Source to src/d_textur.h
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// DESCRIPTION:
// Typedefs related to to textures etc.,
// isolated here to make it easier separating modules.
//
//-----------------------------------------------------------------------------
#ifndef __D_TEXTUR__
#define __D_TEXTUR__
#include "doomtype.h"
//
// Flats?
//
// a pic is an unmasked block of pixels
typedef struct
{
byte width;
byte height;
byte data;
} pic_t;
#endif
//-----------------------------------------------------------------------------
//
// $Log:$
//
//-----------------------------------------------------------------------------