All symbols starting with `s' in 321/client
S_AliasName
321/client/snd_dma.c:256
SaveGameCallback
321/client/menu.c:2135
SaveGameFunc
321/client/menu.c:1923
SaveGame_MenuDraw
321/client/menu.c:2143
SaveGame_MenuInit
321/client/menu.c:2150
s_beginofs
321/client/snd_dma.c:72
S_BeginRegistration
321/client/snd_dma.c:293
s_blankline
321/client/menu.c:1884
sb_lines
321/client/screen.h:41
SCR_AddDirtyPoint
321/client/cl_scrn.c:666
SCR_BeginLoadingPlaque
321/client/cl_scrn.c:560
scr_centertime
321/client/cl_scrn.c:49
scr_con_current
321/client/cl_scrn.c:37
scr_conlines
321/client/cl_scrn.c:38
scr_conspeed
321/client/cl_scrn.c:48
scr_debuggraph
321/client/cl_scrn.c:56
scr_dirty
321/client/cl_scrn.c:67
SCR_DirtyScreen
321/client/cl_scrn.c:678
scr_drawall
321/client/cl_scrn.c:60
SCR_DrawCinematic
321/client/cl_cin.c:541
SCR_DrawCrosshair
321/client/cl_view.c:418
SCR_DrawLayout
321/client/cl_scrn.c:1250
scr_draw_loading
321/client/cl_scrn.c:42
SCR_DrawStats
321/client/cl_scrn.c:1236
s_credits_action
321/client/menu.c:1883
SCR_EndLoadingPlaque
321/client/cl_scrn.c:587
SCR_FinishCinematic
321/client/cl_cin.c:198
scr_graphheight
321/client/cl_scrn.c:57
scr_graphscale
321/client/cl_scrn.c:58
scr_graphshift
321/client/cl_scrn.c:59
scr_initialized
321/client/cl_scrn.c:40
SCR_Loading_f
321/client/cl_scrn.c:598
SCR_LoadPCX
321/client/cl_cin.c:64
scr_netgraph
321/client/cl_scrn.c:54
scr_old_dirty
321/client/cl_scrn.c:67
SCR_PlayCinematic
321/client/cl_cin.c:576
scr_printspeed
321/client/cl_scrn.c:52
SCR_RunCinematic
321/client/cl_cin.c:490
scr_showpause
321/client/cl_scrn.c:51
scr_showturtle
321/client/cl_scrn.c:50
SCR_StopCinematic
321/client/cl_cin.c:153
SCR_TileClear
321/client/cl_scrn.c:691
scr_timegraph
321/client/cl_scrn.c:55
SCR_TimeRefresh_f
321/client/cl_scrn.c:623
SCR_UpdateScreen
321/client/cl_scrn.c:1267
scr_viewsize
321/client/cl_scrn.c:47
scr_vrect
321/client/cl_scrn.c:44
SearchLocalGamesFunc
321/client/menu.c:2290
s_easy_game_action
321/client/menu.c:1878
S_EndRegistration
321/client/snd_dma.c:328
sensitivity
321/client/cl_main.c:65
Separator_Draw
321/client/qmenu.c:586
SetStringHighBit
321/client/cl_inv.c:53
S_FindName
321/client/snd_dma.c:205
s_fraglimit_field
321/client/menu.c:2379
s_freeplays
321/client/snd_dma.c:69
sfxcache_t
321/client/snd_loc.h:37
sfxc_data
321/client/asm_i386.h:54
sfxc_length
321/client/asm_i386.h:49
sfxc_loopstart
321/client/asm_i386.h:50
sfxc_speed
321/client/asm_i386.h:51
sfxc_stereo
321/client/asm_i386.h:53
sfxc_width
321/client/asm_i386.h:52
sfx_t
321/client/snd_loc.h:45
s_game_menu
321/client/menu.c:1877
s_hard_game_action
321/client/menu.c:1880
SHELL_BG_COLOR
321/client/ref.h:39
SHELL_BLUE_COLOR
321/client/ref.h:34
SHELL_CYAN_COLOR
321/client/ref.h:44
SHELL_DOUBLE_COLOR
321/client/ref.h:42
SHELL_GREEN_COLOR
321/client/ref.h:33
SHELL_HALF_DAM_COLOR
321/client/ref.h:43
SHELL_RB_COLOR
321/client/ref.h:37
SHELL_RED_COLOR
321/client/ref.h:32
SHELL_RG_COLOR
321/client/ref.h:36
SHELL_WHITE_COLOR
321/client/ref.h:47
s_hostname_field
321/client/menu.c:2381
S_Init
321/client/snd_dma.c:116
S_InitScaletable
321/client/snd_mix.c:350
s_khz
321/client/snd_dma.c:77
skin
321/client/cl_main.c:80
skinnum
321/client/cl_ents.c:1122
Slider_DoSlide
321/client/qmenu.c:592
Slider_Draw
321/client/qmenu.c:607
SLIDER_RANGE
321/client/qmenu.c:605
s_loadas8bit
321/client/snd_dma.c:76
s_load_game_action
321/client/menu.c:1881
s_loadgame_actions
321/client/menu.c:2034
s_loadgame_menu
321/client/menu.c:2033
S_LoadSound
321/client/snd_mem.c:98
SmallestNode1
321/client/cl_cin.c:212
s_maxclients_field
321/client/menu.c:2380
s_medium_game_action
321/client/menu.c:1879
s_mixahead
321/client/snd_dma.c:79
snd_linear_count
321/client/snd_mix.c:28
snd_out
321/client/snd_mix.c:29
snd_p
321/client/snd_mix.c:28
snd_scaletable
321/client/snd_mix.c:27
snd_vol
321/client/snd_mix.c:28
SOUND_FULLVOLUME
321/client/snd_dma.c:36
SOUND_LOOPATTENUATE
321/client/snd_dma.c:38
sound_started
321/client/snd_dma.c:45
soundtime
321/client/snd_dma.c:56
S_PaintChannelFrom8
321/client/snd_mix.c:368
S_PaintChannels
321/client/snd_mix.c:224
special
321/client/cl_main.c:1227
s_pendingplays
321/client/snd_dma.c:70
S_PickChannel
321/client/snd_dma.c:375
SpinControl_DoEnter
321/client/qmenu.c:628
SpinControl_DoSlide
321/client/qmenu.c:638
SpinControl_Draw
321/client/qmenu.c:651
s_playsounds
321/client/snd_dma.c:68
SPRAY
321/client/cl_newfx.c:436
s_primary
321/client/snd_dma.c:80
s_rawend
321/client/snd_dma.c:83
s_rawsamples
321/client/snd_dma.c:84
s_registering
321/client/snd_dma.c:54
S_RegisterSexedModel
321/client/cl_ents.c:780
S_RegisterSound
321/client/snd_dma.c:305
s_registration_sequence
321/client/snd_dma.c:40
s_rules_box
321/client/menu.c:2383
s_save_game_action
321/client/menu.c:1882
s_savegame_actions
321/client/menu.c:2133
s_savegame_menu
321/client/menu.c:2031
s_show
321/client/snd_dma.c:78
S_Shutdown
321/client/snd_dma.c:164
S_SoundInfo_f
321/client/snd_dma.c:92
s_startmap_list
321/client/menu.c:2382
s_startserver_dmoptions_action
321/client/menu.c:2377
s_startserver_menu
321/client/menu.c:2372
s_startserver_start_action
321/client/menu.c:2376
S_StartSound
321/client/snd_loc.h:47
start
321/client/x86.c:27
StartGame
321/client/menu.c:1886
StartServerActionFunc
321/client/menu.c:2429
STAT_LAYOUTS
321/client/cl_scrn.c:1248
steps
321/client/cl_tent.c:1531
s_testsound
321/client/snd_dma.c:75
s_timelimit_field
321/client/menu.c:2378
S_TransferPaintBuffer
321/client/snd_mix.c:143
S_TransferStereo16
321/client/snd_mix.c:108
svc_strings
321/client/cl_parse.c:49
s_volume
321/client/snd_dma.c:74
S_WriteLinearBlastStereo16
321/client/snd_mix.c:36
sys_frame_time
321/client/cl_input.c:26