
1680: long max = W - cols;
1681: unsigned int data = d;
1682:
1683: if (max > 16)
1684: max = 16;
1.1.1.8 root 1685:
1.1 root 1686: for (bits = 0; bits < max; bits++) {
1687: int bit_set = data & 0x8000;
1688: data <<= 1;
1689: switch (pattern.DrawMode) {
1.1.1.8 root 1690: case JAM1:
1.1 root 1691: if (inversion)
1692: bit_set = !bit_set;
1693: if (bit_set)
1.1.1.2 root 1694: PixelWrite (uae_mem2, bits, pattern.FgPen, Bpp, Mask);
1.1 root 1695: break;
1.1.1.8 root 1696: case JAM2:
1.1 root 1697: if (inversion)
1698: bit_set = !bit_set;
1699: if (bit_set)
1.1.1.2 root 1700: PixelWrite (uae_mem2, bits, pattern.FgPen, Bpp, Mask);
1.1 root 1701: else
1.1.1.2 root 1702: PixelWrite (uae_mem2, bits, pattern.BgPen, Bpp, Mask);
1.1 root 1703: break;
1.1.1.8 root 1704: case COMP:
1.1 root 1705: if (bit_set) {
1706: fgpen = pattern.FgPen;
1707:
1708: switch (Bpp) {
1.1.1.8 root 1709: case 1:
1.1 root 1710: {
1711: uae_u8 *addr = uae_mem2 + bits;
1712: do_put_mem_byte (addr, do_get_mem_byte (addr) ^ fgpen);
1713: }
1714: break;
1.1.1.8 root 1715: case 2:
1.1 root 1716: {
1.1.1.8 root 1717: uae_u16 *addr = ((uae_u16 *) uae_mem2) + bits;
1.1 root 1718: do_put_mem_word (addr, do_get_mem_word (addr) ^ fgpen);
1719: }
1720: break;
1.1.1.8 root 1721: case 3:
1.1 root 1722: {
1.1.1.8 root 1723: uae_u32 *addr = (uae_u32 *) (uae_mem2 + bits * 3);
1.1 root 1724: do_put_mem_long (addr, do_get_mem_long (addr) ^ (fgpen & 0x00FFFFFF));
1725: }
1726: break;
1.1.1.8 root 1727: case 4:
1.1 root 1728: {
1.1.1.8 root 1729: uae_u32 *addr = ((uae_u32 *) uae_mem2) + bits;
1.1 root 1730: do_put_mem_long (addr, do_get_mem_long (addr) ^ fgpen);
1731: }
1732: break;
1733: }
1734: }
1735: break;
1736: }
1737: }
1738: }
1739: }
1740:
1741: if (renderinfo_is_current_screen (&ri))
1.1.1.12 root 1742: do_blit (&ri, Bpp, X, Y, X, Y, W, H, BLIT_SRC, 0);
1.1 root 1743:
1744: return 1;
1745: }
1746:
1747: /*************************************************
1748: BlitTemplate:
1749: **************************************************
1750: * Synopsis: BlitTemplate(bi, ri, template, X, Y, Width, Height, Mask, RGBFormat);
1751: * a0: struct BoardInfo *bi
1752: * a1: struct RenderInfo *ri
1753: * a2: struct Template *template
1754: * d0.w: X
1755: * d1.w: Y
1756: * d2.w: Width
1757: * d3.w: Height
1758: * d4.w: Mask
1759: * d7.l: RGBFormat
1760: *
1761: * This function is used to paint a template on the board memory using the blitter.
1762: * It is called by BltPattern and BltTemplate. The template consists of a b/w image
1763: * using a single plane of image data which will be expanded to the destination RGBFormat
1764: * using ForeGround and BackGround pens as well as draw modes.
1765: ***********************************************************************************/
1766: uae_u32 picasso_BlitTemplate (void)
1767: {
1768: uae_u8 inversion = 0;
1.1.1.2 root 1769: uaecptr rinf = m68k_areg (regs, 1);
1770: uaecptr tmpl = m68k_areg (regs, 2);
1.1.1.8 root 1771: unsigned long X = (uae_u16) m68k_dreg (regs, 0);
1772: unsigned long Y = (uae_u16) m68k_dreg (regs, 1);
1773: unsigned long W = (uae_u16) m68k_dreg (regs, 2);
1774: unsigned long H = (uae_u16) m68k_dreg (regs, 3);
1775: uae_u16 Mask = (uae_u16) m68k_dreg (regs, 4);
1.1 root 1776: struct Template tmp;
1777: struct RenderInfo ri;
1.1.1.5 root 1778: unsigned long rows;
1.1 root 1779: int bitoffset;
1.1.1.2 root 1780: uae_u32 fgpen;
1.1.1.12 root 1781: uae_u8 *uae_mem, Bpp;
1.1 root 1782: uae_u8 *tmpl_base;
1783:
1784: wgfx_flushline ();
1785:
1.1.1.8 root 1786: if (!CopyRenderInfoStructureA2U (rinf, &ri)
1787: || !CopyTemplateStructureA2U (tmpl, &tmp))
1.1 root 1788: return 0;
1789:
1.1.1.8 root 1790: Bpp = GetBytesPerPixel (ri.RGBFormat);
1791: uae_mem = ri.Memory + Y * ri.BytesPerRow + X * Bpp; /* offset into address */
1.1 root 1792:
1793: if (tmp.DrawMode & INVERS)
1794: inversion = 1;
1795:
1796: tmp.DrawMode &= 0x03;
1797: if (Mask != 0xFF) {
1798: if (Bpp > 1)
1.1.1.2 root 1799: write_log ("ERROR - not obeying BlitTemplate() mask 0x%x properly with Bpp %d.\n", Mask, Bpp);
1.1 root 1800: else if (tmp.DrawMode == COMP) {
1.1.1.2 root 1801: write_log ("ERROR - Unsupported Mask value 0x%x with COMP Draw in BlitTemplate(), using fallback method.\n", Mask);
1.1 root 1802: return 0;
1803: }
1804: }
1805:
1.1.1.13! root 1806: P96TRACE (("BlitTemplate() xy(%d,%d), wh(%d,%d) draw 0x%x fg 0x%x bg 0x%x \n",
! 1807: X, Y, W, H, tmp.DrawMode, tmp.FgPen, tmp.BgPen));
1.1 root 1808:
1809: bitoffset = tmp.XOffset % 8;
1810:
1811: #ifdef _DEBUG
1.1.1.8 root 1812: DumpTemplate (&tmp, W, H);
1.1 root 1813: #endif
1814:
1.1.1.8 root 1815: tmpl_base = tmp.Memory + tmp.XOffset / 8;
1.1 root 1816:
1817: for (rows = 0; rows < H; rows++, uae_mem += ri.BytesPerRow, tmpl_base += tmp.BytesPerRow) {
1.1.1.5 root 1818: unsigned long cols;
1.1 root 1819: uae_u8 *tmpl_mem = tmpl_base;
1820: uae_u8 *uae_mem2 = uae_mem;
1821: unsigned int data = *tmpl_mem;
1822:
1823: for (cols = 0; cols < W; cols += 8, uae_mem2 += Bpp << 3) {
1824: unsigned int byte;
1825: long bits;
1826: long max = W - cols;
1827:
1828: if (max > 8)
1829: max = 8;
1830:
1831: data <<= 8;
1832: data |= *++tmpl_mem;
1833:
1834: byte = data >> (8 - bitoffset);
1835:
1836: for (bits = 0; bits < max; bits++) {
1837: int bit_set = (byte & 0x80);
1838: byte <<= 1;
1839: switch (tmp.DrawMode) {
1.1.1.8 root 1840: case JAM1:
1.1 root 1841: if (inversion)
1842: bit_set = !bit_set;
1843: if (bit_set) {
1844: fgpen = tmp.FgPen;
1.1.1.8 root 1845: PixelWrite (uae_mem2, bits, fgpen, Bpp, Mask);
1.1 root 1846: }
1847: break;
1.1.1.8 root 1848: case JAM2:
1.1 root 1849: if (inversion)
1850: bit_set = !bit_set;
1851: fgpen = tmp.BgPen;
1852: if (bit_set)
1853: fgpen = tmp.FgPen;
1854:
1.1.1.8 root 1855: PixelWrite (uae_mem2, bits, fgpen, Bpp, Mask);
1.1 root 1856: break;
1.1.1.8 root 1857: case COMP:
1.1 root 1858: if (bit_set) {
1859: fgpen = tmp.FgPen;
1860:
1861: switch (Bpp) {
1.1.1.8 root 1862: case 1:
1.1 root 1863: {
1864: uae_u8 *addr = uae_mem2 + bits;
1865: do_put_mem_byte (addr, do_get_mem_byte (addr) ^ fgpen);
1866: }
1867: break;
1.1.1.8 root 1868: case 2:
1.1 root 1869: {
1.1.1.8 root 1870: uae_u16 *addr = ((uae_u16 *) uae_mem2) + bits;
1.1 root 1871: do_put_mem_word (addr, do_get_mem_word (addr) ^ fgpen);
1872: }
1873: break;
1.1.1.8 root 1874: case 3:
1.1 root 1875: {
1.1.1.8 root 1876: uae_u32 *addr = (uae_u32 *) (uae_mem2 + bits * 3);
1.1 root 1877: do_put_mem_long (addr, do_get_mem_long (addr) ^ (fgpen & 0x00FFFFFF));
1878: }
1879: break;
1.1.1.8 root 1880: case 4:
1.1 root 1881: {
1.1.1.8 root 1882: uae_u32 *addr = ((uae_u32 *) uae_mem2) + bits;
1.1 root 1883: do_put_mem_long (addr, do_get_mem_long (addr) ^ fgpen);
1884: }
1885: break;
1886: }
1887: }
1888: break;
1889: }
1890: }
1891: }
1892: }
1893:
1894: if (renderinfo_is_current_screen (&ri))
1.1.1.12 root 1895: do_blit (&ri, Bpp, X, Y, X, Y, W, H, BLIT_SRC, 0);
1.1 root 1896:
1897: return 1;
1898: }
1899:
1900: /*
1901: * CalculateBytesPerRow:
1902: * a0: struct BoardInfo
1903: * d0: uae_u16 Width
1904: * d7: RGBFTYPE RGBFormat
1905: * This function calculates the amount of bytes needed for a line of
1906: * "Width" pixels in the given RGBFormat.
1907: */
1908: uae_u32 picasso_CalculateBytesPerRow (void)
1909: {
1.1.1.2 root 1910: uae_u16 width = m68k_dreg (regs, 0);
1911: uae_u32 type = m68k_dreg (regs, 7);
1.1 root 1912:
1.1.1.8 root 1913: width = GetBytesPerPixel (type) * width;
1.1.1.13! root 1914: P96TRACE (("CalculateBytesPerRow() = %d\n", width));
1.1 root 1915:
1916: return width;
1917: }
1918:
1919: /*
1920: * SetDisplay:
1921: * a0: struct BoardInfo
1922: * d0: BOOL state
1923: * This function enables and disables the video display.
1924: *
1925: * NOTE: return the opposite of the state
1926: */
1927: uae_u32 picasso_SetDisplay (void)
1928: {
1.1.1.2 root 1929: uae_u32 state = m68k_dreg (regs, 0);
1.1.1.13! root 1930: P96TRACE (("SetDisplay(%d)\n", state));
1.1 root 1931: return !state;
1932: }
1933:
1934: /*
1935: * WaitVerticalSync:
1936: * a0: struct BoardInfo
1937: * This function waits for the next horizontal retrace.
1938: */
1939: uae_u32 picasso_WaitVerticalSync (void)
1940: {
1.1.1.8 root 1941: /*write_log ("WaitVerticalSync()\n"); */
1.1 root 1942: return 1;
1943: }
1944:
1945: /* NOTE: Watch for those planeptrs of 0x00000000 and 0xFFFFFFFF for all zero / all one bitmaps !!!! */
1.1.1.8 root 1946: static void PlanarToChunky (struct RenderInfo *ri, struct BitMap *bm,
1947: unsigned long srcx, unsigned long srcy,
1948: unsigned long dstx, unsigned long dsty, unsigned long width, unsigned long height, uae_u8 mask)
1.1 root 1949: {
1.1.1.2 root 1950: int j;
1.1 root 1951:
1.1.1.8 root 1952: uae_u8 *PLANAR[8], *image = ri->Memory + dstx * GetBytesPerPixel (ri->RGBFormat) + dsty * ri->BytesPerRow;
1.1 root 1953: int Depth = bm->Depth;
1.1.1.5 root 1954: unsigned long rows, bitoffset = srcx & 7;
1.1 root 1955: long eol_offset;
1956:
1957: /* if (mask != 0xFF)
1.1.1.8 root 1958: write_log ("P2C - pixel-width = %d, bit-offset = %d\n", width, bitoffset); */
1.1.1.5 root 1959:
1.1 root 1960: /* Set up our bm->Planes[] pointers to the right horizontal offset */
1961: for (j = 0; j < Depth; j++) {
1962: uae_u8 *p = bm->Planes[j];
1963: if (p != &all_zeros_bitmap && p != &all_ones_bitmap)
1.1.1.8 root 1964: p += srcx / 8 + srcy * bm->BytesPerRow;
1.1 root 1965: PLANAR[j] = p;
1966: if ((mask & (1 << j)) == 0)
1967: PLANAR[j] = &all_zeros_bitmap;
1968: }
1.1.1.8 root 1969: eol_offset = (long) bm->BytesPerRow - (long) ((width + 7) >> 3);
1.1 root 1970: for (rows = 0; rows < height; rows++, image += ri->BytesPerRow) {
1.1.1.5 root 1971: unsigned long cols;
1.1 root 1972:
1973: for (cols = 0; cols < width; cols += 8) {
1974: int k;
1975: uae_u32 a = 0, b = 0;
1976: unsigned int msk = 0xFF;
1977: long tmp = cols + 8 - width;
1978: if (tmp > 0) {
1979: msk <<= tmp;
1.1.1.8 root 1980: b = do_get_mem_long ((uae_u32 *) (image + cols + 4));
1.1 root 1981: if (tmp < 4)
1982: b &= 0xFFFFFFFF >> (32 - tmp * 8);
1983: else if (tmp > 4) {
1.1.1.8 root 1984: a = do_get_mem_long ((uae_u32 *) (image + cols));
1.1 root 1985: a &= 0xFFFFFFFF >> (64 - tmp * 8);
1986: }
1987: }
1988: for (k = 0; k < Depth; k++) {
1989: unsigned int data;
1990: if (PLANAR[k] == &all_zeros_bitmap)
1991: data = 0;
1992: else if (PLANAR[k] == &all_ones_bitmap)
1993: data = 0xFF;
1994: else {
1.1.1.8 root 1995: data = (uae_u8) (do_get_mem_word ((uae_u16 *) PLANAR[k]) >> (8 - bitoffset));
1.1 root 1996: PLANAR[k]++;
1997: }
1998: data &= msk;
1999: a |= p2ctab[data][0] << k;
2000: b |= p2ctab[data][1] << k;
2001: }
1.1.1.8 root 2002: do_put_mem_long ((uae_u32 *) (image + cols), a);
2003: do_put_mem_long ((uae_u32 *) (image + cols + 4), b);
1.1 root 2004: }
2005: for (j = 0; j < Depth; j++) {
2006: if (PLANAR[j] != &all_zeros_bitmap && PLANAR[j] != &all_ones_bitmap) {
2007: PLANAR[j] += eol_offset;
2008: }
2009: }
2010: }
2011: }
2012:
2013: /*
2014: * BlitPlanar2Chunky:
2015: * a0: struct BoardInfo *bi
2016: * a1: struct BitMap *bm - source containing planar information and assorted details
2017: * a2: struct RenderInfo *ri - dest area and its details
2018: * d0.w: SrcX
2019: * d1.w: SrcY
2020: * d2.w: DstX
2021: * d3.w: DstY
2022: * d4.w: SizeX
2023: * d5.w: SizeY
2024: * d6.b: MinTerm - uh oh!
2025: * d7.b: Mask - uh oh!
2026: *
2027: * This function is currently used to blit from planar bitmaps within system memory to chunky bitmaps
2028: * on the board. Watch out for plane pointers that are 0x00000000 (represents a plane with all bits "0")
2029: * or 0xffffffff (represents a plane with all bits "1").
2030: */
2031: uae_u32 picasso_BlitPlanar2Chunky (void)
2032: {
1.1.1.2 root 2033: uaecptr bm = m68k_areg (regs, 1);
2034: uaecptr ri = m68k_areg (regs, 2);
1.1.1.8 root 2035: unsigned long srcx = (uae_u16) m68k_dreg (regs, 0);
2036: unsigned long srcy = (uae_u16) m68k_dreg (regs, 1);
2037: unsigned long dstx = (uae_u16) m68k_dreg (regs, 2);
2038: unsigned long dsty = (uae_u16) m68k_dreg (regs, 3);
2039: unsigned long width = (uae_u16) m68k_dreg (regs, 4);
2040: unsigned long height = (uae_u16) m68k_dreg (regs, 5);
1.1.1.2 root 2041: uae_u8 minterm = m68k_dreg (regs, 6) & 0xFF;
2042: uae_u8 mask = m68k_dreg (regs, 7) & 0xFF;
1.1 root 2043: struct RenderInfo local_ri;
2044: struct BitMap local_bm;
2045:
2046: wgfx_flushline ();
2047:
2048: if (minterm != 0x0C) {
1.1.1.8 root 2049: write_log ("ERROR - BlitPlanar2Chunky() has minterm 0x%x, which I don't handle. Using fall-back routine.\n", minterm);
1.1 root 2050: return 0;
2051: }
1.1.1.8 root 2052: if (!CopyRenderInfoStructureA2U (ri, &local_ri)
2053: || !CopyBitMapStructureA2U (bm, &local_bm))
1.1 root 2054: return 0;
2055:
1.1.1.13! root 2056: P96TRACE (("BlitPlanar2Chunky(%d, %d, %d, %d, %d, %d) Minterm 0x%x, Mask 0x%x, Depth %d\n",
! 2057: srcx, srcy, dstx, dsty, width, height, minterm, mask, local_bm.Depth));
! 2058: P96TRACE (("P2C - BitMap has %d BPR, %d rows\n", local_bm.BytesPerRow, local_bm.Rows));
1.1.1.2 root 2059: PlanarToChunky (&local_ri, &local_bm, srcx, srcy, dstx, dsty, width, height, mask);
1.1 root 2060: if (renderinfo_is_current_screen (&local_ri))
1.1.1.12 root 2061: do_blit (&local_ri, GetBytesPerPixel (local_ri.RGBFormat), dstx, dsty, dstx, dsty, width, height, BLIT_SRC, 0);
1.1 root 2062:
1.1.1.4 root 2063: return 1;
1.1 root 2064: }
2065:
1.1.1.8 root 2066: static void PlanarToDirect (struct RenderInfo *ri, struct BitMap *bm,
2067: unsigned long srcx, unsigned long srcy,
2068: unsigned long dstx, unsigned long dsty,
2069: unsigned long width, unsigned long height, uae_u8 mask, struct ColorIndexMapping *cim)
1.1 root 2070: {
2071: int j;
1.1.1.8 root 2072: int bpp = GetBytesPerPixel (ri->RGBFormat);
1.1 root 2073: uae_u8 *PLANAR[8];
2074: uae_u8 *image = ri->Memory + dstx * bpp + dsty * ri->BytesPerRow;
2075: int Depth = bm->Depth;
1.1.1.5 root 2076: unsigned long rows;
1.1 root 2077: long eol_offset;
2078:
2079: /* Set up our bm->Planes[] pointers to the right horizontal offset */
2080: for (j = 0; j < Depth; j++) {
2081: uae_u8 *p = bm->Planes[j];
2082: if (p != &all_zeros_bitmap && p != &all_ones_bitmap)
1.1.1.8 root 2083: p += srcx / 8 + srcy * bm->BytesPerRow;
1.1 root 2084: PLANAR[j] = p;
2085: if ((mask & (1 << j)) == 0)
2086: PLANAR[j] = &all_zeros_bitmap;
2087: }
2088:
1.1.1.8 root 2089: eol_offset = (long) bm->BytesPerRow - (long) ((width + (srcx & 7)) >> 3);
1.1 root 2090: for (rows = 0; rows < height; rows++, image += ri->BytesPerRow) {
1.1.1.5 root 2091: unsigned long cols;
1.1 root 2092: uae_u8 *image2 = image;
2093: unsigned int bitoffs = 7 - (srcx & 7);
2094: int i;
2095:
1.1.1.8 root 2096: for (cols = 0; cols < width; cols++) {
1.1 root 2097: int v = 0, k;
2098: for (k = 0; k < Depth; k++) {
2099: if (PLANAR[k] == &all_ones_bitmap)
2100: v |= 1 << k;
2101: else if (PLANAR[k] != &all_zeros_bitmap) {
2102: v |= ((*PLANAR[k] >> bitoffs) & 1) << k;
2103: }
2104: }
2105:
2106: switch (bpp) {
1.1.1.8 root 2107: case 2:
2108: do_put_mem_word ((uae_u16 *) image2, cim->Colors[v]);
1.1 root 2109: image2 += 2;
2110: break;
1.1.1.8 root 2111: case 3:
1.1 root 2112: do_put_mem_byte (image2++, cim->Colors[v] & 0x000000FF);
1.1.1.8 root 2113: do_put_mem_word ((uae_u16 *) image2, (cim->Colors[v] & 0x00FFFF00) >> 8);
1.1 root 2114: image2 += 2;
2115: break;
1.1.1.8 root 2116: case 4:
2117: do_put_mem_long ((uae_u32 *) image2, cim->Colors[v]);
1.1 root 2118: image2 += 4;
2119: break;
2120: }
2121: bitoffs--;
2122: bitoffs &= 7;
2123: if (bitoffs == 7) {
2124: int k;
2125: for (k = 0; k < Depth; k++) {
2126: if (PLANAR[k] != &all_zeros_bitmap && PLANAR[k] != &all_ones_bitmap) {
2127: PLANAR[k]++;
2128: }
2129: }
2130: }
2131: }
2132:
2133: for (i = 0; i < Depth; i++) {
2134: if (PLANAR[i] != &all_zeros_bitmap && PLANAR[i] != &all_ones_bitmap) {
2135: PLANAR[i] += eol_offset;
2136: }
2137: }
2138: }
2139: }
2140:
2141: /*
2142: * BlitPlanar2Direct:
2143: *
2144: * Synopsis:
2145: * BlitPlanar2Direct(bi, bm, ri, cim, SrcX, SrcY, DstX, DstY, SizeX, SizeY, MinTerm, Mask);
2146: * Inputs:
2147: * a0:struct BoardInfo *bi
2148: * a1:struct BitMap *bm
2149: * a2:struct RenderInfo *ri
2150: * a3:struct ColorIndexMapping *cmi
2151: * d0.w:SrcX
2152: * d1.w:SrcY
2153: * d2.w:DstX
2154: * d3.w:DstY
2155: * d4.w:SizeX
2156: * d5.w:SizeY
2157: * d6.b:MinTerm
2158: * d7.b:Mask
2159: *
2160: * This function is currently used to blit from planar bitmaps within system memory to direct color
2161: * bitmaps (15, 16, 24 or 32 bit) on the board. Watch out for plane pointers that are 0x00000000 (represents
2162: * a plane with all bits "0") or 0xffffffff (represents a plane with all bits "1"). The ColorIndexMapping is
2163: * used to map the color index of each pixel formed by the bits in the bitmap's planes to a direct color value
2164: * which is written to the destination RenderInfo. The color mask and all colors within the mapping are words,
2165: * triple bytes or longwords respectively similar to the color values used in FillRect(), BlitPattern() or
2166: * BlitTemplate().
2167: */
2168: uae_u32 picasso_BlitPlanar2Direct (void)
2169: {
1.1.1.2 root 2170: uaecptr bm = m68k_areg (regs, 1);
2171: uaecptr ri = m68k_areg (regs, 2);
2172: uaecptr cim = m68k_areg (regs, 3);
1.1.1.8 root 2173: unsigned long srcx = (uae_u16) m68k_dreg (regs, 0);
2174: unsigned long srcy = (uae_u16) m68k_dreg (regs, 1);
2175: unsigned long dstx = (uae_u16) m68k_dreg (regs, 2);
2176: unsigned long dsty = (uae_u16) m68k_dreg (regs, 3);
2177: unsigned long width = (uae_u16) m68k_dreg (regs, 4);
2178: unsigned long height = (uae_u16) m68k_dreg (regs, 5);
1.1.1.2 root 2179: uae_u8 minterm = m68k_dreg (regs, 6);
2180: uae_u8 Mask = m68k_dreg (regs, 7);
1.1 root 2181: struct RenderInfo local_ri;
2182: struct BitMap local_bm;
2183: struct ColorIndexMapping local_cim;
2184:
2185: wgfx_flushline ();
2186:
2187: if (minterm != 0x0C) {
1.1.1.8 root 2188: write_log ("ERROR - BlitPlanar2Direct() has op-code 0x%x, which I don't handle. Using fall-back routine.\n", minterm);
1.1 root 2189: return 0;
2190: }
2191: if (Mask != 0xFF) {
1.1.1.2 root 2192: write_log ("ERROR - Unsupported Mask value 0x%x in BlitPlanar2Direct(), using fallback method.\n", Mask);
1.1 root 2193: return 0;
2194: }
1.1.1.8 root 2195: if (!CopyRenderInfoStructureA2U (ri, &local_ri)
2196: || !CopyBitMapStructureA2U (bm, &local_bm))
1.1 root 2197: return 0;
2198:
2199: CopyColorIndexMappingA2U (cim, &local_cim);
1.1.1.13! root 2200: P96TRACE (("BlitPlanar2Direct(%d, %d, %d, %d, %d, %d) Minterm 0x%x, Mask 0x%x, Depth %d\n",
! 2201: srcx, srcy, dstx, dsty, width, height, minterm, Mask, local_bm.Depth));
1.1.1.2 root 2202: PlanarToDirect (&local_ri, &local_bm, srcx, srcy, dstx, dsty, width, height, Mask, &local_cim);
1.1 root 2203: if (renderinfo_is_current_screen (&local_ri))
1.1.1.12 root 2204: do_blit (&local_ri, GetBytesPerPixel (local_ri.RGBFormat), dstx, dsty, dstx, dsty, width, height, BLIT_SRC, 0);
1.1 root 2205: return 1;
2206: }
2207:
2208: /* @@@ - Work to be done here!
2209: *
2210: * The address is the offset into our Picasso96 frame-buffer (pointed to by gfxmem_start)
2211: * where the value was put.
2212: *
2213: * Porting work: on some machines you may not need these functions, ie. if the memory for the
2214: * Picasso96 frame-buffer is directly viewable or directly blittable. On Win32 with DirectX,
2215: * this is not the case. So I provide some write-through functions (as per Mathias' orders!)
2216: */
2217: static void write_gfx_long (uaecptr addr, uae_u32 value)
2218: {
2219: uaecptr oldaddr = addr;
2220: int x, xbytes, y;
2221: uae_u8 *dst;
2222:
2223: if (!picasso_on)
2224: return;
2225:
2226: /*
2227: * Several writes to successive memory locations are a common access pattern.
2228: * Try to optimize it.
2229: */
2230: if (addr >= wgfx_linestart && addr + 4 <= wgfx_lineend) {
2231: if (addr < wgfx_min)
2232: wgfx_min = addr;
2233: if (addr + 4 > wgfx_max)
2234: wgfx_max = addr + 4;
2235: return;
2236: } else
2237: wgfx_flushline ();
2238:
2239: addr += gfxmem_start;
2240: /* Check to see if this needs to be written through to the display, or was it an "offscreen" area? */
2241: if (addr < picasso96_state.Address || addr + 4 > picasso96_state.Extent)
2242: return;
2243:
2244: addr -= picasso96_state.Address;
2245: y = addr / picasso96_state.BytesPerRow;
2246:
1.1.1.12 root 2247: if (y >= picasso96_state.VirtualHeight)
1.1 root 2248: return;
2249: wgfx_linestart = picasso96_state.Address - gfxmem_start + y * picasso96_state.BytesPerRow;
2250: wgfx_lineend = wgfx_linestart + picasso96_state.BytesPerRow;
2251: wgfx_y = y;
2252: wgfx_min = oldaddr;
2253: wgfx_max = oldaddr + 4;
2254: }
2255:
2256: static void write_gfx_word (uaecptr addr, uae_u16 value)
2257: {
2258: uaecptr oldaddr = addr;
2259: int x, xbytes, y;
2260: uae_u8 *dst;
2261:
2262: if (!picasso_on)
2263: return;
2264:
2265: /*
2266: * Several writes to successive memory locations are a common access pattern.
2267: * Try to optimize it.
2268: */
2269: if (addr >= wgfx_linestart && addr + 2 <= wgfx_lineend) {
2270: if (addr < wgfx_min)
2271: wgfx_min = addr;
2272: if (addr + 2 > wgfx_max)
2273: wgfx_max = addr + 2;
2274: return;
2275: } else
2276: wgfx_flushline ();
2277:
2278: addr += gfxmem_start;
2279: /* Check to see if this needs to be written through to the display, or was it an "offscreen" area? */
2280: if (addr < picasso96_state.Address || addr + 2 > picasso96_state.Extent)
2281: return;
2282:
2283: addr -= picasso96_state.Address;
2284: y = addr / picasso96_state.BytesPerRow;
2285:
1.1.1.12 root 2286: if (y >= picasso96_state.VirtualHeight)
1.1 root 2287: return;
2288: wgfx_linestart = picasso96_state.Address - gfxmem_start + y * picasso96_state.BytesPerRow;
2289: wgfx_lineend = wgfx_linestart + picasso96_state.BytesPerRow;
2290: wgfx_y = y;
2291: wgfx_min = oldaddr;
2292: wgfx_max = oldaddr + 2;
2293: }
2294:
2295: static void write_gfx_byte (uaecptr addr, uae_u8 value)
2296: {
2297: uaecptr oldaddr = addr;
2298: int x, xbytes, y;
2299: uae_u8 *dst;
2300:
2301: if (!picasso_on)
2302: return;
2303:
2304: /*
2305: * Several writes to successive memory locations are a common access pattern.
2306: * Try to optimize it.
2307: */
2308: if (addr >= wgfx_linestart && addr + 4 <= wgfx_lineend) {
2309: if (addr < wgfx_min)
2310: wgfx_min = addr;
2311: if (addr + 1 > wgfx_max)
2312: wgfx_max = addr + 1;
2313: return;
2314: } else
2315: wgfx_flushline ();
2316:
2317: addr += gfxmem_start;
2318: /* Check to see if this needs to be written through to the display, or was it an "offscreen" area? */
2319: if (addr < picasso96_state.Address || addr + 1 > picasso96_state.Extent)
2320: return;
2321:
2322: addr -= picasso96_state.Address;
2323: y = addr / picasso96_state.BytesPerRow;
2324:
1.1.1.12 root 2325: if (y >= picasso96_state.VirtualHeight)
1.1 root 2326: return;
2327: wgfx_linestart = picasso96_state.Address - gfxmem_start + y * picasso96_state.BytesPerRow;
2328: wgfx_lineend = wgfx_linestart + picasso96_state.BytesPerRow;
2329: wgfx_y = y;
2330: wgfx_min = oldaddr;
2331: wgfx_max = oldaddr + 1;
2332: }
2333:
2334: static uae_u32 REGPARAM2 gfxmem_lget (uaecptr addr)
2335: {
2336: uae_u32 *m;
2337: addr -= gfxmem_start & gfxmem_mask;
2338: addr &= gfxmem_mask;
1.1.1.8 root 2339: m = (uae_u32 *) (gfxmemory + addr);
2340: return do_get_mem_long (m);
1.1 root 2341: }
2342:
2343: static uae_u32 REGPARAM2 gfxmem_wget (uaecptr addr)
2344: {
2345: uae_u16 *m;
2346: addr -= gfxmem_start & gfxmem_mask;
2347: addr &= gfxmem_mask;
1.1.1.8 root 2348: m = (uae_u16 *) (gfxmemory + addr);
2349: return do_get_mem_word (m);
1.1 root 2350: }
2351:
2352: static uae_u32 REGPARAM2 gfxmem_bget (uaecptr addr)
2353: {
2354: addr -= gfxmem_start & gfxmem_mask;
2355: addr &= gfxmem_mask;
2356: return gfxmemory[addr];
2357: }
2358:
2359: static void REGPARAM2 gfxmem_lput (uaecptr addr, uae_u32 l)
2360: {
2361: uae_u32 *m;
2362: addr -= gfxmem_start & gfxmem_mask;
2363: addr &= gfxmem_mask;
1.1.1.8 root 2364: m = (uae_u32 *) (gfxmemory + addr);
2365: do_put_mem_long (m, l);
1.1 root 2366:
2367: /* write the long-word to our displayable memory */
1.1.1.8 root 2368: write_gfx_long (addr, l);
1.1 root 2369: }
2370:
2371: static void REGPARAM2 gfxmem_wput (uaecptr addr, uae_u32 w)
2372: {
2373: uae_u16 *m;
2374: addr -= gfxmem_start & gfxmem_mask;
2375: addr &= gfxmem_mask;
1.1.1.8 root 2376: m = (uae_u16 *) (gfxmemory + addr);
2377: do_put_mem_word (m, (uae_u16) w);
1.1 root 2378:
2379: /* write the word to our displayable memory */
1.1.1.8 root 2380: write_gfx_word (addr, (uae_u16) w);
1.1 root 2381: }
2382:
2383: static void REGPARAM2 gfxmem_bput (uaecptr addr, uae_u32 b)
2384: {
2385: addr -= gfxmem_start & gfxmem_mask;
2386: addr &= gfxmem_mask;
2387: gfxmemory[addr] = b;
2388:
2389: /* write the byte to our displayable memory */
1.1.1.8 root 2390: write_gfx_byte (addr, (uae_u8) b);
1.1 root 2391: }
2392:
2393: static int REGPARAM2 gfxmem_check (uaecptr addr, uae_u32 size)
2394: {
2395: addr -= gfxmem_start & gfxmem_mask;
2396: addr &= gfxmem_mask;
1.1.1.2 root 2397: return (addr + size) < allocated_gfxmem;
1.1 root 2398: }
2399:
2400: static uae_u8 REGPARAM2 *gfxmem_xlate (uaecptr addr)
2401: {
2402: addr -= gfxmem_start & gfxmem_mask;
2403: addr &= gfxmem_mask;
2404: return gfxmemory + addr;
2405: }
2406:
2407: addrbank gfxmem_bank = {
2408: gfxmem_lget, gfxmem_wget, gfxmem_bget,
2409: gfxmem_lput, gfxmem_wput, gfxmem_bput,
1.1.1.10 root 2410: gfxmem_xlate, gfxmem_check, NULL
1.1 root 2411: };
2412:
1.1.1.11 root 2413: int picasso_display_mode_index (uae_u32 x, uae_u32 y, uae_u32 d)
2414: {
2415: int i;
2416: for (i = 0; i < mode_count; i++) {
2417: if (DisplayModes[i].res.width == x
2418: && DisplayModes[i].res.height == y
2419: && DisplayModes[i].depth == d)
2420: break;
2421: }
2422: if (i == mode_count)
2423: i = -1;
2424: return i;
2425: }
2426:
1.1 root 2427: static int resolution_compare (const void *a, const void *b)
2428: {
1.1.1.8 root 2429: struct PicassoResolution *ma = (struct PicassoResolution *) a;
2430: struct PicassoResolution *mb = (struct PicassoResolution *) b;
1.1 root 2431: if (ma->res.width > mb->res.width)
2432: return -1;
2433: if (ma->res.width < mb->res.width)
2434: return 1;
2435: if (ma->res.height > mb->res.height)
2436: return -1;
2437: if (ma->res.height < mb->res.height)
2438: return 1;
2439: return ma->depth - mb->depth;
2440: }
1.1.1.8 root 2441:
1.1 root 2442: /* Call this function first, near the beginning of code flow
2443: * NOTE: Don't stuff it in InitGraphics() which seems reasonable...
2444: * Instead, put it in customreset() for safe-keeping. */
2445: void InitPicasso96 (void)
2446: {
2447: static int first_time = 1;
2448:
1.1.1.8 root 2449: memset (&picasso96_state, 0, sizeof (struct picasso96_state_struct));
1.1.1.2 root 2450:
1.1 root 2451: if (first_time) {
2452: int i;
2453:
2454: for (i = 0; i < 256; i++) {
2455: p2ctab[i][0] = (((i & 128) ? 0x01000000 : 0)
2456: | ((i & 64) ? 0x010000 : 0)
2457: | ((i & 32) ? 0x0100 : 0)
2458: | ((i & 16) ? 0x01 : 0));
2459: p2ctab[i][1] = (((i & 8) ? 0x01000000 : 0)
2460: | ((i & 4) ? 0x010000 : 0)
2461: | ((i & 2) ? 0x0100 : 0)
2462: | ((i & 1) ? 0x01 : 0));
2463: }
2464: mode_count = DX_FillResolutions (&picasso96_pixel_format);
1.1.1.8 root 2465: qsort (DisplayModes, mode_count, sizeof (struct PicassoResolution), resolution_compare);
1.1 root 2466:
2467: for (i = 0; i < mode_count; i++) {
1.1.1.8 root 2468: sprintf (DisplayModes[i].name, "%dx%d, %d-bit, %d Hz",
2469: DisplayModes[i].res.width, DisplayModes[i].res.height, DisplayModes[i].depth * 8, DisplayModes[i].refresh);
1.1 root 2470: switch (DisplayModes[i].depth) {
1.1.1.8 root 2471: case 1:
1.1 root 2472: if (DisplayModes[i].res.width > chunky.width)
2473: chunky.width = DisplayModes[i].res.width;
2474: if (DisplayModes[i].res.height > chunky.height)
2475: chunky.height = DisplayModes[i].res.height;
2476: break;
1.1.1.8 root 2477: case 2:
1.1 root 2478: if (DisplayModes[i].res.width > hicolour.width)
2479: hicolour.width = DisplayModes[i].res.width;
2480: if (DisplayModes[i].res.height > hicolour.height)
2481: hicolour.height = DisplayModes[i].res.height;
2482: break;
1.1.1.8 root 2483: case 3:
1.1 root 2484: if (DisplayModes[i].res.width > truecolour.width)
2485: truecolour.width = DisplayModes[i].res.width;
2486: if (DisplayModes[i].res.height > truecolour.height)
2487: truecolour.height = DisplayModes[i].res.height;
2488: break;
1.1.1.8 root 2489: case 4:
1.1 root 2490: if (DisplayModes[i].res.width > alphacolour.width)
2491: alphacolour.width = DisplayModes[i].res.width;
2492: if (DisplayModes[i].res.height > alphacolour.height)
2493: alphacolour.height = DisplayModes[i].res.height;
2494: break;
2495: }
2496: }
1.1.1.2 root 2497: ShowSupportedResolutions ();
1.1 root 2498:
2499: first_time = 0;
2500: }
2501: }
2502:
2503: #endif
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