Defines starting with `d' in 321/game
DAMAGE_BULLET
321/game/g_local.h:665
DAMAGE_ENERGY
321/game/g_local.h:663
DAMAGE_NO_ARMOR
321/game/g_local.h:662
DAMAGE_NO_KNOCKBACK
321/game/g_local.h:664
DAMAGE_NO_PROTECTION
321/game/g_local.h:666
DAMAGE_RADIUS
321/game/g_local.h:661
DAMAGE_TIME
321/game/g_local.h:44
DEAD_DEAD
321/game/g_local.h:113
DEAD_DYING
321/game/g_local.h:112
DEAD_NO
321/game/g_local.h:111
DEAD_RESPAWNABLE
321/game/g_local.h:114
DEFAULT_BULLET_HSPREAD
321/game/g_local.h:668
DEFAULT_BULLET_VSPREAD
321/game/g_local.h:669
DEFAULT_DEATHMATCH_SHOTGUN_COUNT
321/game/g_local.h:672
DEFAULT_SHOTGUN_COUNT
321/game/g_local.h:673
DEFAULT_SHOTGUN_HSPREAD
321/game/g_local.h:670
DEFAULT_SHOTGUN_VSPREAD
321/game/g_local.h:671
DEFAULT_SSHOTGUN_COUNT
321/game/g_local.h:674
DOOR_CRUSHER
321/game/g_func.c:65
DOOR_NOMONSTER
321/game/g_func.c:66
DOOR_REVERSE
321/game/g_func.c:64
DOOR_START_OPEN
321/game/g_func.c:63
DOOR_TOGGLE
321/game/g_func.c:67
DOOR_X_AXIS
321/game/g_func.c:68
DOOR_Y_AXIS
321/game/g_func.c:69
DROPPED_ITEM
321/game/g_local.h:561
DROPPED_PLAYER_ITEM
321/game/g_local.h:562