Variables starting with `w' in quakeworld
w
quakeworld/client/screen.c:842
wad_base
quakeworld/client/wad.c:26
wad_lumps
quakeworld/client/wad.c:25
wad_numlumps
quakeworld/client/wad.c:24
walkframe
quakeworld/progs/player.qc:114
warpface
quakeworld/client/gl_warp.c:32
waterlevel
quakeworld/client/pmove.c:29
watertype
quakeworld/client/pmove.c:30
wavecaps
quakeworld/client/snd_win.c:58
wav_init
quakeworld/client/snd_win.c:37
wavonly
quakeworld/client/snd_win.c:35
way
quakeworld/server/qwsvdef.h:87
wDeviceID
quakeworld/client/cd_win.c:41
weapon
quakeworld/progs/defs.qc:141
WEAPON_BIG
quakeworld/progs/items.qc:1010
WEAPON_BIG2
quakeworld/progs/items.qc:884
weaponframe
quakeworld/progs/defs.qc:143
weaponmodel
quakeworld/progs/defs.qc:142
WEAPON_ROCKET
quakeworld/progs/items.qc:1008
WEAPON_SHOTGUN
quakeworld/progs/items.qc:1007
WEAPON_SPIKES
quakeworld/progs/items.qc:1009
W_FireAxe
quakeworld/progs/player.qc:158
while
quakeworld/progs/doors.qc:395
win
quakeworld/client/gl_vidlinux_x11.c:44
Win32
quakeworld/client/vid.h:84
window_center_x
quakeworld/client/gl_vidnt.c:156
window_center_y
quakeworld/client/gl_vidnt.c:156
windowed
quakeworld/client/gl_vidnt.c:79
windowed_default
quakeworld/client/gl_vidnt.c:95
windowed_mode_set
quakeworld/client/vid_win.c:49
windowed_mouse
quakeworld/client/gl_vidnt.c:82
window_height
quakeworld/client/gl_vidnt.c:156
window_rect
quakeworld/client/gl_vidnt.c:157
WindowStyle
quakeworld/client/gl_vidnt.c:88
window_width
quakeworld/client/gl_vidnt.c:156
window_x
quakeworld/client/gl_vidnt.c:156
window_y
quakeworld/client/gl_vidnt.c:156
WinNT
quakeworld/client/sys_win.c:37
winsockdata
quakeworld/client/net_wins.c:34
winsock_lib_initialized
quakeworld/client/winquake.h:78
words
quakeworld/client/crc.c:26
world
quakeworld/progs/defs.qc:15
world_clipplanes
quakeworld/client/r_draw.c:45
W_SetCurrentAmmo
quakeworld/progs/client.qc:940
wVersionRequired
quakeworld/client/winquake.h:96
W_WeaponFrame
quakeworld/progs/client.qc:1159