Defines starting with `a' in 321/game
ACTION_attack1
321/game/m_flyer.h:25
ACTION_attack2
321/game/m_flyer.h:26
ACTION_nothing
321/game/m_flyer.h:24
ACTION_run
321/game/m_flyer.h:27
ACTION_walk
321/game/m_flyer.h:28
AI_BRUTAL
321/game/g_local.h:136
AI_COMBAT_POINT
321/game/g_local.h:139
AI_DUCKED
321/game/g_local.h:138
AI_GOOD_GUY
321/game/g_local.h:135
AI_HOLD_FRAME
321/game/g_local.h:134
AI_LOST_SIGHT
321/game/g_local.h:130
AI_MEDIC
321/game/g_local.h:140
AI_NOSTEP
321/game/g_local.h:137
AI_PURSUE_NEXT
321/game/g_local.h:132
AI_PURSUE_TEMP
321/game/g_local.h:133
AI_PURSUIT_LAST_SEEN
321/game/g_local.h:131
AI_RESURRECTING
321/game/g_local.h:141
AI_SOUND_TARGET
321/game/g_local.h:129
AI_STAND_GROUND
321/game/g_local.h:127
AI_TEMP_STAND_GROUND
321/game/g_local.h:128
ANIM_ATTACK
321/game/g_local.h:825
ANIM_BASIC
321/game/g_local.h:821
ANIM_DEATH
321/game/g_local.h:826
ANIM_JUMP
321/game/g_local.h:823
ANIM_PAIN
321/game/g_local.h:824
ANIM_REVERSE
321/game/g_local.h:827
ANIM_WAVE
321/game/g_local.h:822
ARMOR_NONE
321/game/g_local.h:150
ARMOR_SHARD
321/game/g_local.h:154
AS_MELEE
321/game/g_local.h:146
AS_MISSILE
321/game/g_local.h:147
AS_SLIDING
321/game/g_local.h:145
AS_STRAIGHT
321/game/g_local.h:144