Rogue installation: In order to install your rogue game, you should read mach_dep.c, wherein are located comments which tell you what tunable variables there are. When you wish to create a rogue, type: cc -s distmod.o mach_dep.c -lcurses -ltermlib This will create a stripped a.out for you to run. You should initialize the score file by copying /dev/null to it. Rogue is set up so that it can be run setuid; either the score file must be writeable by anyone or rogue must be setuid and the score file must be owned by that user. The file rogue.doc is can be nroffed thusly: tbl rogue.doc | nroff -me -h | col and the output should probably be saved somewhere, since everyone will want to look at it. Also included in the archive is a file ("rogue.new") which briefly explains the changes from 5.2 to create 5.3. This will be useful for rogue hacks who don't want to read the whole documentation, although I'd recommend that they do at first. It is also recommended to play a few games in noterse mode at first. Enjoy, Ken Arnold Mike C. Toy, Esq. ==== NOTE === THIS VERSION OF ROGUE WILL NOT WORK UNLESS YOU HAVE THE FIXED VERSION OF CURSES DISTRIBUTED IN "NET.SOURCES". If you don't have access to this version, you will have to get it from somewhere. I can provide copies, and it should be distributed with 4.2bsd UN*X.