Functions starting with `a' in djgppdoom
A_BruisAttack
src/p_enemy.c:980
A_BspiAttack
src/p_enemy.c:899
A_Chase
src/p_enemy.c:673
A_CheckReload
src/p_pspr.c:368
A_CPosAttack
src/p_enemy.c:846
A_CPosRefire
src/p_enemy.c:866
active
src/i_soorig:528
A_CyberAttack
src/p_enemy.c:970
addsfx
src/i_soorig:267
A_FaceTarget
src/p_enemy.c:783
A_Fire
src/p_enemy.c:1258
A_FireCrackle
src/p_enemy.c:1252
A_HeadAttack
src/p_enemy.c:951
A_KeenDie
src/p_enemy.c:567
A_Look
src/p_enemy.c:605
A_Lower
src/p_pspr.c:387
AM_activateNewScale
src/am_map.c:329
AM_addMark
src/am_map.c:379
AM_changeWindowLoc
src/am_map.c:431
AM_changeWindowScale
src/am_map.c:743
AM_clearFB
src/am_map.c:835
AM_clearMarks
src/am_map.c:526
AM_clipMline
src/am_map.c:850
AM_doFollowPlayer
src/am_map.c:762
AM_drawCrosshair
src/am_map.c:1328
AM_Drawer
src/am_map.c:1334
AM_drawFline
src/am_map.c:981
AM_drawLineCharacter
src/am_map.c:1195
AM_drawMarks
src/am_map.c:1307
AM_drawMline
src/am_map.c:1059
AM_drawPlayers
src/am_map.c:1242
AM_drawThings
src/am_map.c:1288
AM_drawWalls
src/am_map.c:1119
AM_findMinMaxBoundaries
src/am_map.c:391
AM_initVariables
src/am_map.c:460
AM_LevelInit
src/am_map.c:221
AM_loadPics
src/am_map.c:504
AM_maxOutWindowScale
src/am_map.c:604
AM_minOutWindowScale
src/am_map.c:594
AM_restoreScaleAndLoc
src/am_map.c:355
AM_rotate
src/am_map.c:1176
AM_saveScaleAndLoc
src/am_map.c:344
AM_Start
src/am_map.c:575
AM_Stop
src/am_map.c:562
AM_Ticker
src/am_map.c:807
AM_unloadPics
src/am_map.c:517
AM_updateLightLev
src/am_map.c:786
A_NOP
src/changelog:197
A_PosAttack
src/p_enemy.c:803
A_ReFire
src/p_pspr.c:345
A_SargAttack
src/p_enemy.c:936
A_SkelFist
src/p_enemy.c:1102
A_SkelMissile
src/p_enemy.c:1003
A_SkelWhoosh
src/p_enemy.c:1094
A_SpidRefire
src/p_enemy.c:883
A_SPosAttack
src/p_enemy.c:822
A_StartFire
src/p_enemy.c:1246
A_Tracer
src/p_enemy.c:1022
A_TroopAttack
src/p_enemy.c:914
A_VileChase
src/p_enemy.c:1168
A_VileStart
src/p_enemy.c:1234
A_WeaponReady
src/p_pspr.c:284