Annotation of uae/src/picasso96.c, revision 1.1.1.8

1.1       root        1: /*
                      2:  * UAE - The U*nix Amiga Emulator
                      3:  *
                      4:  * Picasso96 Support Module
                      5:  *
                      6:  * Copyright 1997 Brian King <[email protected], [email protected]>
                      7:  *
                      8:  * Theory of operation:
                      9:  * On the Amiga side, a Picasso card consists mainly of a memory area that
                     10:  * contains the frame buffer.  On the UAE side, we allocate a block of memory
                     11:  * that will hold the frame buffer.  This block is in normal memory, it is
                     12:  * never directly on the graphics card.  All graphics operations, which are
                     13:  * mainly reads and writes into this block and a few basic operations like
                     14:  * filling a rectangle, operate on this block of memory.
                     15:  * Since the memory is not on the graphics card, some work must be done to
                     16:  * synchronize the display with the data in the Picasso frame buffer.  There
                     17:  * are various ways to do this.  One possibility is to allocate a second
                     18:  * buffer of the same size, and perform all write operations twice.  Since
                     19:  * we never read from the second buffer, it can actually be placed in video
                     20:  * memory.  The X11 driver could be made to use the Picasso frame buffer as
                     21:  * the data buffer of an XImage, which could then be XPutImage()d from time
                     22:  * to time.  Another possibility is to translate all Picasso accesses into
                     23:  * Xlib (or GDI, or whatever your graphics system is) calls.  This possibility
                     24:  * is a bit tricky, since there is a risk of generating very many single pixel
                     25:  * accesses which may be rather slow.
                     26:  *
                     27:  * TODO:
                     28:  * - add panning capability
1.1.1.3   root       29:  * - we want to add a manual switch to override SetSwitch for hardware banging
                     30:  *   programs started from a Picasso workbench.
1.1       root       31:  */
                     32: 
                     33: #include "sysconfig.h"
                     34: #include "sysdeps.h"
                     35: 
                     36: #include "config.h"
                     37: #include "options.h"
                     38: #include "threaddep/penguin.h"
                     39: #include "uae.h"
                     40: #include "memory.h"
                     41: #include "custom.h"
                     42: #include "readcpu.h"
                     43: #include "newcpu.h"
                     44: #include "xwin.h"
                     45: #include "picasso96.h"
                     46: 
                     47: #ifdef PICASSO96
                     48: 
1.1.1.4   root       49: /*#define P96TRACING_ENABLED */
                     50: #ifdef P96TRACING_ENABLED
                     51: #define P96TRACE(x)    do { write_log x; } while(0)
                     52: #else
                     53: #define P96TRACE(x)
                     54: #endif
                     55: 
1.1       root       56: static uae_u32 gfxmem_lget (uaecptr) REGPARAM;
                     57: static uae_u32 gfxmem_wget (uaecptr) REGPARAM;
                     58: static uae_u32 gfxmem_bget (uaecptr) REGPARAM;
                     59: static void gfxmem_lput (uaecptr, uae_u32) REGPARAM;
                     60: static void gfxmem_wput (uaecptr, uae_u32) REGPARAM;
                     61: static void gfxmem_bput (uaecptr, uae_u32) REGPARAM;
                     62: static int gfxmem_check (uaecptr addr, uae_u32 size) REGPARAM;
                     63: static uae_u8 *gfxmem_xlate (uaecptr addr) REGPARAM;
                     64: 
                     65: static void write_gfx_long (uaecptr addr, uae_u32 value);
                     66: static void write_gfx_word (uaecptr addr, uae_u16 value);
                     67: static void write_gfx_byte (uaecptr addr, uae_u8 value);
                     68: 
1.1.1.4   root       69: static uae_u8 all_ones_bitmap, all_zeros_bitmap;
1.1       root       70: 
                     71: struct picasso96_state_struct picasso96_state;
                     72: struct picasso_vidbuf_description picasso_vidinfo;
                     73: 
                     74: /* These are the maximum resolutions... They are filled in by GetSupportedResolutions() */
                     75: /* have to fill this in, otherwise problems occur
                     76:  * @@@ ??? what problems?
                     77:  */
                     78: struct ScreenResolution planar = { 320, 240 };
                     79: struct ScreenResolution chunky = { 640, 480 };
                     80: struct ScreenResolution hicolour = { 640, 480 };
                     81: struct ScreenResolution truecolour = { 640, 480 };
1.1.1.4   root       82: struct ScreenResolution alphacolour = { 640, 480 };
1.1       root       83: 
                     84: uae_u16 picasso96_pixel_format = RGBFF_CHUNKY;
                     85: 
                     86: struct PicassoResolution DisplayModes[MAX_PICASSO_MODES];
                     87: 
                     88: static int mode_count = 0;
                     89: 
                     90: static uae_u32 p2ctab[256][2];
                     91: 
                     92: /*
                     93:  * Debugging dumps
                     94:  */
                     95: 
                     96: static void DumpModeInfoStructure (uaecptr amigamodeinfoptr)
                     97: {
1.1.1.2   root       98:     write_log ("ModeInfo Structure Dump:\n");
                     99:     write_log ("  Node.ln_Succ  = 0x%x\n", get_long (amigamodeinfoptr));
                    100:     write_log ("  Node.ln_Pred  = 0x%x\n", get_long (amigamodeinfoptr + 4));
                    101:     write_log ("  Node.ln_Type  = 0x%x\n", get_byte (amigamodeinfoptr + 8));
                    102:     write_log ("  Node.ln_Pri   = %d\n", get_byte (amigamodeinfoptr + 9));
                    103:     /*write_log ("  Node.ln_Name  = %s\n", uaememptr->Node.ln_Name); */
                    104:     write_log ("  OpenCount     = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_OpenCount));
                    105:     write_log ("  Active        = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_Active));
                    106:     write_log ("  Width         = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_Width));
                    107:     write_log ("  Height        = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_Height));
                    108:     write_log ("  Depth         = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_Depth));
                    109:     write_log ("  Flags         = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_Flags));
                    110:     write_log ("  HorTotal      = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_HorTotal));
                    111:     write_log ("  HorBlankSize  = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_HorBlankSize));
                    112:     write_log ("  HorSyncStart  = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_HorSyncStart));
                    113:     write_log ("  HorSyncSize   = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_HorSyncSize));
                    114:     write_log ("  HorSyncSkew   = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_HorSyncSkew));
                    115:     write_log ("  HorEnableSkew = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_HorEnableSkew));
                    116:     write_log ("  VerTotal      = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_VerTotal));
                    117:     write_log ("  VerBlankSize  = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_VerBlankSize));
                    118:     write_log ("  VerSyncStart  = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_VerSyncStart));
                    119:     write_log ("  VerSyncSize   = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_VerSyncSize));
                    120:     write_log ("  Clock         = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_first_union));
                    121:     write_log ("  ClockDivide   = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_second_union));
                    122:     write_log ("  PixelClock    = %d\n", get_long (amigamodeinfoptr + PSSO_ModeInfo_PixelClock));
1.1       root      123: }
                    124: 
                    125: static void DumpLibResolutionStructure (uaecptr amigalibresptr)
                    126: {
                    127:     int i;
                    128:     uaecptr amigamodeinfoptr;
1.1.1.8 ! root      129:     struct LibResolution *uaememptr = (struct LibResolution *) get_mem_bank (amigalibresptr).xlateaddr (amigalibresptr);
        !           130: 
1.1       root      131:     return;
                    132: 
1.1.1.2   root      133:     write_log ("LibResolution Structure Dump:\n");
1.1       root      134: 
                    135:     if (get_long (amigalibresptr + PSSO_LibResolution_DisplayID) == 0xFFFFFFFF) {
1.1.1.2   root      136:        write_log ("  Finished With LibResolutions...\n");
1.1       root      137:     } else {
1.1.1.2   root      138:        write_log ("  Name      = %s\n", uaememptr->P96ID);
                    139:        write_log ("  DisplayID = 0x%x\n", get_long (amigalibresptr + PSSO_LibResolution_DisplayID));
                    140:        write_log ("  Width     = %d\n", get_word (amigalibresptr + PSSO_LibResolution_Width));
                    141:        write_log ("  Height    = %d\n", get_word (amigalibresptr + PSSO_LibResolution_Height));
                    142:        write_log ("  Flags     = %d\n", get_word (amigalibresptr + PSSO_LibResolution_Flags));
1.1       root      143:        for (i = 0; i < MAXMODES; i++) {
1.1.1.8 ! root      144:            amigamodeinfoptr = get_long (amigalibresptr + PSSO_LibResolution_Modes + i * 4);
1.1.1.2   root      145:            write_log ("  ModeInfo[%d] = 0x%x\n", i, amigamodeinfoptr);
1.1       root      146:            if (amigamodeinfoptr)
1.1.1.2   root      147:                DumpModeInfoStructure (amigamodeinfoptr);
1.1       root      148:        }
1.1.1.2   root      149:        write_log ("  BoardInfo = 0x%x\n", get_long (amigalibresptr + PSSO_LibResolution_BoardInfo));
1.1       root      150:     }
                    151: }
                    152: 
1.1.1.4   root      153: static char binary_byte[9];
1.1       root      154: 
                    155: static char *BuildBinaryString (uae_u8 value)
                    156: {
                    157:     int i;
                    158:     for (i = 0; i < 8; i++) {
                    159:        binary_byte[i] = (value & (1 << (7 - i))) ? '#' : '.';
                    160:     }
1.1.1.4   root      161:     binary_byte[8] = '\0';
1.1       root      162:     return binary_byte;
                    163: }
                    164: 
                    165: static void DumpPattern (struct Pattern *patt)
                    166: {
                    167:     uae_u8 *mem;
                    168:     int row, col;
                    169:     for (row = 0; row < (1 << patt->Size); row++) {
                    170:        mem = patt->Memory + row * 2;
                    171:        for (col = 0; col < 2; col++) {
1.1.1.2   root      172:            write_log ("%s", BuildBinaryString (*mem++));
1.1       root      173:        }
1.1.1.2   root      174:        write_log ("\n");
1.1       root      175:     }
                    176: }
                    177: 
                    178: static void DumpTemplate (struct Template *tmp, uae_u16 w, uae_u16 h)
                    179: {
                    180:     uae_u8 *mem = tmp->Memory;
                    181:     int row, col, width;
                    182:     width = (w + 7) >> 3;
1.1.1.2   root      183:     write_log ("xoffset = %d, bpr = %d\n", tmp->XOffset, tmp->BytesPerRow);
1.1       root      184:     for (row = 0; row < h; row++) {
                    185:        mem = tmp->Memory + row * tmp->BytesPerRow;
                    186:        for (col = 0; col < width; col++) {
1.1.1.2   root      187:            write_log ("%s", BuildBinaryString (*mem++));
1.1       root      188:        }
1.1.1.2   root      189:        write_log ("\n");
1.1       root      190:     }
                    191: }
                    192: 
                    193: static void ShowSupportedResolutions (void)
                    194: {
                    195:     int i;
1.1.1.8 ! root      196: 
1.1       root      197:     return;
                    198: 
                    199:     for (i = 0; i < mode_count; i++)
1.1.1.2   root      200:        write_log ("%s\n", DisplayModes[i].name);
                    201: }
                    202: 
                    203: static uae_u8 GetBytesPerPixel (uae_u32 RGBfmt)
                    204: {
                    205:     switch (RGBfmt) {
1.1.1.8 ! root      206:     case RGBFB_CLUT:
1.1.1.2   root      207:        return 1;
                    208: 
1.1.1.8 ! root      209:     case RGBFB_A8R8G8B8:
        !           210:     case RGBFB_A8B8G8R8:
        !           211:     case RGBFB_R8G8B8A8:
        !           212:     case RGBFB_B8G8R8A8:
1.1.1.2   root      213:        return 4;
                    214: 
1.1.1.8 ! root      215:     case RGBFB_B8G8R8:
        !           216:     case RGBFB_R8G8B8:
1.1.1.2   root      217:        return 3;
                    218: 
1.1.1.8 ! root      219:     case RGBFB_R5G5B5:
        !           220:     case RGBFB_R5G6B5:
        !           221:     case RGBFB_R5G6B5PC:
        !           222:     case RGBFB_R5G5B5PC:
        !           223:     case RGBFB_B5G6R5PC:
        !           224:     case RGBFB_B5G5R5PC:
1.1.1.2   root      225:        return 2;
1.1.1.8 ! root      226:     default:
1.1.1.2   root      227:        write_log ("ERROR - GetBytesPerPixel() was unsuccessful with 0x%x?!\n", RGBfmt);
                    228:        return 0;
                    229:     }
1.1       root      230: }
                    231: 
                    232: /*
                    233:  * Amiga <-> native structure conversion functions
                    234:  */
                    235: 
                    236: static int CopyRenderInfoStructureA2U (uaecptr amigamemptr, struct RenderInfo *ri)
                    237: {
                    238:     uaecptr memp = get_long (amigamemptr + PSSO_RenderInfo_Memory);
                    239: 
1.1.1.4   root      240:     if (valid_address (memp, PSSO_RenderInfo_sizeof)) {
1.1       root      241:        ri->Memory = get_real_address (memp);
                    242:        ri->BytesPerRow = get_word (amigamemptr + PSSO_RenderInfo_BytesPerRow);
                    243:        ri->RGBFormat = get_long (amigamemptr + PSSO_RenderInfo_RGBFormat);
                    244:        return 1;
                    245:     }
1.1.1.2   root      246:     write_log ("ERROR - Invalid RenderInfo memory area...\n");
1.1       root      247:     return 0;
                    248: }
                    249: 
                    250: static int CopyPatternStructureA2U (uaecptr amigamemptr, struct Pattern *pattern)
                    251: {
                    252:     uaecptr memp = get_long (amigamemptr + PSSO_Pattern_Memory);
1.1.1.4   root      253:     if (valid_address (memp, PSSO_Pattern_sizeof)) {
1.1       root      254:        pattern->Memory = get_real_address (memp);
                    255:        pattern->XOffset = get_word (amigamemptr + PSSO_Pattern_XOffset);
                    256:        pattern->YOffset = get_word (amigamemptr + PSSO_Pattern_YOffset);
                    257:        pattern->FgPen = get_long (amigamemptr + PSSO_Pattern_FgPen);
                    258:        pattern->BgPen = get_long (amigamemptr + PSSO_Pattern_BgPen);
                    259:        pattern->Size = get_byte (amigamemptr + PSSO_Pattern_Size);
                    260:        pattern->DrawMode = get_byte (amigamemptr + PSSO_Pattern_DrawMode);
                    261:        return 1;
                    262:     }
1.1.1.2   root      263:     write_log ("ERROR - Invalid Pattern memory area...\n");
1.1       root      264:     return 0;
                    265: }
                    266: 
                    267: static void CopyColorIndexMappingA2U (uaecptr amigamemptr, struct ColorIndexMapping *cim)
                    268: {
                    269:     int i;
                    270:     cim->ColorMask = get_long (amigamemptr);
                    271:     for (i = 0; i < 256; i++, amigamemptr += 4)
                    272:        cim->Colors[i] = get_long (amigamemptr + 4);
                    273: }
                    274: 
                    275: static int CopyBitMapStructureA2U (uaecptr amigamemptr, struct BitMap *bm)
                    276: {
                    277:     int i;
                    278: 
                    279:     bm->BytesPerRow = get_word (amigamemptr + PSSO_BitMap_BytesPerRow);
                    280:     bm->Rows = get_word (amigamemptr + PSSO_BitMap_Rows);
                    281:     bm->Flags = get_byte (amigamemptr + PSSO_BitMap_Flags);
                    282:     bm->Depth = get_byte (amigamemptr + PSSO_BitMap_Depth);
                    283: 
                    284:     for (i = 0; i < bm->Depth; i++) {
1.1.1.8 ! root      285:        uaecptr plane = get_long (amigamemptr + PSSO_BitMap_Planes + i * 4);
1.1       root      286:        switch (plane) {
1.1.1.8 ! root      287:        case 0:
1.1       root      288:            bm->Planes[i] = &all_zeros_bitmap;
                    289:            break;
1.1.1.8 ! root      290:        case 0xFFFFFFFF:
1.1       root      291:            bm->Planes[i] = &all_ones_bitmap;
                    292:            break;
1.1.1.8 ! root      293:        default:
1.1       root      294:            if (valid_address (plane, bm->BytesPerRow * bm->Rows))
                    295:                bm->Planes[i] = get_real_address (plane);
                    296:            else
                    297:                return 0;
                    298:            break;
                    299:        }
                    300:     }
                    301:     return 1;
                    302: }
                    303: 
                    304: static int CopyTemplateStructureA2U (uaecptr amigamemptr, struct Template *tmpl)
                    305: {
                    306:     uaecptr memp = get_long (amigamemptr + PSSO_Template_Memory);
                    307: 
1.1.1.8 ! root      308:     if (valid_address (memp, 1 /* FIXME */ )) {
1.1       root      309:        tmpl->Memory = get_real_address (memp);
                    310:        tmpl->BytesPerRow = get_word (amigamemptr + PSSO_Template_BytesPerRow);
                    311:        tmpl->XOffset = get_byte (amigamemptr + PSSO_Template_XOffset);
                    312:        tmpl->DrawMode = get_byte (amigamemptr + PSSO_Template_DrawMode);
                    313:        tmpl->FgPen = get_long (amigamemptr + PSSO_Template_FgPen);
                    314:        tmpl->BgPen = get_long (amigamemptr + PSSO_Template_BgPen);
                    315:        return 1;
                    316:     }
1.1.1.2   root      317:     write_log ("ERROR - Invalid Template memory area...\n");
1.1       root      318:     return 0;
                    319: }
                    320: 
                    321: static void CopyLibResolutionStructureU2A (struct LibResolution *libres, uaecptr amigamemptr)
                    322: {
                    323:     char *uaememptr = 0;
                    324:     int i;
                    325: 
1.1.1.8 ! root      326:     uaememptr = gfxmem_xlate (amigamemptr);    /* I know that amigamemptr is inside my gfxmem chunk, so I can just do the xlate() */
        !           327:     memset (uaememptr, 0, PSSO_LibResolution_sizeof);  /* zero out our LibResolution structure */
1.1.1.3   root      328:     strcpy (uaememptr + PSSO_LibResolution_P96ID, libres->P96ID);
1.1.1.2   root      329:     put_long (amigamemptr + PSSO_LibResolution_DisplayID, libres->DisplayID);
                    330:     put_word (amigamemptr + PSSO_LibResolution_Width, libres->Width);
                    331:     put_word (amigamemptr + PSSO_LibResolution_Height, libres->Height);
                    332:     put_word (amigamemptr + PSSO_LibResolution_Flags, libres->Flags);
1.1       root      333:     for (i = 0; i < MAXMODES; i++)
1.1.1.8 ! root      334:        put_long (amigamemptr + PSSO_LibResolution_Modes + i * 4, libres->Modes[i]);
1.1       root      335: #if 0
1.1.1.2   root      336:     put_long (amigamemptr, libres->Node.ln_Succ);
                    337:     put_long (amigamemptr + 4, libres->Node.ln_Pred);
                    338:     put_byte (amigamemptr + 8, libres->Node.ln_Type);
                    339:     put_byte (amigamemptr + 9, libres->Node.ln_Pri);
1.1       root      340: #endif
1.1.1.2   root      341:     put_long (amigamemptr + 10, amigamemptr + PSSO_LibResolution_P96ID);
                    342:     put_long (amigamemptr + PSSO_LibResolution_BoardInfo, libres->BoardInfo);
1.1       root      343: }
                    344: 
                    345: /* list is Amiga address of list, in correct endian format for UAE
                    346:  * node is Amiga address of node, in correct endian format for UAE */
                    347: static void AmigaListAddTail (uaecptr list, uaecptr node)
                    348: {
                    349:     uaecptr amigamemptr = 0;
                    350: 
                    351:     if (get_long (list + 8) == list) {
                    352:        /* Empty list - set it up */
1.1.1.8 ! root      353:        put_long (list, node);  /* point the lh_Head to our new node */
        !           354:        put_long (list + 4, 0); /* set the lh_Tail to NULL */
        !           355:        put_long (list + 8, node);      /* point the lh_TailPred to our new node */
1.1       root      356: 
                    357:        /* Adjust the new node - don't rely on it being zeroed out */
1.1.1.8 ! root      358:        put_long (node, 0);     /* ln_Succ */
        !           359:        put_long (node + 4, 0); /* ln_Pred */
1.1       root      360:     } else {
1.1.1.8 ! root      361:        amigamemptr = get_long (list + 8);      /* get the lh_TailPred contents */
1.1       root      362: 
1.1.1.8 ! root      363:        put_long (list + 8, node);      /* point the lh_TailPred to our new node */
1.1       root      364: 
                    365:        /* Adjust the previous lh_TailPred node */
1.1.1.8 ! root      366:        put_long (amigamemptr, node);   /* point the ln_Succ to our new node */
1.1       root      367: 
                    368:        /* Adjust the new node - don't rely on it being zeroed out */
1.1.1.8 ! root      369:        put_long (node, 0);     /* ln_Succ */
        !           370:        put_long (node + 4, amigamemptr);       /* ln_Pred */
1.1       root      371:     }
                    372: }
                    373: 
                    374: /*
                    375:  * Functions to perform an action on the real screen
                    376:  */
                    377: 
                    378: /*
                    379:  * Fill a rectangle on the screen.  src points to the start of a line of the
                    380:  * filled rectangle in the frame buffer; it can be used as a memcpy source if
                    381:  * there is no OS specific function to fill the rectangle.
                    382:  */
                    383: 
1.1.1.8 ! root      384: static void do_fillrect (uae_u8 * src, int x, int y, int width, int height)
1.1       root      385: {
                    386:     uae_u8 *dst;
                    387:     /* Try OS specific fillrect function here; and return if successful.  */
                    388: 
                    389:     DX_Invalidate (y, y + height - 1);
1.1.1.8 ! root      390:     if (!picasso_vidinfo.extra_mem)
1.1       root      391:        return;
                    392: 
                    393:     width *= picasso96_state.BytesPerPixel;
1.1.1.2   root      394:     dst = gfx_lock_picasso ();
1.1       root      395:     if (!dst)
1.1.1.2   root      396:        goto out;
1.1       root      397: 
1.1.1.8 ! root      398:     dst += y * picasso_vidinfo.rowbytes + x * picasso_vidinfo.pixbytes;
1.1.1.2   root      399:     if (picasso_vidinfo.rgbformat == picasso96_state.RGBFormat) {
                    400:        while (height-- > 0) {
                    401:            memcpy (dst, src, width);
                    402:            dst += picasso_vidinfo.rowbytes;
                    403:        }
                    404:     } else {
                    405:        int psiz = GetBytesPerPixel (picasso_vidinfo.rgbformat);
                    406:        if (picasso96_state.RGBFormat != RGBFB_CHUNKY)
                    407:            abort ();
                    408: 
                    409:        while (height-- > 0) {
                    410:            int i;
                    411:            switch (psiz) {
1.1.1.8 ! root      412:            case 2:
1.1.1.2   root      413:                for (i = 0; i < width; i++)
1.1.1.8 ! root      414:                    *((uae_u16 *) dst + i) = picasso_vidinfo.clut[src[i]];
1.1.1.2   root      415:                break;
1.1.1.8 ! root      416:            case 4:
1.1.1.2   root      417:                for (i = 0; i < width; i++)
1.1.1.8 ! root      418:                    *((uae_u32 *) dst + i) = picasso_vidinfo.clut[src[i]];
1.1.1.2   root      419:                break;
1.1.1.8 ! root      420:            default:
        !           421:                abort ();
1.1.1.2   root      422:            }
                    423:            dst += picasso_vidinfo.rowbytes;
                    424:        }
1.1       root      425:     }
1.1.1.8 ! root      426:   out:
1.1.1.2   root      427:     gfx_unlock_picasso ();
1.1       root      428: }
                    429: 
                    430: /*
                    431:  * This routine modifies the real screen buffer after a blit has been
                    432:  * performed in the save area. If can_do_blit is nonzero, the blit can
                    433:  * be performed within the real screen buffer; otherwise, this routine
                    434:  * must do it by hand using the data in the save area, pointed to by
                    435:  * srcp.
                    436:  */
                    437: 
1.1.1.8 ! root      438: static void do_blit (uae_u8 * srcp, unsigned long src_rowbytes,
        !           439:                     int srcx, int srcy, int dstx, int dsty, int width, int height, int can_do_blit)
1.1       root      440: {
                    441:     uae_u8 *dstp;
                    442:     /* If this RenderInfo points at something else than the currently visible
                    443:      * screen, we must ignore the blit.  */
                    444:     if (can_do_blit) {
                    445:        /*
                    446:         * Call OS blitting function that can do it in video memory.
                    447:         * Should return if it was successful
                    448:         */
                    449:     }
                    450: 
                    451:     DX_Invalidate (dsty, dsty + height - 1);
1.1.1.8 ! root      452:     if (!picasso_vidinfo.extra_mem)
1.1       root      453:        return;
                    454: 
1.1.1.2   root      455:     dstp = gfx_lock_picasso ();
1.1       root      456:     if (dstp == 0)
1.1.1.2   root      457:        goto out;
1.1       root      458: 
                    459:     /* The areas can't overlap: the source is always in the Picasso frame buffer,
                    460:      * and the destination is a different buffer owned by the graphics code.  */
                    461: 
1.1.1.2   root      462:     dstp += dsty * picasso_vidinfo.rowbytes + dstx * picasso_vidinfo.pixbytes;
                    463:     if (picasso_vidinfo.rgbformat == picasso96_state.RGBFormat) {
                    464:        width *= picasso96_state.BytesPerPixel;
                    465:        while (height-- > 0) {
                    466:            memcpy (dstp, srcp, width);
                    467:            srcp += src_rowbytes;
                    468:            dstp += picasso_vidinfo.rowbytes;
                    469:        }
                    470:     } else {
                    471:        int psiz = GetBytesPerPixel (picasso_vidinfo.rgbformat);
                    472:        if (picasso96_state.RGBFormat != RGBFB_CHUNKY)
                    473:            abort ();
                    474: 
                    475:        while (height-- > 0) {
                    476:            int i;
                    477:            switch (psiz) {
1.1.1.8 ! root      478:            case 2:
1.1.1.2   root      479:                for (i = 0; i < width; i++)
1.1.1.8 ! root      480:                    *((uae_u16 *) dstp + i) = picasso_vidinfo.clut[srcp[i]];
1.1.1.2   root      481:                break;
1.1.1.8 ! root      482:            case 4:
1.1.1.2   root      483:                for (i = 0; i < width; i++)
1.1.1.8 ! root      484:                    *((uae_u32 *) dstp + i) = picasso_vidinfo.clut[srcp[i]];
1.1.1.2   root      485:                break;
1.1.1.8 ! root      486:            default:
        !           487:                abort ();
1.1.1.2   root      488:            }
                    489:            srcp += src_rowbytes;
                    490:            dstp += picasso_vidinfo.rowbytes;
                    491:        }
1.1       root      492:     }
1.1.1.8 ! root      493:   out:
1.1.1.2   root      494:     gfx_unlock_picasso ();
1.1       root      495: }
                    496: 
                    497: /*
                    498:  * Invert a rectangle on the screen.  src and src_rowbytes describe the
                    499:  * inverted rectangle in the frame buffer, so that do_blit can be used if
                    500:  * there is no OS specific function to fill the rectangle.
                    501:  */
                    502: 
1.1.1.8 ! root      503: static void do_invertrect (uae_u8 * src, unsigned long src_rowbytes, int x, int y, int width, int height)
1.1       root      504: {
1.1.1.2   root      505:     /* TODO: Try OS specific invertrect function here; and return if successful.  */
1.1       root      506: 
                    507:     do_blit (src, src_rowbytes, 0, 0, x, y, width, height, 0);
                    508: }
                    509: 
                    510: static uaecptr wgfx_linestart;
                    511: static uaecptr wgfx_lineend;
                    512: static uaecptr wgfx_min, wgfx_max;
                    513: static unsigned long wgfx_y;
                    514: 
                    515: static void wgfx_do_flushline (void)
                    516: {
                    517:     uae_u8 *src, *dstp;
                    518: 
                    519:     DX_Invalidate (wgfx_y, wgfx_y);
1.1.1.8 ! root      520:     if (!picasso_vidinfo.extra_mem)
1.1       root      521:        goto out;
                    522: 
1.1.1.2   root      523:     dstp = gfx_lock_picasso ();
1.1       root      524:     if (dstp == 0)
                    525:        goto out;
                    526:     /*printf("flushing %d (%x %x %x)\n", wgfx_y, wgfx_linestart, wgfx_min, wgfx_max); */
1.1.1.2   root      527:     src = gfxmemory + wgfx_min;
1.1       root      528: 
1.1.1.2   root      529:     if (picasso_vidinfo.rgbformat == picasso96_state.RGBFormat) {
                    530:        dstp += wgfx_y * picasso_vidinfo.rowbytes + wgfx_min - wgfx_linestart;
                    531:        memcpy (dstp, src, wgfx_max - wgfx_min);
                    532:     } else {
                    533:        int width = wgfx_max - wgfx_min;
                    534:        int i;
                    535:        int psiz = GetBytesPerPixel (picasso_vidinfo.rgbformat);
                    536: 
                    537:        if (picasso96_state.RGBFormat != RGBFB_CHUNKY)
                    538:            abort ();
                    539: 
                    540:        dstp += wgfx_y * picasso_vidinfo.rowbytes + (wgfx_min - wgfx_linestart) * psiz;
                    541:        switch (psiz) {
1.1.1.8 ! root      542:        case 2:
1.1.1.2   root      543:            for (i = 0; i < width; i++)
1.1.1.8 ! root      544:                *((uae_u16 *) dstp + i) = picasso_vidinfo.clut[src[i]];
1.1.1.2   root      545:            break;
1.1.1.8 ! root      546:        case 4:
1.1.1.2   root      547:            for (i = 0; i < width; i++)
1.1.1.8 ! root      548:                *((uae_u32 *) dstp + i) = picasso_vidinfo.clut[src[i]];
1.1.1.2   root      549:            break;
1.1.1.8 ! root      550:        default:
        !           551:            abort ();
1.1.1.2   root      552:        }
                    553:     }
1.1       root      554: 
1.1.1.8 ! root      555:   out:
1.1.1.2   root      556:     gfx_unlock_picasso ();
1.1       root      557:     wgfx_linestart = 0xFFFFFFFF;
                    558: }
                    559: 
1.1.1.7   root      560: STATIC_INLINE void wgfx_flushline (void)
1.1       root      561: {
1.1.1.8 ! root      562:     if (wgfx_linestart == 0xFFFFFFFF || !picasso_on)
1.1       root      563:        return;
                    564:     wgfx_do_flushline ();
                    565: }
                    566: 
                    567: static int renderinfo_is_current_screen (struct RenderInfo *ri)
                    568: {
1.1.1.8 ! root      569:     if (!picasso_on)
1.1       root      570:        return 0;
1.1.1.3   root      571:     if (ri->Memory != gfxmemory + (picasso96_state.Address - gfxmem_start))
1.1       root      572:        return 0;
1.1.1.3   root      573: 
1.1       root      574:     return 1;
                    575: }
                    576: 
                    577: /* Clear our screen, since we've got a new Picasso screen-mode, and refresh with the proper contents
1.1.1.2   root      578:  * This is called on several occasions:
                    579:  * 1. Amiga-->Picasso transition, via SetSwitch()
                    580:  * 2. Picasso-->Picasso transition, via SetPanning().
                    581:  * 3. whenever the graphics code notifies us that the screen contents have been lost.
                    582:  */
                    583: void picasso_refresh (void)
1.1       root      584: {
                    585:     struct RenderInfo ri;
                    586: 
1.1.1.8 ! root      587:     if (!picasso_on)
1.1       root      588:        return;
                    589: 
                    590:     /* Make sure that the first time we show a Picasso video mode, we don't blit any crap.
                    591:      * We can do this by checking if we have an Address yet.  */
                    592:     if (picasso96_state.Address) {
                    593:        /* blit the stuff from our static frame-buffer to the gfx-card */
                    594:        uae_u8 *ptr = gfxmemory + (picasso96_state.Address - gfxmem_start);
                    595:        ri.BytesPerRow = picasso96_state.BytesPerRow;
                    596:        ri.RGBFormat = picasso96_state.RGBFormat;
1.1.1.8 ! root      597:        do_blit (ptr, picasso96_state.BytesPerRow, 0, 0, 0, 0, picasso96_state.Width, picasso96_state.Height, 0);
1.1.1.2   root      598:        write_log ("picasso_refresh() successful.\n");
1.1       root      599:     } else
1.1.1.2   root      600:        write_log ("ERROR - picasso_refresh() can't refresh!\n");
1.1       root      601: }
                    602: 
                    603: /*
                    604:  * BOOL FindCard(struct BoardInfo *bi);       and
                    605:  *
                    606:  * FindCard is called in the first stage of the board initialisation and
                    607:  * configuration and is used to look if there is a free and unconfigured
                    608:  * board of the type the driver is capable of managing. If it finds one,
                    609:  * it immediately reserves it for use by Picasso96, usually by clearing
                    610:  * the CDB_CONFIGME bit in the flags field of the ConfigDev struct of
                    611:  * this expansion card. But this is only a common example, a driver can
                    612:  * do whatever it wants to mark this card as used by the driver. This
                    613:  * mechanism is intended to ensure that a board is only configured and
                    614:  * used by one driver. FindBoard also usually fills some fields of the
                    615:  * BoardInfo struct supplied by the caller, the rtg.library, for example
                    616:  * the MemoryBase, MemorySize and RegisterBase fields.
                    617:  */
                    618: uae_u32 picasso_FindCard (void)
                    619: {
1.1.1.2   root      620:     uaecptr AmigaBoardInfo = m68k_areg (regs, 0);
1.1       root      621:     /* NOTES: See BoardInfo struct definition in Picasso96 dev info */
                    622: 
1.1.1.2   root      623:     if (allocated_gfxmem && !picasso96_state.CardFound) {
1.1       root      624:        /* Fill in MemoryBase, MemorySize */
1.1.1.2   root      625:        put_long (AmigaBoardInfo + PSSO_BoardInfo_MemoryBase, gfxmem_start);
1.1       root      626:        /* size of memory, minus a 32K chunk: 16K for pattern bitmaps, 16K for resolution list */
1.1.1.2   root      627:        put_long (AmigaBoardInfo + PSSO_BoardInfo_MemorySize, allocated_gfxmem - 32768);
1.1       root      628: 
1.1.1.8 ! root      629:        picasso96_state.CardFound = 1;  /* mark our "card" as being found */
1.1       root      630:        return -1;
                    631:     } else
                    632:        return 0;
                    633: }
                    634: 
                    635: static void FillBoardInfo (uaecptr amigamemptr, struct LibResolution *res, struct PicassoResolution *dm)
                    636: {
                    637:     char *uaememptr;
                    638:     switch (dm->depth) {
1.1.1.8 ! root      639:     case 1:
1.1       root      640:        res->Modes[CHUNKY] = amigamemptr;
                    641:        break;
1.1.1.8 ! root      642:     case 2:
1.1       root      643:        res->Modes[HICOLOR] = amigamemptr;
                    644:        break;
1.1.1.8 ! root      645:     case 3:
1.1       root      646:        res->Modes[TRUECOLOR] = amigamemptr;
                    647:        break;
1.1.1.8 ! root      648:     default:
1.1       root      649:        res->Modes[TRUEALPHA] = amigamemptr;
                    650:        break;
                    651:     }
1.1.1.8 ! root      652:     uaememptr = gfxmem_xlate (amigamemptr);    /* I know that amigamemptr is inside my gfxmem chunk, so I can just do the xlate() */
        !           653:     memset (uaememptr, 0, PSSO_ModeInfo_sizeof);       /* zero out our ModeInfo struct */
1.1       root      654: 
1.1.1.2   root      655:     put_word (amigamemptr + PSSO_ModeInfo_Width, dm->res.width);
                    656:     put_word (amigamemptr + PSSO_ModeInfo_Height, dm->res.height);
                    657:     put_byte (amigamemptr + PSSO_ModeInfo_Depth, dm->depth * 8);
                    658:     put_byte (amigamemptr + PSSO_ModeInfo_Flags, 0);
                    659:     put_word (amigamemptr + PSSO_ModeInfo_HorTotal, dm->res.width);
                    660:     put_word (amigamemptr + PSSO_ModeInfo_HorBlankSize, 0);
                    661:     put_word (amigamemptr + PSSO_ModeInfo_HorSyncStart, 0);
                    662:     put_word (amigamemptr + PSSO_ModeInfo_HorSyncSize, 0);
                    663:     put_byte (amigamemptr + PSSO_ModeInfo_HorSyncSkew, 0);
                    664:     put_byte (amigamemptr + PSSO_ModeInfo_HorEnableSkew, 0);
                    665: 
                    666:     put_word (amigamemptr + PSSO_ModeInfo_VerTotal, dm->res.height);
                    667:     put_word (amigamemptr + PSSO_ModeInfo_VerBlankSize, 0);
                    668:     put_word (amigamemptr + PSSO_ModeInfo_VerSyncStart, 0);
                    669:     put_word (amigamemptr + PSSO_ModeInfo_VerSyncSize, 0);
1.1       root      670: 
1.1.1.2   root      671:     put_byte (amigamemptr + PSSO_ModeInfo_first_union, 98);
                    672:     put_byte (amigamemptr + PSSO_ModeInfo_second_union, 14);
1.1       root      673: 
1.1.1.2   root      674:     put_long (amigamemptr + PSSO_ModeInfo_PixelClock, dm->res.width * dm->res.height * dm->refresh);
1.1       root      675: }
                    676: 
1.1.1.4   root      677: static uae_u32 AssignModeID (int i, int count)
                    678: {
                    679:     if (DisplayModes[i].res.width == 320 && DisplayModes[i].res.height == 200)
                    680:        return 0x50001000;
                    681:     else if (DisplayModes[i].res.width == 320 && DisplayModes[i].res.height == 240)
                    682:        return 0x50011000;
                    683:     else if (DisplayModes[i].res.width == 640 && DisplayModes[i].res.height == 400)
                    684:        return 0x50021000;
                    685:     else if (DisplayModes[i].res.width == 640 && DisplayModes[i].res.height == 480)
                    686:        return 0x50031000;
                    687:     else if (DisplayModes[i].res.width == 800 && DisplayModes[i].res.height == 600)
                    688:        return 0x50041000;
                    689:     else if (DisplayModes[i].res.width == 1024 && DisplayModes[i].res.height == 768)
                    690:        return 0x50051000;
                    691:     else if (DisplayModes[i].res.width == 1152 && DisplayModes[i].res.height == 864)
                    692:        return 0x50061000;
                    693:     else if (DisplayModes[i].res.width == 1280 && DisplayModes[i].res.height == 1024)
                    694:        return 0x50071000;
                    695:     else if (DisplayModes[i].res.width == 1600 && DisplayModes[i].res.height == 1280)
                    696:        return 0x50081000;
                    697: 
                    698:     return 0x50091000 + count * 0x10000;
                    699: }
                    700: 
1.1       root      701: /****************************************
                    702: * InitCard()
                    703: *
                    704: * a2: BoardInfo structure ptr - Amiga-based address in Intel endian-format
                    705: *
                    706: * Job - fill in the following structure members:
                    707: * gbi_RGBFormats: the pixel formats that the host-OS of UAE supports
                    708: *     If UAE is running in a window, it should ONLY report the pixel format of the host-OS desktop
                    709: *     If UAE is running full-screen, it should report ALL pixel formats that the host-OS can handle in full-screen
                    710: *     NOTE: If full-screen, and the user toggles to windowed-mode, all hell will break loose visually.  Must inform
                    711: *           user that they're doing something stupid (unless their desktop and full-screen colour modes match).
                    712: * gbi_SoftSpriteFlags: should be the same as above for now, until actual cursor support is added
                    713: * gbi_BitsPerCannon: could be 6 or 8 or ???, depending on the host-OS gfx-card
                    714: * gbi_MaxHorResolution: fill this in for all modes (even if you don't support them)
                    715: * gbi_MaxVerResolution: fill this in for all modes (even if you don't support them)
                    716: */
                    717: uae_u32 picasso_InitCard (void)
                    718: {
                    719:     struct LibResolution res;
                    720:     int i;
                    721:     int ModeInfoStructureCount = 1, LibResolutionStructureCount = 0;
                    722:     uaecptr amigamemptr = 0;
1.1.1.2   root      723:     uaecptr AmigaBoardInfo = m68k_areg (regs, 2);
1.1.1.8 ! root      724:     put_word (AmigaBoardInfo + PSSO_BoardInfo_BitsPerCannon, DX_BitsPerCannon ());
1.1.1.2   root      725:     put_word (AmigaBoardInfo + PSSO_BoardInfo_RGBFormats, picasso96_pixel_format);
                    726:     put_word (AmigaBoardInfo + PSSO_BoardInfo_SoftSpriteFlags, picasso96_pixel_format);
                    727:     put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxHorResolution + 0, planar.width);
                    728:     put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxHorResolution + 2, chunky.width);
                    729:     put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxHorResolution + 4, hicolour.width);
                    730:     put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxHorResolution + 6, truecolour.width);
                    731:     put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxHorResolution + 8, alphacolour.width);
                    732:     put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxVerResolution + 0, planar.height);
                    733:     put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxVerResolution + 2, chunky.height);
                    734:     put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxVerResolution + 4, hicolour.height);
                    735:     put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxVerResolution + 6, truecolour.height);
                    736:     put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxVerResolution + 8, alphacolour.height);
1.1       root      737: 
                    738:     for (i = 0; i < mode_count;) {
                    739:        int j = i;
                    740:        /* Add a LibResolution structure to the ResolutionsList MinList in our BoardInfo */
1.1.1.4   root      741:        res.DisplayID = AssignModeID (i, LibResolutionStructureCount);
1.1       root      742:        res.BoardInfo = AmigaBoardInfo;
                    743:        res.Width = DisplayModes[i].res.width;
                    744:        res.Height = DisplayModes[i].res.height;
                    745:        res.Flags = P96F_PUBLIC;
                    746:        res.P96ID[0] = 'P';
                    747:        res.P96ID[1] = '9';
                    748:        res.P96ID[2] = '6';
                    749:        res.P96ID[3] = '-';
                    750:        res.P96ID[4] = '0';
                    751:        res.P96ID[5] = ':';
                    752:        strcpy (res.Name, "uaegfx:");
1.1.1.3   root      753:        strncat (res.Name, DisplayModes[i].name, strchr (DisplayModes[i].name, ',') - DisplayModes[i].name);
1.1       root      754:        res.Modes[PLANAR] = 0;
                    755:        res.Modes[CHUNKY] = 0;
                    756:        res.Modes[HICOLOR] = 0;
                    757:        res.Modes[TRUECOLOR] = 0;
                    758:        res.Modes[TRUEALPHA] = 0;
                    759: 
                    760:        do {
                    761:            /* Handle this display mode's depth */
1.1.1.2   root      762:            amigamemptr = gfxmem_start + allocated_gfxmem - (PSSO_ModeInfo_sizeof * ModeInfoStructureCount++);
1.1.1.8 ! root      763:            FillBoardInfo (amigamemptr, &res, &DisplayModes[i]);
1.1       root      764:            i++;
                    765:        } while (i < mode_count
                    766:                 && DisplayModes[i].res.width == DisplayModes[j].res.width
                    767:                 && DisplayModes[i].res.height == DisplayModes[j].res.height);
                    768: 
1.1.1.2   root      769:        amigamemptr = gfxmem_start + allocated_gfxmem - 16384 + (PSSO_LibResolution_sizeof * LibResolutionStructureCount++);
1.1       root      770:        CopyLibResolutionStructureU2A (&res, amigamemptr);
1.1.1.8 ! root      771:        DumpLibResolutionStructure (amigamemptr);
1.1       root      772:        AmigaListAddTail (AmigaBoardInfo + PSSO_BoardInfo_ResolutionsList, amigamemptr);
                    773:     }
                    774: 
                    775:     return 0;
                    776: }
                    777: 
                    778: extern int x_size, y_size;
                    779: 
                    780: /*
                    781:  * SetSwitch:
                    782:  * a0: struct BoardInfo
                    783:  * d0.w:       BOOL state
                    784:  * this function should set a board switch to let the Amiga signal pass
                    785:  * through when supplied with a 0 in d0 and to show the board signal if
                    786:  * a 1 is passed in d0. You should remember the current state of the
                    787:  * switch to avoid unneeded switching. If your board has no switch, then
                    788:  * simply supply a function that does nothing except a RTS.
                    789:  *
                    790:  * NOTE: Return the opposite of the switch-state. BDK
                    791: */
                    792: uae_u32 picasso_SetSwitch (void)
                    793: {
1.1.1.2   root      794:     uae_u16 flag = m68k_dreg (regs, 0) & 0xFFFF;
1.1       root      795: 
                    796:     /* Do not switch immediately.  Tell the custom chip emulation about the
                    797:      * desired state, and wait for custom.c to call picasso_enablescreen
                    798:      * whenever it is ready to change the screen state.  */
                    799:     picasso_requested_on = !!flag;
1.1.1.8 ! root      800:     write_log ("SetSwitch() - trying to show %s screen\n", flag ? "picasso96" : "amiga");
1.1       root      801: 
                    802:     /* Put old switch-state in D0 */
                    803:     return !flag;
                    804: }
                    805: 
                    806: void picasso_enablescreen (int on)
                    807: {
                    808:     wgfx_linestart = 0xFFFFFFFF;
                    809:     picasso_refresh ();
1.1.1.8 ! root      810:     write_log ("SetSwitch() - showing %s screen\n", on ? "picasso96" : "amiga");
1.1       root      811: }
                    812: 
                    813: /*
                    814:  * SetColorArray:
                    815:  * a0: struct BoardInfo
                    816:  * d0.w: startindex
                    817:  * d1.w: count
                    818:  * when this function is called, your driver has to fetch "count" color
                    819:  * values starting at "startindex" from the CLUT field of the BoardInfo
                    820:  * structure and write them to the hardware. The color values are always
                    821:  * between 0 and 255 for each component regardless of the number of bits
                    822:  * per cannon your board has. So you might have to shift the colors
                    823:  * before writing them to the hardware.
                    824:  */
                    825: uae_u32 picasso_SetColorArray (void)
                    826: {
                    827:     /* Fill in some static UAE related structure about this new CLUT setting
                    828:      * We need this for CLUT-based displays, and for mapping CLUT to hi/true colour */
1.1.1.2   root      829:     uae_u16 start = m68k_dreg (regs, 0);
                    830:     uae_u16 count = m68k_dreg (regs, 1);
1.1       root      831:     int i;
1.1.1.2   root      832:     uaecptr boardinfo = m68k_areg (regs, 0);
1.1       root      833:     uaecptr clut = boardinfo + PSSO_BoardInfo_CLUT + start * 3;
1.1.1.2   root      834:     int changed = 0;
1.1       root      835: 
                    836:     for (i = start; i < start + count; i++) {
1.1.1.2   root      837:        int r = get_byte (clut);
                    838:        int g = get_byte (clut + 1);
                    839:        int b = get_byte (clut + 2);
                    840: 
1.1.1.8 ! root      841:        changed |= (picasso96_state.CLUT[i].Red != r || picasso96_state.CLUT[i].Green != g || picasso96_state.CLUT[i].Blue != b);
        !           842: 
        !           843:        picasso96_state.CLUT[i].Red = r;
1.1.1.2   root      844:        picasso96_state.CLUT[i].Green = g;
                    845:        picasso96_state.CLUT[i].Blue = b;
1.1       root      846:        clut += 3;
                    847:     }
1.1.1.2   root      848:     if (changed) {
                    849:        DX_SetPalette (start, count);
1.1       root      850:     }
1.1.1.2   root      851:     /*write_log ("SetColorArray(%d,%d)\n", start, count); */
1.1.1.4   root      852:     return 1;
1.1       root      853: }
                    854: 
                    855: /*
                    856:  * SetDAC:
                    857:  * a0: struct BoardInfo
                    858:  * d7: RGBFTYPE RGBFormat
                    859:  * This function is called whenever the RGB format of the display changes,
                    860:  * e.g. from chunky to TrueColor. Usually, all you have to do is to set
                    861:  * the RAMDAC of your board accordingly.
                    862:  */
                    863: uae_u32 picasso_SetDAC (void)
                    864: {
                    865:     /* Fill in some static UAE related structure about this new DAC setting
                    866:      * Lets us keep track of what pixel format the Amiga is thinking about in our frame-buffer */
                    867: 
1.1.1.2   root      868:     write_log ("SetDAC()\n");
1.1.1.4   root      869:     return 1;
1.1       root      870: }
                    871: 
1.1.1.6   root      872: static int set_gc_called = 0;
                    873: static int set_panning_called = 0;
                    874: 
                    875: static void init_picasso_screen (void)
                    876: {
1.1.1.8 ! root      877:     if (!set_gc_called)
1.1.1.6   root      878:        return;
                    879: 
                    880:     if (set_panning_called)
                    881:        picasso96_state.Extent = picasso96_state.Address + (picasso96_state.BytesPerRow * picasso96_state.Height);
                    882: 
1.1.1.8 ! root      883:     gfx_set_picasso_modeinfo (picasso96_state.Width, picasso96_state.Height, picasso96_state.GC_Depth, picasso96_state.RGBFormat);
1.1.1.6   root      884:     DX_SetPalette (0, 256);
                    885: 
                    886:     wgfx_linestart = 0xFFFFFFFF;
                    887:     picasso_refresh ();
                    888: }
                    889: 
1.1       root      890: /*
                    891:  * SetGC:
                    892:  * a0: struct BoardInfo
                    893:  * a1: struct ModeInfo
                    894:  * d0: BOOL Border
                    895:  * This function is called whenever another ModeInfo has to be set. This
                    896:  * function simply sets up the CRTC and TS registers to generate the
                    897:  * timing used for that screen mode. You should not set the DAC, clocks
                    898:  * or linear start adress. They will be set when appropriate by their
                    899:  * own functions.
                    900:  */
                    901: uae_u32 picasso_SetGC (void)
                    902: {
                    903:     /* Fill in some static UAE related structure about this new ModeInfo setting */
1.1.1.2   root      904:     uaecptr modeinfo = m68k_areg (regs, 1);
1.1       root      905: 
                    906:     picasso96_state.Width = get_word (modeinfo + PSSO_ModeInfo_Width);
1.1.1.8 ! root      907:     picasso96_state.VirtualWidth = picasso96_state.Width;      /* in case SetPanning doesn't get called */
1.1       root      908: 
                    909:     picasso96_state.Height = get_word (modeinfo + PSSO_ModeInfo_Height);
                    910:     picasso96_state.VirtualHeight = picasso96_state.Height;
                    911: 
                    912:     picasso96_state.GC_Depth = get_byte (modeinfo + PSSO_ModeInfo_Depth);
                    913:     picasso96_state.GC_Flags = get_byte (modeinfo + PSSO_ModeInfo_Flags);
                    914: 
1.1.1.2   root      915:     write_log ("SetGC(%d,%d,%d)\n", picasso96_state.Width, picasso96_state.Height, picasso96_state.GC_Depth);
1.1       root      916: 
1.1.1.8 ! root      917:     set_gc_called = 1;         /* @@@ when do we need to reset this? */
1.1.1.6   root      918:     init_picasso_screen ();
1.1.1.4   root      919:     return 1;
1.1       root      920: }
                    921: 
                    922: /*
                    923:  * SetPanning:
                    924:  * a0: struct BoardInfo
                    925:  * a1: UBYTE *Memory
                    926:  * d0: uae_u16 Width
                    927:  * d1: WORD XOffset
                    928:  * d2: WORD YOffset
                    929:  * d7: RGBFTYPE RGBFormat
                    930:  * This function sets the view origin of a display which might also be
                    931:  * overscanned. In register a1 you get the start address of the screen
                    932:  * bitmap on the Amiga side. You will have to subtract the starting
                    933:  * address of the board memory from that value to get the memory start
                    934:  * offset within the board. Then you get the offset in pixels of the
                    935:  * left upper edge of the visible part of an overscanned display. From
                    936:  * these values you will have to calculate the LinearStartingAddress
                    937:  * fields of the CRTC registers.
                    938: 
                    939:  * NOTE: SetPanning() can be used to know when a Picasso96 screen is
                    940:  * being opened.  Better to do the appropriate clearing of the
                    941:  * background here than in SetSwitch() derived functions,
                    942:  * because SetSwitch() is not called for subsequent Picasso screens.
                    943:  */
                    944: uae_u32 picasso_SetPanning (void)
                    945: {
1.1.1.2   root      946:     uae_u16 Width = m68k_dreg (regs, 0);
                    947:     uaecptr start_of_screen = m68k_areg (regs, 1);
1.1       root      948: 
1.1.1.8 ! root      949:     picasso96_state.Address = start_of_screen; /* Amiga-side address */
        !           950:     picasso96_state.XOffset = (uae_s16) m68k_dreg (regs, 1);
        !           951:     picasso96_state.YOffset = (uae_s16) m68k_dreg (regs, 2);
1.1       root      952:     picasso96_state.VirtualWidth = Width;
1.1.1.2   root      953:     picasso96_state.RGBFormat = m68k_dreg (regs, 7);
                    954:     picasso96_state.BytesPerPixel = GetBytesPerPixel (picasso96_state.RGBFormat);
1.1       root      955:     picasso96_state.BytesPerRow = Width * picasso96_state.BytesPerPixel;
                    956: 
1.1.1.6   root      957:     set_panning_called = 1;
1.1.1.2   root      958:     write_log ("SetPanning(%d, %d, %d) Start 0x%x, BPR %d\n",
1.1.1.8 ! root      959:               Width, picasso96_state.XOffset, picasso96_state.YOffset, start_of_screen, picasso96_state.BytesPerRow);
1.1       root      960: 
1.1.1.6   root      961:     init_picasso_screen ();
1.1       root      962: 
1.1.1.4   root      963:     return 1;
1.1       root      964: }
                    965: 
1.1.1.8 ! root      966: static void do_xor8 (uae_u8 * ptr, long len, uae_u32 val)
1.1       root      967: {
                    968:     int i;
                    969: #if 0 && defined ALIGN_POINTER_TO32
1.1.1.8 ! root      970:     int align_adjust = ALIGN_POINTER_TO32 (ptr);
1.1       root      971:     int len2;
                    972: 
                    973:     len -= align_adjust;
                    974:     while (align_adjust) {
                    975:        *ptr ^= val;
                    976:        ptr++;
                    977:        align_adjust--;
                    978:     }
                    979:     len2 = len >> 2;
                    980:     len -= len2 << 2;
                    981:     for (i = 0; i < len2; i++, ptr += 4) {
1.1.1.8 ! root      982:        *(uae_u32 *) ptr ^= val;
1.1       root      983:     }
                    984:     while (len) {
                    985:        *ptr ^= val;
                    986:        ptr++;
                    987:        len--;
                    988:     }
                    989:     return;
                    990: #endif
                    991:     for (i = 0; i < len; i++, ptr++) {
                    992:        do_put_mem_byte (ptr, do_get_mem_byte (ptr) ^ val);
                    993:     }
                    994: }
                    995: 
                    996: /*
                    997:  * InvertRect:
                    998:  * 
                    999:  * Inputs:
                   1000:  * a0:struct BoardInfo *bi
                   1001:  * a1:struct RenderInfo *ri
                   1002:  * d0.w:X
                   1003:  * d1.w:Y
                   1004:  * d2.w:Width
                   1005:  * d3.w:Height
                   1006:  * d4.l:Mask
                   1007:  * d7.l:RGBFormat
                   1008:  * 
                   1009:  * This function is used to invert a rectangular area on the board. It is called by BltBitMap,
                   1010:  * BltPattern and BltTemplate.
                   1011:  */
                   1012: uae_u32 picasso_InvertRect (void)
                   1013: {
1.1.1.2   root     1014:     uaecptr renderinfo = m68k_areg (regs, 1);
1.1.1.8 ! root     1015:     unsigned long X = (uae_u16) m68k_dreg (regs, 0);
        !          1016:     unsigned long Y = (uae_u16) m68k_dreg (regs, 1);
        !          1017:     unsigned long Width = (uae_u16) m68k_dreg (regs, 2);
        !          1018:     unsigned long Height = (uae_u16) m68k_dreg (regs, 3);
1.1.1.2   root     1019:     uae_u32 mask = m68k_dreg (regs, 4);
                   1020:     int Bpp = GetBytesPerPixel (m68k_dreg (regs, 7));
1.1       root     1021:     uae_u32 xorval;
1.1.1.5   root     1022:     unsigned int lines;
1.1       root     1023:     struct RenderInfo ri;
                   1024:     uae_u8 *uae_mem, *rectstart;
1.1.1.5   root     1025:     unsigned long width_in_bytes;
1.1       root     1026: 
                   1027:     wgfx_flushline ();
                   1028: 
1.1.1.8 ! root     1029:     if (!CopyRenderInfoStructureA2U (renderinfo, &ri))
1.1       root     1030:        return 0;
                   1031: 
1.1.1.8 ! root     1032:     /*write_log ("InvertRect %d %lx\n", Bpp, (long)mask); */
1.1       root     1033: 
                   1034:     /* ??? Brian? mask used to be 32 bit, but it appears that only 8 bit
                   1035:      * values are passed to this function.  This code here seems to work
                   1036:      * much better... */
                   1037:     if (mask != 0xFF && Bpp > 8) {
1.1.1.2   root     1038:        write_log ("InvertRect: not obeying mask 0x%x properly with Bpp %d.\n", mask, Bpp);
1.1       root     1039:        mask = 0xFF;
                   1040:     }
                   1041:     if ((mask & ~0xFF) != 0) {
1.1.1.2   root     1042:        write_log ("InvertRect: mask has high bits set!\n");
1.1       root     1043:     }
                   1044:     xorval = 0x01010101 * (mask & 0xFF);
                   1045:     width_in_bytes = Bpp * Width;
1.1.1.8 ! root     1046:     rectstart = uae_mem = ri.Memory + Y * ri.BytesPerRow + X * Bpp;
1.1       root     1047: 
1.1.1.2   root     1048:     for (lines = 0; lines < Height; lines++, uae_mem += ri.BytesPerRow)
1.1       root     1049:        do_xor8 (uae_mem, width_in_bytes, xorval);
1.1.1.2   root     1050: 
1.1       root     1051:     if (renderinfo_is_current_screen (&ri)) {
                   1052:        if (mask == 0xFF)
                   1053:            do_invertrect (rectstart, ri.BytesPerRow, X, Y, Width, Height);
                   1054:        else
                   1055:            do_blit (rectstart, ri.BytesPerRow, 0, 0, X, Y, Width, Height, 0);
                   1056:     }
                   1057: 
1.1.1.8 ! root     1058:     return 1;                  /* 1 if supported, 0 otherwise */
1.1       root     1059: }
                   1060: 
                   1061: /***********************************************************
                   1062: FillRect:
                   1063: ***********************************************************
                   1064: * a0:  struct BoardInfo *
                   1065: * a1:  struct RenderInfo *
                   1066: * d0:  WORD X
                   1067: * d1:  WORD Y
                   1068: * d2:  WORD Width
                   1069: * d3:  WORD Height
                   1070: * d4:  uae_u32 Pen
                   1071: * d5:  UBYTE Mask
                   1072: * d7:  uae_u32 RGBFormat
                   1073: ***********************************************************/
                   1074: uae_u32 picasso_FillRect (void)
                   1075: {
1.1.1.2   root     1076:     uaecptr renderinfo = m68k_areg (regs, 1);
1.1.1.8 ! root     1077:     unsigned long X = (uae_u16) m68k_dreg (regs, 0);
        !          1078:     unsigned long Y = (uae_u16) m68k_dreg (regs, 1);
        !          1079:     unsigned long Width = (uae_u16) m68k_dreg (regs, 2);
        !          1080:     unsigned long Height = (uae_u16) m68k_dreg (regs, 3);
1.1.1.2   root     1081:     uae_u32 Pen = m68k_dreg (regs, 4);
1.1.1.8 ! root     1082:     uae_u8 Mask = (uae_u8) m68k_dreg (regs, 5);
1.1.1.2   root     1083:     uae_u32 RGBFormat = m68k_dreg (regs, 7);
1.1       root     1084: 
                   1085:     uae_u8 *src, *dst;
                   1086:     uae_u8 *start, *oldstart;
                   1087:     unsigned long lines, cols;
                   1088:     int Bpp;
                   1089:     struct RenderInfo ri;
                   1090: 
                   1091:     wgfx_flushline ();
                   1092: 
1.1.1.8 ! root     1093:     if (!CopyRenderInfoStructureA2U (renderinfo, &ri) || Y == 0xFFFF)
1.1       root     1094:        return 0;
                   1095: 
                   1096:     if (ri.RGBFormat != RGBFormat)
1.1.1.2   root     1097:        write_log ("Weird Stuff!\n");
1.1       root     1098: 
1.1.1.2   root     1099:     Bpp = GetBytesPerPixel (RGBFormat);
1.1       root     1100: 
1.1.1.2   root     1101:     /*write_log ("FillRect(%d, %d, %d, %d) Pen 0x%x BPP %d BPR %d Mask 0x%x\n",
1.1.1.8 ! root     1102:        X, Y, Width, Height, Pen, Bpp, ri.BytesPerRow, Mask); */
1.1       root     1103: 
                   1104:     if (Mask == 0xFF) {
                   1105:        /* Do our virtual frame-buffer memory.  First, we do a single line fill by hand */
1.1.1.8 ! root     1106:        oldstart = start = ri.Memory + Y * ri.BytesPerRow + X * Bpp;
1.1       root     1107:        switch (Bpp) {
1.1.1.8 ! root     1108:        case 1:
1.1       root     1109:            memset (start, Pen, Width);
                   1110:            break;
1.1.1.8 ! root     1111:        case 2:
1.1       root     1112:            for (cols = 0; cols < Width; cols++) {
1.1.1.8 ! root     1113:                do_put_mem_word ((uae_u16 *) start, Pen);
1.1       root     1114:                start += 2;
                   1115:            }
                   1116:            break;
1.1.1.8 ! root     1117:        case 3:
1.1       root     1118:            for (cols = 0; cols < Width; cols++) {
                   1119:                do_put_mem_byte (start, Pen & 0x000000FF);
                   1120:                start++;
1.1.1.8 ! root     1121:                *(uae_u16 *) (start) = (Pen & 0x00FFFF00) >> 8;
        !          1122:                start += 2;
1.1       root     1123:            }
                   1124:            break;
1.1.1.8 ! root     1125:        case 4:
1.1       root     1126:            for (cols = 0; cols < Width; cols++) {
                   1127:                /**start = Pen; */
1.1.1.8 ! root     1128:                do_put_mem_long ((uae_u32 *) start, Pen);
1.1       root     1129:                start += 4;
                   1130:            }
                   1131:            break;
                   1132:        }
                   1133:        src = oldstart;
                   1134:        dst = src + ri.BytesPerRow;
                   1135:        /* next, we do the remaining line fills via memcpy() */
                   1136:        for (lines = 0; lines < (Height - 1); lines++, dst += ri.BytesPerRow)
1.1.1.2   root     1137:            memcpy (dst, src, Width * Bpp);
1.1       root     1138: 
1.1.1.2   root     1139:        if (renderinfo_is_current_screen (&ri))
1.1       root     1140:            do_fillrect (src, X, Y, Width, Height);
1.1.1.2   root     1141: 
1.1       root     1142:        return 1;
                   1143:     }
                   1144: 
                   1145:     /* We get here only if Mask != 0xFF */
                   1146:     if (Bpp != 1) {
                   1147:        write_log ("Picasso: mask != 0xFF in truecolor mode!\n");
                   1148:        return 0;
                   1149:     }
                   1150:     Pen &= Mask;
                   1151:     Mask = ~Mask;
                   1152: 
1.1.1.8 ! root     1153:     oldstart = ri.Memory + Y * ri.BytesPerRow + X * Bpp;
1.1.1.5   root     1154:     {
                   1155:        uae_u8 *start = oldstart;
                   1156:        uae_u8 *end = start + Height * ri.BytesPerRow;
                   1157:        for (; start != end; start += ri.BytesPerRow) {
                   1158:            uae_u8 *p = start;
                   1159:            unsigned long cols;
                   1160:            for (cols = 0; cols < Width; cols++) {
                   1161:                uae_u32 tmpval = do_get_mem_byte (p + cols) & Mask;
                   1162:                do_put_mem_byte (p + cols, Pen | tmpval);
                   1163:            }
1.1       root     1164:        }
                   1165:     }
                   1166:     if (renderinfo_is_current_screen (&ri))
                   1167:        do_blit (oldstart, ri.BytesPerRow, 0, 0, X, Y, Width, Height, 0);
                   1168: 
                   1169:     return 1;
                   1170: }
                   1171: 
                   1172: /*
                   1173:  * BlitRect() is a generic (any chunky pixel format) rectangle copier
                   1174:  * NOTE: If dstri is NULL, then we're only dealing with one RenderInfo area, and called from picasso_BlitRect()
                   1175:  */
                   1176: static void BlitRect (struct RenderInfo *ri, struct RenderInfo *dstri,
1.1.1.5   root     1177:                      unsigned long srcx, unsigned long srcy, unsigned long dstx, unsigned long dsty,
                   1178:                      unsigned long width, unsigned long height, uae_u8 mask)
1.1       root     1179: {
                   1180:     uae_u8 *src, *dst, *tmp, *tmp2, *tmp3;
1.1.1.5   root     1181:     unsigned long lines;
1.1.1.8 ! root     1182:     uae_u8 Bpp = GetBytesPerPixel (ri->RGBFormat);
1.1       root     1183:     uae_u8 *blitsrc;
                   1184:     unsigned long total_width = width * Bpp;
                   1185:     unsigned long linewidth = (total_width + 15) & ~15;
                   1186:     int cant_blit = 1;
                   1187: 
                   1188:     /*
                   1189:      * If we have no destination RenderInfo, then we're dealing with a single-buffer action, called
                   1190:      * from picasso_BlitRect().  The code up to the DX_xxxxx() functions deals with the frame-buffer,
                   1191:      * while the DX_ functions actually deal with the visible screen.
                   1192:      *
                   1193:      * If we have a destination RenderInfo, then we've been called from picasso_BlitRectNoMaskComplete()
                   1194:      * and we need to put the results on the screen from the frame-buffer.
                   1195:      */
                   1196:     if (dstri == NULL) {
                   1197:        dstri = ri;
                   1198:        cant_blit = 0;
                   1199:     }
                   1200: 
                   1201:     /* Do our virtual frame-buffer memory first */
1.1.1.8 ! root     1202:     src = ri->Memory + srcx * Bpp + srcy * ri->BytesPerRow;
        !          1203:     dst = dstri->Memory + dstx * Bpp + dsty * dstri->BytesPerRow;
1.1       root     1204:     blitsrc = dst;
                   1205:     if (mask != 0xFF && Bpp > 1)
1.1.1.2   root     1206:        write_log ("ERROR - not obeying BlitRect() mask 0x%x properly with Bpp %d.\n", mask, Bpp);
1.1       root     1207: 
                   1208:     if (mask == 0xFF || Bpp > 1) {
                   1209:        /* handle normal case efficiently */
                   1210:        if (ri->Memory == dstri->Memory && dsty == srcy) {
1.1.1.5   root     1211:            unsigned long i;
1.1       root     1212:            for (i = 0; i < height; i++, src += ri->BytesPerRow, dst += dstri->BytesPerRow)
                   1213:                memmove (dst, src, total_width);
                   1214:        } else if (dsty < srcy) {
1.1.1.5   root     1215:            unsigned long i;
1.1       root     1216:            for (i = 0; i < height; i++, src += ri->BytesPerRow, dst += dstri->BytesPerRow)
                   1217:                memcpy (dst, src, total_width);
                   1218:        } else {
1.1.1.5   root     1219:            unsigned long i;
1.1.1.8 ! root     1220:            src += (height - 1) * ri->BytesPerRow;
        !          1221:            dst += (height - 1) * dstri->BytesPerRow;
1.1       root     1222:            for (i = 0; i < height; i++, src -= ri->BytesPerRow, dst -= dstri->BytesPerRow)
                   1223:                memcpy (dst, src, total_width);
                   1224:        }
                   1225:        if (renderinfo_is_current_screen (dstri))
1.1.1.8 ! root     1226:            do_blit (blitsrc, dstri->BytesPerRow, srcx, srcy, dstx, dsty, width, height, !cant_blit);
1.1       root     1227:        return;
                   1228:     }
                   1229: 
1.1.1.8 ! root     1230:     tmp3 = tmp2 = tmp = xmalloc (linewidth * height);  /* allocate enough memory for the src-rect */
1.1       root     1231:     if (!tmp)
                   1232:        return;
                   1233: 
                   1234:     /* copy the src-rect into our temporary buffer space */
                   1235:     for (lines = 0; lines < height; lines++, src += ri->BytesPerRow, tmp2 += linewidth) {
                   1236:        memcpy (tmp2, src, total_width);
                   1237:     }
                   1238: 
                   1239:     /* copy the temporary buffer to the destination */
                   1240:     for (lines = 0; lines < height; lines++, dst += dstri->BytesPerRow, tmp += linewidth) {
1.1.1.5   root     1241:        unsigned long cols;
1.1       root     1242:        for (cols = 0; cols < width; cols++) {
                   1243:            dst[cols] &= ~mask;
                   1244:            dst[cols] |= tmp[cols] & mask;
                   1245:        }
                   1246:     }
                   1247:     if (renderinfo_is_current_screen (dstri))
1.1.1.8 ! root     1248:        do_blit (blitsrc, dstri->BytesPerRow, srcx, srcy, dstx, dsty, width, height, 0);
1.1       root     1249:     /* free the temp-buf */
                   1250:     free (tmp3);
                   1251: 
                   1252: }
                   1253: 
                   1254: /***********************************************************
                   1255: BlitRect:
                   1256: ***********************************************************
                   1257: * a0:  struct BoardInfo
                   1258: * a1:  struct RenderInfo
                   1259: * d0:  WORD SrcX
                   1260: * d1:  WORD SrcY
                   1261: * d2:  WORD DstX
                   1262: * d3:  WORD DstY
                   1263: * d4:   WORD Width
                   1264: * d5:   WORD Height
                   1265: * d6:  UBYTE Mask
                   1266: * d7:  uae_u32 RGBFormat
                   1267: ***********************************************************/
                   1268: uae_u32 picasso_BlitRect (void)
                   1269: {
1.1.1.2   root     1270:     uaecptr renderinfo = m68k_areg (regs, 1);
1.1.1.8 ! root     1271:     unsigned long srcx = (uae_u16) m68k_dreg (regs, 0);
        !          1272:     unsigned long srcy = (uae_u16) m68k_dreg (regs, 1);
        !          1273:     unsigned long dstx = (uae_u16) m68k_dreg (regs, 2);
        !          1274:     unsigned long dsty = (uae_u16) m68k_dreg (regs, 3);
        !          1275:     unsigned long width = (uae_u16) m68k_dreg (regs, 4);
        !          1276:     unsigned long height = (uae_u16) m68k_dreg (regs, 5);
        !          1277:     uae_u8 Mask = (uae_u8) m68k_dreg (regs, 6);
1.1       root     1278: 
                   1279:     struct RenderInfo ri;
                   1280: 
                   1281:     wgfx_flushline ();
                   1282: 
1.1.1.8 ! root     1283:     if (!CopyRenderInfoStructureA2U (renderinfo, &ri))
1.1       root     1284:        return 0;
                   1285: 
1.1.1.8 ! root     1286:     BlitRect (&ri, NULL, srcx, srcy, dstx, dsty, width, height, Mask);
1.1.1.2   root     1287:     /*write_log ("BlitRect(%d, %d, %d, %d, %d, %d, 0x%x)\n", srcx, srcy, dstx, dsty, width, height, Mask); */
1.1       root     1288: 
                   1289:     return 1;
                   1290: }
                   1291: 
                   1292: /***********************************************************
                   1293: BlitRectNoMaskComplete:
                   1294: ***********************************************************
                   1295: * a0:  struct BoardInfo
                   1296: * a1:  struct RenderInfo (src)
                   1297: * a2:   struct RenderInfo (dst)
                   1298: * d0:  WORD SrcX
                   1299: * d1:  WORD SrcY
                   1300: * d2:  WORD DstX
                   1301: * d3:  WORD DstY
                   1302: * d4:   WORD Width
                   1303: * d5:   WORD Height
                   1304: * d6:  UBYTE OpCode
                   1305: * d7:  uae_u32 RGBFormat
                   1306: * NOTE: MUST return 0 in D0 if we're not handling this operation
                   1307: *       because the RGBFormat or opcode aren't supported.
                   1308: *       OTHERWISE return 1
                   1309: ***********************************************************/
                   1310: uae_u32 picasso_BlitRectNoMaskComplete (void)
                   1311: {
1.1.1.2   root     1312:     uaecptr srcri = m68k_areg (regs, 1);
                   1313:     uaecptr dstri = m68k_areg (regs, 2);
1.1.1.8 ! root     1314:     unsigned long srcx = (uae_u16) m68k_dreg (regs, 0);
        !          1315:     unsigned long srcy = (uae_u16) m68k_dreg (regs, 1);
        !          1316:     unsigned long dstx = (uae_u16) m68k_dreg (regs, 2);
        !          1317:     unsigned long dsty = (uae_u16) m68k_dreg (regs, 3);
        !          1318:     unsigned long width = (uae_u16) m68k_dreg (regs, 4);
        !          1319:     unsigned long height = (uae_u16) m68k_dreg (regs, 5);
1.1.1.2   root     1320:     uae_u8 OpCode = m68k_dreg (regs, 6);
                   1321:     uae_u32 RGBFmt = m68k_dreg (regs, 7);
1.1       root     1322:     struct RenderInfo src_ri, dst_ri;
                   1323: 
                   1324:     wgfx_flushline ();
                   1325: 
1.1.1.8 ! root     1326:     if (!CopyRenderInfoStructureA2U (srcri, &src_ri)
        !          1327:        || !CopyRenderInfoStructureA2U (dstri, &dst_ri))
1.1       root     1328:        return 0;
                   1329: 
1.1.1.2   root     1330:     /*write_log ("BlitRectNoMaskComplete() op 0x%2x, Bpp %d, xy(%4d,%4d) --> xy(%4d,%4d), wh(%4d,%4d)\n",
1.1.1.8 ! root     1331:        OpCode, Bpp, srcx, srcy, dstx, dsty, width, height); */
1.1.1.2   root     1332:     /*write_log ("-- src mem 0x%x BPR %d, dst mem 0x%x BPR %d, screen-mem 0x%x - 0x%x\n",
1.1.1.8 ! root     1333:        src_ri.Memory, src_ri.BytesPerRow, dst_ri.Memory, dst_ri.BytesPerRow, picasso96_state.Address, picasso96_state.Extent); */
1.1       root     1334: 
                   1335:     switch (OpCode) {
1.1.1.8 ! root     1336:     case 0x0C:
1.1.1.2   root     1337:        BlitRect (&src_ri, &dst_ri, srcx, srcy, dstx, dsty, width, height, 0xFF);
1.1       root     1338:        return 1;
                   1339: 
1.1.1.8 ! root     1340:     default:
1.1       root     1341:        /* FOR NOW! */
                   1342:        return 0;
                   1343:     }
                   1344: }
                   1345: 
                   1346: /* This utility function is used both by BlitTemplate() and BlitPattern() */
1.1.1.8 ! root     1347: STATIC_INLINE void PixelWrite1 (uae_u8 * mem, int bits, uae_u32 fgpen, uae_u32 mask)
1.1       root     1348: {
                   1349:     if (mask != 0xFF)
                   1350:        fgpen = (fgpen & mask) | (do_get_mem_byte (mem + bits) & ~mask);
                   1351:     do_put_mem_byte (mem + bits, fgpen);
                   1352: }
                   1353: 
1.1.1.8 ! root     1354: STATIC_INLINE void PixelWrite2 (uae_u8 * mem, int bits, uae_u32 fgpen)
1.1       root     1355: {
1.1.1.8 ! root     1356:     do_put_mem_word (((uae_u16 *) mem) + bits, fgpen);
1.1       root     1357: }
                   1358: 
1.1.1.8 ! root     1359: STATIC_INLINE void PixelWrite3 (uae_u8 * mem, int bits, uae_u32 fgpen)
1.1       root     1360: {
1.1.1.8 ! root     1361:     do_put_mem_byte (mem + bits * 3, fgpen & 0x000000FF);
        !          1362:     *(uae_u16 *) (mem + bits * 3 + 1) = (fgpen & 0x00FFFF00) >> 8;
1.1       root     1363: }
                   1364: 
1.1.1.8 ! root     1365: STATIC_INLINE void PixelWrite4 (uae_u8 * mem, int bits, uae_u32 fgpen)
1.1       root     1366: {
1.1.1.8 ! root     1367:     do_put_mem_long (((uae_u32 *) mem) + bits, fgpen);
1.1       root     1368: }
                   1369: 
1.1.1.8 ! root     1370: STATIC_INLINE void PixelWrite (uae_u8 * mem, int bits, uae_u32 fgpen, uae_u8 Bpp, uae_u32 mask)
1.1       root     1371: {
                   1372:     switch (Bpp) {
                   1373:     case 1:
                   1374:        if (mask != 0xFF)
                   1375:            fgpen = (fgpen & mask) | (do_get_mem_byte (mem + bits) & ~mask);
                   1376:        do_put_mem_byte (mem + bits, fgpen);
                   1377:        break;
                   1378:     case 2:
1.1.1.8 ! root     1379:        do_put_mem_word (((uae_u16 *) mem) + bits, fgpen);
1.1       root     1380:        break;
                   1381:     case 3:
1.1.1.8 ! root     1382:        do_put_mem_byte (mem + bits * 3, fgpen & 0x000000FF);
        !          1383:        *(uae_u16 *) (mem + bits * 3 + 1) = (fgpen & 0x00FFFF00) >> 8;
1.1       root     1384:        break;
                   1385:     case 4:
1.1.1.8 ! root     1386:        do_put_mem_long (((uae_u32 *) mem) + bits, fgpen);
1.1       root     1387:        break;
                   1388:     }
                   1389: }
                   1390: 
                   1391: /*
                   1392:  * BlitPattern:
                   1393:  * 
                   1394:  * Synopsis:BlitPattern(bi, ri, pattern, X, Y, Width, Height, Mask, RGBFormat);
                   1395:  * Inputs:
                   1396:  * a0:struct BoardInfo *bi
                   1397:  * a1:struct RenderInfo *ri
                   1398:  * a2:struct Pattern *pattern
                   1399:  * d0.w:X
                   1400:  * d1.w:Y
                   1401:  * d2.w:Width
                   1402:  * d3.w:Height
                   1403:  * d4.w:Mask
                   1404:  * d7.l:RGBFormat
                   1405:  * 
                   1406:  * This function is used to paint a pattern on the board memory using the blitter. It is called by
                   1407:  * BltPattern, if a AreaPtrn is used with positive AreaPtSz. The pattern consists of a b/w image
                   1408:  * using a single plane of image data which will be expanded repeatedly to the destination RGBFormat
                   1409:  * using ForeGround and BackGround pens as well as draw modes. The width of the pattern data is
                   1410:  * always 16 pixels (one word) and the height is calculated as 2^Size. The data must be shifted up
                   1411:  * and to the left by XOffset and YOffset pixels at the beginning.
                   1412:  */
                   1413: uae_u32 picasso_BlitPattern (void)
                   1414: {
1.1.1.2   root     1415:     uaecptr rinf = m68k_areg (regs, 1);
                   1416:     uaecptr pinf = m68k_areg (regs, 2);
1.1.1.8 ! root     1417:     unsigned long X = (uae_u16) m68k_dreg (regs, 0);
        !          1418:     unsigned long Y = (uae_u16) m68k_dreg (regs, 1);
        !          1419:     unsigned long W = (uae_u16) m68k_dreg (regs, 2);
        !          1420:     unsigned long H = (uae_u16) m68k_dreg (regs, 3);
        !          1421:     uae_u8 Mask = (uae_u8) m68k_dreg (regs, 4);
1.1.1.2   root     1422:     uae_u32 RGBFmt = m68k_dreg (regs, 7);
1.1       root     1423: 
1.1.1.3   root     1424:     uae_u8 Bpp = GetBytesPerPixel (RGBFmt);
1.1       root     1425:     int inversion = 0;
                   1426:     struct RenderInfo ri;
                   1427:     struct Pattern pattern;
1.1.1.5   root     1428:     unsigned long rows;
1.1.1.2   root     1429:     uae_u32 fgpen;
1.1       root     1430:     uae_u8 *uae_mem, *frame_buffer_UAM;
                   1431:     int xshift;
1.1.1.2   root     1432:     unsigned long ysize_mask;
1.1       root     1433: 
                   1434:     wgfx_flushline ();
                   1435: 
1.1.1.8 ! root     1436:     if (!CopyRenderInfoStructureA2U (rinf, &ri)
        !          1437:        || !CopyPatternStructureA2U (pinf, &pattern))
1.1       root     1438:        return 0;
                   1439: 
1.1.1.8 ! root     1440:     Bpp = GetBytesPerPixel (ri.RGBFormat);
        !          1441:     uae_mem = ri.Memory + Y * ri.BytesPerRow + X * Bpp;        /* offset with address */
1.1       root     1442: 
                   1443:     if (pattern.DrawMode & INVERS)
                   1444:        inversion = 1;
                   1445: 
                   1446:     pattern.DrawMode &= 0x03;
                   1447:     if (Mask != 0xFF) {
                   1448:        if (Bpp > 1)
1.1.1.2   root     1449:            write_log ("ERROR - not obeying BlitPattern() mask 0x%x properly with Bpp %d.\n", Mask, Bpp);
1.1       root     1450:        else if (pattern.DrawMode == COMP) {
1.1.1.2   root     1451:            write_log ("ERROR - Unsupported Mask value 0x%x with COMP Draw in BlitPattern(), using fallback method.\n", Mask);
1.1       root     1452:            return 0;
                   1453:        }
                   1454:     }
                   1455: 
1.1.1.2   root     1456:     /* write_log ("BlitPattern() xy(%d,%d), wh(%d,%d) draw 0x%x, off(%d,%d), ph %d\n",
1.1.1.8 ! root     1457:        X, Y, W, H, pattern.DrawMode, pattern.XOffset, pattern.YOffset, 1 << pattern.Size); */
1.1       root     1458: #ifdef _DEBUG
1.1.1.8 ! root     1459:     DumpPattern (&pattern);
1.1       root     1460: #endif
                   1461:     ysize_mask = (1 << pattern.Size) - 1;
                   1462:     xshift = pattern.XOffset & 15;
                   1463: 
                   1464:     for (rows = 0; rows < H; rows++, uae_mem += ri.BytesPerRow) {
1.1.1.5   root     1465:        unsigned long prow = (rows + pattern.YOffset) & ysize_mask;
1.1.1.8 ! root     1466:        unsigned int d = do_get_mem_word (((uae_u16 *) pattern.Memory) + prow);
1.1       root     1467:        uae_u8 *uae_mem2 = uae_mem;
1.1.1.5   root     1468:        unsigned long cols;
1.1       root     1469: 
                   1470:        if (xshift != 0)
                   1471:            d = (d << xshift) | (d >> (16 - xshift));
                   1472: 
                   1473:        for (cols = 0; cols < W; cols += 16, uae_mem2 += Bpp << 4) {
                   1474:            long bits;
                   1475:            long max = W - cols;
                   1476:            unsigned int data = d;
                   1477: 
                   1478:            if (max > 16)
                   1479:                max = 16;
1.1.1.8 ! root     1480: 
1.1       root     1481:            for (bits = 0; bits < max; bits++) {
                   1482:                int bit_set = data & 0x8000;
                   1483:                data <<= 1;
                   1484:                switch (pattern.DrawMode) {
1.1.1.8 ! root     1485:                case JAM1:
1.1       root     1486:                    if (inversion)
                   1487:                        bit_set = !bit_set;
                   1488:                    if (bit_set)
1.1.1.2   root     1489:                        PixelWrite (uae_mem2, bits, pattern.FgPen, Bpp, Mask);
1.1       root     1490:                    break;
1.1.1.8 ! root     1491:                case JAM2:
1.1       root     1492:                    if (inversion)
                   1493:                        bit_set = !bit_set;
                   1494:                    if (bit_set)
1.1.1.2   root     1495:                        PixelWrite (uae_mem2, bits, pattern.FgPen, Bpp, Mask);
1.1       root     1496:                    else
1.1.1.2   root     1497:                        PixelWrite (uae_mem2, bits, pattern.BgPen, Bpp, Mask);
1.1       root     1498:                    break;
1.1.1.8 ! root     1499:                case COMP:
1.1       root     1500:                    if (bit_set) {
                   1501:                        fgpen = pattern.FgPen;
                   1502: 
                   1503:                        switch (Bpp) {
1.1.1.8 ! root     1504:                        case 1:
1.1       root     1505:                            {
                   1506:                                uae_u8 *addr = uae_mem2 + bits;
                   1507:                                do_put_mem_byte (addr, do_get_mem_byte (addr) ^ fgpen);
                   1508:                            }
                   1509:                            break;
1.1.1.8 ! root     1510:                        case 2:
1.1       root     1511:                            {
1.1.1.8 ! root     1512:                                uae_u16 *addr = ((uae_u16 *) uae_mem2) + bits;
1.1       root     1513:                                do_put_mem_word (addr, do_get_mem_word (addr) ^ fgpen);
                   1514:                            }
                   1515:                            break;
1.1.1.8 ! root     1516:                        case 3:
1.1       root     1517:                            {
1.1.1.8 ! root     1518:                                uae_u32 *addr = (uae_u32 *) (uae_mem2 + bits * 3);
1.1       root     1519:                                do_put_mem_long (addr, do_get_mem_long (addr) ^ (fgpen & 0x00FFFFFF));
                   1520:                            }
                   1521:                            break;
1.1.1.8 ! root     1522:                        case 4:
1.1       root     1523:                            {
1.1.1.8 ! root     1524:                                uae_u32 *addr = ((uae_u32 *) uae_mem2) + bits;
1.1       root     1525:                                do_put_mem_long (addr, do_get_mem_long (addr) ^ fgpen);
                   1526:                            }
                   1527:                            break;
                   1528:                        }
                   1529:                    }
                   1530:                    break;
                   1531:                }
                   1532:            }
                   1533:        }
                   1534:     }
                   1535: 
1.1.1.8 ! root     1536:     frame_buffer_UAM = ri.Memory + X * picasso96_state.BytesPerPixel + Y * ri.BytesPerRow;
1.1       root     1537:     if (renderinfo_is_current_screen (&ri))
                   1538:        do_blit (frame_buffer_UAM, ri.BytesPerRow, 0, 0, X, Y, W, H, 0);
                   1539: 
                   1540:     return 1;
                   1541: }
                   1542: 
                   1543: /*************************************************
                   1544: BlitTemplate:
                   1545: **************************************************
                   1546: * Synopsis: BlitTemplate(bi, ri, template, X, Y, Width, Height, Mask, RGBFormat);
                   1547: * a0: struct BoardInfo *bi
                   1548: * a1: struct RenderInfo *ri
                   1549: * a2: struct Template *template
                   1550: * d0.w: X
                   1551: * d1.w: Y
                   1552: * d2.w: Width
                   1553: * d3.w: Height
                   1554: * d4.w: Mask
                   1555: * d7.l: RGBFormat
                   1556: *
                   1557: * This function is used to paint a template on the board memory using the blitter.
                   1558: * It is called by BltPattern and BltTemplate. The template consists of a b/w image
                   1559: * using a single plane of image data which will be expanded to the destination RGBFormat
                   1560: * using ForeGround and BackGround pens as well as draw modes.
                   1561: ***********************************************************************************/
                   1562: uae_u32 picasso_BlitTemplate (void)
                   1563: {
                   1564:     uae_u8 inversion = 0;
1.1.1.2   root     1565:     uaecptr rinf = m68k_areg (regs, 1);
                   1566:     uaecptr tmpl = m68k_areg (regs, 2);
1.1.1.8 ! root     1567:     unsigned long X = (uae_u16) m68k_dreg (regs, 0);
        !          1568:     unsigned long Y = (uae_u16) m68k_dreg (regs, 1);
        !          1569:     unsigned long W = (uae_u16) m68k_dreg (regs, 2);
        !          1570:     unsigned long H = (uae_u16) m68k_dreg (regs, 3);
        !          1571:     uae_u16 Mask = (uae_u16) m68k_dreg (regs, 4);
1.1       root     1572:     struct Template tmp;
                   1573:     struct RenderInfo ri;
1.1.1.5   root     1574:     unsigned long rows;
1.1       root     1575:     int bitoffset;
1.1.1.2   root     1576:     uae_u32 fgpen;
                   1577:     uae_u8 *uae_mem, Bpp, *frame_buffer_UAM;
1.1       root     1578:     uae_u8 *tmpl_base;
                   1579: 
                   1580:     wgfx_flushline ();
                   1581: 
1.1.1.8 ! root     1582:     if (!CopyRenderInfoStructureA2U (rinf, &ri)
        !          1583:        || !CopyTemplateStructureA2U (tmpl, &tmp))
1.1       root     1584:        return 0;
                   1585: 
1.1.1.8 ! root     1586:     Bpp = GetBytesPerPixel (ri.RGBFormat);
        !          1587:     uae_mem = ri.Memory + Y * ri.BytesPerRow + X * Bpp;        /* offset into address */
1.1       root     1588: 
                   1589:     if (tmp.DrawMode & INVERS)
                   1590:        inversion = 1;
                   1591: 
                   1592:     tmp.DrawMode &= 0x03;
                   1593:     if (Mask != 0xFF) {
                   1594:        if (Bpp > 1)
1.1.1.2   root     1595:            write_log ("ERROR - not obeying BlitTemplate() mask 0x%x properly with Bpp %d.\n", Mask, Bpp);
1.1       root     1596:        else if (tmp.DrawMode == COMP) {
1.1.1.2   root     1597:            write_log ("ERROR - Unsupported Mask value 0x%x with COMP Draw in BlitTemplate(), using fallback method.\n", Mask);
1.1       root     1598:            return 0;
                   1599:        }
                   1600:     }
                   1601: 
1.1.1.2   root     1602:     /*write_log ("BlitTemplate() xy(%d,%d), wh(%d,%d) draw 0x%x fg 0x%x bg 0x%x \n",
1.1.1.8 ! root     1603:        X, Y, W, H, tmp.DrawMode, tmp.FgPen, tmp.BgPen); */
1.1       root     1604: 
                   1605:     bitoffset = tmp.XOffset % 8;
                   1606: 
                   1607: #ifdef _DEBUG
1.1.1.8 ! root     1608:     DumpTemplate (&tmp, W, H);
1.1       root     1609: #endif
                   1610: 
1.1.1.8 ! root     1611:     tmpl_base = tmp.Memory + tmp.XOffset / 8;
1.1       root     1612: 
                   1613:     for (rows = 0; rows < H; rows++, uae_mem += ri.BytesPerRow, tmpl_base += tmp.BytesPerRow) {
1.1.1.5   root     1614:        unsigned long cols;
1.1       root     1615:        uae_u8 *tmpl_mem = tmpl_base;
                   1616:        uae_u8 *uae_mem2 = uae_mem;
                   1617:        unsigned int data = *tmpl_mem;
                   1618: 
                   1619:        for (cols = 0; cols < W; cols += 8, uae_mem2 += Bpp << 3) {
                   1620:            unsigned int byte;
                   1621:            long bits;
                   1622:            long max = W - cols;
                   1623: 
                   1624:            if (max > 8)
                   1625:                max = 8;
                   1626: 
                   1627:            data <<= 8;
                   1628:            data |= *++tmpl_mem;
                   1629: 
                   1630:            byte = data >> (8 - bitoffset);
                   1631: 
                   1632:            for (bits = 0; bits < max; bits++) {
                   1633:                int bit_set = (byte & 0x80);
                   1634:                byte <<= 1;
                   1635:                switch (tmp.DrawMode) {
1.1.1.8 ! root     1636:                case JAM1:
1.1       root     1637:                    if (inversion)
                   1638:                        bit_set = !bit_set;
                   1639:                    if (bit_set) {
                   1640:                        fgpen = tmp.FgPen;
1.1.1.8 ! root     1641:                        PixelWrite (uae_mem2, bits, fgpen, Bpp, Mask);
1.1       root     1642:                    }
                   1643:                    break;
1.1.1.8 ! root     1644:                case JAM2:
1.1       root     1645:                    if (inversion)
                   1646:                        bit_set = !bit_set;
                   1647:                    fgpen = tmp.BgPen;
                   1648:                    if (bit_set)
                   1649:                        fgpen = tmp.FgPen;
                   1650: 
1.1.1.8 ! root     1651:                    PixelWrite (uae_mem2, bits, fgpen, Bpp, Mask);
1.1       root     1652:                    break;
1.1.1.8 ! root     1653:                case COMP:
1.1       root     1654:                    if (bit_set) {
                   1655:                        fgpen = tmp.FgPen;
                   1656: 
                   1657:                        switch (Bpp) {
1.1.1.8 ! root     1658:                        case 1:
1.1       root     1659:                            {
                   1660:                                uae_u8 *addr = uae_mem2 + bits;
                   1661:                                do_put_mem_byte (addr, do_get_mem_byte (addr) ^ fgpen);
                   1662:                            }
                   1663:                            break;
1.1.1.8 ! root     1664:                        case 2:
1.1       root     1665:                            {
1.1.1.8 ! root     1666:                                uae_u16 *addr = ((uae_u16 *) uae_mem2) + bits;
1.1       root     1667:                                do_put_mem_word (addr, do_get_mem_word (addr) ^ fgpen);
                   1668:                            }
                   1669:                            break;
1.1.1.8 ! root     1670:                        case 3:
1.1       root     1671:                            {
1.1.1.8 ! root     1672:                                uae_u32 *addr = (uae_u32 *) (uae_mem2 + bits * 3);
1.1       root     1673:                                do_put_mem_long (addr, do_get_mem_long (addr) ^ (fgpen & 0x00FFFFFF));
                   1674:                            }
                   1675:                            break;
1.1.1.8 ! root     1676:                        case 4:
1.1       root     1677:                            {
1.1.1.8 ! root     1678:                                uae_u32 *addr = ((uae_u32 *) uae_mem2) + bits;
1.1       root     1679:                                do_put_mem_long (addr, do_get_mem_long (addr) ^ fgpen);
                   1680:                            }
                   1681:                            break;
                   1682:                        }
                   1683:                    }
                   1684:                    break;
                   1685:                }
                   1686:            }
                   1687:        }
                   1688:     }
                   1689: 
1.1.1.8 ! root     1690:     frame_buffer_UAM = ri.Memory + X * picasso96_state.BytesPerPixel + Y * ri.BytesPerRow;
1.1       root     1691:     if (renderinfo_is_current_screen (&ri))
                   1692:        do_blit (frame_buffer_UAM, ri.BytesPerRow, 0, 0, X, Y, W, H, 0);
                   1693: 
                   1694:     return 1;
                   1695: }
                   1696: 
                   1697: /*
                   1698:  * CalculateBytesPerRow:
                   1699:  * a0:         struct BoardInfo
                   1700:  * d0:         uae_u16 Width
                   1701:  * d7: RGBFTYPE RGBFormat
                   1702:  * This function calculates the amount of bytes needed for a line of
                   1703:  * "Width" pixels in the given RGBFormat.
                   1704:  */
                   1705: uae_u32 picasso_CalculateBytesPerRow (void)
                   1706: {
1.1.1.2   root     1707:     uae_u16 width = m68k_dreg (regs, 0);
                   1708:     uae_u32 type = m68k_dreg (regs, 7);
1.1       root     1709: 
1.1.1.8 ! root     1710:     width = GetBytesPerPixel (type) * width;
1.1.1.2   root     1711:     /*write_log ("CalculateBytesPerRow() = %d\n",width); */
1.1       root     1712: 
                   1713:     return width;
                   1714: }
                   1715: 
                   1716: /*
                   1717:  * SetDisplay:
                   1718:  * a0: struct BoardInfo
                   1719:  * d0: BOOL state
                   1720:  * This function enables and disables the video display.
                   1721:  * 
                   1722:  * NOTE: return the opposite of the state
                   1723:  */
                   1724: uae_u32 picasso_SetDisplay (void)
                   1725: {
1.1.1.2   root     1726:     uae_u32 state = m68k_dreg (regs, 0);
                   1727:     write_log ("SetDisplay(%d)\n", state);
1.1       root     1728:     return !state;
                   1729: }
                   1730: 
                   1731: /*
                   1732:  * WaitVerticalSync:
                   1733:  * a0: struct BoardInfo
                   1734:  * This function waits for the next horizontal retrace.
                   1735:  */
                   1736: uae_u32 picasso_WaitVerticalSync (void)
                   1737: {
1.1.1.8 ! root     1738:     /*write_log ("WaitVerticalSync()\n"); */
1.1       root     1739:     return 1;
                   1740: }
                   1741: 
                   1742: /* NOTE: Watch for those planeptrs of 0x00000000 and 0xFFFFFFFF for all zero / all one bitmaps !!!! */
1.1.1.8 ! root     1743: static void PlanarToChunky (struct RenderInfo *ri, struct BitMap *bm,
        !          1744:                            unsigned long srcx, unsigned long srcy,
        !          1745:                            unsigned long dstx, unsigned long dsty, unsigned long width, unsigned long height, uae_u8 mask)
1.1       root     1746: {
1.1.1.2   root     1747:     int j;
1.1       root     1748: 
1.1.1.8 ! root     1749:     uae_u8 *PLANAR[8], *image = ri->Memory + dstx * GetBytesPerPixel (ri->RGBFormat) + dsty * ri->BytesPerRow;
1.1       root     1750:     int Depth = bm->Depth;
1.1.1.5   root     1751:     unsigned long rows, bitoffset = srcx & 7;
1.1       root     1752:     long eol_offset;
                   1753: 
                   1754:     /* if (mask != 0xFF) 
1.1.1.8 ! root     1755:        write_log ("P2C - pixel-width = %d, bit-offset = %d\n", width, bitoffset); */
1.1.1.5   root     1756: 
1.1       root     1757:     /* Set up our bm->Planes[] pointers to the right horizontal offset */
                   1758:     for (j = 0; j < Depth; j++) {
                   1759:        uae_u8 *p = bm->Planes[j];
                   1760:        if (p != &all_zeros_bitmap && p != &all_ones_bitmap)
1.1.1.8 ! root     1761:            p += srcx / 8 + srcy * bm->BytesPerRow;
1.1       root     1762:        PLANAR[j] = p;
                   1763:        if ((mask & (1 << j)) == 0)
                   1764:            PLANAR[j] = &all_zeros_bitmap;
                   1765:     }
1.1.1.8 ! root     1766:     eol_offset = (long) bm->BytesPerRow - (long) ((width + 7) >> 3);
1.1       root     1767:     for (rows = 0; rows < height; rows++, image += ri->BytesPerRow) {
1.1.1.5   root     1768:        unsigned long cols;
1.1       root     1769: 
                   1770:        for (cols = 0; cols < width; cols += 8) {
                   1771:            int k;
                   1772:            uae_u32 a = 0, b = 0;
                   1773:            unsigned int msk = 0xFF;
                   1774:            long tmp = cols + 8 - width;
                   1775:            if (tmp > 0) {
                   1776:                msk <<= tmp;
1.1.1.8 ! root     1777:                b = do_get_mem_long ((uae_u32 *) (image + cols + 4));
1.1       root     1778:                if (tmp < 4)
                   1779:                    b &= 0xFFFFFFFF >> (32 - tmp * 8);
                   1780:                else if (tmp > 4) {
1.1.1.8 ! root     1781:                    a = do_get_mem_long ((uae_u32 *) (image + cols));
1.1       root     1782:                    a &= 0xFFFFFFFF >> (64 - tmp * 8);
                   1783:                }
                   1784:            }
                   1785:            for (k = 0; k < Depth; k++) {
                   1786:                unsigned int data;
                   1787:                if (PLANAR[k] == &all_zeros_bitmap)
                   1788:                    data = 0;
                   1789:                else if (PLANAR[k] == &all_ones_bitmap)
                   1790:                    data = 0xFF;
                   1791:                else {
1.1.1.8 ! root     1792:                    data = (uae_u8) (do_get_mem_word ((uae_u16 *) PLANAR[k]) >> (8 - bitoffset));
1.1       root     1793:                    PLANAR[k]++;
                   1794:                }
                   1795:                data &= msk;
                   1796:                a |= p2ctab[data][0] << k;
                   1797:                b |= p2ctab[data][1] << k;
                   1798:            }
1.1.1.8 ! root     1799:            do_put_mem_long ((uae_u32 *) (image + cols), a);
        !          1800:            do_put_mem_long ((uae_u32 *) (image + cols + 4), b);
1.1       root     1801:        }
                   1802:        for (j = 0; j < Depth; j++) {
                   1803:            if (PLANAR[j] != &all_zeros_bitmap && PLANAR[j] != &all_ones_bitmap) {
                   1804:                PLANAR[j] += eol_offset;
                   1805:            }
                   1806:        }
                   1807:     }
                   1808: }
                   1809: 
                   1810: /*
                   1811:  * BlitPlanar2Chunky:
                   1812:  * a0: struct BoardInfo *bi
                   1813:  * a1: struct BitMap *bm - source containing planar information and assorted details
                   1814:  * a2: struct RenderInfo *ri - dest area and its details
                   1815:  * d0.w: SrcX
                   1816:  * d1.w: SrcY
                   1817:  * d2.w: DstX
                   1818:  * d3.w: DstY
                   1819:  * d4.w: SizeX
                   1820:  * d5.w: SizeY
                   1821:  * d6.b: MinTerm - uh oh!
                   1822:  * d7.b: Mask - uh oh!
                   1823:  *
                   1824:  * This function is currently used to blit from planar bitmaps within system memory to chunky bitmaps
                   1825:  * on the board. Watch out for plane pointers that are 0x00000000 (represents a plane with all bits "0")
                   1826:  * or 0xffffffff (represents a plane with all bits "1").
                   1827:  */
                   1828: uae_u32 picasso_BlitPlanar2Chunky (void)
                   1829: {
1.1.1.2   root     1830:     uaecptr bm = m68k_areg (regs, 1);
                   1831:     uaecptr ri = m68k_areg (regs, 2);
1.1.1.8 ! root     1832:     unsigned long srcx = (uae_u16) m68k_dreg (regs, 0);
        !          1833:     unsigned long srcy = (uae_u16) m68k_dreg (regs, 1);
        !          1834:     unsigned long dstx = (uae_u16) m68k_dreg (regs, 2);
        !          1835:     unsigned long dsty = (uae_u16) m68k_dreg (regs, 3);
        !          1836:     unsigned long width = (uae_u16) m68k_dreg (regs, 4);
        !          1837:     unsigned long height = (uae_u16) m68k_dreg (regs, 5);
1.1.1.2   root     1838:     uae_u8 minterm = m68k_dreg (regs, 6) & 0xFF;
                   1839:     uae_u8 mask = m68k_dreg (regs, 7) & 0xFF;
1.1       root     1840:     struct RenderInfo local_ri;
                   1841:     struct BitMap local_bm;
                   1842: 
                   1843:     wgfx_flushline ();
                   1844: 
                   1845:     if (minterm != 0x0C) {
1.1.1.8 ! root     1846:        write_log ("ERROR - BlitPlanar2Chunky() has minterm 0x%x, which I don't handle. Using fall-back routine.\n", minterm);
1.1       root     1847:        return 0;
                   1848:     }
1.1.1.8 ! root     1849:     if (!CopyRenderInfoStructureA2U (ri, &local_ri)
        !          1850:        || !CopyBitMapStructureA2U (bm, &local_bm))
1.1       root     1851:        return 0;
                   1852: 
1.1.1.2   root     1853:     /*write_log ("BlitPlanar2Chunky(%d, %d, %d, %d, %d, %d) Minterm 0x%x, Mask 0x%x, Depth %d\n",
1.1.1.8 ! root     1854:        srcx, srcy, dstx, dsty, width, height, minterm, mask, local_bm.Depth);
        !          1855:        write_log ("P2C - BitMap has %d BPR, %d rows\n", local_bm.BytesPerRow, local_bm.Rows); */
1.1.1.2   root     1856:     PlanarToChunky (&local_ri, &local_bm, srcx, srcy, dstx, dsty, width, height, mask);
1.1       root     1857:     if (renderinfo_is_current_screen (&local_ri))
                   1858:        do_blit (local_ri.Memory + dstx * GetBytesPerPixel (local_ri.RGBFormat) + dsty * local_ri.BytesPerRow,
1.1.1.8 ! root     1859:                 local_ri.BytesPerRow, 0, 0, dstx, dsty, width, height, 0);
1.1       root     1860: 
1.1.1.4   root     1861:     return 1;
1.1       root     1862: }
                   1863: 
                   1864: /* NOTE: Watch for those planeptrs of 0x00000000 and 0xFFFFFFFF for all zero / all one bitmaps !!!! */
1.1.1.8 ! root     1865: static void PlanarToDirect (struct RenderInfo *ri, struct BitMap *bm,
        !          1866:                            unsigned long srcx, unsigned long srcy,
        !          1867:                            unsigned long dstx, unsigned long dsty,
        !          1868:                            unsigned long width, unsigned long height, uae_u8 mask, struct ColorIndexMapping *cim)
1.1       root     1869: {
                   1870:     int j;
1.1.1.8 ! root     1871:     int bpp = GetBytesPerPixel (ri->RGBFormat);
1.1       root     1872:     uae_u8 *PLANAR[8];
                   1873:     uae_u8 *image = ri->Memory + dstx * bpp + dsty * ri->BytesPerRow;
                   1874:     int Depth = bm->Depth;
1.1.1.5   root     1875:     unsigned long rows;
1.1       root     1876:     long eol_offset;
                   1877: 
                   1878:     /* Set up our bm->Planes[] pointers to the right horizontal offset */
                   1879:     for (j = 0; j < Depth; j++) {
                   1880:        uae_u8 *p = bm->Planes[j];
                   1881:        if (p != &all_zeros_bitmap && p != &all_ones_bitmap)
1.1.1.8 ! root     1882:            p += srcx / 8 + srcy * bm->BytesPerRow;
1.1       root     1883:        PLANAR[j] = p;
                   1884:        if ((mask & (1 << j)) == 0)
                   1885:            PLANAR[j] = &all_zeros_bitmap;
                   1886:     }
                   1887: 
1.1.1.8 ! root     1888:     eol_offset = (long) bm->BytesPerRow - (long) ((width + (srcx & 7)) >> 3);
1.1       root     1889:     for (rows = 0; rows < height; rows++, image += ri->BytesPerRow) {
1.1.1.5   root     1890:        unsigned long cols;
1.1       root     1891:        uae_u8 *image2 = image;
                   1892:        unsigned int bitoffs = 7 - (srcx & 7);
                   1893:        int i;
                   1894: 
1.1.1.8 ! root     1895:        for (cols = 0; cols < width; cols++) {
1.1       root     1896:            int v = 0, k;
                   1897:            for (k = 0; k < Depth; k++) {
                   1898:                if (PLANAR[k] == &all_ones_bitmap)
                   1899:                    v |= 1 << k;
                   1900:                else if (PLANAR[k] != &all_zeros_bitmap) {
                   1901:                    v |= ((*PLANAR[k] >> bitoffs) & 1) << k;
                   1902:                }
                   1903:            }
                   1904: 
                   1905:            switch (bpp) {
1.1.1.8 ! root     1906:            case 2:
        !          1907:                do_put_mem_word ((uae_u16 *) image2, cim->Colors[v]);
1.1       root     1908:                image2 += 2;
                   1909:                break;
1.1.1.8 ! root     1910:            case 3:
1.1       root     1911:                do_put_mem_byte (image2++, cim->Colors[v] & 0x000000FF);
1.1.1.8 ! root     1912:                do_put_mem_word ((uae_u16 *) image2, (cim->Colors[v] & 0x00FFFF00) >> 8);
1.1       root     1913:                image2 += 2;
                   1914:                break;
1.1.1.8 ! root     1915:            case 4:
        !          1916:                do_put_mem_long ((uae_u32 *) image2, cim->Colors[v]);
1.1       root     1917:                image2 += 4;
                   1918:                break;
                   1919:            }
                   1920:            bitoffs--;
                   1921:            bitoffs &= 7;
                   1922:            if (bitoffs == 7) {
                   1923:                int k;
                   1924:                for (k = 0; k < Depth; k++) {
                   1925:                    if (PLANAR[k] != &all_zeros_bitmap && PLANAR[k] != &all_ones_bitmap) {
                   1926:                        PLANAR[k]++;
                   1927:                    }
                   1928:                }
                   1929:            }
                   1930:        }
                   1931: 
                   1932:        for (i = 0; i < Depth; i++) {
                   1933:            if (PLANAR[i] != &all_zeros_bitmap && PLANAR[i] != &all_ones_bitmap) {
                   1934:                PLANAR[i] += eol_offset;
                   1935:            }
                   1936:        }
                   1937:     }
                   1938: }
                   1939: 
                   1940: /*
                   1941:  * BlitPlanar2Direct: 
                   1942:  * 
                   1943:  * Synopsis:
                   1944:  * BlitPlanar2Direct(bi, bm, ri, cim, SrcX, SrcY, DstX, DstY, SizeX, SizeY, MinTerm, Mask);
                   1945:  * Inputs:
                   1946:  * a0:struct BoardInfo *bi
                   1947:  * a1:struct BitMap *bm
                   1948:  * a2:struct RenderInfo *ri
                   1949:  * a3:struct ColorIndexMapping *cmi
                   1950:  * d0.w:SrcX
                   1951:  * d1.w:SrcY
                   1952:  * d2.w:DstX
                   1953:  * d3.w:DstY
                   1954:  * d4.w:SizeX
                   1955:  * d5.w:SizeY
                   1956:  * d6.b:MinTerm
                   1957:  * d7.b:Mask
                   1958:  * 
                   1959:  * This function is currently used to blit from planar bitmaps within system memory to direct color
                   1960:  * bitmaps (15, 16, 24 or 32 bit) on the board. Watch out for plane pointers that are 0x00000000 (represents
                   1961:  * a plane with all bits "0") or 0xffffffff (represents a plane with all bits "1"). The ColorIndexMapping is
                   1962:  * used to map the color index of each pixel formed by the bits in the bitmap's planes to a direct color value
                   1963:  * which is written to the destination RenderInfo. The color mask and all colors within the mapping are words,
                   1964:  * triple bytes or longwords respectively similar to the color values used in FillRect(), BlitPattern() or
                   1965:  * BlitTemplate(). 
                   1966:  */
                   1967: uae_u32 picasso_BlitPlanar2Direct (void)
                   1968: {
1.1.1.2   root     1969:     uaecptr bm = m68k_areg (regs, 1);
                   1970:     uaecptr ri = m68k_areg (regs, 2);
                   1971:     uaecptr cim = m68k_areg (regs, 3);
1.1.1.8 ! root     1972:     unsigned long srcx = (uae_u16) m68k_dreg (regs, 0);
        !          1973:     unsigned long srcy = (uae_u16) m68k_dreg (regs, 1);
        !          1974:     unsigned long dstx = (uae_u16) m68k_dreg (regs, 2);
        !          1975:     unsigned long dsty = (uae_u16) m68k_dreg (regs, 3);
        !          1976:     unsigned long width = (uae_u16) m68k_dreg (regs, 4);
        !          1977:     unsigned long height = (uae_u16) m68k_dreg (regs, 5);
1.1.1.2   root     1978:     uae_u8 minterm = m68k_dreg (regs, 6);
                   1979:     uae_u8 Mask = m68k_dreg (regs, 7);
1.1       root     1980:     struct RenderInfo local_ri;
                   1981:     struct BitMap local_bm;
                   1982:     struct ColorIndexMapping local_cim;
                   1983: 
                   1984:     wgfx_flushline ();
                   1985: 
                   1986:     if (minterm != 0x0C) {
1.1.1.8 ! root     1987:        write_log ("ERROR - BlitPlanar2Direct() has op-code 0x%x, which I don't handle. Using fall-back routine.\n", minterm);
1.1       root     1988:        return 0;
                   1989:     }
                   1990:     if (Mask != 0xFF) {
1.1.1.2   root     1991:        write_log ("ERROR - Unsupported Mask value 0x%x in BlitPlanar2Direct(), using fallback method.\n", Mask);
1.1       root     1992:        return 0;
                   1993:     }
1.1.1.8 ! root     1994:     if (!CopyRenderInfoStructureA2U (ri, &local_ri)
        !          1995:        || !CopyBitMapStructureA2U (bm, &local_bm))
1.1       root     1996:        return 0;
                   1997: 
                   1998:     CopyColorIndexMappingA2U (cim, &local_cim);
1.1.1.2   root     1999:     /* write_log ("BlitPlanar2Direct(%d, %d, %d, %d, %d, %d) Minterm 0x%x, Mask 0x%x, Depth %d\n",
1.1.1.8 ! root     2000:        srcx, srcy, dstx, dsty, width, height, minterm, Mask, local_bm.Depth); */
1.1.1.2   root     2001:     PlanarToDirect (&local_ri, &local_bm, srcx, srcy, dstx, dsty, width, height, Mask, &local_cim);
1.1       root     2002:     if (renderinfo_is_current_screen (&local_ri))
                   2003:        do_blit (local_ri.Memory + dstx * GetBytesPerPixel (local_ri.RGBFormat) + dsty * local_ri.BytesPerRow,
1.1.1.8 ! root     2004:                 local_ri.BytesPerRow, 0, 0, dstx, dsty, width, height, 0);
1.1       root     2005:     return 1;
                   2006: }
                   2007: 
                   2008: /* @@@ - Work to be done here!
                   2009:  *
                   2010:  * The address is the offset into our Picasso96 frame-buffer (pointed to by gfxmem_start)
                   2011:  * where the value was put.
                   2012:  *
                   2013:  * Porting work: on some machines you may not need these functions, ie. if the memory for the
                   2014:  * Picasso96 frame-buffer is directly viewable or directly blittable.  On Win32 with DirectX,
                   2015:  * this is not the case.  So I provide some write-through functions (as per Mathias' orders!)
                   2016:  */
                   2017: static void write_gfx_long (uaecptr addr, uae_u32 value)
                   2018: {
                   2019:     uaecptr oldaddr = addr;
                   2020:     int x, xbytes, y;
                   2021:     uae_u8 *dst;
                   2022: 
                   2023:     if (!picasso_on)
                   2024:        return;
                   2025: 
                   2026:     /*
                   2027:      * Several writes to successive memory locations are a common access pattern.
                   2028:      * Try to optimize it.
                   2029:      */
                   2030:     if (addr >= wgfx_linestart && addr + 4 <= wgfx_lineend) {
                   2031:        if (addr < wgfx_min)
                   2032:            wgfx_min = addr;
                   2033:        if (addr + 4 > wgfx_max)
                   2034:            wgfx_max = addr + 4;
                   2035:        return;
                   2036:     } else
                   2037:        wgfx_flushline ();
                   2038: 
                   2039:     addr += gfxmem_start;
                   2040:     /* Check to see if this needs to be written through to the display, or was it an "offscreen" area? */
                   2041:     if (addr < picasso96_state.Address || addr + 4 > picasso96_state.Extent)
                   2042:        return;
                   2043: 
                   2044:     addr -= picasso96_state.Address;
                   2045:     y = addr / picasso96_state.BytesPerRow;
                   2046: 
                   2047: #if 0
                   2048:     DX_Invalidate (y, y);
1.1.1.8 ! root     2049:     if (!picasso_vidinfo.extra_mem)
1.1       root     2050:        return;
                   2051: 
                   2052:     xbytes = addr - y * picasso96_state.BytesPerRow;
                   2053:     x = xbytes / picasso96_state.BytesPerPixel;
                   2054: 
                   2055:     if (x < picasso96_state.Width && y < picasso96_state.Height) {
1.1.1.2   root     2056:        dst = gfx_lock_picasso ();
1.1       root     2057:        if (dst) {
1.1.1.8 ! root     2058:            do_put_mem_long ((uae_u32 *) (dst + y * picasso_vidinfo.rowbytes + xbytes), value);
1.1.1.2   root     2059:            gfx_unlock_picasso ();
1.1       root     2060:        }
                   2061:     }
                   2062: #else
                   2063:     if (y >= picasso96_state.Height)
                   2064:        return;
                   2065:     wgfx_linestart = picasso96_state.Address - gfxmem_start + y * picasso96_state.BytesPerRow;
                   2066:     wgfx_lineend = wgfx_linestart + picasso96_state.BytesPerRow;
                   2067:     wgfx_y = y;
                   2068:     wgfx_min = oldaddr;
                   2069:     wgfx_max = oldaddr + 4;
                   2070: #endif
                   2071: }
                   2072: 
                   2073: static void write_gfx_word (uaecptr addr, uae_u16 value)
                   2074: {
                   2075:     uaecptr oldaddr = addr;
                   2076:     int x, xbytes, y;
                   2077:     uae_u8 *dst;
                   2078: 
                   2079:     if (!picasso_on)
                   2080:        return;
                   2081: 
                   2082:     /*
                   2083:      * Several writes to successive memory locations are a common access pattern.
                   2084:      * Try to optimize it.
                   2085:      */
                   2086:     if (addr >= wgfx_linestart && addr + 2 <= wgfx_lineend) {
                   2087:        if (addr < wgfx_min)
                   2088:            wgfx_min = addr;
                   2089:        if (addr + 2 > wgfx_max)
                   2090:            wgfx_max = addr + 2;
                   2091:        return;
                   2092:     } else
                   2093:        wgfx_flushline ();
                   2094: 
                   2095:     addr += gfxmem_start;
                   2096:     /* Check to see if this needs to be written through to the display, or was it an "offscreen" area? */
                   2097:     if (addr < picasso96_state.Address || addr + 2 > picasso96_state.Extent)
                   2098:        return;
                   2099: 
                   2100:     addr -= picasso96_state.Address;
                   2101:     y = addr / picasso96_state.BytesPerRow;
                   2102: 
                   2103: #if 0
                   2104:     DX_Invalidate (y, y);
1.1.1.8 ! root     2105:     if (!picasso_vidinfo.extra_mem)
1.1       root     2106:        return;
                   2107: 
                   2108:     xbytes = addr - y * picasso96_state.BytesPerRow;
                   2109:     x = xbytes / picasso96_state.BytesPerPixel;
                   2110: 
                   2111:     if (x < picasso96_state.Width && y < picasso96_state.Height) {
1.1.1.2   root     2112:        dst = gfx_lock_picasso ();
1.1       root     2113:        if (dst) {
1.1.1.8 ! root     2114:            do_put_mem_word ((uae_u16 *) (dst + y * picasso_vidinfo.rowbytes + xbytes), value);
1.1.1.2   root     2115:            gfx_unlock_picasso ();
1.1       root     2116:        }
                   2117:     }
                   2118: #else
                   2119:     if (y >= picasso96_state.Height)
                   2120:        return;
                   2121:     wgfx_linestart = picasso96_state.Address - gfxmem_start + y * picasso96_state.BytesPerRow;
                   2122:     wgfx_lineend = wgfx_linestart + picasso96_state.BytesPerRow;
                   2123:     wgfx_y = y;
                   2124:     wgfx_min = oldaddr;
                   2125:     wgfx_max = oldaddr + 2;
                   2126: #endif
                   2127: }
                   2128: 
                   2129: static void write_gfx_byte (uaecptr addr, uae_u8 value)
                   2130: {
                   2131:     uaecptr oldaddr = addr;
                   2132:     int x, xbytes, y;
                   2133:     uae_u8 *dst;
                   2134: 
                   2135:     if (!picasso_on)
                   2136:        return;
                   2137: 
                   2138:     /*
                   2139:      * Several writes to successive memory locations are a common access pattern.
                   2140:      * Try to optimize it.
                   2141:      */
                   2142:     if (addr >= wgfx_linestart && addr + 4 <= wgfx_lineend) {
                   2143:        if (addr < wgfx_min)
                   2144:            wgfx_min = addr;
                   2145:        if (addr + 1 > wgfx_max)
                   2146:            wgfx_max = addr + 1;
                   2147:        return;
                   2148:     } else
                   2149:        wgfx_flushline ();
                   2150: 
                   2151:     addr += gfxmem_start;
                   2152:     /* Check to see if this needs to be written through to the display, or was it an "offscreen" area? */
                   2153:     if (addr < picasso96_state.Address || addr + 1 > picasso96_state.Extent)
                   2154:        return;
                   2155: 
                   2156:     addr -= picasso96_state.Address;
                   2157:     y = addr / picasso96_state.BytesPerRow;
                   2158: 
                   2159: #if 0
                   2160:     DX_Invalidate (y, y);
1.1.1.8 ! root     2161:     if (!picasso_vidinfo.extra_mem)
1.1       root     2162:        return;
                   2163: 
                   2164:     xbytes = addr - y * picasso96_state.BytesPerRow;
                   2165:     x = xbytes / picasso96_state.BytesPerPixel;
                   2166: 
                   2167:     if (x < picasso96_state.Width && y < picasso96_state.Height) {
1.1.1.2   root     2168:        dst = gfx_lock_picasso ();
1.1       root     2169:        if (dst) {
1.1.1.8 ! root     2170:            *(uae_u8 *) (dst + y * picasso_vidinfo.rowbytes + xbytes) = value;
1.1.1.2   root     2171:            gfx_unlock_picasso ();
1.1       root     2172:        }
                   2173:     }
                   2174: #else
                   2175:     if (y >= picasso96_state.Height)
                   2176:        return;
                   2177:     wgfx_linestart = picasso96_state.Address - gfxmem_start + y * picasso96_state.BytesPerRow;
                   2178:     wgfx_lineend = wgfx_linestart + picasso96_state.BytesPerRow;
                   2179:     wgfx_y = y;
                   2180:     wgfx_min = oldaddr;
                   2181:     wgfx_max = oldaddr + 1;
                   2182: #endif
                   2183: }
                   2184: 
                   2185: static uae_u32 REGPARAM2 gfxmem_lget (uaecptr addr)
                   2186: {
                   2187:     uae_u32 *m;
                   2188:     addr -= gfxmem_start & gfxmem_mask;
                   2189:     addr &= gfxmem_mask;
1.1.1.8 ! root     2190:     m = (uae_u32 *) (gfxmemory + addr);
        !          2191:     return do_get_mem_long (m);
1.1       root     2192: }
                   2193: 
                   2194: static uae_u32 REGPARAM2 gfxmem_wget (uaecptr addr)
                   2195: {
                   2196:     uae_u16 *m;
                   2197:     addr -= gfxmem_start & gfxmem_mask;
                   2198:     addr &= gfxmem_mask;
1.1.1.8 ! root     2199:     m = (uae_u16 *) (gfxmemory + addr);
        !          2200:     return do_get_mem_word (m);
1.1       root     2201: }
                   2202: 
                   2203: static uae_u32 REGPARAM2 gfxmem_bget (uaecptr addr)
                   2204: {
                   2205:     addr -= gfxmem_start & gfxmem_mask;
                   2206:     addr &= gfxmem_mask;
                   2207:     return gfxmemory[addr];
                   2208: }
                   2209: 
                   2210: static void REGPARAM2 gfxmem_lput (uaecptr addr, uae_u32 l)
                   2211: {
                   2212:     uae_u32 *m;
                   2213:     addr -= gfxmem_start & gfxmem_mask;
                   2214:     addr &= gfxmem_mask;
1.1.1.8 ! root     2215:     m = (uae_u32 *) (gfxmemory + addr);
        !          2216:     do_put_mem_long (m, l);
1.1       root     2217: 
                   2218:     /* write the long-word to our displayable memory */
1.1.1.8 ! root     2219:     write_gfx_long (addr, l);
1.1       root     2220: }
                   2221: 
                   2222: static void REGPARAM2 gfxmem_wput (uaecptr addr, uae_u32 w)
                   2223: {
                   2224:     uae_u16 *m;
                   2225:     addr -= gfxmem_start & gfxmem_mask;
                   2226:     addr &= gfxmem_mask;
1.1.1.8 ! root     2227:     m = (uae_u16 *) (gfxmemory + addr);
        !          2228:     do_put_mem_word (m, (uae_u16) w);
1.1       root     2229: 
                   2230:     /* write the word to our displayable memory */
1.1.1.8 ! root     2231:     write_gfx_word (addr, (uae_u16) w);
1.1       root     2232: }
                   2233: 
                   2234: static void REGPARAM2 gfxmem_bput (uaecptr addr, uae_u32 b)
                   2235: {
                   2236:     addr -= gfxmem_start & gfxmem_mask;
                   2237:     addr &= gfxmem_mask;
                   2238:     gfxmemory[addr] = b;
                   2239: 
                   2240:     /* write the byte to our displayable memory */
1.1.1.8 ! root     2241:     write_gfx_byte (addr, (uae_u8) b);
1.1       root     2242: }
                   2243: 
                   2244: static int REGPARAM2 gfxmem_check (uaecptr addr, uae_u32 size)
                   2245: {
                   2246:     addr -= gfxmem_start & gfxmem_mask;
                   2247:     addr &= gfxmem_mask;
1.1.1.2   root     2248:     return (addr + size) < allocated_gfxmem;
1.1       root     2249: }
                   2250: 
                   2251: static uae_u8 REGPARAM2 *gfxmem_xlate (uaecptr addr)
                   2252: {
                   2253:     addr -= gfxmem_start & gfxmem_mask;
                   2254:     addr &= gfxmem_mask;
                   2255:     return gfxmemory + addr;
                   2256: }
                   2257: 
                   2258: addrbank gfxmem_bank = {
                   2259:     gfxmem_lget, gfxmem_wget, gfxmem_bget,
                   2260:     gfxmem_lput, gfxmem_wput, gfxmem_bput,
                   2261:     gfxmem_xlate, gfxmem_check
                   2262: };
                   2263: 
                   2264: static int resolution_compare (const void *a, const void *b)
                   2265: {
1.1.1.8 ! root     2266:     struct PicassoResolution *ma = (struct PicassoResolution *) a;
        !          2267:     struct PicassoResolution *mb = (struct PicassoResolution *) b;
1.1       root     2268:     if (ma->res.width > mb->res.width)
                   2269:        return -1;
                   2270:     if (ma->res.width < mb->res.width)
                   2271:        return 1;
                   2272:     if (ma->res.height > mb->res.height)
                   2273:        return -1;
                   2274:     if (ma->res.height < mb->res.height)
                   2275:        return 1;
                   2276:     return ma->depth - mb->depth;
                   2277: }
1.1.1.8 ! root     2278: 
1.1       root     2279: /* Call this function first, near the beginning of code flow
                   2280:  * NOTE: Don't stuff it in InitGraphics() which seems reasonable...
                   2281:  * Instead, put it in customreset() for safe-keeping.  */
                   2282: void InitPicasso96 (void)
                   2283: {
                   2284:     static int first_time = 1;
                   2285: 
1.1.1.8 ! root     2286:     memset (&picasso96_state, 0, sizeof (struct picasso96_state_struct));
1.1.1.2   root     2287: 
1.1       root     2288:     if (first_time) {
                   2289:        int i;
                   2290: 
                   2291:        for (i = 0; i < 256; i++) {
                   2292:            p2ctab[i][0] = (((i & 128) ? 0x01000000 : 0)
                   2293:                            | ((i & 64) ? 0x010000 : 0)
                   2294:                            | ((i & 32) ? 0x0100 : 0)
                   2295:                            | ((i & 16) ? 0x01 : 0));
                   2296:            p2ctab[i][1] = (((i & 8) ? 0x01000000 : 0)
                   2297:                            | ((i & 4) ? 0x010000 : 0)
                   2298:                            | ((i & 2) ? 0x0100 : 0)
                   2299:                            | ((i & 1) ? 0x01 : 0));
                   2300:        }
                   2301:        mode_count = DX_FillResolutions (&picasso96_pixel_format);
1.1.1.8 ! root     2302:        qsort (DisplayModes, mode_count, sizeof (struct PicassoResolution), resolution_compare);
1.1       root     2303: 
                   2304:        for (i = 0; i < mode_count; i++) {
1.1.1.8 ! root     2305:            sprintf (DisplayModes[i].name, "%dx%d, %d-bit, %d Hz",
        !          2306:                     DisplayModes[i].res.width, DisplayModes[i].res.height, DisplayModes[i].depth * 8, DisplayModes[i].refresh);
1.1       root     2307:            switch (DisplayModes[i].depth) {
1.1.1.8 ! root     2308:            case 1:
1.1       root     2309:                if (DisplayModes[i].res.width > chunky.width)
                   2310:                    chunky.width = DisplayModes[i].res.width;
                   2311:                if (DisplayModes[i].res.height > chunky.height)
                   2312:                    chunky.height = DisplayModes[i].res.height;
                   2313:                break;
1.1.1.8 ! root     2314:            case 2:
1.1       root     2315:                if (DisplayModes[i].res.width > hicolour.width)
                   2316:                    hicolour.width = DisplayModes[i].res.width;
                   2317:                if (DisplayModes[i].res.height > hicolour.height)
                   2318:                    hicolour.height = DisplayModes[i].res.height;
                   2319:                break;
1.1.1.8 ! root     2320:            case 3:
1.1       root     2321:                if (DisplayModes[i].res.width > truecolour.width)
                   2322:                    truecolour.width = DisplayModes[i].res.width;
                   2323:                if (DisplayModes[i].res.height > truecolour.height)
                   2324:                    truecolour.height = DisplayModes[i].res.height;
                   2325:                break;
1.1.1.8 ! root     2326:            case 4:
1.1       root     2327:                if (DisplayModes[i].res.width > alphacolour.width)
                   2328:                    alphacolour.width = DisplayModes[i].res.width;
                   2329:                if (DisplayModes[i].res.height > alphacolour.height)
                   2330:                    alphacolour.height = DisplayModes[i].res.height;
                   2331:                break;
                   2332:            }
                   2333:        }
1.1.1.2   root     2334:        ShowSupportedResolutions ();
1.1       root     2335: 
                   2336:        first_time = 0;
                   2337:     }
                   2338: }
                   2339: 
                   2340: #endif

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