Source to bsd/dev/i386/BasicConsole.h


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/*
 * Copyright (c) 1999 Apple Computer, Inc. All rights reserved.
 *
 * @APPLE_LICENSE_HEADER_START@
 * 
 * "Portions Copyright (c) 1999 Apple Computer, Inc.  All Rights
 * Reserved.  This file contains Original Code and/or Modifications of
 * Original Code as defined in and that are subject to the Apple Public
 * Source License Version 1.0 (the 'License').  You may not use this file
 * except in compliance with the License.  Please obtain a copy of the
 * License at http://www.apple.com/publicsource and read it before using
 * this file.
 * 
 * The Original Code and all software distributed under the License are
 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT.  Please see the
 * License for the specific language governing rights and limitations
 * under the License."
 * 
 * @APPLE_LICENSE_HEADER_END@
 */

/* 	Copyright (c) 1992 NeXT Computer, Inc.  All rights reserved. 
 *
 * BasicConsole.c - VGA based console definitions.
 *
 *
 * HISTORY
 * 15 Sep 92	Joe Pasqua
 *      Created. 
 */

#ifdef	DRIVER_PRIVATE

// Notes:
// * This module is the interface to a console implementation that writes
//   to a [CEV]GA in character mode. See ConsoleSupport.h for details.
// * The km driver should be the only client of this interface. It will
//   allocate a VGAConsole object initially using this mechanism. It will
//   get console objects for the rest of the displays using a method
//   in the class of the display.

#import	<mach/boolean.h>
#import	"ConsoleSupport.h"

extern IOConsoleInfo *BasicAllocateConsole();

typedef enum {
	L_ENGLISH = 0,
	L_FRENCH,
	L_GERMAN,
	L_SPANISH,
	L_ITALIAN,
	L_SWEDISH,
	L_JAPANESE,
	L_NUM_LANGUAGE
	} LANG_TYPE;
extern LANG_TYPE glLanguage;

#endif	/* DRIVER_PRIVATE */