Source to machdep/i386/fp_inline.h
/*
* Copyright (c) 1999 Apple Computer, Inc. All rights reserved.
*
* @APPLE_LICENSE_HEADER_START@
*
* "Portions Copyright (c) 1999 Apple Computer, Inc. All Rights
* Reserved. This file contains Original Code and/or Modifications of
* Original Code as defined in and that are subject to the Apple Public
* Source License Version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. Please obtain a copy of the
* License at http://www.apple.com/publicsource and read it before using
* this file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
* License for the specific language governing rights and limitations
* under the License."
*
* @APPLE_LICENSE_HEADER_END@
*/
/*
* Copyright (c) 1992 NeXT Computer, Inc.
*
* Intel386 Family: Floating point maintenance support.
*
* HISTORY
*
* 7 April 1992 ? at NeXT
* Created.
*/
#import <architecture/i386/fpu.h>
/*
* Reinitialize the floating
* point unit.
*/
static inline
void
fninit(
void
)
{
asm volatile("
fninit");
}
/*
* Save the entire state of
* the floating point unit.
* The task switched flag
* is cleared before the save
* so that we are guaranteed
* not to get an INT 7. Also
* wait until the state save is
* completed before returning.
*/
static inline
void
fnsave(
fp_state_t * state
)
{
asm volatile("
clts;
fnsave %0;
fwait"
:
: "m" (*state));
}
/*
* Restore the entire state of
* the floating point unit. The
* task switched flags is cleared
* before the restore so that we
* are guaranteed not to get an
* INT 7.
*/
static inline
void
frstor(
fp_state_t * state
)
{
asm volatile("
clts;
frstor %0"
:
: "m" (*state));
}