# # atof: convert ascii to floating # # C usage: # # double atof (s) # char *s; # # Register usage: # # r0-1: value being developed # r2: first section: pointer to the next character # second section: binary exponent # r3: flags # r4: first section: the current character # second section: scratch # r5: the decimal exponent # r6-7: scratch # # Flag definitions # .set msign,0 # mantissa has negative sign .set esign,1 # exponent has negative sign .set decpt,2 # decimal point encountered .align 2 two31: .word 0x5000 # 2 ** 31 .word 0 # (=2147483648) .word 0 # in floating-point .word 0 # (so atof doesn't have to convert it) # # Entry point # .text .align 2 .globl _atof _atof: .word 0x00c0 # Save r7, r6 (we use r0-r7) # # Initialization # clrl r3 # All flags start out false movl 4(ap),r2 # Address the first character clrl r5 # Clear starting exponent # # Skip leading white space # sk0: movzbl (r2)+,r4 # Fetch the next (first) character cmpb $' ,r4 # Is it blank? jeql sk0 # ...yes cmpb r4,$8 # 8 is lowest of white-space group jlss sk1 # Jump if char too low to be white space cmpb r4,$13 # 13 is highest of white-space group jleq sk0 # Jump if character is white space sk1: # # Check for a sign # cmpb $'+,r4 # Positive sign? jeql cs1 # ... yes cmpb $'-,r4 # Negative sign? jneq cs2 # ... no bisb2 $1