Source to 321/irix/glw_imp.c


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/*
Copyright (C) 1997-2001 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
/*
** GLW_IMP.C
**
** This file contains ALL Linux specific stuff having to do with the
** OpenGL refresh.  When a port is being made the following functions
** must be implemented by the port:
**
** GLimp_EndFrame
** GLimp_Init
** GLimp_Shutdown
** GLimp_SwitchFullscreen
**
*/

#include <signal.h>

#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xatom.h>
#include <X11/keysym.h>
#include <X11/extensions/XShm.h>
#include <Xm/MwmUtil.h>

#include <GL/glx.h>

#include "../ref_gl/gl_local.h"
#include "../client/keys.h"
#include "../linux/rw_linux.h"

GLXContext				gl_cx;

static qboolean			doShm;
static Display			*x_disp;
static Colormap			x_cmap;
static Window			x_win;
static GC				x_gc;
static Visual			*x_vis;
static XVisualInfo		*x_visinfo;

static int				StudlyRGBattributes[] =
{
    GLX_DOUBLEBUFFER,
    GLX_RGBA,
    GLX_RED_SIZE, 4,
    GLX_GREEN_SIZE, 4,
    GLX_BLUE_SIZE, 4,
    GLX_DEPTH_SIZE, 1,
    GLX_SAMPLES_SGIS, 4, /* for better AA */
    None,
};

static int				RGBattributes[] =
{
    GLX_DOUBLEBUFFER,
    GLX_RGBA,
    GLX_RED_SIZE, 4,
    GLX_GREEN_SIZE, 4,
    GLX_BLUE_SIZE, 4,
    GLX_DEPTH_SIZE, 1,
    None,
};

#define STD_EVENT_MASK (StructureNotifyMask | KeyPressMask \
	     | KeyReleaseMask | ExposureMask | PointerMotionMask | \
	     ButtonPressMask | ButtonReleaseMask)

int current_framebuffer;
static int				x_shmeventtype;
//static XShmSegmentInfo	x_shminfo;

static qboolean			oktodraw = false;
static qboolean			X11_active = false;

struct
{
	int key;
	int down;
} keyq[64];
int keyq_head=0;
int keyq_tail=0;

static int		mx, my;
static int p_mouse_x, p_mouse_y;
static cvar_t	*_windowed_mouse;

static cvar_t *sensitivity;
static cvar_t *lookstrafe;
static cvar_t *m_side;
static cvar_t *m_yaw;
static cvar_t *m_pitch;
static cvar_t *m_forward;
static cvar_t *freelook;

int config_notify=0;
int config_notify_width;
int config_notify_height;
						      
typedef unsigned short PIXEL;

// Console variables that we need to access from this module

/*****************************************************************************/
/* MOUSE                                                                     */
/*****************************************************************************/

// this is inside the renderer shared lib, so these are called from vid_so

static qboolean        mouse_avail;
static int     mouse_buttonstate;
static int     mouse_oldbuttonstate;
static int   mouse_x, mouse_y;
static int	old_mouse_x, old_mouse_y;
static float old_windowed_mouse;
static int p_mouse_x, p_mouse_y;

static cvar_t	*_windowed_mouse;
static cvar_t	*m_filter;
static cvar_t	*in_mouse;

static qboolean	mlooking;

// state struct passed in Init
static in_state_t	*in_state;

int XShmQueryExtension(Display *);
int XShmGetEventBase(Display *);

static void signal_handler(int sig)
{
	fprintf(stderr, "Received signal %d, exiting...\n", sig);
	GLimp_Shutdown();
	_exit(0);
}

static void InitSig(void)
{
        struct sigaction sa;
	sigaction(SIGINT, 0, &sa);
	sa.sa_handler = signal_handler;
	sigaction(SIGINT, &sa, 0);
	sigaction(SIGTERM, &sa, 0);
}

/*
** GLimp_SetMode
*/
int GLimp_SetMode( int *pwidth, int *pheight, int mode, qboolean fullscreen )
{
	int width, height;
	GLint attribs[32];

	fprintf(stderr, "GLimp_SetMode\n");

	ri.Con_Printf( PRINT_ALL, "Initializing OpenGL display\n");

	ri.Con_Printf (PRINT_ALL, "...setting mode %d:", mode );

	if ( !ri.Vid_GetModeInfo( &width, &height, mode ) )
	{
		ri.Con_Printf( PRINT_ALL, " invalid mode\n" );
		return rserr_invalid_mode;
	}

	ri.Con_Printf( PRINT_ALL, " %d %d\n", width, height );

	// destroy the existing window
	GLimp_Shutdown ();

	*pwidth = width;
	*pheight = height;

	if ( !GLimp_InitGraphics( fullscreen ) ) {
		// failed to set a valid mode in windowed mode
		return rserr_invalid_mode;
	}
/* 	gl_cx = glXCreateContext( x_disp, x_visinfo, 0, True ); */

	// let the sound and input subsystems know about the new window
	ri.Vid_NewWindow (width, height);

	return rserr_ok;
}

/*
** GLimp_Shutdown
**
** This routine does all OS specific shutdown procedures for the OpenGL
** subsystem.  Under OpenGL this means NULLing out the current DC and
** HGLRC, deleting the rendering context, and releasing the DC acquired
** for the window.  The state structure is also nulled out.
**
*/
void GLimp_Shutdown( void )
{
	fprintf(stderr, "GLimp_Shutdown\n");

	if (!x_disp)
	    return;

	XSynchronize( x_disp, True );
	XAutoRepeatOn(x_disp);
	XCloseDisplay(x_disp);
	x_disp = NULL;
}

/*
** GLimp_Init
**
** This routine is responsible for initializing the OS specific portions
** of OpenGL.  
*/
int GLimp_Init( void *hinstance, void *wndproc )
{
// catch signals so i can turn on auto-repeat and stuff
	InitSig();

	return true;
}

/*
** GLimp_BeginFrame
*/
void GLimp_BeginFrame( float camera_seperation )
{
}

/*
** GLimp_EndFrame
** 
** Responsible for doing a swapbuffers and possibly for other stuff
** as yet to be determined.  Probably better not to make this a GLimp
** function and instead do a call to GLimp_SwapBuffers.
*/
void GLimp_EndFrame (void)
{
	glFlush();
	glXSwapBuffers( x_disp, x_win );
}

/*
** GLimp_AppActivate
*/
void GLimp_AppActivate( qboolean active )
{
}

// ========================================================================
// makes a null cursor
// ========================================================================

static Cursor CreateNullCursor(Display *display, Window root)
{
    Pixmap cursormask; 
    XGCValues xgc;
    GC gc;
    XColor dummycolour;
    Cursor cursor;

    cursormask = XCreatePixmap(display, root, 1, 1, 1/*depth*/);
    xgc.function = GXclear;
    gc =  XCreateGC(display, cursormask, GCFunction, &xgc);
    XFillRectangle(display, cursormask, gc, 0, 0, 1, 1);
    dummycolour.pixel = 0;
    dummycolour.red = 0;
    dummycolour.flags = 04;
    cursor = XCreatePixmapCursor(display, cursormask, cursormask,
          &dummycolour,&dummycolour, 0,0);
    XFreePixmap(display,cursormask);
    XFreeGC(display,gc);
    return cursor;
}

/*
** GLimp_InitGraphics
**
** This initializes the GL implementation specific
** graphics subsystem.
**
** The necessary width and height parameters are grabbed from
** vid.width and vid.height.
*/
qboolean GLimp_InitGraphics( qboolean fullscreen )
{
	int pnum, i;
	XVisualInfo template;
	int num_visuals;
	int template_mask;

	fprintf(stderr, "GLimp_InitGraphics\n");

	srandom(getpid());

	// let the sound and input subsystems know about the new window
	ri.Vid_NewWindow (vid.width, vid.height);

	// open the display
	x_disp = XOpenDisplay(NULL);
	if (!x_disp)
	{
		if (getenv("DISPLAY"))
			Sys_Error("VID: Could not open display [%s]\n",
				getenv("DISPLAY"));
		else
			Sys_Error("VID: Could not open local display\n");
	}
	else
	    fprintf(stderr, "VID: Opened display %s\n", getenv("DISPLAY"));

	XAutoRepeatOff(x_disp);

// for debugging only
	XSynchronize(x_disp, True);

// check for command-line window size
	template_mask = 0;

#if 0
// specify a visual id
	if ((pnum=COM_CheckParm("-visualid")))
	{
		if (pnum >= com_argc-1)
			Sys_Error("VID: -visualid <id#>\n");
		template.visualid = Q_atoi(com_argv[pnum+1]);
		template_mask = VisualIDMask;
	}

// If not specified, use default visual
	else
#endif
	{
		int screen;
		screen = XDefaultScreen(x_disp);
		template.visualid =
			XVisualIDFromVisual(XDefaultVisual(x_disp, screen));
		template_mask = VisualIDMask;
	}

// pick a visual- warn if more than one was available

	x_visinfo = glXChooseVisual( x_disp, DefaultScreen( x_disp ),
				     StudlyRGBattributes );
	if (!x_visinfo)
	{
	    fprintf(stderr, "Using non studly RGB attributes\n");
		x_visinfo = glXChooseVisual( x_disp, DefaultScreen( x_disp ),
					     RGBattributes );
		if (!x_visinfo) Sys_Error( "No matching visual available!\n" );
	}

	ri.Con_Printf(PRINT_ALL, "Using visualid 0x%x:\n",
		   (int)(x_visinfo->visualid));
#if 0
	if (verbose)
	{
		printf("Using visualid %d:\n", (int)(x_visinfo->visualid));
		printf("	screen %d\n", x_visinfo->screen);
		printf("	red_mask 0x%x\n", (int)(x_visinfo->red_mask));
		printf("	green_mask 0x%x\n", (int)(x_visinfo->green_mask));
		printf("	blue_mask 0x%x\n", (int)(x_visinfo->blue_mask));
		printf("	colormap_size %d\n", x_visinfo->colormap_size);
		printf("	bits_per_rgb %d\n", x_visinfo->bits_per_rgb);
	}
#endif

	x_vis = x_visinfo->visual;

// setup attributes for main window
	{
	   int attribmask = CWEventMask  | CWColormap | CWBorderPixel;
	   XSetWindowAttributes attribs;
	   Colormap tmpcmap;
	   
	   Window root_win = XRootWindow(x_disp, x_visinfo->screen);

	   tmpcmap = XCreateColormap(x_disp, root_win, x_vis, AllocNone);
				     
	   
	   attribs.event_mask = STD_EVENT_MASK;
	   attribs.border_pixel = 0;
	   attribs.colormap = tmpcmap;

// create the main window
		x_win = XCreateWindow(	x_disp,
			root_win,		
			0, 0,	// x, y
			vid.width, vid.height,
			0, // borderwidth
			x_visinfo->depth,
			InputOutput,
			x_vis,
			attribmask,
			&attribs );
		XStoreName(x_disp, x_win, "Quake II");

		if (x_visinfo->class != TrueColor)
			XFreeColormap(x_disp, tmpcmap);
	}

	if (x_visinfo->depth == 8)
	{
	// create and upload the palette
		if (x_visinfo->class == PseudoColor)
		{
			x_cmap = XCreateColormap(x_disp, x_win, x_vis, AllocAll);
			XSetWindowColormap(x_disp, x_win, x_cmap);
		}

	}

// inviso cursor
	XDefineCursor(x_disp, x_win, CreateNullCursor(x_disp, x_win));

// create the GC
	{
		XGCValues xgcvalues;
		int valuemask = GCGraphicsExposures;
		xgcvalues.graphics_exposures = False;
		x_gc = XCreateGC(x_disp, x_win, valuemask, &xgcvalues );
	}

// set window properties for full screen
	if (fullscreen) {
	    MotifWmHints    wmhints;
	    Atom aHints;
	    XSizeHints              sizehints;
	    XWindowChanges  changes;

	    aHints = XInternAtom( x_disp, "_MOTIF_WM_HINTS", 0 );
	    if (aHints == None)
	    {
                ri.Con_Printf( PRINT_ALL, "Could not intern X atom for _MOTIF_WM_HINTS." );
/*                 return( false ); */
	    }
	    else {
		wmhints.flags = MWM_HINTS_DECORATIONS;
		wmhints.decorations = 0; // Absolutely no decorations.
		XChangeProperty(x_disp, x_win, aHints, aHints, 32,
				PropModeReplace, (unsigned char *)&wmhints,
				4 );

		sizehints.flags = USPosition | USSize;
		sizehints.x = 0;
		sizehints.y = 0;
		sizehints.width = vid.width;
		sizehints.height = vid.height;
		XSetWMNormalHints( x_disp, x_win, &sizehints );

		changes.x = 0;
		changes.y = 0;
		changes.width = vid.width;
		changes.height = vid.height;
		changes.stack_mode = TopIf;
		XConfigureWindow(x_disp, x_win,
				 CWX | CWY | CWWidth | CWHeight | CWStackMode,
				 &changes);
	    }
	}

// map the window
	XMapWindow(x_disp, x_win);

// wait for first exposure event
	{
		XEvent event;
		do
		{
			XNextEvent(x_disp, &event);
			if (event.type == Expose && !event.xexpose.count)
				oktodraw = true;
		} while (!oktodraw);
	}
// now safe to draw

    gl_cx = glXCreateContext( x_disp, x_visinfo, 0, True );
    if (!glXMakeCurrent( x_disp, x_win, gl_cx ))
		Sys_Error( "Can't make window current to context\n" );

// even if MITSHM is available, make sure it's a local connection
#if 0
// This is messing up the DISPLAY environment variable so can't close and
// reopen the window (it lops off the :0.0)...
	if (XShmQueryExtension(x_disp))
	{
		char *displayname;
		doShm = true;
		displayname = (char *) getenv("DISPLAY");
		if (displayname)
		{
			char *d = displayname;
			while (*d && (*d != ':')) d++;
			if (*d) *d = 0;
			if (!(!strcasecmp(displayname, "unix") || !*displayname))
				doShm = false;
		}
	}
#endif

#if 0
	if (doShm)
	{
		x_shmeventtype = XShmGetEventBase(x_disp) + ShmCompletion;
		ResetSharedFrameBuffers();
	}
	else
		ResetFrameBuffer();
#endif

	current_framebuffer = 0;
/* 	vid.rowbytes = x_framebuffer[0]->bytes_per_line; */
/* 	vid.buffer = x_framebuffer[0]->data; */

//	XSynchronize(x_disp, False);

	X11_active = true;

	return true;
}

/*****************************************************************************/

int XLateKey(XKeyEvent *ev)
{

	int key;
	char buf[64];
	KeySym keysym;

	key = 0;

	XLookupString(ev, buf, sizeof buf, &keysym, 0);

	switch(keysym)
	{
		case XK_KP_Page_Up:	 key = K_KP_PGUP; break;
		case XK_Page_Up:	 key = K_PGUP; break;

		case XK_KP_Page_Down: key = K_KP_PGDN; break;
		case XK_Page_Down:	 key = K_PGDN; break;

		case XK_KP_Home: key = K_KP_HOME; break;
		case XK_Home:	 key = K_HOME; break;

		case XK_KP_End:  key = K_KP_END; break;
		case XK_End:	 key = K_END; break;

		case XK_KP_Left: key = K_KP_LEFTARROW; break;
		case XK_Left:	 key = K_LEFTARROW; break;

		case XK_KP_Right: key = K_KP_RIGHTARROW; break;
		case XK_Right:	key = K_RIGHTARROW;		break;

		case XK_KP_Down: key = K_KP_DOWNARROW; break;
		case XK_Down:	 key = K_DOWNARROW; break;

		case XK_KP_Up:   key = K_KP_UPARROW; break;
		case XK_Up:		 key = K_UPARROW;	 break;

		case XK_Escape: key = K_ESCAPE;		break;

		case XK_KP_Enter: key = K_KP_ENTER;	break;
		case XK_Return: key = K_ENTER;		 break;

		case XK_Tab:		key = K_TAB;			 break;

		case XK_F1:		 key = K_F1;				break;

		case XK_F2:		 key = K_F2;				break;

		case XK_F3:		 key = K_F3;				break;

		case XK_F4:		 key = K_F4;				break;

		case XK_F5:		 key = K_F5;				break;

		case XK_F6:		 key = K_F6;				break;

		case XK_F7:		 key = K_F7;				break;

		case XK_F8:		 key = K_F8;				break;

		case XK_F9:		 key = K_F9;				break;

		case XK_F10:		key = K_F10;			 break;

		case XK_F11:		key = K_F11;			 break;

		case XK_F12:		key = K_F12;			 break;

		case XK_BackSpace: key = K_BACKSPACE; break;

		case XK_KP_Delete: key = K_KP_DEL; break;
		case XK_Delete: key = K_DEL; break;

		case XK_Pause:	key = K_PAUSE;		 break;

		case XK_Shift_L:
		case XK_Shift_R:	key = K_SHIFT;		break;

		case XK_Execute: 
		case XK_Control_L: 
		case XK_Control_R:	key = K_CTRL;		 break;

		case XK_Alt_L:	
		case XK_Meta_L: 
		case XK_Alt_R:	
		case XK_Meta_R: key = K_ALT;			break;

		case XK_KP_Begin: key = K_KP_5;	break;

		case XK_Insert:key = K_INS; break;
		case XK_KP_Insert: key = K_KP_INS; break;

		case XK_KP_Multiply: key = '*'; break;
		case XK_KP_Add:  key = K_KP_PLUS; break;
		case XK_KP_Subtract: key = K_KP_MINUS; break;
		case XK_KP_Divide: key = K_KP_SLASH; break;

#if 0
		case 0x021: key = '1';break;/* [!] */
		case 0x040: key = '2';break;/* [@] */
		case 0x023: key = '3';break;/* [#] */
		case 0x024: key = '4';break;/* [$] */
		case 0x025: key = '5';break;/* [%] */
		case 0x05e: key = '6';break;/* [^] */
		case 0x026: key = '7';break;/* [&] */
		case 0x02a: key = '8';break;/* [*] */
		case 0x028: key = '9';;break;/* [(] */
		case 0x029: key = '0';break;/* [)] */
		case 0x05f: key = '-';break;/* [_] */
		case 0x02b: key = '=';break;/* [+] */
		case 0x07c: key = '\'';break;/* [|] */
		case 0x07d: key = '[';break;/* [}] */
		case 0x07b: key = ']';break;/* [{] */
		case 0x022: key = '\'';break;/* ["] */
		case 0x03a: key = ';';break;/* [:] */
		case 0x03f: key = '/';break;/* [?] */
		case 0x03e: key = '.';break;/* [>] */
		case 0x03c: key = ',';break;/* [<] */
#endif

		default:
			key = *(unsigned char*)buf;
			if (key >= 'A' && key <= 'Z')
				key = key - 'A' + 'a';
			break;
	} 

	return key;
}

void GetEvent(void)
{
	XEvent x_event;
	int b;
   
	XNextEvent(x_disp, &x_event);
	switch(x_event.type) {
	case KeyPress:
		keyq[keyq_head].key = XLateKey(&x_event.xkey);
		keyq[keyq_head].down = true;
		keyq_head = (keyq_head + 1) & 63;
		break;
	case KeyRelease:
		keyq[keyq_head].key = XLateKey(&x_event.xkey);
		keyq[keyq_head].down = false;
		keyq_head = (keyq_head + 1) & 63;
		break;

	case MotionNotify:
		if (_windowed_mouse->value) {
			mx += ((int)x_event.xmotion.x - (int)(vid.width/2));
			my += ((int)x_event.xmotion.y - (int)(vid.height/2));

			/* move the mouse to the window center again */
			XSelectInput(x_disp,x_win, STD_EVENT_MASK & ~PointerMotionMask);
			XWarpPointer(x_disp,None,x_win,0,0,0,0, 
				(vid.width/2),(vid.height/2));
			XSelectInput(x_disp,x_win, STD_EVENT_MASK);
		} else {
			mx = ((int)x_event.xmotion.x - (int)p_mouse_x);
			my = ((int)x_event.xmotion.y - (int)p_mouse_y);
			p_mouse_x=x_event.xmotion.x;
			p_mouse_y=x_event.xmotion.y;
		}
		break;

	case ButtonPress:
		b=-1;
		if (x_event.xbutton.button == 1)
			b = 0;
		else if (x_event.xbutton.button == 2)
			b = 2;
		else if (x_event.xbutton.button == 3)
			b = 1;
		if (b>=0)
			mouse_buttonstate |= 1<<b;
		break;

	case ButtonRelease:
		b=-1;
		if (x_event.xbutton.button == 1)
			b = 0;
		else if (x_event.xbutton.button == 2)
			b = 2;
		else if (x_event.xbutton.button == 3)
			b = 1;
		if (b>=0)
			mouse_buttonstate &= ~(1<<b);
		break;
	
	case ConfigureNotify:
		config_notify_width = x_event.xconfigure.width;
		config_notify_height = x_event.xconfigure.height;
		config_notify = 1;
		break;

	default:
		if (doShm && x_event.type == x_shmeventtype)
			oktodraw = true;
	}
   
	if (old_windowed_mouse != _windowed_mouse->value) {
		old_windowed_mouse = _windowed_mouse->value;

		if (!_windowed_mouse->value) {
			/* ungrab the pointer */
			XUngrabPointer(x_disp,CurrentTime);
		} else {
			/* grab the pointer */
			XGrabPointer(x_disp,x_win,True,0,GrabModeAsync,
				GrabModeAsync,x_win,None,CurrentTime);
		}
	}
}

/*****************************************************************************/

/*****************************************************************************/
/* KEYBOARD                                                                  */
/*****************************************************************************/

Key_Event_fp_t Key_Event_fp;

void KBD_Init(Key_Event_fp_t fp)
{
	_windowed_mouse = ri.Cvar_Get ("_windowed_mouse", "0", CVAR_ARCHIVE);
	Key_Event_fp = fp;
}

void KBD_Update(void)
{
// get events from x server
	if (x_disp)
	{
		while (XPending(x_disp)) 
			GetEvent();
		while (keyq_head != keyq_tail)
		{
			Key_Event_fp(keyq[keyq_tail].key, keyq[keyq_tail].down);
			keyq_tail = (keyq_tail + 1) & 63;
		}
	}
}

void KBD_Close(void)
{
}


static void Force_CenterView_f (void)
{
	in_state->viewangles[PITCH] = 0;
}

static void RW_IN_MLookDown (void) 
{ 
	mlooking = true; 
}

static void RW_IN_MLookUp (void) 
{
	mlooking = false;
	in_state->IN_CenterView_fp ();
}

void RW_IN_Init(in_state_t *in_state_p)
{
	int mtype;
	int i;

	fprintf(stderr, "GL RW_IN_Init\n");

	in_state = in_state_p;

	// mouse variables
	_windowed_mouse = ri.Cvar_Get ("_windowed_mouse", "0", CVAR_ARCHIVE);
	m_filter = ri.Cvar_Get ("m_filter", "0", 0);
    in_mouse = ri.Cvar_Get ("in_mouse", "1", CVAR_ARCHIVE);
	freelook = ri.Cvar_Get( "freelook", "0", 0 );
	lookstrafe = ri.Cvar_Get ("lookstrafe", "0", 0);
	sensitivity = ri.Cvar_Get ("sensitivity", "3", 0);
	m_pitch = ri.Cvar_Get ("m_pitch", "0.022", 0);
	m_yaw = ri.Cvar_Get ("m_yaw", "0.022", 0);
	m_forward = ri.Cvar_Get ("m_forward", "1", 0);
	m_side = ri.Cvar_Get ("m_side", "0.8", 0);

	ri.Cmd_AddCommand ("+mlook", RW_IN_MLookDown);
	ri.Cmd_AddCommand ("-mlook", RW_IN_MLookUp);

	ri.Cmd_AddCommand ("force_centerview", Force_CenterView_f);

	mouse_x = mouse_y = 0.0;
	mouse_avail = true;
}

void RW_IN_Shutdown(void)
{
	mouse_avail = false;

	ri.Cmd_RemoveCommand ("force_centerview");
	ri.Cmd_RemoveCommand ("+mlook");
	ri.Cmd_RemoveCommand ("-mlook");
}

/*
===========
IN_Commands
===========
*/
void RW_IN_Commands (void)
{
	int i;
   
	if (!mouse_avail) 
		return;
   
	for (i=0 ; i<3 ; i++) {
		if ( (mouse_buttonstate & (1<<i)) && !(mouse_oldbuttonstate & (1<<i)) )
			in_state->Key_Event_fp (K_MOUSE1 + i, true);

		if ( !(mouse_buttonstate & (1<<i)) && (mouse_oldbuttonstate & (1<<i)) )
			in_state->Key_Event_fp (K_MOUSE1 + i, false);
	}
	mouse_oldbuttonstate = mouse_buttonstate;
}

/*
===========
IN_Move
===========
*/
void RW_IN_Move (usercmd_t *cmd)
{
	if (!mouse_avail)
		return;
   
	if (m_filter->value)
	{
		mouse_x = (mx + old_mouse_x) * 0.5;
		mouse_y = (my + old_mouse_y) * 0.5;
	} else {
		mouse_x = mx;
		mouse_y = my;
	}

	old_mouse_x = mx;
	old_mouse_y = my;

	if (!mouse_x && !mouse_y)
		return;

	mouse_x *= sensitivity->value;
	mouse_y *= sensitivity->value;

// add mouse X/Y movement to cmd
	if ( (*in_state->in_strafe_state & 1) || 
		(lookstrafe->value && mlooking ))
		cmd->sidemove += m_side->value * mouse_x;
	else
		in_state->viewangles[YAW] -= m_yaw->value * mouse_x;

	if ( (mlooking || freelook->value) && 
		!(*in_state->in_strafe_state & 1))
	{
		in_state->viewangles[PITCH] += m_pitch->value * mouse_y;
	}
	else
	{
		cmd->forwardmove -= m_forward->value * mouse_y;
	}
	mx = my = 0;
}

void RW_IN_Frame (void)
{
}

void RW_IN_Activate(void)
{
}


//===============================================================================

/*
================
Sys_MakeCodeWriteable
================
*/
void Sys_MakeCodeWriteable (unsigned long startaddr, unsigned long length)
{

	int r;
	unsigned long addr;
	int psize = getpagesize();

	addr = (startaddr & ~(psize-1)) - psize;

//	fprintf(stderr, "writable code %lx(%lx)-%lx, length=%lx\n", startaddr,
//			addr, startaddr+length, length);

	r = mprotect((char*)addr, length + startaddr - addr + psize, 7);

	if (r < 0)
    		Sys_Error("Protection change failed\n");

}