Source to src/custom.c
/*
* UAE - The Un*x Amiga Emulator
*
* Custom chip emulation
*
* Copyright 1995-2002 Bernd Schmidt
* Copyright 1995 Alessandro Bissacco
* Copyright 2000-2002 Toni Wilen
*/
#include "sysconfig.h"
#include "sysdeps.h"
#include <ctype.h>
#include <assert.h>
#include "options.h"
#include "threaddep/thread.h"
#include "uae.h"
#include "gensound.h"
#include "sounddep/sound.h"
#include "events.h"
#include "memory.h"
#include "custom.h"
#include "newcpu.h"
#include "cia.h"
#include "disk.h"
#include "blitter.h"
#include "xwin.h"
#include "audio.h"
#include "serial.h"
#include "osemu.h"
#include "traps.h"
#include "autoconf.h"
#include "inputdevice.h"
#include "keybuf.h"
#include "gui.h"
#include "picasso96.h"
#include "drawing.h"
#include "savestate.h"
#include "gayle.h"
#define SPR0_HPOS 0x15
#define SPRITE_COLLISIONS
static uae_u16 last_custom_value;
static unsigned int n_consecutive_skipped = 0;
static unsigned int total_skipped = 0;
int vpos;
static uae_u16 lof;
static int next_lineno;
static enum nln_how nextline_how;
static int lof_changed = 0;
static uae_u32 sprtaba[256],sprtabb[256];
static uae_u32 sprite_ab_merge[256];
/* Tables for collision detection. */
static uae_u32 sprclx[16], clxmask[16];
/*
* Hardware registers of all sorts.
*/
static void custom_wput_1 (int, uaecptr, uae_u32) REGPARAM;
static uae_u16 cregs[256];
uae_u16 intena,intreq;
uae_u16 dmacon;
uae_u16 adkcon; /* used by audio code */
static uae_u32 cop1lc,cop2lc,copcon;
int maxhpos = MAXHPOS_PAL;
int maxvpos = MAXVPOS_PAL;
int minfirstline = VBLANK_ENDLINE_PAL;
int vblank_hz = VBLANK_HZ_PAL;
static int fmode;
static unsigned int beamcon0, new_beamcon0;
uae_u16 vtotal = MAXVPOS_PAL, htotal = MAXHPOS_PAL;
static uae_u16 hsstop, hbstrt, hbstop, vsstop, vbstrt, vbstop, hsstrt, vsstrt, hcenter;
#define HSYNCTIME (maxhpos * CYCLE_UNIT)
#define MAX_SPRITES 8
/* This is but an educated guess. It seems to be correct, but this stuff
* isn't documented well. */
enum sprstate { SPR_restart, SPR_waiting_start, SPR_waiting_stop };
struct sprite {
uaecptr pt;
int xpos;
int vstart;
int vstop;
int armed;
enum sprstate state;
};
static struct sprite spr[MAX_SPRITES];
static int sprite_vblank_endline = 25;
static unsigned int sprctl[MAX_SPRITES], sprpos[MAX_SPRITES];
static uae_u16 sprdata[MAX_SPRITES][4], sprdatb[MAX_SPRITES][4];
static int sprite_last_drawn_at[MAX_SPRITES];
static int last_sprite_point, nr_armed;
static int sprite_width, sprres, sprite_buffer_res;
static uae_u32 bpl1dat, bpl2dat, bpl3dat, bpl4dat, bpl5dat, bpl6dat, bpl7dat, bpl8dat;
static uae_s16 bpl1mod, bpl2mod;
static uaecptr bplpt[8];
uae_u8 *real_bplpt[8];
/* Used as a debugging aid, to offset any bitplane temporarily. */
int bpl_off[8];
/*static int blitcount[256]; blitter debug */
static struct color_entry current_colors;
static unsigned int bplcon0, bplcon1, bplcon2, bplcon3, bplcon4;
static unsigned int diwstrt, diwstop, diwhigh;
static int diwhigh_written;
static int ddfstrt, ddfstop;
/* The display and data fetch windows */
enum diw_states
{
DIW_waiting_start, DIW_waiting_stop
};
int plffirstline, plflastline, plfstrt, plfstop;
static int last_diw_pix_hpos, last_ddf_pix_hpos, last_decide_line_hpos;
static int last_fetch_hpos, last_sprite_hpos;
int diwfirstword, diwlastword;
static enum diw_states diwstate, hdiwstate, ddfstate;
/* Sprite collisions */
static unsigned int clxdat, clxcon, clxcon2, clxcon_bpl_enable, clxcon_bpl_match;
static int clx_sprmask;
enum copper_states {
COP_stop,
COP_read1_in2,
COP_read1_wr_in4,
COP_read1_wr_in2,
COP_read1,
COP_read2_wr_in2,
COP_read2,
COP_bltwait,
COP_wait_in4,
COP_wait_in2,
COP_skip_in4,
COP_skip_in2,
COP_wait1,
COP_wait
};
struct copper {
/* The current instruction words. */
unsigned int i1, i2;
unsigned int saved_i1, saved_i2;
enum copper_states state;
/* Instruction pointer. */
uaecptr ip, saved_ip;
int hpos, vpos;
unsigned int ignore_next;
int vcmp, hcmp;
int strobe; /* COPJMP1 / COPJMP2 accessed */
int last_write, last_write_hpos;
};
static struct copper cop_state;
static int copper_enabled_thisline;
static int cop_min_waittime;
/*
* Statistics
*/
/* Used also by bebox.cpp */
unsigned long int msecs = 0, frametime = 0, lastframetime = 0, timeframes = 0;
static unsigned long int seconds_base;
int bogusframe;
int n_frames;
#define DEBUG_COPPER 0
#if DEBUG_COPPER
/* 10000 isn't enough! */
#define NR_COPPER_RECORDS 40000
#else
#define NR_COPPER_RECORDS 1
#endif
/* Record copper activity for the debugger. */
struct cop_record
{
int hpos, vpos;
uaecptr addr;
};
static struct cop_record cop_record[2][NR_COPPER_RECORDS];
static int nr_cop_records[2];
static int curr_cop_set;
/* Recording of custom chip register changes. */
static int current_change_set;
#ifdef OS_WITHOUT_MEMORY_MANAGEMENT
/* sam: Those arrays uses around 7Mb of BSS... That seems */
/* too much for AmigaDOS (uae crashes as soon as one loads */
/* it. So I use a different strategy here (realloc the */
/* arrays when needed. That strategy might be usefull for */
/* computer with low memory. */
struct sprite_entry *sprite_entries[2];
struct color_change *color_changes[2];
static int max_sprite_entry = 400;
static int delta_sprite_entry = 0;
static int max_color_change = 400;
static int delta_color_change = 0;
#else
struct sprite_entry sprite_entries[2][MAX_SPR_PIXELS / 16];
struct color_change color_changes[2][MAX_REG_CHANGE];
#endif
struct decision line_decisions[2 * (MAXVPOS + 1) + 1];
struct draw_info line_drawinfo[2][2 * (MAXVPOS + 1) + 1];
struct color_entry color_tables[2][(MAXVPOS + 1) * 2];
static int next_sprite_entry = 0;
static int prev_next_sprite_entry;
static int next_sprite_forced = 1;
struct sprite_entry *curr_sprite_entries, *prev_sprite_entries;
struct color_change *curr_color_changes, *prev_color_changes;
struct draw_info *curr_drawinfo, *prev_drawinfo;
struct color_entry *curr_color_tables, *prev_color_tables;
static int next_color_change;
static int next_color_entry, remembered_color_entry;
static int color_src_match, color_dest_match, color_compare_result;
static uae_u32 thisline_changed;
#ifdef SMART_UPDATE
#define MARK_LINE_CHANGED do { thisline_changed = 1; } while (0)
#else
#define MARK_LINE_CHANGED do { ; } while (0)
#endif
static struct decision thisline_decision;
static int passed_plfstop, fetch_cycle;
enum fetchstate {
fetch_not_started,
fetch_started,
fetch_was_plane0
} fetch_state;
/*
* helper functions
*/
STATIC_INLINE int nodraw (void)
{
return framecnt != 0 || !curr_gfx;
}
uae_u32 get_copper_address (int copno)
{
switch (copno) {
case 1: return cop1lc;
case 2: return cop2lc;
default: return 0;
}
}
STATIC_INLINE void record_copper (uaecptr addr, int hpos, int vpos)
{
#if DEBUG_COPPER
int t = nr_cop_records[curr_cop_set];
if (t < NR_COPPER_RECORDS) {
cop_record[curr_cop_set][t].addr = addr;
cop_record[curr_cop_set][t].hpos = hpos;
cop_record[curr_cop_set][t].vpos = vpos;
nr_cop_records[curr_cop_set] = t + 1;
}
#endif
}
int find_copper_record (uaecptr addr, int *phpos, int *pvpos)
{
int s = curr_cop_set ^ 1;
int t = nr_cop_records[s];
int i;
for (i = 0; i < t; i++) {
if (cop_record[s][i].addr == addr) {
*phpos = cop_record[s][i].hpos;
*pvpos = cop_record[s][i].vpos;
return 1;
}
}
return 0;
}
STATIC_INLINE void setclr (uae_u16 *p, uae_u16 val)
{
if (val & 0x8000)
*p |= val & 0x7FFF;
else
*p &= ~val;
}
__inline__ int current_hpos (void)
{
return (get_cycles () - eventtab[ev_hsync].oldcycles) / CYCLE_UNIT;
}
STATIC_INLINE uae_u8 *pfield_xlateptr (uaecptr plpt, int bytecount)
{
if (!chipmem_bank.check (plpt, bytecount)) {
static int count = 0;
if (!count)
count++, write_log ("Warning: Bad playfield pointer\n");
return NULL;
}
return chipmem_bank.xlateaddr (plpt);
}
STATIC_INLINE void docols (struct color_entry *colentry)
{
int i;
if (currprefs.chipset_mask & CSMASK_AGA) {
for (i = 0; i < 256; i++) {
int v = color_reg_get (colentry, i);
if (v < 0 || v > 16777215)
continue;
colentry->acolors[i] = CONVERT_RGB (v);
}
} else {
for (i = 0; i < 32; i++) {
int v = color_reg_get (colentry, i);
if (v < 0 || v > 4095)
continue;
colentry->acolors[i] = xcolors[v];
}
}
}
void notice_new_xcolors (void)
{
int i;
docols(¤t_colors);
/* docols(&colors_for_drawing);*/
for (i = 0; i < (MAXVPOS + 1)*2; i++) {
docols(color_tables[0]+i);
docols(color_tables[1]+i);
}
}
static void do_sprites (int currhp);
static void remember_ctable (void)
{
if (remembered_color_entry == -1) {
/* The colors changed since we last recorded a color map. Record a
* new one. */
color_reg_cpy (curr_color_tables + next_color_entry, ¤t_colors);
remembered_color_entry = next_color_entry++;
}
thisline_decision.ctable = remembered_color_entry;
if (color_src_match == -1 || color_dest_match != remembered_color_entry
|| line_decisions[next_lineno].ctable != color_src_match)
{
/* The remembered comparison didn't help us - need to compare again. */
int oldctable = line_decisions[next_lineno].ctable;
int changed = 0;
if (oldctable == -1) {
changed = 1;
color_src_match = color_dest_match = -1;
} else {
color_compare_result = color_reg_cmp (&prev_color_tables[oldctable], ¤t_colors) != 0;
if (color_compare_result)
changed = 1;
color_src_match = oldctable;
color_dest_match = remembered_color_entry;
}
thisline_changed |= changed;
} else {
/* We know the result of the comparison */
if (color_compare_result)
thisline_changed = 1;
}
}
static void remember_ctable_for_border (void)
{
remember_ctable ();
}
/* Called to determine the state of the horizontal display window state
* machine at the current position. It might have changed since we last
* checked. */
static void decide_diw (int hpos)
{
int pix_hpos = coord_diw_to_window_x (hpos * 2);
if (hdiwstate == DIW_waiting_start && thisline_decision.diwfirstword == -1
&& pix_hpos >= diwfirstword && last_diw_pix_hpos < diwfirstword)
{
thisline_decision.diwfirstword = diwfirstword < 0 ? 0 : diwfirstword;
hdiwstate = DIW_waiting_stop;
thisline_decision.diwlastword = -1;
}
if (hdiwstate == DIW_waiting_stop && thisline_decision.diwlastword == -1
&& pix_hpos >= diwlastword && last_diw_pix_hpos < diwlastword)
{
thisline_decision.diwlastword = diwlastword < 0 ? 0 : diwlastword;
hdiwstate = DIW_waiting_start;
}
last_diw_pix_hpos = pix_hpos;
}
static int fetchmode;
static int maxplanes_ocs[]={ 6,4,0,0 };
static int maxplanes_ecs[]={ 6,4,2,0 };
static int maxplanes_aga[]={ 8,4,2,0, 8,8,4,0, 8,8,8,0 };
static int get_maxplanes (int res)
{
int *planes;
if (currprefs.chipset_mask & CSMASK_AGA)
planes = maxplanes_aga;
else if (! (currprefs.chipset_mask & CSMASK_ECS_DENISE))
planes = maxplanes_ocs;
else
planes = maxplanes_ecs;
return planes[fetchmode * 4 + res];
}
/* Disable bitplane DMA if planes > maxplanes. This is needed e.g. by the
Sanity WOC demo (at the "Party Effect"). */
STATIC_INLINE int GET_PLANES_LIMIT (uae_u16 v)
{
if (GET_PLANES(v) > get_maxplanes (GET_RES(v)))
v &= ~0x7010;
return GET_PLANES (v);
}
/* The HRM says 0xD8, but that can't work... */
#define HARD_DDF_STOP 0xd4
#define HARD_DDF_START 0x18
static void add_modulos (void)
{
int m1, m2;
if (fmode & 0x4000) {
if (((diwstrt >> 8) ^ vpos) & 1)
m1 = m2 = bpl2mod;
else
m1 = m2 = bpl1mod;
} else {
m1 = bpl1mod;
m2 = bpl2mod;
}
if (dmaen (DMA_BITPLANE))
switch (GET_PLANES_LIMIT (bplcon0)) {
case 8: bplpt[7] += m2;
case 7: bplpt[6] += m1;
case 6: bplpt[5] += m2;
case 5: bplpt[4] += m1;
case 4: bplpt[3] += m2;
case 3: bplpt[2] += m1;
case 2: bplpt[1] += m2;
case 1: bplpt[0] += m1;
}
}
static void finish_playfield_line (void)
{
/* The latter condition might be able to happen in interlaced frames. */
if (vpos >= minfirstline && (thisframe_first_drawn_line == -1 || vpos < thisframe_first_drawn_line))
thisframe_first_drawn_line = vpos;
thisframe_last_drawn_line = vpos;
add_modulos ();
/* These are for comparison. */
thisline_decision.bplcon0 = bplcon0;
thisline_decision.bplcon2 = bplcon2;
thisline_decision.bplcon3 = bplcon3;
thisline_decision.bplcon4 = bplcon4;
#ifdef SMART_UPDATE
if (line_decisions[next_lineno].plflinelen != thisline_decision.plflinelen
|| line_decisions[next_lineno].plfleft != thisline_decision.plfleft
|| line_decisions[next_lineno].bplcon0 != thisline_decision.bplcon0
|| line_decisions[next_lineno].bplcon2 != thisline_decision.bplcon2
|| line_decisions[next_lineno].bplcon3 != thisline_decision.bplcon3
|| line_decisions[next_lineno].bplcon4 != thisline_decision.bplcon4
)
#endif /* SMART_UPDATE */
thisline_changed = 1;
}
/* The fetch unit mainly controls ddf stop. It's the number of cycles that
are contained in an indivisible block during which ddf is active. E.g.
if DDF starts at 0x30, and fetchunit is 8, then possible DDF stops are
0x30 + n * 8. */
static int fetchunit, fetchunit_mask;
/* The delay before fetching the same bitplane again. Can be larger than
the number of bitplanes; in that case there are additional empty cycles
with no data fetch (this happens for high fetchmodes and low
resolutions). */
static int fetchstart, fetchstart_shift, fetchstart_mask;
/* fm_maxplane holds the maximum number of planes possible with the current
fetch mode. This selects the cycle diagram:
8 planes: 73516240
4 planes: 3120
2 planes: 10. */
static int fm_maxplane, fm_maxplane_shift;
/* The corresponding values, by fetchmode and display resolution. */
static const int fetchunits[] = { 8,8,8,0, 16,8,8,0, 32,16,8,0 };
static const int fetchstarts[] = { 3,2,1,0, 4,3,2,0, 5,4,3,0 };
static const int fm_maxplanes[] = { 3,2,1,0, 3,3,2,0, 3,3,3,0 };
static int cycle_diagram_table[3][3][9][32];
static int cycle_diagram_free_cycles[3][3][9];
static int cycle_diagram_total_cycles[3][3][9];
static int *curr_diagram;
static const int cycle_sequences[3 * 8] = { 2,1,2,1,2,1,2,1, 4,2,3,1,4,2,3,1, 8,4,6,2,7,3,5,1 };
static void debug_cycle_diagram (void)
{
int fm, res, planes, cycle, v;
char aa;
for (fm = 0; fm < 3; fm++) {
write_log ("FMODE %d\n=======\n", fm);
for (res = 0; res <= 2; res++) {
for (planes = 0; planes <= 8; planes++) {
write_log ("%d: ",planes);
for (cycle = 0; cycle < 32; cycle++) {
v=cycle_diagram_table[fm][res][planes][cycle];
if (v==0) aa='-'; else if(v>0) aa='1'; else aa='X';
write_log ("%c",aa);
}
write_log (" %d:%d\n",
cycle_diagram_free_cycles[fm][res][planes], cycle_diagram_total_cycles[fm][res][planes]);
}
write_log ("\n");
}
}
fm=0;
}
static void create_cycle_diagram_table (void)
{
int fm, res, cycle, planes, v;
int fetch_start, max_planes, freecycles;
const int *cycle_sequence;
for (fm = 0; fm <= 2; fm++) {
for (res = 0; res <= 2; res++) {
max_planes = fm_maxplanes[fm * 4 + res];
fetch_start = 1 << fetchstarts[fm * 4 + res];
cycle_sequence = &cycle_sequences[(max_planes - 1) * 8];
max_planes = 1 << max_planes;
for (planes = 0; planes <= 8; planes++) {
freecycles = 0;
for (cycle = 0; cycle < 32; cycle++)
cycle_diagram_table[fm][res][planes][cycle] = -1;
if (planes <= max_planes) {
for (cycle = 0; cycle < fetch_start; cycle++) {
if (cycle < max_planes && planes >= cycle_sequence[cycle & 7]) {
v = cycle_sequence[cycle & 7];
} else {
v = 0;
freecycles++;
}
cycle_diagram_table[fm][res][planes][cycle] = v;
}
}
cycle_diagram_free_cycles[fm][res][planes] = freecycles;
cycle_diagram_total_cycles[fm][res][planes] = fetch_start;
}
}
}
#if 0
debug_cycle_diagram ();
#endif
}
/* Used by the copper. */
static int estimated_last_fetch_cycle;
static int cycle_diagram_shift;
static void estimate_last_fetch_cycle (int hpos)
{
int fetchunit = fetchunits[fetchmode * 4 + GET_RES (bplcon0)];
if (! passed_plfstop) {
int stop = plfstop < hpos || plfstop > HARD_DDF_STOP ? HARD_DDF_STOP : plfstop;
/* We know that fetching is up-to-date up until hpos, so we can use fetch_cycle. */
int fetch_cycle_at_stop = fetch_cycle + (stop - hpos);
int starting_last_block_at = (fetch_cycle_at_stop + fetchunit - 1) & ~(fetchunit - 1);
estimated_last_fetch_cycle = hpos + (starting_last_block_at - fetch_cycle) + fetchunit;
} else {
int starting_last_block_at = (fetch_cycle + fetchunit - 1) & ~(fetchunit - 1);
if (passed_plfstop == 2)
starting_last_block_at -= fetchunit;
estimated_last_fetch_cycle = hpos + (starting_last_block_at - fetch_cycle) + fetchunit;
}
}
static uae_u32 outword[MAX_PLANES];
static int out_nbits, out_offs;
static uae_u32 todisplay[MAX_PLANES][4];
static uae_u32 fetched[MAX_PLANES];
static uae_u32 fetched_aga0[MAX_PLANES];
static uae_u32 fetched_aga1[MAX_PLANES];
/* Expansions from bplcon0/bplcon1. */
static int toscr_res, toscr_delay1, toscr_delay2, toscr_nr_planes, fetchwidth;
/* The number of bits left from the last fetched words.
This is an optimization - conceptually, we have to make sure the result is
the same as if toscr is called in each clock cycle. However, to speed this
up, we accumulate display data; this variable keeps track of how much.
Thus, once we do call toscr_nbits (which happens at least every 16 bits),
we can do more work at once. */
static int toscr_nbits;
static int delayoffset;
STATIC_INLINE void compute_delay_offset (int hpos)
{
/* this fixes most horizontal scrolling jerkyness but can't be correct */
delayoffset = ((hpos - fm_maxplane - 0x18) & fetchstart_mask) << 1;
delayoffset &= ~7;
if (delayoffset & 8)
delayoffset = 8;
else if (delayoffset & 16)
delayoffset = 16;
else if (delayoffset & 32)
delayoffset = 32;
else
delayoffset = 0;
}
static void expand_fmodes (void)
{
int res = GET_RES(bplcon0);
int fm = fetchmode;
fetchunit = fetchunits[fm * 4 + res];
fetchunit_mask = fetchunit - 1;
fetchstart_shift = fetchstarts[fm * 4 + res];
fetchstart = 1 << fetchstart_shift;
fetchstart_mask = fetchstart - 1;
fm_maxplane_shift = fm_maxplanes[fm * 4 + res];
fm_maxplane = 1 << fm_maxplane_shift;
}
/* Expand bplcon0/bplcon1 into the toscr_xxx variables. */
static void compute_toscr_delay_1 (void)
{
int delay1 = (bplcon1 & 0x0f) | ((bplcon1 & 0x0c00) >> 6);
int delay2 = ((bplcon1 >> 4) & 0x0f) | (((bplcon1 >> 4) & 0x0c00) >> 6);
int delaymask;
int fetchwidth = 16 << fetchmode;
delay1 += delayoffset;
delay2 += delayoffset;
delaymask = (fetchwidth - 1) >> toscr_res;
toscr_delay1 = (delay1 & delaymask) << toscr_res;
toscr_delay2 = (delay2 & delaymask) << toscr_res;
}
static void compute_toscr_delay (int hpos)
{
toscr_res = GET_RES (bplcon0);
toscr_nr_planes = GET_PLANES_LIMIT (bplcon0);
compute_toscr_delay_1 ();
}
STATIC_INLINE void maybe_first_bpl1dat (int hpos)
{
if (thisline_decision.plfleft == -1) {
thisline_decision.plfleft = hpos;
compute_delay_offset (hpos);
compute_toscr_delay_1 ();
}
}
STATIC_INLINE void fetch (int nr, int fm)
{
uaecptr p;
if (nr >= toscr_nr_planes)
return;
p = bplpt[nr] + bpl_off[nr];
switch (fm) {
case 0:
fetched[nr] = chipmem_agnus_wget (p);
bplpt[nr] += 2;
break;
case 1:
fetched_aga0[nr] = chipmem_lget (p);
bplpt[nr] += 4;
break;
case 2:
fetched_aga1[nr] = chipmem_lget (p);
fetched_aga0[nr] = chipmem_lget (p + 4);
bplpt[nr] += 8;
break;
}
if (nr == 0)
fetch_state = fetch_was_plane0;
}
static void clear_fetchbuffer (uae_u32 *ptr, int nwords)
{
int i;
if (! thisline_changed)
for (i = 0; i < nwords; i++)
if (ptr[i]) {
thisline_changed = 1;
break;
}
memset (ptr, 0, nwords * 4);
}
static void update_toscr_planes (void)
{
if (toscr_nr_planes > thisline_decision.nr_planes) {
int j;
for (j = thisline_decision.nr_planes; j < toscr_nr_planes; j++)
clear_fetchbuffer ((uae_u32 *)(line_data[next_lineno] + 2 * MAX_WORDS_PER_LINE * j), out_offs);
#if 0
if (thisline_decision.nr_planes > 0)
printf ("Planes from %d to %d\n", thisline_decision.nr_planes, toscr_nr_planes);
#endif
thisline_decision.nr_planes = toscr_nr_planes;
}
}
STATIC_INLINE void toscr_3_ecs (int nbits)
{
int delay1 = toscr_delay1;
int delay2 = toscr_delay2;
int i;
uae_u32 mask = 0xFFFF >> (16 - nbits);
for (i = 0; i < toscr_nr_planes; i += 2) {
outword[i] <<= nbits;
outword[i] |= (todisplay[i][0] >> (16 - nbits + delay1)) & mask;
todisplay[i][0] <<= nbits;
}
for (i = 1; i < toscr_nr_planes; i += 2) {
outword[i] <<= nbits;
outword[i] |= (todisplay[i][0] >> (16 - nbits + delay2)) & mask;
todisplay[i][0] <<= nbits;
}
}
STATIC_INLINE void shift32plus (uae_u32 *p, int n)
{
uae_u32 t = p[1];
t <<= n;
t |= p[0] >> (32 - n);
p[1] = t;
}
STATIC_INLINE void aga_shift (uae_u32 *p, int n, int fm)
{
if (fm == 2) {
shift32plus (p + 2, n);
shift32plus (p + 1, n);
}
shift32plus (p + 0, n);
p[0] <<= n;
}
STATIC_INLINE void toscr_3_aga (int nbits, int fm)
{
int delay1 = toscr_delay1;
int delay2 = toscr_delay2;
int i;
uae_u32 mask = 0xFFFF >> (16 - nbits);
{
int offs = (16 << fm) - nbits + delay1;
int off1 = offs >> 5;
if (off1 == 3)
off1 = 2;
offs -= off1 * 32;
for (i = 0; i < toscr_nr_planes; i += 2) {
uae_u32 t0 = todisplay[i][off1];
uae_u32 t1 = todisplay[i][off1 + 1];
uae_u64 t = (((uae_u64)t1) << 32) | t0;
outword[i] <<= nbits;
outword[i] |= (t >> offs) & mask;
aga_shift (todisplay[i], nbits, fm);
}
}
{
int offs = (16 << fm) - nbits + delay2;
int off1 = offs >> 5;
if (off1 == 3)
off1 = 2;
offs -= off1 * 32;
for (i = 1; i < toscr_nr_planes; i += 2) {
uae_u32 t0 = todisplay[i][off1];
uae_u32 t1 = todisplay[i][off1 + 1];
uae_u64 t = (((uae_u64)t1) << 32) | t0;
outword[i] <<= nbits;
outword[i] |= (t >> offs) & mask;
aga_shift (todisplay[i], nbits, fm);
}
}
}
static void toscr_2_0 (int nbits) { toscr_3_ecs (nbits); }
static void toscr_2_1 (int nbits) { toscr_3_aga (nbits, 1); }
static void toscr_2_2 (int nbits) { toscr_3_aga (nbits, 2); }
STATIC_INLINE void toscr_1 (int nbits, int fm)
{
switch (fm) {
case 0:
toscr_2_0 (nbits);
break;
case 1:
toscr_2_1 (nbits);
break;
case 2:
toscr_2_2 (nbits);
break;
}
out_nbits += nbits;
if (out_nbits == 32) {
int i;
uae_u8 *dataptr = line_data[next_lineno] + out_offs * 4;
/* Don't use toscr_nr_planes here; if the plane count drops during the
line we still want the data to be correct for the full number of planes
over the full width of the line. */
for (i = 0; i < thisline_decision.nr_planes; i++) {
uae_u32 *dataptr32 = (uae_u32 *)dataptr;
if (*dataptr32 != outword[i])
thisline_changed = 1;
*dataptr32 = outword[i];
dataptr += MAX_WORDS_PER_LINE * 2;
}
out_offs++;
out_nbits = 0;
}
}
static void toscr_fm0 (int);
static void toscr_fm1 (int);
static void toscr_fm2 (int);
STATIC_INLINE void toscr (int nbits, int fm)
{
switch (fm) {
case 0: toscr_fm0 (nbits); break;
case 1: toscr_fm1 (nbits); break;
case 2: toscr_fm2 (nbits); break;
}
}
STATIC_INLINE void toscr_0 (int nbits, int fm)
{
int t;
if (nbits > 16) {
toscr (16, fm);
nbits -= 16;
}
t = 32 - out_nbits;
if (t < nbits) {
toscr_1 (t, fm);
nbits -= t;
}
toscr_1 (nbits, fm);
}
static void toscr_fm0 (int nbits) { toscr_0 (nbits, 0); }
static void toscr_fm1 (int nbits) { toscr_0 (nbits, 1); }
static void toscr_fm2 (int nbits) { toscr_0 (nbits, 2); }
static int flush_plane_data (int fm)
{
int i = 0;
int fetchwidth = 16 << fm;
if (out_nbits <= 16) {
i += 16;
toscr_1 (16, fm);
}
if (out_nbits != 0) {
i += 32 - out_nbits;
toscr_1 (32 - out_nbits, fm);
}
i += 32;
toscr_1 (16, fm);
toscr_1 (16, fm);
return i >> (1 + toscr_res);
}
STATIC_INLINE void flush_display (int fm)
{
if (toscr_nbits > 0 && thisline_decision.plfleft != -1)
toscr (toscr_nbits, fm);
toscr_nbits = 0;
}
/* Called when all planes have been fetched, i.e. when a new block
of data is available to be displayed. The data in fetched[] is
moved into todisplay[]. */
STATIC_INLINE void beginning_of_plane_block (int pos, int fm)
{
int i;
flush_display (fm);
if (fm == 0)
for (i = 0; i < MAX_PLANES; i++)
todisplay[i][0] |= fetched[i];
else
for (i = 0; i < MAX_PLANES; i++) {
if (fm == 2)
todisplay[i][1] = fetched_aga1[i];
todisplay[i][0] = fetched_aga0[i];
}
maybe_first_bpl1dat (pos);
}
#define SPEEDUP
#ifdef SPEEDUP
/* The usual inlining tricks - don't touch unless you know what you are doing. */
STATIC_INLINE void long_fetch_ecs (int plane, int nwords, int weird_number_of_bits, int dma)
{
uae_u16 *real_pt = (uae_u16 *)pfield_xlateptr (bplpt[plane] + bpl_off[plane], nwords * 2);
int delay = (plane & 1) ? toscr_delay2 : toscr_delay1;
int tmp_nbits = out_nbits;
uae_u32 shiftbuffer = todisplay[plane][0];
uae_u32 outval = outword[plane];
uae_u32 fetchval = fetched[plane];
uae_u32 *dataptr = (uae_u32 *)(line_data[next_lineno] + 2 * plane * MAX_WORDS_PER_LINE + 4 * out_offs);
if (dma)
bplpt[plane] += nwords * 2;
if (real_pt == 0)
/* @@@ Don't do this, fall back on chipmem_wget instead. */
return;
while (nwords > 0) {
int bits_left = 32 - tmp_nbits;
uae_u32 t;
shiftbuffer |= fetchval;
t = (shiftbuffer >> delay) & 0xFFFF;
if (weird_number_of_bits && bits_left < 16) {
outval <<= bits_left;
outval |= t >> (16 - bits_left);
thisline_changed |= *dataptr ^ outval;
*dataptr++ = outval;
outval = t;
tmp_nbits = 16 - bits_left;
shiftbuffer <<= 16;
} else {
outval = (outval << 16) | t;
shiftbuffer <<= 16;
tmp_nbits += 16;
if (tmp_nbits == 32) {
thisline_changed |= *dataptr ^ outval;
*dataptr++ = outval;
tmp_nbits = 0;
}
}
nwords--;
if (dma) {
fetchval = do_get_mem_word (real_pt);
real_pt++;
}
}
fetched[plane] = fetchval;
todisplay[plane][0] = shiftbuffer;
outword[plane] = outval;
}
STATIC_INLINE void long_fetch_aga (int plane, int nwords, int weird_number_of_bits, int fm, int dma)
{
uae_u32 *real_pt = (uae_u32 *)pfield_xlateptr (bplpt[plane] + bpl_off[plane], nwords * 2);
int delay = (plane & 1) ? toscr_delay2 : toscr_delay1;
int tmp_nbits = out_nbits;
uae_u32 *shiftbuffer = todisplay[plane];
uae_u32 outval = outword[plane];
uae_u32 fetchval0 = fetched_aga0[plane];
uae_u32 fetchval1 = fetched_aga1[plane];
uae_u32 *dataptr = (uae_u32 *)(line_data[next_lineno] + 2 * plane * MAX_WORDS_PER_LINE + 4 * out_offs);
int offs = (16 << fm) - 16 + delay;
int off1 = offs >> 5;
if (off1 == 3)
off1 = 2;
offs -= off1 * 32;
if (dma)
bplpt[plane] += nwords * 2;
if (real_pt == 0)
/* @@@ Don't do this, fall back on chipmem_wget instead. */
return;
while (nwords > 0) {
int i;
shiftbuffer[0] = fetchval0;
if (fm == 2)
shiftbuffer[1] = fetchval1;
for (i = 0; i < (1 << fm); i++) {
int bits_left = 32 - tmp_nbits;
uae_u32 t0 = shiftbuffer[off1];
uae_u32 t1 = shiftbuffer[off1 + 1];
uae_u64 t = (((uae_u64)t1) << 32) | t0;
t0 = (t >> offs) & 0xFFFF;
if (weird_number_of_bits && bits_left < 16) {
outval <<= bits_left;
outval |= t0 >> (16 - bits_left);
thisline_changed |= *dataptr ^ outval;
*dataptr++ = outval;
outval = t0;
tmp_nbits = 16 - bits_left;
aga_shift (shiftbuffer, 16, fm);
} else {
outval = (outval << 16) | t0;
aga_shift (shiftbuffer, 16, fm);
tmp_nbits += 16;
if (tmp_nbits == 32) {
thisline_changed |= *dataptr ^ outval;
*dataptr++ = outval;
tmp_nbits = 0;
}
}
}
nwords -= 1 << fm;
if (dma) {
if (fm == 1)
fetchval0 = do_get_mem_long (real_pt);
else {
fetchval1 = do_get_mem_long (real_pt);
fetchval0 = do_get_mem_long (real_pt + 1);
}
real_pt += fm;
}
}
fetched_aga0[plane] = fetchval0;
fetched_aga1[plane] = fetchval1;
outword[plane] = outval;
}
static void long_fetch_ecs_0 (int hpos, int nwords, int dma) { long_fetch_ecs (hpos, nwords, 0, dma); }
static void long_fetch_ecs_1 (int hpos, int nwords, int dma) { long_fetch_ecs (hpos, nwords, 1, dma); }
static void long_fetch_aga_1_0 (int hpos, int nwords, int dma) { long_fetch_aga (hpos, nwords, 0, 1, dma); }
static void long_fetch_aga_1_1 (int hpos, int nwords, int dma) { long_fetch_aga (hpos, nwords, 1, 1, dma); }
static void long_fetch_aga_2_0 (int hpos, int nwords, int dma) { long_fetch_aga (hpos, nwords, 0, 2, dma); }
static void long_fetch_aga_2_1 (int hpos, int nwords, int dma) { long_fetch_aga (hpos, nwords, 1, 2, dma); }
static void do_long_fetch (int hpos, int nwords, int dma, int fm)
{
int i;
flush_display (fm);
switch (fm) {
case 0:
if (out_nbits & 15) {
for (i = 0; i < toscr_nr_planes; i++)
long_fetch_ecs_1 (i, nwords, dma);
} else {
for (i = 0; i < toscr_nr_planes; i++)
long_fetch_ecs_0 (i, nwords, dma);
}
break;
case 1:
if (out_nbits & 15) {
for (i = 0; i < toscr_nr_planes; i++)
long_fetch_aga_1_1 (i, nwords, dma);
} else {
for (i = 0; i < toscr_nr_planes; i++)
long_fetch_aga_1_0 (i, nwords, dma);
}
break;
case 2:
if (out_nbits & 15) {
for (i = 0; i < toscr_nr_planes; i++)
long_fetch_aga_2_1 (i, nwords, dma);
} else {
for (i = 0; i < toscr_nr_planes; i++)
long_fetch_aga_2_0 (i, nwords, dma);
}
break;
}
out_nbits += nwords * 16;
out_offs += out_nbits >> 5;
out_nbits &= 31;
if (dma && toscr_nr_planes > 0)
fetch_state = fetch_was_plane0;
}
#endif
/* make sure fetch that goes beyond maxhpos is finished */
static void finish_final_fetch (int i, int fm)
{
passed_plfstop = 3;
if (thisline_decision.plfleft == -1)
return;
ddfstate = DIW_waiting_start;
i += flush_plane_data (fm);
thisline_decision.plfright = i;
thisline_decision.plflinelen = out_offs;
thisline_decision.bplres = toscr_res;
finish_playfield_line ();
}
STATIC_INLINE int one_fetch_cycle_0 (int i, int ddfstop_to_test, int dma, int fm)
{
if (! passed_plfstop && i == ddfstop_to_test)
passed_plfstop = 1;
if ((fetch_cycle & fetchunit_mask) == 0) {
if (passed_plfstop == 2) {
finish_final_fetch (i, fm);
return 1;
}
if (passed_plfstop)
passed_plfstop++;
}
if (dma) {
/* fetchstart_mask can be larger than fm_maxplane if FMODE > 0. This means
that the remaining cycles are idle; we'll fall through the whole switch
without doing anything. */
int cycle_start = fetch_cycle & fetchstart_mask;
switch (fm_maxplane) {
case 8:
switch (cycle_start) {
case 0: fetch (7, fm); break;
case 1: fetch (3, fm); break;
case 2: fetch (5, fm); break;
case 3: fetch (1, fm); break;
case 4: fetch (6, fm); break;
case 5: fetch (2, fm); break;
case 6: fetch (4, fm); break;
case 7: fetch (0, fm); break;
}
break;
case 4:
switch (cycle_start) {
case 0: fetch (3, fm); break;
case 1: fetch (1, fm); break;
case 2: fetch (2, fm); break;
case 3: fetch (0, fm); break;
}
break;
case 2:
switch (cycle_start) {
case 0: fetch (1, fm); break;
case 1: fetch (0, fm); break;
}
break;
}
}
fetch_cycle++;
toscr_nbits += 2 << toscr_res;
if (toscr_nbits == 16)
flush_display (fm);
if (toscr_nbits > 16)
abort ();
return 0;
}
static int one_fetch_cycle_fm0 (int i, int ddfstop_to_test, int dma) { return one_fetch_cycle_0 (i, ddfstop_to_test, dma, 0); }
static int one_fetch_cycle_fm1 (int i, int ddfstop_to_test, int dma) { return one_fetch_cycle_0 (i, ddfstop_to_test, dma, 1); }
static int one_fetch_cycle_fm2 (int i, int ddfstop_to_test, int dma) { return one_fetch_cycle_0 (i, ddfstop_to_test, dma, 2); }
STATIC_INLINE int one_fetch_cycle (int i, int ddfstop_to_test, int dma, int fm)
{
switch (fm) {
case 0: return one_fetch_cycle_fm0 (i, ddfstop_to_test, dma);
case 1: return one_fetch_cycle_fm1 (i, ddfstop_to_test, dma);
case 2: return one_fetch_cycle_fm2 (i, ddfstop_to_test, dma);
default: uae_abort ("fm corrupt");
}
}
STATIC_INLINE void update_fetch (int until, int fm)
{
int pos;
int dma = dmaen (DMA_BITPLANE);
int ddfstop_to_test;
if (nodraw () || passed_plfstop == 3)
return;
/* We need an explicit test against HARD_DDF_STOP here to guard against
programs that move the DDFSTOP before our current position before we
reach it. */
ddfstop_to_test = HARD_DDF_STOP;
if (ddfstop >= last_fetch_hpos && ddfstop < HARD_DDF_STOP)
ddfstop_to_test = ddfstop;
compute_toscr_delay (last_fetch_hpos);
update_toscr_planes ();
pos = last_fetch_hpos;
cycle_diagram_shift = (last_fetch_hpos - fetch_cycle) & fetchstart_mask;
/* First, a loop that prepares us for the speedup code. We want to enter
the SPEEDUP case with fetch_state == fetch_was_plane0, and then unroll
whole blocks, so that we end on the same fetch_state again. */
for (; ; pos++) {
if (pos == until) {
if (until >= maxhpos && passed_plfstop == 2) {
finish_final_fetch (pos, fm);
return;
}
flush_display (fm);
return;
}
if (fetch_state == fetch_was_plane0)
break;
fetch_state = fetch_started;
if (one_fetch_cycle (pos, ddfstop_to_test, dma, fm))
return;
}
#ifdef SPEEDUP
/* Unrolled version of the for loop below. */
if (! passed_plfstop
&& dma
&& (fetch_cycle & fetchstart_mask) == (fm_maxplane & fetchstart_mask)
# if 0
/* @@@ We handle this case, but the code would be simpler if we
* disallowed it - it may even be possible to guarantee that
* this condition never is false. Later. */
&& (out_nbits & 15) == 0
# endif
&& toscr_nr_planes == thisline_decision.nr_planes)
{
int offs = (pos - fetch_cycle) & fetchunit_mask;
int ddf2 = ((ddfstop_to_test - offs + fetchunit - 1) & ~fetchunit_mask) + offs;
int ddf3 = ddf2 + fetchunit;
int stop = until < ddf2 ? until : until < ddf3 ? ddf2 : ddf3;
int count;
count = stop - pos;
if (count >= fetchstart) {
count &= ~fetchstart_mask;
if (thisline_decision.plfleft == -1) {
compute_delay_offset (pos);
compute_toscr_delay_1 ();
}
do_long_fetch (pos, count >> (3 - toscr_res), dma, fm);
/* This must come _after_ do_long_fetch so as not to confuse flush_display
into thinking the first fetch has produced any output worth emitting to
the screen. But the calculation of delay_offset must happen _before_. */
maybe_first_bpl1dat (pos);
if (pos <= ddfstop_to_test && pos + count > ddfstop_to_test)
passed_plfstop = 1;
if (pos <= ddfstop_to_test && pos + count > ddf2)
passed_plfstop = 2;
pos += count;
fetch_cycle += count;
}
}
#endif
for (; pos < until; pos++) {
if (fetch_state == fetch_was_plane0)
beginning_of_plane_block (pos, fm);
fetch_state = fetch_started;
if (one_fetch_cycle (pos, ddfstop_to_test, dma, fm))
return;
}
if (until >= maxhpos && passed_plfstop == 2) {
finish_final_fetch (pos, fm);
return;
}
flush_display (fm);
}
static void update_fetch_0 (int hpos) { update_fetch (hpos, 0); }
static void update_fetch_1 (int hpos) { update_fetch (hpos, 1); }
static void update_fetch_2 (int hpos) { update_fetch (hpos, 2); }
STATIC_INLINE void decide_fetch (int hpos)
{
if (fetch_state != fetch_not_started && hpos > last_fetch_hpos) {
switch (fetchmode) {
case 0: update_fetch_0 (hpos); break;
case 1: update_fetch_1 (hpos); break;
case 2: update_fetch_2 (hpos); break;
default: abort ();
}
}
last_fetch_hpos = hpos;
}
static void start_bpl_dma (int hstart)
{
fetch_state = fetch_started;
fetch_cycle = 0;
last_fetch_hpos = hstart;
out_nbits = 0;
out_offs = 0;
toscr_nbits = 0;
ddfstate = DIW_waiting_stop;
compute_toscr_delay (last_fetch_hpos);
/* If someone already wrote BPL1DAT, clear the area between that point and
the real fetch start. */
if (!nodraw ()) {
if (thisline_decision.plfleft != -1) {
out_nbits = (plfstrt - thisline_decision.plfleft) << (1 + toscr_res);
out_offs = out_nbits >> 5;
out_nbits &= 31;
}
update_toscr_planes ();
}
}
/* this may turn on datafetch if program turns dma on during the ddf */
static void maybe_start_bpl_dma (int hpos)
{
/* OCS: BPL DMA never restarts if DMA is turned on during DDF
* ECS/AGA: BPL DMA restarts but only if DMA was turned off
outside of DDF or during current line, otherwise display
processing jumps immediately to "DDFSTOP passed"-condition */
if (!(currprefs.chipset_mask & CSMASK_ECS_AGNUS))
return;
if (fetch_state != fetch_not_started)
return;
if (diwstate != DIW_waiting_stop)
return;
if (hpos <= plfstrt)
return;
if (hpos > plfstop - fetchunit)
return;
if (ddfstate != DIW_waiting_start)
passed_plfstop = 1;
start_bpl_dma (hpos);
}
/* This function is responsible for turning on datafetch if necessary. */
STATIC_INLINE void decide_line (int hpos)
{
if (hpos <= last_decide_line_hpos)
return;
if (fetch_state != fetch_not_started)
return;
/* Test if we passed the start of the DDF window. */
if (last_decide_line_hpos < plfstrt && hpos >= plfstrt) {
/* First, take care of the vertical DIW. Surprisingly enough, this seems to be
correct here - putting this into decide_diw() results in garbage. */
if (diwstate == DIW_waiting_start && vpos == plffirstline) {
diwstate = DIW_waiting_stop;
}
if (diwstate == DIW_waiting_stop && vpos == plflastline) {
diwstate = DIW_waiting_start;
}
/* If DMA isn't on by the time we reach plfstrt, then there's no
bitplane DMA at all for the whole line. */
if (dmaen (DMA_BITPLANE)
&& diwstate == DIW_waiting_stop)
{
start_bpl_dma (plfstrt);
estimate_last_fetch_cycle (plfstrt);
last_decide_line_hpos = hpos;
do_sprites (plfstrt);
return;
}
}
if (last_decide_line_hpos < 0x34)
do_sprites (hpos);
last_decide_line_hpos = hpos;
}
/* Called when a color is about to be changed (write to a color register),
* but the new color has not been entered into the table yet. */
static void record_color_change (int hpos, int regno, unsigned long value)
{
if (regno == -1 && value) {
thisline_decision.ham_seen = 1;
if (hpos < HARD_DDF_START)
thisline_decision.ham_at_start = 1;
}
/* Early positions don't appear on-screen. */
if (nodraw () || vpos < minfirstline || hpos < HARD_DDF_START
/*|| currprefs.emul_accuracy == 0*/)
return;
decide_diw (hpos);
decide_line (hpos);
if (thisline_decision.ctable == -1)
remember_ctable ();
#ifdef OS_WITHOUT_MEMORY_MANAGEMENT
if (next_color_change >= max_color_change) {
++delta_color_change;
return;
}
#endif
curr_color_changes[next_color_change].linepos = hpos;
curr_color_changes[next_color_change].regno = regno;
curr_color_changes[next_color_change++].value = value;
}
typedef int sprbuf_res_t, cclockres_t, hwres_t, bplres_t;
static void do_playfield_collisions (void)
{
uae_u8 *ld = line_data[next_lineno];
int i;
if (clxcon_bpl_enable == 0) {
clxdat |= 1;
return;
}
for (i = thisline_decision.plfleft; i < thisline_decision.plfright; i += 2) {
int j;
uae_u32 total = 0xFFFFFFFF;
for (j = 0; j < 8; j++) {
uae_u32 t = 0;
if ((clxcon_bpl_enable & (1 << j)) == 0)
t = 0xFFFFFFFF;
else if (j < thisline_decision.nr_planes) {
t = *(uae_u32 *)(line_data[next_lineno] + 2 * i + 2 * j * MAX_WORDS_PER_LINE);
t ^= ~(((clxcon_bpl_match >> j) & 1) - 1);
}
total &= t;
}
if (total)
clxdat |= 1;
}
}
/* Sprite-to-sprite collisions are taken care of in record_sprite. This one does
playfield/sprite collisions.
That's the theory. In practice this doesn't work yet. I also suspect this code
is way too slow. */
static void do_sprite_collisions (void)
{
int nr_sprites = curr_drawinfo[next_lineno].nr_sprites;
int first = curr_drawinfo[next_lineno].first_sprite_entry;
int i;
unsigned int collision_mask = clxmask[clxcon >> 12];
int bplres = GET_RES (bplcon0);
hwres_t ddf_left = thisline_decision.plfleft * 2 << bplres;
hwres_t hw_diwlast = coord_window_to_diw_x (thisline_decision.diwlastword);
hwres_t hw_diwfirst = coord_window_to_diw_x (thisline_decision.diwfirstword);
if (clxcon_bpl_enable == 0) {
clxdat |= 0x1FE;
return;
}
for (i = 0; i < nr_sprites; i++) {
struct sprite_entry *e = curr_sprite_entries + first + i;
sprbuf_res_t j;
sprbuf_res_t minpos = e->pos;
sprbuf_res_t maxpos = e->max;
hwres_t minp1 = minpos >> sprite_buffer_res;
hwres_t maxp1 = maxpos >> sprite_buffer_res;
if (maxp1 > hw_diwlast)
maxpos = hw_diwlast << sprite_buffer_res;
if (maxp1 > thisline_decision.plfright * 2)
maxpos = thisline_decision.plfright * 2 << sprite_buffer_res;
if (minp1 < hw_diwfirst)
minpos = hw_diwfirst << sprite_buffer_res;
if (minp1 < thisline_decision.plfleft * 2)
minpos = thisline_decision.plfleft * 2 << sprite_buffer_res;
for (j = minpos; j < maxpos; j++) {
int sprpix = spixels[e->first_pixel + j - e->pos] & collision_mask;
int k;
int offs;
if (sprpix == 0)
continue;
offs = ((j << bplres) >> sprite_buffer_res) - ddf_left;
sprpix = sprite_ab_merge[sprpix & 255] | (sprite_ab_merge[sprpix >> 8] << 2);
sprpix <<= 1;
/* Loop over number of playfields. */
for (k = 0; k < 2; k++) {
int l;
int match = 1;
int planes = ((currprefs.chipset_mask & CSMASK_AGA) ? 8 : 6);
for (l = k; match && l < planes; l += 2) {
if (clxcon_bpl_enable & (1 << l)) {
int t = 0;
if (l < thisline_decision.nr_planes) {
uae_u32 *ldata = (uae_u32 *)(line_data[next_lineno] + 2 * l * MAX_WORDS_PER_LINE);
uae_u32 word = ldata[offs >> 5];
t = (word >> (31 - (offs & 31))) & 1;
}
if (t != ((clxcon_bpl_match >> l) & 1))
match = 0;
}
}
if (match)
clxdat |= sprpix;
sprpix <<= 4;
}
}
}
}
static void expand_sprres (void)
{
switch ((bplcon3 >> 6) & 3) {
case 0: /* ECS defaults (LORES,HIRES=140ns,SHRES=70ns) */
if ((currprefs.chipset_mask & CSMASK_ECS_DENISE) && GET_RES (bplcon0) == RES_SUPERHIRES)
sprres = RES_HIRES;
else
sprres = RES_LORES;
break;
case 1:
sprres = RES_LORES;
break;
case 2:
sprres = RES_HIRES;
break;
case 3:
sprres = RES_SUPERHIRES;
break;
}
}
STATIC_INLINE void record_sprite_1 (uae_u16 *buf, uae_u32 datab, int num, int dbl,
unsigned int mask, int do_collisions, uae_u32 collision_mask)
{
int j = 0;
while (datab) {
unsigned int tmp = *buf;
unsigned int col = (datab & 3) << (2 * num);
tmp |= col;
if ((j & mask) == 0)
*buf++ = tmp;
if (dbl)
*buf++ = tmp;
j++;
datab >>= 2;
if (do_collisions) {
tmp &= collision_mask;
if (tmp) {
unsigned int shrunk_tmp = sprite_ab_merge[tmp & 255] | (sprite_ab_merge[tmp >> 8] << 2);
clxdat |= sprclx[shrunk_tmp];
}
}
}
}
/* DATAB contains the sprite data; 16 pixels in two-bit packets. Bits 0/1
determine the color of the leftmost pixel, bits 2/3 the color of the next
etc.
This function assumes that for all sprites in a given line, SPRXP either
stays equal or increases between successive calls.
The data is recorded either in lores pixels (if ECS), or in hires pixels
(if AGA). No support for SHRES sprites. */
static void record_sprite (int line, int num, int sprxp, uae_u16 *data, uae_u16 *datb, unsigned int ctl)
{
struct sprite_entry *e = curr_sprite_entries + next_sprite_entry;
int i;
int word_offs;
uae_u16 *buf;
uae_u32 collision_mask;
int width = sprite_width;
int dbl = 0, half = 0;
unsigned int mask = 0;
if (sprres != RES_LORES)
thisline_decision.any_hires_sprites = 1;
if (currprefs.chipset_mask & CSMASK_AGA) {
width = (width << 1) >> sprres;
dbl = sprite_buffer_res - sprres;
if (dbl < 0) {
half = -dbl;
dbl = 0;
}
mask = sprres == RES_SUPERHIRES ? 1 : 0;
}
/* Try to coalesce entries if they aren't too far apart. */
if (! next_sprite_forced && e[-1].max + 16 >= sprxp) {
e--;
} else {
next_sprite_entry++;
e->pos = sprxp;
e->has_attached = 0;
}
if (sprxp < e->pos)
uae_abort ("sprxp < e->pos");
e->max = sprxp + width;
e[1].first_pixel = e->first_pixel + ((e->max - e->pos + 3) & ~3);
next_sprite_forced = 0;
collision_mask = clxmask[clxcon >> 12];
word_offs = e->first_pixel + sprxp - e->pos;
for (i = 0; i < sprite_width; i += 16) {
unsigned int da = *data;
unsigned int db = *datb;
uae_u32 datab = ((sprtaba[da & 0xFF] << 16) | sprtaba[da >> 8]
| (sprtabb[db & 0xFF] << 16) | sprtabb[db >> 8]);
buf = spixels + word_offs + ((i << dbl) >> half);
if (currprefs.collision_level > 0 && collision_mask)
record_sprite_1 (buf, datab, num, dbl, mask, 1, collision_mask);
else
record_sprite_1 (buf, datab, num, dbl, mask, 0, collision_mask);
data++;
datb++;
}
/* We have 8 bits per pixel in spixstate, two for every sprite pair. The
low order bit records whether the attach bit was set for this pair. */
if (ctl & (num << 7) & 0x80) {
uae_u32 state = 0x01010101 << (num - 1);
uae_u32 *stbuf = spixstate.words + (word_offs >> 2);
uae_u8 *stb1 = spixstate.bytes + word_offs;
for (i = 0; i < width; i += 8) {
stb1[0] |= state;
stb1[1] |= state;
stb1[2] |= state;
stb1[3] |= state;
stb1[4] |= state;
stb1[5] |= state;
stb1[6] |= state;
stb1[7] |= state;
stb1 += 8;
}
e->has_attached = 1;
}
}
static void decide_sprites (int hpos)
{
int nrs[MAX_SPRITES], posns[MAX_SPRITES];
int count, i;
int point = hpos * 2;
int width = sprite_width;
int window_width = (width << lores_shift) >> sprres;
if (nodraw () || hpos < 0x14 || nr_armed == 0 || point == last_sprite_point)
return;
decide_diw (hpos);
decide_line (hpos);
#if 0
/* This tries to detect whether the line is border, but that doesn't work, it's too early. */
if (thisline_decision.plfleft == -1)
return;
#endif
count = 0;
for (i = 0; i < MAX_SPRITES; i++) {
int sprxp = spr[i].xpos;
int hw_xp = (sprxp >> sprite_buffer_res);
int window_xp = coord_hw_to_window_x (hw_xp) + (DIW_DDF_OFFSET << lores_shift);
int j, bestp;
if (! spr[i].armed || sprxp < 0 || hw_xp <= last_sprite_point || hw_xp > point)
continue;
if ((thisline_decision.diwfirstword >= 0 && window_xp + window_width < thisline_decision.diwfirstword)
|| (thisline_decision.diwlastword >= 0 && window_xp > thisline_decision.diwlastword))
continue;
/* Sort the sprites in order of ascending X position before recording them. */
for (bestp = 0; bestp < count; bestp++) {
if (posns[bestp] > sprxp)
break;
if (posns[bestp] == sprxp && nrs[bestp] < i)
break;
}
for (j = count; j > bestp; j--) {
posns[j] = posns[j-1];
nrs[j] = nrs[j-1];
}
posns[j] = sprxp;
nrs[j] = i;
count++;
}
for (i = 0; i < count; i++) {
int nr = nrs[i];
record_sprite (next_lineno, nr, spr[nr].xpos, sprdata[nr], sprdatb[nr], sprctl[nr]);
}
last_sprite_point = point;
}
STATIC_INLINE int sprites_differ (struct draw_info *dip, struct draw_info *dip_old)
{
struct sprite_entry *this_first = curr_sprite_entries + dip->first_sprite_entry;
struct sprite_entry *this_last = curr_sprite_entries + dip->last_sprite_entry;
struct sprite_entry *prev_first = prev_sprite_entries + dip_old->first_sprite_entry;
int npixels;
int i;
if (dip->nr_sprites != dip_old->nr_sprites)
return 1;
if (dip->nr_sprites == 0)
return 0;
for (i = 0; i < dip->nr_sprites; i++)
if (this_first[i].pos != prev_first[i].pos
|| this_first[i].max != prev_first[i].max
|| this_first[i].has_attached != prev_first[i].has_attached)
return 1;
npixels = this_last->first_pixel + (this_last->max - this_last->pos) - this_first->first_pixel;
if (memcmp (spixels + this_first->first_pixel, spixels + prev_first->first_pixel,
npixels * sizeof (uae_u16)) != 0)
return 1;
if (memcmp (spixstate.bytes + this_first->first_pixel, spixstate.bytes + prev_first->first_pixel, npixels) != 0)
return 1;
return 0;
}
STATIC_INLINE int color_changes_differ (struct draw_info *dip, struct draw_info *dip_old)
{
if (dip->nr_color_changes != dip_old->nr_color_changes)
return 1;
if (dip->nr_color_changes == 0)
return 0;
if (memcmp (curr_color_changes + dip->first_color_change,
prev_color_changes + dip_old->first_color_change,
dip->nr_color_changes * sizeof *curr_color_changes) != 0)
return 1;
return 0;
}
/* End of a horizontal scan line. Finish off all decisions that were not
* made yet. */
static void finish_decisions (void)
{
struct draw_info *dip;
struct draw_info *dip_old;
struct decision *dp;
int changed;
int hpos = current_hpos ();
if (nodraw ())
return;
decide_diw (hpos);
decide_line (hpos);
decide_fetch (hpos);
if (thisline_decision.plfleft != -1 && thisline_decision.plflinelen == -1) {
if (fetch_state != fetch_not_started)
abort ();
thisline_decision.plfright = thisline_decision.plfleft;
thisline_decision.plflinelen = 0;
thisline_decision.bplres = RES_LORES;
}
/* Large DIWSTOP values can cause the stop position never to be
* reached, so the state machine always stays in the same state and
* there's a more-or-less full-screen DIW. */
if (hdiwstate == DIW_waiting_stop || thisline_decision.diwlastword > max_diwlastword)
thisline_decision.diwlastword = max_diwlastword;
if (thisline_decision.diwfirstword != line_decisions[next_lineno].diwfirstword)
MARK_LINE_CHANGED;
if (thisline_decision.diwlastword != line_decisions[next_lineno].diwlastword)
MARK_LINE_CHANGED;
dip = curr_drawinfo + next_lineno;
dip_old = prev_drawinfo + next_lineno;
dp = line_decisions + next_lineno;
changed = thisline_changed;
if (thisline_decision.plfleft != -1) {
record_diw_line (thisline_decision.diwfirstword, thisline_decision.diwlastword);
decide_sprites (hpos);
}
dip->last_sprite_entry = next_sprite_entry;
dip->last_color_change = next_color_change;
if (thisline_decision.ctable == -1) {
if (thisline_decision.plfleft == -1)
remember_ctable_for_border ();
else
remember_ctable ();
}
dip->nr_color_changes = next_color_change - dip->first_color_change;
dip->nr_sprites = next_sprite_entry - dip->first_sprite_entry;
if (thisline_decision.plfleft != line_decisions[next_lineno].plfleft)
changed = 1;
if (! changed && color_changes_differ (dip, dip_old))
changed = 1;
if (!changed && thisline_decision.plfleft != -1 && sprites_differ (dip, dip_old))
changed = 1;
if (changed) {
thisline_changed = 1;
*dp = thisline_decision;
} else
/* The only one that may differ: */
dp->ctable = thisline_decision.ctable;
}
/* Set the state of all decisions to "undecided" for a new scanline. */
static void reset_decisions (void)
{
if (nodraw ())
return;
thisline_decision.any_hires_sprites = 0;
thisline_decision.nr_planes = 0;
thisline_decision.plfleft = -1;
thisline_decision.plflinelen = -1;
thisline_decision.ham_seen = !! (bplcon0 & 0x800);
thisline_decision.ham_at_start = !! (bplcon0 & 0x800);
/* decided_res shouldn't be touched before it's initialized by decide_line(). */
thisline_decision.diwfirstword = -1;
thisline_decision.diwlastword = -2;
if (hdiwstate == DIW_waiting_stop) {
thisline_decision.diwfirstword = 0;
if (thisline_decision.diwfirstword != line_decisions[next_lineno].diwfirstword)
MARK_LINE_CHANGED;
}
thisline_decision.ctable = -1;
thisline_changed = 0;
curr_drawinfo[next_lineno].first_color_change = next_color_change;
curr_drawinfo[next_lineno].first_sprite_entry = next_sprite_entry;
next_sprite_forced = 1;
/* memset(sprite_last_drawn_at, 0, sizeof sprite_last_drawn_at); */
last_sprite_point = 0;
fetch_state = fetch_not_started;
passed_plfstop = 0;
memset (todisplay, 0, sizeof todisplay);
memset (fetched, 0, sizeof fetched);
memset (fetched_aga0, 0, sizeof fetched_aga0);
memset (fetched_aga1, 0, sizeof fetched_aga1);
memset (outword, 0, sizeof outword);
last_decide_line_hpos = -1;
last_diw_pix_hpos = -1;
last_ddf_pix_hpos = -1;
last_sprite_hpos = -1;
last_fetch_hpos = -1;
}
static void dumpsync (void)
{
static int cnt = 10;
if (cnt < 0)
return;
cnt--;
write_log ("BEAMCON0=%04.4X VTOTAL=%04.4X HTOTAL=%04.4X\n", new_beamcon0, vtotal, htotal);
write_log ("HSSTOP=%04.4X HBSTRT=%04.4X HBSTOP=%04.4X\n", hsstop, hbstrt, hbstop);
write_log ("VSSTOP=%04.4X VBSTRT=%04.4X VBSTOP=%04.4X\n", vsstop, vbstrt, vbstop);
write_log ("HSSTRT=%04.4X VSSTRT=%04.4X HCENTER=%04.4X\n", hsstrt, vsstrt, hcenter);
}
/* set PAL or NTSC timing variables */
static void init_hz (void)
{
int isntsc;
beamcon0 = new_beamcon0;
isntsc = beamcon0 & 0x20 ? 0 : 1;
if (!isntsc) {
maxvpos = MAXVPOS_PAL;
maxhpos = MAXHPOS_PAL;
minfirstline = VBLANK_ENDLINE_PAL;
vblank_hz = VBLANK_HZ_PAL;
sprite_vblank_endline = VBLANK_SPRITE_PAL;
} else {
maxvpos = MAXVPOS_NTSC;
maxhpos = MAXHPOS_NTSC;
minfirstline = VBLANK_ENDLINE_NTSC;
vblank_hz = VBLANK_HZ_NTSC;
sprite_vblank_endline = VBLANK_SPRITE_NTSC;
}
if (beamcon0 & 0x80) {
if (vtotal >= MAXVPOS)
vtotal = MAXVPOS - 1;
maxvpos = vtotal + 1;
if (htotal >= MAXHPOS)
htotal = MAXHPOS - 1;
maxhpos = htotal + 1;
vblank_hz = 227 * 312 * 50 / (maxvpos * maxhpos);
minfirstline = vsstop;
if (minfirstline < 2)
minfirstline = 2;
if (minfirstline >= maxvpos)
minfirstline = maxvpos - 1;
sprite_vblank_endline = minfirstline - 2;
dumpsync ();
}
eventtab[ev_hsync].oldcycles = get_cycles ();
eventtab[ev_hsync].evtime = get_cycles() + HSYNCTIME;
events_schedule ();
compute_vsynctime ();
write_log ("%s mode, %dHz (h=%d v=%d)\n",
isntsc ? "NTSC" : "PAL", vblank_hz, maxhpos, maxvpos);
}
static void calcdiw (void)
{
int hstrt = diwstrt & 0xFF;
int hstop = diwstop & 0xFF;
int vstrt = diwstrt >> 8;
int vstop = diwstop >> 8;
if (diwhigh_written) {
hstrt |= ((diwhigh >> 5) & 1) << 8;
hstop |= ((diwhigh >> 13) & 1) << 8;
vstrt |= (diwhigh & 7) << 8;
vstop |= ((diwhigh >> 8) & 7) << 8;
} else {
hstop += 0x100;
if ((vstop & 0x80) == 0)
vstop |= 0x100;
}
diwfirstword = coord_diw_to_window_x (hstrt);
diwlastword = coord_diw_to_window_x (hstop);
if (diwfirstword < 0)
diwfirstword = 0;
plffirstline = vstrt;
plflastline = vstop;
#if 0
/* This happens far too often. */
if (plffirstline < minfirstline) {
write_log ("Warning: Playfield begins before line %d!\n", minfirstline);
plffirstline = minfirstline;
}
#endif
#if 0 /* Turrican does this */
if (plflastline > 313) {
write_log ("Warning: Playfield out of range!\n");
plflastline = 313;
}
#endif
plfstrt = ddfstrt;
plfstop = ddfstop;
if (plfstrt < 0x18)
plfstrt = 0x18;
}
static int timehack_alive = 0;
static uae_u32 timehack_helper (TrapContext *dummy)
{
#ifdef HAVE_GETTIMEOFDAY
struct timeval tv;
if (m68k_dreg (regs, 0) == 0)
return timehack_alive;
timehack_alive = 10;
gettimeofday (&tv, NULL);
put_long (m68k_areg (regs, 0), tv.tv_sec - (((365 * 8 + 2) * 24 - 2) * 60 * 60));
put_long (m68k_areg (regs, 0) + 4, tv.tv_usec);
return 0;
#else
return 2;
#endif
}
/*
* register functions
*/
STATIC_INLINE uae_u16 DENISEID (void)
{
if (currprefs.chipset_mask & CSMASK_AGA)
return 0xF8;
if (currprefs.chipset_mask & CSMASK_ECS_DENISE)
return 0xFC;
return 0xFFFF;
}
STATIC_INLINE uae_u16 DMACONR (void)
{
return (dmacon | (bltstate==BLT_done ? 0 : 0x4000)
| (blt_info.blitzero ? 0x2000 : 0));
}
STATIC_INLINE uae_u16 INTENAR (void)
{
return intena;
}
uae_u16 INTREQR (void)
{
return intreq;
}
STATIC_INLINE uae_u16 ADKCONR (void)
{
return adkcon;
}
STATIC_INLINE uae_u16 VPOSR (void)
{
unsigned int csbit = currprefs.ntscmode ? 0x1000 : 0;
csbit |= (currprefs.chipset_mask & CSMASK_AGA) ? 0x2300 : 0;
csbit |= (currprefs.chipset_mask & CSMASK_ECS_AGNUS) ? 0x2000 : 0;
return (vpos >> 8) | lof | csbit;
}
static void VPOSW (uae_u16 v)
{
if (lof != (v & 0x8000))
lof_changed = 1;
lof = v & 0x8000;
/*
* This register is much more fun on a real Amiga. You can program
* refresh rates with it ;) But I won't emulate this...
*/
}
STATIC_INLINE uae_u16 VHPOSR (void)
{
return (vpos << 8) | current_hpos ();
}
STATIC_INLINE void COP1LCH (uae_u16 v) { cop1lc = (cop1lc & 0xffff) | ((uae_u32)v << 16); }
STATIC_INLINE void COP1LCL (uae_u16 v) { cop1lc = (cop1lc & ~0xffff) | (v & 0xfffe); }
STATIC_INLINE void COP2LCH (uae_u16 v) { cop2lc = (cop2lc & 0xffff) | ((uae_u32)v << 16); }
STATIC_INLINE void COP2LCL (uae_u16 v) { cop2lc = (cop2lc & ~0xffff) | (v & 0xfffe); }
static void COPJMP (int num)
{
int was_active = eventtab[ev_copper].active;
cop_state.ip = num == 1 ? cop1lc : cop2lc;
eventtab[ev_copper].active = 0;
if (was_active)
events_schedule ();
cop_state.ignore_next = 0;
cop_state.state = COP_read1;
cop_state.vpos = vpos;
cop_state.hpos = current_hpos () & ~1;
if (dmaen (DMA_COPPER)) {
copper_enabled_thisline = 1;
set_special (SPCFLAG_COPPER);
}
}
STATIC_INLINE void COPCON (uae_u16 a)
{
copcon = a;
}
static void DMACON (unsigned int hpos, uae_u16 v)
{
int i;
uae_u16 oldcon = dmacon;
decide_line (hpos);
decide_fetch (hpos);
setclr (&dmacon, v);
dmacon &= 0x1FFF;
/* FIXME? Maybe we need to think a bit more about the master DMA enable
* bit in these cases. */
if ((dmacon & DMA_COPPER) != (oldcon & DMA_COPPER)) {
eventtab[ev_copper].active = 0;
}
if ((dmacon & DMA_COPPER) > (oldcon & DMA_COPPER)) {
cop_state.ip = cop1lc;
cop_state.ignore_next = 0;
cop_state.state = COP_read1;
cop_state.vpos = vpos;
cop_state.hpos = hpos & ~1;
copper_enabled_thisline = 1;
set_special (SPCFLAG_COPPER);
}
if (! (dmacon & DMA_COPPER)) {
copper_enabled_thisline = 0;
unset_special (SPCFLAG_COPPER);
cop_state.state = COP_stop;
}
if ((dmacon & DMA_BLITPRI) > (oldcon & DMA_BLITPRI) && bltstate != BLT_done) {
static int count = 0;
if (!count) {
count = 1;
write_log ("warning: program is doing blitpri hacks.\n");
}
set_special (SPCFLAG_BLTNASTY);
}
if ((dmacon & (DMA_BLITPRI | DMA_BLITTER | DMA_MASTER)) != (DMA_BLITPRI | DMA_BLITTER | DMA_MASTER))
unset_special (SPCFLAG_BLTNASTY);
if (currprefs.produce_sound > 0)
update_audio_dmacon ();
events_schedule();
}
/*
* Get level of interrupt request presented to CPU.
*
* If no IRQs are active and enabled, returns -1.
* If none of the active IRQs have yet reached the CPU, returns 0.
* Otherwise, returns the priority level of the highest priorty active IRQ.
*/
int intlev (void)
{
uae_u16 imask = intreq & intena;
if (imask && (intena & 0x4000)){
if (imask & 0x2000) return 6;
if (imask & 0x1800) return 5;
if (imask & 0x0780) return 4;
if (imask & 0x0070) return 3;
if (imask & 0x0008) return 2;
if (imask & 0x0007) return 1;
}
return -1;
}
/*static int trace_intena = 0;*/
STATIC_INLINE void INTENA (uae_u16 v)
{
/* if (trace_intena)
write_log ("INTENA: %04x\n", v);*/
setclr (&intena,v);
/* There's stupid code out there that does
[some INTREQ bits at level 3 are set]
clear all INTREQ bits
Enable one INTREQ level 3 bit
Set level 3 handler
If we set SPCFLAG_INT for the clear, then by the time the enable happens,
we'll have SPCFLAG_DOINT set, and the interrupt happens immediately, but
it needs to happen one insn later, when the new L3 handler has been
installed. */
if (v & 0x8000)
set_special (SPCFLAG_INT);
}
void INTREQ_0 (uae_u16 v)
{
setclr (&intreq,v);
set_special (SPCFLAG_INT);
}
void INTREQ (uae_u16 v)
{
INTREQ_0 (v);
if ((v & 0x8800) == 0x0800)
serdat &= 0xbfff;
rethink_cias ();
}
static void ADKCON (uae_u16 v)
{
if (currprefs.produce_sound > 0)
update_audio ();
setclr (&adkcon,v);
update_adkmasks ();
}
static void BEAMCON0 (uae_u16 v)
{
if (currprefs.chipset_mask & CSMASK_ECS_AGNUS) {
if (!(currprefs.chipset_mask & CSMASK_ECS_DENISE))
v &= 0x20;
if (v != new_beamcon0) {
new_beamcon0 = v;
if (v & ~0x20)
write_log ("warning: %04.4X written to BEAMCON0\n", v);
}
}
}
static void varsync (void)
{
if (!(currprefs.chipset_mask & CSMASK_ECS_DENISE))
return;
if (!(beamcon0 & 0x80))
return;
}
static void BPLxPTH (int hpos, uae_u16 v, int num)
{
decide_line (hpos);
decide_fetch (hpos);
bplpt[num] = (bplpt[num] & 0xffff) | ((uae_u32)v << 16);
}
static void BPLxPTL (int hpos, uae_u16 v, int num)
{
decide_line (hpos);
decide_fetch (hpos);
bplpt[num] = (bplpt[num] & ~0xffff) | (v & 0xfffe);
}
static void BPLCON0 (int hpos, uae_u16 v)
{
if (! (currprefs.chipset_mask & CSMASK_ECS_DENISE))
v &= ~0x00F1;
else if (! (currprefs.chipset_mask & CSMASK_AGA))
v &= ~0x00B1;
if (bplcon0 == v)
return;
decide_line (hpos);
decide_fetch (hpos);
/* HAM change? */
if ((bplcon0 ^ v) & 0x800) {
record_color_change (hpos, -1, !! (v & 0x800));
}
bplcon0 = v;
curr_diagram = cycle_diagram_table[fetchmode][GET_RES(bplcon0)][GET_PLANES (v)];
if (currprefs.chipset_mask & CSMASK_AGA) {
decide_sprites (hpos);
expand_sprres ();
}
expand_fmodes ();
}
STATIC_INLINE void BPLCON1 (int hpos, uae_u16 v)
{
if (bplcon1 == v)
return;
decide_line (hpos);
decide_fetch (hpos);
bplcon1 = v;
}
STATIC_INLINE void BPLCON2 (int hpos, uae_u16 v)
{
if (bplcon2 == v)
return;
decide_line (hpos);
bplcon2 = v;
}
STATIC_INLINE void BPLCON3 (int hpos, uae_u16 v)
{
if (! (currprefs.chipset_mask & CSMASK_AGA))
return;
if (bplcon3 == v)
return;
decide_line (hpos);
decide_sprites (hpos);
bplcon3 = v;
expand_sprres ();
}
STATIC_INLINE void BPLCON4 (int hpos, uae_u16 v)
{
if (! (currprefs.chipset_mask & CSMASK_AGA))
return;
if (bplcon4 == v)
return;
decide_line (hpos);
bplcon4 = v;
}
static void BPL1MOD (int hpos, uae_u16 v)
{
v &= ~1;
if ((uae_s16)bpl1mod == (uae_s16)v)
return;
decide_line (hpos);
decide_fetch (hpos);
bpl1mod = v;
}
static void BPL2MOD (int hpos, uae_u16 v)
{
v &= ~1;
if ((uae_s16)bpl2mod == (uae_s16)v)
return;
decide_line (hpos);
decide_fetch (hpos);
bpl2mod = v;
}
STATIC_INLINE void BPL1DAT (int hpos, uae_u16 v)
{
decide_line (hpos);
bpl1dat = v;
maybe_first_bpl1dat (hpos);
}
/* We could do as well without those... */
STATIC_INLINE void BPL2DAT (uae_u16 v) { bpl2dat = v; }
STATIC_INLINE void BPL3DAT (uae_u16 v) { bpl3dat = v; }
STATIC_INLINE void BPL4DAT (uae_u16 v) { bpl4dat = v; }
STATIC_INLINE void BPL5DAT (uae_u16 v) { bpl5dat = v; }
STATIC_INLINE void BPL6DAT (uae_u16 v) { bpl6dat = v; }
STATIC_INLINE void BPL7DAT (uae_u16 v) { bpl7dat = v; }
STATIC_INLINE void BPL8DAT (uae_u16 v) { bpl8dat = v; }
static void DIWSTRT (int hpos, uae_u16 v)
{
if (diwstrt == v && ! diwhigh_written)
return;
decide_line (hpos);
diwhigh_written = 0;
diwstrt = v;
calcdiw ();
}
static void DIWSTOP (int hpos, uae_u16 v)
{
if (diwstop == v && ! diwhigh_written)
return;
decide_line (hpos);
diwhigh_written = 0;
diwstop = v;
calcdiw ();
}
static void DIWHIGH (int hpos, uae_u16 v)
{
if (! (currprefs.chipset_mask & CSMASK_ECS_DENISE))
return;
if (diwhigh_written && diwhigh == v)
return;
decide_line (hpos);
diwhigh_written = 1;
diwhigh = v;
calcdiw ();
}
static void DDFSTRT (int hpos, uae_u16 v)
{
v &= 0xFC;
if (ddfstrt == v)
return;
decide_line (hpos);
ddfstrt = v;
calcdiw ();
if (ddfstop > 0xD4 && (ddfstrt & 4) == 4) {
static int last_warned;
last_warned = (last_warned + 1) & 4095;
if (last_warned == 0)
write_log ("WARNING! Very strange DDF values.\n");
}
}
static void DDFSTOP (int hpos, uae_u16 v)
{
/* ??? "Virtual Meltdown" sets this to 0xD2 and expects it to behave
differently from 0xD0. RSI Megademo sets it to 0xd1 and expects it
to behave like 0xd0. Some people also write the high 8 bits and
expect them to be ignored. So mask it with 0xFE. */
v &= 0xFE;
if (ddfstop == v)
return;
decide_line (hpos);
decide_fetch (hpos);
ddfstop = v;
calcdiw ();
if (fetch_state != fetch_not_started)
estimate_last_fetch_cycle (hpos);
if (ddfstop > 0xD4 && (ddfstrt & 4) == 4) {
static int last_warned;
last_warned = (last_warned + 1) & 4095;
if (last_warned == 0)
write_log ("WARNING! Very strange DDF values.\n");
write_log ("WARNING! Very strange DDF values.\n");
}
}
static void FMODE (uae_u16 v)
{
if (! (currprefs.chipset_mask & CSMASK_AGA))
v = 0;
fmode = v;
sprite_width = GET_SPRITEWIDTH (fmode);
switch (fmode & 3) {
case 0:
fetchmode = 0;
break;
case 1:
case 2:
fetchmode = 1;
break;
case 3:
fetchmode = 2;
break;
}
curr_diagram = cycle_diagram_table[fetchmode][GET_RES (v)][GET_PLANES (bplcon0)];
expand_fmodes ();
}
static void BLTADAT (uae_u16 v)
{
maybe_blit (0);
blt_info.bltadat = v;
}
/*
* "Loading data shifts it immediately" says the HRM. Well, that may
* be true for BLTBDAT, but not for BLTADAT - it appears the A data must be
* loaded for every word so that AFWM and ALWM can be applied.
*/
static void BLTBDAT (uae_u16 v)
{
maybe_blit (0);
if (bltcon1 & 2)
blt_info.bltbhold = v << (bltcon1 >> 12);
else
blt_info.bltbhold = v >> (bltcon1 >> 12);
blt_info.bltbdat = v;
}
static void BLTCDAT (uae_u16 v) { maybe_blit (0); blt_info.bltcdat = v; }
static void BLTAMOD (uae_u16 v) { maybe_blit (1); blt_info.bltamod = (uae_s16)(v & 0xFFFE); }
static void BLTBMOD (uae_u16 v) { maybe_blit (1); blt_info.bltbmod = (uae_s16)(v & 0xFFFE); }
static void BLTCMOD (uae_u16 v) { maybe_blit (1); blt_info.bltcmod = (uae_s16)(v & 0xFFFE); }
static void BLTDMOD (uae_u16 v) { maybe_blit (1); blt_info.bltdmod = (uae_s16)(v & 0xFFFE); }
static void BLTCON0 (uae_u16 v) { maybe_blit (0); bltcon0 = v; blinea_shift = v >> 12; }
/* The next category is "Most useless hardware register".
* And the winner is... */
static void BLTCON0L (uae_u16 v)
{
if (! (currprefs.chipset_mask & CSMASK_ECS_AGNUS))
return;
maybe_blit (0); bltcon0 = (bltcon0 & 0xFF00) | (v & 0xFF);
}
static void BLTCON1 (uae_u16 v) { maybe_blit (0); bltcon1 = v; }
static void BLTAFWM (uae_u16 v) { maybe_blit (0); blt_info.bltafwm = v; }
static void BLTALWM (uae_u16 v) { maybe_blit (0); blt_info.bltalwm = v; }
static void BLTAPTH (uae_u16 v) { maybe_blit (0); bltapt = (bltapt & 0xffff) | ((uae_u32)v << 16); }
static void BLTAPTL (uae_u16 v) { maybe_blit (0); bltapt = (bltapt & ~0xffff) | (v & 0xFFFE); }
static void BLTBPTH (uae_u16 v) { maybe_blit (0); bltbpt = (bltbpt & 0xffff) | ((uae_u32)v << 16); }
static void BLTBPTL (uae_u16 v) { maybe_blit (0); bltbpt = (bltbpt & ~0xffff) | (v & 0xFFFE); }
static void BLTCPTH (uae_u16 v) { maybe_blit (0); bltcpt = (bltcpt & 0xffff) | ((uae_u32)v << 16); }
static void BLTCPTL (uae_u16 v) { maybe_blit (0); bltcpt = (bltcpt & ~0xffff) | (v & 0xFFFE); }
static void BLTDPTH (uae_u16 v) { maybe_blit (0); bltdpt = (bltdpt & 0xffff) | ((uae_u32)v << 16); }
static void BLTDPTL (uae_u16 v) { maybe_blit (0); bltdpt = (bltdpt & ~0xffff) | (v & 0xFFFE); }
static void BLTSIZE (uae_u16 v)
{
maybe_blit (0);
blt_info.vblitsize = v >> 6;
blt_info.hblitsize = v & 0x3F;
if (!blt_info.vblitsize) blt_info.vblitsize = 1024;
if (!blt_info.hblitsize) blt_info.hblitsize = 64;
bltstate = BLT_init;
do_blitter ();
}
static void BLTSIZV (uae_u16 v)
{
if (! (currprefs.chipset_mask & CSMASK_ECS_AGNUS))
return;
maybe_blit (0);
oldvblts = v & 0x7FFF;
}
static void BLTSIZH (uae_u16 v)
{
if (! (currprefs.chipset_mask & CSMASK_ECS_AGNUS))
return;
maybe_blit (0);
blt_info.hblitsize = v & 0x7FF;
blt_info.vblitsize = oldvblts;
if (!blt_info.vblitsize) blt_info.vblitsize = 32768;
if (!blt_info.hblitsize) blt_info.hblitsize = 0x800;
bltstate = BLT_init;
do_blitter ();
}
STATIC_INLINE void SPRxCTL_1 (uae_u16 v, int num, int hpos)
{
int sprxp;
struct sprite *s = &spr[num];
sprctl[num] = v;
nr_armed -= s->armed;
s->armed = 0;
sprxp = (sprpos[num] & 0xFF) * 2 + (v & 1);
/* Quite a bit salad in this register... */
if (currprefs.chipset_mask & CSMASK_AGA) {
/* We ignore the SHRES 35ns increment for now; SHRES support doesn't
work anyway, so we may as well restrict AGA sprites to a 70ns
resolution. */
sprxp <<= 1;
sprxp |= (v >> 4) & 1;
}
s->xpos = sprxp;
s->vstart = (sprpos[num] >> 8) | ((sprctl[num] << 6) & 0x100);
s->vstop = (sprctl[num] >> 8) | ((sprctl[num] << 7) & 0x100);
if (vpos == s->vstart)
s->state = SPR_waiting_stop;
#ifdef SPRITE_DEBUG
write_log ("%d:%d:SPR%dCTL V=%04.4X STATE=%d ARMED=%d\n", vpos, hpos, num, v, s->state, s->armed);
#endif
}
STATIC_INLINE void SPRxPOS_1 (uae_u16 v, int num, int hpos)
{
int sprxp;
struct sprite *s = &spr[num];
sprpos[num] = v;
sprxp = (v & 0xFF) * 2 + (sprctl[num] & 1);
if (currprefs.chipset_mask & CSMASK_AGA) {
sprxp <<= 1;
sprxp |= (sprctl[num] >> 4) & 1;
}
s->xpos = sprxp;
s->vstart = (sprpos[num] >> 8) | ((sprctl[num] << 6) & 0x100);
#ifdef SPRITE_DEBUG
write_log ("%d:%d:SPR%dPOS %04.4X STATE=%d ARMED=%d\n", vpos, hpos, num, v, s->state, s->armed);
#endif
}
STATIC_INLINE void SPRxDATA_1 (uae_u16 v, int num)
{
sprdata[num][0] = v;
nr_armed += 1 - spr[num].armed;
spr[num].armed = 1;
}
STATIC_INLINE void SPRxDATB_1 (uae_u16 v, int num)
{
sprdatb[num][0] = v;
}
static void SPRxDATA (int hpos, uae_u16 v, int num) { decide_sprites (hpos); SPRxDATA_1 (v, num); }
static void SPRxDATB (int hpos, uae_u16 v, int num) { decide_sprites (hpos); SPRxDATB_1 (v, num); }
static void SPRxCTL (int hpos, uae_u16 v, int num) { decide_sprites (hpos); SPRxCTL_1 (v, num, hpos); }
static void SPRxPOS (int hpos, uae_u16 v, int num) { decide_sprites (hpos); SPRxPOS_1 (v, num, hpos); }
static void SPRxPTH (int hpos, uae_u16 v, int num)
{
decide_sprites (hpos);
spr[num].pt &= 0xffff;
spr[num].pt |= (uae_u32)v << 16;
#ifdef SPRITE_DEBUG
write_log ("%d:%d:SPR%dPTH %08.8X\n", vpos, hpos, num, spr[num].pt);
#endif
}
static void SPRxPTL (int hpos, uae_u16 v, int num)
{
decide_sprites (hpos);
spr[num].pt &= ~0xffff;
spr[num].pt |= v;
#ifdef SPRITE_DEBUG
write_log ("%d:%d:SPR%dPTL %08.8X\n", vpos, hpos, num, spr[num].pt);
#endif
}
static void CLXCON (uae_u16 v)
{
clxcon = v;
clxcon_bpl_enable = (v >> 6) & 63;
clxcon_bpl_match = v & 63;
clx_sprmask = ((((v >> 15) & 1) << 7) | (((v >> 14) & 1) << 5) | (((v >> 13) & 1) << 3) | (((v >> 12) & 1) << 1) | 0x55);
}
static void CLXCON2 (uae_u16 v)
{
if (!(currprefs.chipset_mask & CSMASK_AGA))
return;
clxcon2 = v;
clxcon_bpl_enable |= v & (0x40|0x80);
clxcon_bpl_match |= (v & (0x01|0x02)) << 6;
}
static uae_u16 CLXDAT (void)
{
uae_u16 v = clxdat;
clxdat = 0;
return v;
}
static uae_u16 COLOR_READ (int num)
{
int cr, cg, cb, colreg;
uae_u16 cval;
if (!(currprefs.chipset_mask & CSMASK_AGA) || !(bplcon2 & 0x0100))
return 0xffff;
colreg = ((bplcon3 >> 13) & 7) * 32 + num;
cr = current_colors.color_regs_aga[colreg] >> 16;
cg = (current_colors.color_regs_aga[colreg] >> 8) & 0xFF;
cb = current_colors.color_regs_aga[colreg] & 0xFF;
if (bplcon3 & 0x200)
cval = ((cr & 15) << 8) | ((cg & 15) << 4) | ((cb & 15) << 0);
else
cval = ((cr >> 4) << 8) | ((cg >> 4) << 4) | ((cb >> 4) << 0);
return cval;
}
static void COLOR_WRITE (int hpos, uae_u16 v, int num)
{
v &= 0xFFF;
if (currprefs.chipset_mask & CSMASK_AGA) {
int r,g,b;
int cr,cg,cb;
int colreg;
uae_u32 cval;
/* writing is disabled when RDRAM=1 */
if (bplcon2 & 0x0100)
return;
colreg = ((bplcon3 >> 13) & 7) * 32 + num;
r = (v & 0xF00) >> 8;
g = (v & 0xF0) >> 4;
b = (v & 0xF) >> 0;
cr = current_colors.color_regs_aga[colreg] >> 16;
cg = (current_colors.color_regs_aga[colreg] >> 8) & 0xFF;
cb = current_colors.color_regs_aga[colreg] & 0xFF;
if (bplcon3 & 0x200) {
cr &= 0xF0; cr |= r;
cg &= 0xF0; cg |= g;
cb &= 0xF0; cb |= b;
} else {
cr = r + (r << 4);
cg = g + (g << 4);
cb = b + (b << 4);
}
cval = (cr << 16) | (cg << 8) | cb;
if (cval == current_colors.color_regs_aga[colreg])
return;
/* Call this with the old table still intact. */
record_color_change (hpos, colreg, cval);
remembered_color_entry = -1;
current_colors.color_regs_aga[colreg] = cval;
current_colors.acolors[colreg] = CONVERT_RGB (cval);
} else {
if (current_colors.color_regs_ecs[num] == v)
return;
/* Call this with the old table still intact. */
record_color_change (hpos, num, v);
remembered_color_entry = -1;
current_colors.color_regs_ecs[num] = v;
current_colors.acolors[num] = xcolors[v];
}
}
/* The copper code. The biggest nightmare in the whole emulator.
Alright. The current theory:
1. Copper moves happen 2 cycles after state READ2 is reached.
It can't happen immediately when we reach READ2, because the
data needs time to get back from the bus. An additional 2
cycles are needed for non-Agnus registers, to take into account
the delay for moving data from chip to chip.
2. As stated in the HRM, a WAIT really does need an extra cycle
to wake up. This is implemented by _not_ falling through from
a successful wait to READ1, but by starting the next cycle.
(Note: the extra cycle for the WAIT apparently really needs a
free cycle; i.e. contention with the bitplane fetch can slow
it down).
3. Apparently, to compensate for the extra wake up cycle, a WAIT
will use the _incremented_ horizontal position, so the WAIT
cycle normally finishes two clocks earlier than the position
it was waiting for. The extra cycle then takes us to the
position that was waited for.
If the earlier cycle is busy with a bitplane, things change a bit.
E.g., waiting for position 0x50 in a 6 plane display: In cycle
0x4e, we fetch BPL5, so the wait wakes up in 0x50, the extra cycle
takes us to 0x54 (since 0x52 is busy), then we have READ1/READ2,
and the next register write is at 0x5c.
4. The last cycle in a line is not usable for the copper.
5. A 4 cycle delay also applies to the WAIT instruction. This means
that the second of two back-to-back WAITs (or a WAIT whose
condition is immediately true) takes 8 cycles.
6. This also applies to a SKIP instruction. The copper does not
fetch the next instruction while waiting for the second word of
a WAIT or a SKIP to arrive.
7. A SKIP also seems to need an unexplained additional two cycles
after its second word arrives; this is _not_ a memory cycle (I
think, the documentation is pretty clear on this).
8. Two additional cycles are inserted when writing to COPJMP1/2. */
/* Determine which cycles are available for the copper in a display
* with a agiven number of planes. */
STATIC_INLINE int copper_cant_read (int hpos)
{
int t;
if (hpos + 1 >= maxhpos)
return 1;
if (fetch_state == fetch_not_started || hpos < thisline_decision.plfleft)
return 0;
if ((passed_plfstop == 3 && hpos >= thisline_decision.plfright)
|| hpos >= estimated_last_fetch_cycle)
return 0;
t = curr_diagram[(hpos + cycle_diagram_shift) & fetchstart_mask];
#if 0
if (t == -1)
abort ();
#endif
return t;
}
STATIC_INLINE int dangerous_reg (int reg)
{
/* Safe:
* Bitplane pointers, control registers, modulos and data.
* Sprite pointers, control registers, and data.
* Color registers. */
if (reg >= 0xE0 && reg < 0x1C0)
return 0;
return 1;
}
static void perform_copper_write (int old_hpos)
{
int vp = vpos & (((cop_state.saved_i2 >> 8) & 0x7F) | 0x80);
unsigned int address = cop_state.saved_i1 & 0x1FE;
record_copper (cop_state.saved_ip - 4, old_hpos, vpos);
if (address < (copcon & 2 ? ((currprefs.chipset_mask & CSMASK_AGA) ? 0 : 0x40u) : 0x80u)) {
cop_state.state = COP_stop;
copper_enabled_thisline = 0;
unset_special (SPCFLAG_COPPER);
return;
}
if (address == 0x88) {
cop_state.ip = cop1lc;
cop_state.state = COP_read1_in2;
} else if (address == 0x8A) {
cop_state.ip = cop2lc;
cop_state.state = COP_read1_in2;
} else
custom_wput_1 (old_hpos, address, cop_state.saved_i2);
}
static int isagnus[]= {
1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,1,1,0,0,0,0,0,0,0,0, /* 32 0x00 - 0x3e */
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, /* 27 0x40 - 0x74 */
0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0, /* 21 */
1,1,0,0,0,0,0,0,1,1,0,0,0,0,0,0,1,1,0,0,0,0,0,0,1,1,0,0,0,0,0,0, /* 32 0xa0 - 0xde */
/* BPLxPTH/BPLxPTL */
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, /* 16 */
/* BPLCON0-3,BPLMOD1-2 */
0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0, /* 16 */
/* SPRxPTH/SPRxPTL */
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, /* 16 */
/* SPRxPOS/SPRxCTL/SPRxDATA/SPRxDATB */
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
/* COLORxx */
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
/* RESERVED */
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
};
static void update_copper (int until_hpos)
{
int vp = vpos & (((cop_state.saved_i2 >> 8) & 0x7F) | 0x80);
int c_hpos = cop_state.hpos;
if (eventtab[ev_copper].active)
abort ();
if (cop_state.state == COP_wait && vp < cop_state.vcmp)
abort ();
until_hpos &= ~1;
if (until_hpos > (maxhpos & ~1))
until_hpos = maxhpos & ~1;
until_hpos += 2;
for (;;) {
int old_hpos = c_hpos;
int hp;
if (c_hpos >= until_hpos)
break;
/* So we know about the fetch state. */
decide_line (c_hpos);
switch (cop_state.state) {
case COP_read1_in2:
cop_state.state = COP_read1;
break;
case COP_read1_wr_in2:
cop_state.state = COP_read1;
perform_copper_write (old_hpos);
/* That could have turned off the copper. */
if (! copper_enabled_thisline)
goto out;
break;
case COP_read1_wr_in4:
cop_state.state = COP_read1_wr_in2;
break;
case COP_read2_wr_in2:
cop_state.state = COP_read2;
perform_copper_write (old_hpos);
/* That could have turned off the copper. */
if (! copper_enabled_thisline)
goto out;
break;
case COP_wait_in2:
cop_state.state = COP_wait1;
break;
case COP_wait_in4:
cop_state.state = COP_wait_in2;
break;
case COP_skip_in2:
{
static int skipped_before;
unsigned int vcmp, hcmp, vp1, hp1;
cop_state.state = COP_read1_in2;
vcmp = (cop_state.saved_i1 & (cop_state.saved_i2 | 0x8000)) >> 8;
hcmp = (cop_state.saved_i1 & cop_state.saved_i2 & 0xFE);
if (! skipped_before) {
skipped_before = 1;
write_log ("Program uses Copper SKIP instruction.\n");
}
vp1 = vpos & (((cop_state.saved_i2 >> 8) & 0x7F) | 0x80);
hp1 = old_hpos & (cop_state.saved_i2 & 0xFE);
if ((vp1 > vcmp || (vp1 == vcmp && hp1 >= hcmp))
&& ((cop_state.saved_i2 & 0x8000) != 0 || ! (DMACONR() & 0x4000)))
cop_state.ignore_next = 1;
break;
}
case COP_skip_in4:
cop_state.state = COP_skip_in2;
break;
default:
break;
}
c_hpos += 2;
if (copper_cant_read (old_hpos))
continue;
switch (cop_state.state) {
case COP_read1_wr_in4:
abort ();
case COP_read1_wr_in2:
case COP_read1:
cop_state.i1 = chipmem_agnus_wget (cop_state.ip);
cop_state.ip += 2;
cop_state.state = cop_state.state == COP_read1 ? COP_read2 : COP_read2_wr_in2;
break;
case COP_read2_wr_in2:
abort ();
case COP_read2:
cop_state.i2 = chipmem_agnus_wget (cop_state.ip);
cop_state.ip += 2;
if (cop_state.ignore_next) {
cop_state.ignore_next = 0;
cop_state.state = COP_read1;
break;
}
cop_state.saved_i1 = cop_state.i1;
cop_state.saved_i2 = cop_state.i2;
cop_state.saved_ip = cop_state.ip;
if (cop_state.i1 & 1) {
if (cop_state.i2 & 1)
cop_state.state = COP_skip_in4;
else
cop_state.state = COP_wait_in4;
} else {
unsigned int reg = cop_state.i1 & 0x1FE;
cop_state.state = isagnus[reg >> 1] ? COP_read1_wr_in2 : COP_read1_wr_in4;
}
break;
case COP_wait1:
/* There's a nasty case here. As stated in the "Theory" comment above, we
test against the incremented copper position. I believe this means that
we have to increment the _vertical_ position at the last cycle in the line,
and set the horizontal position to 0.
Normally, this isn't going to make a difference, since we consider these
last cycles unavailable for the copper, so waking up in the last cycle has
the same effect as waking up at the start of the line. However, there is
one possible problem: If we're at 0xFFE0, any wait for an earlier position
must _not_ complete (since, in effect, the current position will be back
at 0/0). This can be seen in the Superfrog copper list.
Things get monstrously complicated if we try to handle this "properly" by
incrementing vpos and setting c_hpos to 0. Especially the various speedup
hacks really assume that vpos remains constant during one line. Hence,
this hack: defer the entire decision until the next line if necessary. */
if (c_hpos >= (maxhpos & ~1))
break;
cop_state.state = COP_wait;
cop_state.vcmp = (cop_state.saved_i1 & (cop_state.saved_i2 | 0x8000)) >> 8;
cop_state.hcmp = (cop_state.saved_i1 & cop_state.saved_i2 & 0xFE);
vp = vpos & (((cop_state.saved_i2 >> 8) & 0x7F) | 0x80);
if (cop_state.saved_i1 == 0xFFFF && cop_state.saved_i2 == 0xFFFE) {
cop_state.state = COP_stop;
copper_enabled_thisline = 0;
unset_special (SPCFLAG_COPPER);
goto out;
}
if (vp < cop_state.vcmp) {
copper_enabled_thisline = 0;
unset_special (SPCFLAG_COPPER);
goto out;
}
/* fall through */
do_wait:
case COP_wait:
if (vp < cop_state.vcmp)
abort ();
hp = c_hpos & (cop_state.saved_i2 & 0xFE);
if (vp == cop_state.vcmp && hp < cop_state.hcmp) {
/* Position not reached yet. */
break;
}
/* Now we know that the comparisons were successful. We might still
have to wait for the blitter though. */
if ((cop_state.saved_i2 & 0x8000) == 0 && (DMACONR() & 0x4000)) {
/* We need to wait for the blitter. */
cop_state.state = COP_bltwait;
copper_enabled_thisline = 0;
unset_special (SPCFLAG_COPPER);
goto out;
}
record_copper (cop_state.ip - 4, old_hpos, vpos);
cop_state.state = COP_read1;
break;
default:
break;
}
}
out:
cop_state.hpos = c_hpos;
}
static void compute_spcflag_copper (void)
{
copper_enabled_thisline = 0;
unset_special (SPCFLAG_COPPER);
if (! dmaen (DMA_COPPER) || cop_state.state == COP_stop || cop_state.state == COP_bltwait)
return;
if (cop_state.state == COP_wait) {
int vp = vpos & (((cop_state.saved_i2 >> 8) & 0x7F) | 0x80);
if (vp < cop_state.vcmp)
return;
}
copper_enabled_thisline = 1;
if (! eventtab[ev_copper].active)
set_special (SPCFLAG_COPPER);
}
static void copper_handler (void)
{
/* This will take effect immediately, within the same cycle. */
set_special (SPCFLAG_COPPER);
if (! copper_enabled_thisline)
abort ();
eventtab[ev_copper].active = 0;
}
void blitter_done_notify (void)
{
if (cop_state.state != COP_bltwait)
return;
cop_state.hpos = current_hpos () & ~1;
cop_state.vpos = vpos;
cop_state.state = COP_wait;
compute_spcflag_copper ();
}
void do_copper (void)
{
int hpos = current_hpos ();
update_copper (hpos);
}
/* ADDR is the address that is going to be read/written; this access is
the reason why we want to update the copper. This function is also
used from hsync_handler to finish up the line. */
STATIC_INLINE void sync_copper_with_cpu (int hpos, int do_schedule)
{
/* Need to let the copper advance to the current position. */
if (eventtab[ev_copper].active) {
eventtab[ev_copper].active = 0;
if (do_schedule)
events_schedule ();
set_special (SPCFLAG_COPPER);
}
if (copper_enabled_thisline)
update_copper (hpos);
}
STATIC_INLINE uae_u16 sprite_fetch (struct sprite *s, int dma)
{
uae_u16 data = last_custom_value;
if (dma)
data = last_custom_value = chipmem_agnus_wget (s->pt);
s->pt += 2;
return data;
}
STATIC_INLINE void do_sprites_1 (int num, int cycle, int hpos)
{
struct sprite *s = &spr[num];
int dma;
if (cycle == 0) {
if (vpos == s->vstart)
s->state = SPR_waiting_stop;
if (vpos == s->vstop)
s->state = SPR_restart;
}
if (!dmaen (DMA_SPRITE))
return;
dma = hpos < ddfstrt || diwstate != DIW_waiting_stop || !dmaen (DMA_BITPLANE);
if (s->state == SPR_restart || vpos == sprite_vblank_endline) {
uae_u16 data = sprite_fetch (s, dma);
s->pt += (sprite_width >> 3) - 2;
#ifdef SPRITE_DEBUG
write_log ("dma:");
#endif
if (cycle == 0) {
SPRxPOS_1 (dma ? data : sprpos[num], num, hpos);
} else {
s->state = SPR_waiting_start;
SPRxCTL_1 (dma ? data : sprctl[num], num, hpos);
}
} else if (s->state == SPR_waiting_stop) {
uae_u16 data = sprite_fetch (s, dma);
if (cycle == 0)
SPRxDATA_1 (dma ? data : sprdata[num][0], num);
else
SPRxDATB_1 (dma ? data : sprdatb[num][0], num);
switch (sprite_width)
{
case 64:
{
uae_u32 data32 = sprite_fetch (s, dma);
uae_u32 data641 = sprite_fetch (s, dma);
uae_u32 data642 = sprite_fetch (s, dma);
if (dma) {
if (cycle == 0) {
sprdata[num][3] = data642;
sprdata[num][2] = data641;
sprdata[num][1] = data32;
} else {
sprdatb[num][3] = data642;
sprdatb[num][2] = data641;
sprdatb[num][1] = data32;
}
}
}
break;
case 32:
{
uae_u32 data32 = sprite_fetch (s, dma);
if (dma) {
if (cycle == 0)
sprdata[num][1] = data32;
else
sprdatb[num][1] = data32;
}
}
break;
}
}
}
static void do_sprites (int hpos)
{
int maxspr, minspr;
int i;
/* I don't know whether this is right. Some programs write the sprite pointers
* directly at the start of the copper list. With the test against currvp, the
* first two words of data are read on the second line in the frame. The problem
* occurs when the program jumps to another copperlist a few lines further down
* which _also_ writes the sprite pointer registers. This means that a) writing
* to the sprite pointers sets the state to SPR_restart; or b) that sprite DMA
* is disabled until the end of the vertical blanking interval. The HRM
* isn't clear - it says that the vertical sprite position can be set to any
* value, but this wouldn't be the first mistake... */
/* Update: I modified one of the programs to write the sprite pointers the
* second time only _after_ the VBlank interval, and it showed the same behaviour
* as it did unmodified under UAE with the above check. This indicates that the
* solution below is correct. */
/* Another update: seems like we have to use the NTSC value here (see Sanity Turmoil
* demo). */
/* Maximum for Sanity Turmoil: 27.
Minimum for Sanity Arte: 22. */
if (vpos < sprite_vblank_endline)
return;
maxspr = hpos;
minspr = last_sprite_hpos;
if (minspr >= SPR0_HPOS + MAX_SPRITES * 4 || maxspr < SPR0_HPOS)
return;
if (maxspr > SPR0_HPOS + MAX_SPRITES * 4)
maxspr = SPR0_HPOS + MAX_SPRITES * 4;
if (minspr < SPR0_HPOS)
minspr = SPR0_HPOS;
for (i = minspr; i < maxspr; i++) {
int cycle = -1;
switch ((i - SPR0_HPOS) & 3)
{
case 0:
cycle = 0;
break;
case 2:
cycle = 1;
break;
}
if (cycle >= 0)
do_sprites_1 ((i - SPR0_HPOS) / 4, cycle, i);
}
last_sprite_hpos = hpos;
}
static void init_sprites (void)
{
int i;
for (i = 0; i < MAX_SPRITES; i++)
spr[i].state = SPR_restart;
memset (sprpos, 0, sizeof sprpos);
memset (sprctl, 0, sizeof sprctl);
}
static void adjust_array_sizes (void)
{
#ifdef OS_WITHOUT_MEMORY_MANAGEMENT
if (delta_sprite_entry) {
void *p1,*p2;
int mcc = max_sprite_entry + 50 + delta_sprite_entry;
delta_sprite_entry = 0;
p1 = realloc (sprite_entries[0], mcc * sizeof (struct sprite_entry));
p2 = realloc (sprite_entries[1], mcc * sizeof (struct sprite_entry));
if (p1) sprite_entries[0] = p1;
if (p2) sprite_entries[1] = p2;
if (p1 && p2) {
write_log ("new max_sprite_entry=%d\n",mcc);
max_sprite_entry = mcc;
}
}
if (delta_color_change) {
void *p1,*p2;
int mcc = max_color_change + 200 + delta_color_change;
delta_color_change = 0;
p1 = realloc (color_changes[0], mcc * sizeof (struct color_change));
p2 = realloc (color_changes[1], mcc * sizeof (struct color_change));
if (p1) color_changes[0] = p1;
if (p2) color_changes[1] = p2;
if (p1 && p2) {
write_log ("new max_color_change=%d\n",mcc);
max_color_change = mcc;
}
}
#endif
}
static void init_hardware_frame (void)
{
next_lineno = 0;
nextline_how = nln_normal;
diwstate = DIW_waiting_start;
hdiwstate = DIW_waiting_start;
ddfstate = DIW_waiting_start;
}
void init_hardware_for_drawing_frame (void)
{
adjust_array_sizes ();
/* Avoid this code in the first frame after a customreset. */
if (prev_sprite_entries) {
int first_pixel = prev_sprite_entries[0].first_pixel;
int npixels = prev_sprite_entries[prev_next_sprite_entry].first_pixel - first_pixel;
memset (spixels + first_pixel, 0, npixels * sizeof *spixels);
memset (spixstate.bytes + first_pixel, 0, npixels * sizeof *spixstate.bytes);
}
prev_next_sprite_entry = next_sprite_entry;
next_color_change = 0;
next_sprite_entry = 0;
next_color_entry = 0;
remembered_color_entry = -1;
prev_sprite_entries = sprite_entries[current_change_set];
curr_sprite_entries = sprite_entries[current_change_set ^ 1];
prev_color_changes = color_changes[current_change_set];
curr_color_changes = color_changes[current_change_set ^ 1];
prev_color_tables = color_tables[current_change_set];
curr_color_tables = color_tables[current_change_set ^ 1];
prev_drawinfo = line_drawinfo[current_change_set];
curr_drawinfo = line_drawinfo[current_change_set ^ 1];
current_change_set ^= 1;
color_src_match = color_dest_match = -1;
/* Use both halves of the array in alternating fashion. */
curr_sprite_entries[0].first_pixel = current_change_set * MAX_SPR_PIXELS;
next_sprite_forced = 1;
}
static void do_savestate(void);
static void vsync_handler (void)
{
int i;
for (i = 0; i < MAX_SPRITES; i++)
spr[i].state = SPR_waiting_start;
n_frames++;
time_vsync ();
handle_events ();
INTREQ (0x8020);
if (bplcon0 & 4)
lof ^= 0x8000;
#ifdef PICASSO96
if (picasso_on)
picasso_handle_vsync ();
#endif
vsync_handle_redraw (lof, lof_changed);
if (quit_program > 0)
return;
{
static int cnt = 0;
if (cnt == 0) {
/* resolution_check_change (); */
DISK_check_change ();
cnt = 5;
}
cnt--;
}
/* Start a new set of copper records. */
curr_cop_set ^= 1;
nr_cop_records[curr_cop_set] = 0;
/* For now, let's only allow this to change at vsync time. It gets too
* hairy otherwise. */
if (beamcon0 != new_beamcon0)
init_hz ();
lof_changed = 0;
cop_state.ip = cop1lc;
cop_state.state = COP_read1;
cop_state.vpos = 0;
cop_state.hpos = 0;
cop_state.ignore_next = 0;
init_hardware_frame ();
#ifdef HAVE_GETTIMEOFDAY
{
struct timeval tv;
unsigned long int newtime;
gettimeofday (&tv,NULL);
newtime = (tv.tv_sec-seconds_base) * 1000 + tv.tv_usec / 1000;
if (!bogusframe) {
lastframetime = newtime - msecs;
frametime += lastframetime;
timeframes++;
if ((timeframes & 127) == 0)
gui_fps (1000 * timeframes / frametime);
}
msecs = newtime;
bogusframe = 0;
}
#endif
if (timehack_alive > 0)
timehack_alive--;
inputdevice_vsync ();
CIA_vsync_handler ();
}
static void hsync_handler (void)
{
sync_copper_with_cpu (maxhpos, 0);
finish_decisions ();
if (thisline_decision.plfleft != -1) {
if (currprefs.collision_level > 1)
do_sprite_collisions ();
if (currprefs.collision_level > 2)
do_playfield_collisions ();
}
hsync_record_line_state (next_lineno, nextline_how, thisline_changed);
eventtab[ev_hsync].evtime += get_cycles () - eventtab[ev_hsync].oldcycles;
eventtab[ev_hsync].oldcycles = get_cycles ();
CIA_hsync_handler ();
if (currprefs.produce_sound > 0)
audio_hsync (1);
hardware_line_completed (next_lineno);
/* In theory only an equality test is needed here - but if a program
goes haywire with the VPOSW register, it can cause us to miss this,
with vpos going into the thousands (and all the nasty consequences
this has). */
if (++vpos >= (maxvpos + (lof == 0 ? 0 : 1))) {
vpos = 0;
vsync_handler ();
}
DISK_update ();
is_lastline = (!sync_with_sound
&& vpos + 1 == maxvpos + (lof == 0 ? 0 : 1)
&& currprefs.m68k_speed == -1
&& vsyncmintime_valid);
if ((bplcon0 & 4) && curr_gfx && curr_gfx->linedbl)
notice_interlace_seen ();
if (!nodraw ()) {
int lineno = vpos;
nextline_how = nln_normal;
if (curr_gfx->linedbl) {
lineno *= 2;
nextline_how = curr_gfx->linedbl == 1 ? nln_doubled : nln_nblack;
if (bplcon0 & 4) {
if (!lof) {
lineno++;
nextline_how = nln_lower;
} else {
nextline_how = nln_upper;
}
}
}
next_lineno = lineno;
reset_decisions ();
}
if (uae_int_requested) {
set_uae_int_flag ();
INTREQ (0xA000);
}
/* See if there's a chance of a copper wait ending this line. */
cop_state.hpos = 0;
compute_spcflag_copper ();
inputdevice_hsync ();
gayle_hsync ();
}
void init_eventtab (void)
{
int i;
currcycle = 0;
for (i = 0; i < ev_max; i++) {
eventtab[i].active = 0;
eventtab[i].oldcycles = 0;
}
eventtab[ev_cia].handler = CIA_handler;
eventtab[ev_hsync].handler = hsync_handler;
eventtab[ev_hsync].evtime = HSYNCTIME + get_cycles ();
eventtab[ev_hsync].active = 1;
eventtab[ev_copper].handler = copper_handler;
eventtab[ev_copper].active = 0;
eventtab[ev_blitter].handler = blitter_handler;
eventtab[ev_blitter].active = 0;
eventtab[ev_disk].handler = DISK_handler;
eventtab[ev_disk].active = 0;
eventtab[ev_audio].handler = audio_evhandler;
eventtab[ev_audio].active = 0;
events_schedule ();
}
void customreset (void)
{
int i;
int zero = 0;
#ifdef HAVE_GETTIMEOFDAY
struct timeval tv;
#endif
/* If we're in a loop of quick successive resets, we should give
the GUI some time to respond to a "Quit" event. */
handle_events ();
if (! savestate_state) {
if ((currprefs.chipset_mask & CSMASK_AGA) == 0) {
for (i = 0; i < 32; i++) {
current_colors.color_regs_ecs[i] = 0;
current_colors.acolors[i] = xcolors[0];
}
} else {
for (i = 0; i < 256; i++) {
current_colors.color_regs_aga[i] = 0;
current_colors.acolors[i] = CONVERT_RGB (zero);
}
}
clx_sprmask = 0xFF;
clxdat = 0;
/* Clear the armed flags of all sprites. */
memset (spr, 0, sizeof spr);
nr_armed = 0;
dmacon = intena = 0;
copcon = 0;
DSKLEN (0, 0);
bplcon0 = 0;
bplcon4 = 0x11; /* Get AGA chipset into ECS compatibility mode */
bplcon3 = 0xC00;
FMODE (0);
CLXCON (0);
lof = 0;
}
n_frames = 0;
gayle_reset (1);
expamem_reset ();
a1000_reset ();
DISK_reset ();
CIA_reset ();
unset_special (~(SPCFLAG_BRK | SPCFLAG_MODE_CHANGE));
vpos = 0;
inputdevice_reset ();
timehack_alive = 0;
curr_sprite_entries = 0;
prev_sprite_entries = 0;
sprite_entries[0][0].first_pixel = 0;
sprite_entries[1][0].first_pixel = MAX_SPR_PIXELS;
sprite_entries[0][1].first_pixel = 0;
sprite_entries[1][1].first_pixel = MAX_SPR_PIXELS;
memset (spixels, 0, sizeof spixels);
memset (&spixstate, 0, sizeof spixstate);
bltstate = BLT_done;
cop_state.state = COP_stop;
diwstate = DIW_waiting_start;
hdiwstate = DIW_waiting_start;
currcycle = 0;
currprefs.ntscmode = changed_prefs.ntscmode;
new_beamcon0 = currprefs.ntscmode ? 0x00 : 0x20;
init_hz ();
audio_reset ();
if (savestate_state != STATE_RESTORE) {
/* must be called after audio_reset */
adkcon = 0;
update_adkmasks ();
}
init_sprites ();
init_hardware_frame ();
init_drawing_at_reset ();
reset_decisions ();
#ifdef HAVE_GETTIMEOFDAY
gettimeofday (&tv, NULL);
seconds_base = tv.tv_sec;
bogusframe = 1;
#endif
sprite_buffer_res = currprefs.chipset_mask & CSMASK_AGA ? RES_HIRES : RES_LORES;
if (savestate_state == STATE_RESTORE) {
uae_u16 v;
uae_u32 vv;
update_adkmasks ();
INTENA (0);
INTREQ (0);
#if 0
DMACON (0, 0);
#endif
if (diwhigh)
diwhigh_written = 1;
COPJMP (1);
v = bplcon0;
BPLCON0 (0, 0);
BPLCON0 (0, v);
FMODE (fmode);
if (!(currprefs.chipset_mask & CSMASK_AGA)) {
for(i = 0 ; i < 32 ; i++) {
vv = current_colors.color_regs_ecs[i];
current_colors.color_regs_ecs[i] = -1;
record_color_change (0, i, vv);
remembered_color_entry = -1;
current_colors.color_regs_ecs[i] = vv;
current_colors.acolors[i] = xcolors[vv];
}
} else {
for(i = 0 ; i < 256 ; i++) {
vv = current_colors.color_regs_aga[i];
current_colors.color_regs_aga[i] = -1;
record_color_change (0, i, vv);
remembered_color_entry = -1;
current_colors.color_regs_aga[i] = vv;
current_colors.acolors[i] = CONVERT_RGB(vv);
}
}
CLXCON (clxcon);
CLXCON2 (clxcon2);
calcdiw ();
write_log ("State restored\n");
dumpcustom ();
for (i = 0; i < 8; i++)
nr_armed += spr[i].armed != 0;
if (! currprefs.produce_sound) {
eventtab[ev_audio].active = 0;
events_schedule ();
}
}
expand_sprres ();
}
void dumpcustom (void)
{
console_out ("DMACON: %x INTENA: %x INTREQ: %x VPOS: %x HPOS: %x\n", DMACONR(),
(unsigned int)intena, (unsigned int)intreq, (unsigned int)vpos, (unsigned int)current_hpos());
console_out ("COP1LC: %08lx, COP2LC: %08lx COPPTR: %08lx\n", (unsigned long)cop1lc, (unsigned long)cop2lc, cop_state.ip);
console_out ("DIWSTRT: %04x DIWSTOP: %04x DDFSTRT: %04x DDFSTOP: %04x\n",
(unsigned int)diwstrt, (unsigned int)diwstop, (unsigned int)ddfstrt, (unsigned int)ddfstop);
console_out ("BPLCON 0: %04x 1: %04x 2: %04x 3: %04x 4: %04x\n", bplcon0, bplcon1, bplcon2, bplcon3, bplcon4);
if (timeframes) {
console_out ("Average frame time: %f ms [frames: %d time: %d]\n",
(double)frametime / timeframes, timeframes, frametime);
if (total_skipped)
console_out ("Skipped frames: %d\n", total_skipped);
}
/*for (i=0; i<256; i++) if (blitcount[i]) console_out ("minterm %x = %d\n",i,blitcount[i]); blitter debug */
}
static void gen_custom_tables (void)
{
int i;
for (i = 0; i < 256; i++) {
sprtaba[i] = ((((i >> 7) & 1) << 0)
| (((i >> 6) & 1) << 2)
| (((i >> 5) & 1) << 4)
| (((i >> 4) & 1) << 6)
| (((i >> 3) & 1) << 8)
| (((i >> 2) & 1) << 10)
| (((i >> 1) & 1) << 12)
| (((i >> 0) & 1) << 14));
sprtabb[i] = sprtaba[i] * 2;
sprite_ab_merge[i] = (((i & 15) ? 1 : 0)
| ((i & 240) ? 2 : 0));
}
for (i = 0; i < 16; i++) {
clxmask[i] = (((i & 1) ? 0xF : 0x3)
| ((i & 2) ? 0xF0 : 0x30)
| ((i & 4) ? 0xF00 : 0x300)
| ((i & 8) ? 0xF000 : 0x3000));
sprclx[i] = (((i & 0x3) == 0x3 ? 1 : 0)
| ((i & 0x5) == 0x5 ? 2 : 0)
| ((i & 0x9) == 0x9 ? 4 : 0)
| ((i & 0x6) == 0x6 ? 8 : 0)
| ((i & 0xA) == 0xA ? 16 : 0)
| ((i & 0xC) == 0xC ? 32 : 0)) << 9;
}
}
void custom_init (void)
{
uaecptr pos;
#ifdef OS_WITHOUT_MEMORY_MANAGEMENT
int num;
for (num = 0; num < 2; num++) {
sprite_entries[num] = xmalloc (max_sprite_entry * sizeof (struct sprite_entry));
color_changes[num] = xmalloc (max_color_change * sizeof (struct color_change));
}
#endif
pos = here ();
org (RTAREA_BASE+0xFF70);
calltrap (deftrap (mousehack_helper));
dw (RTS);
org (RTAREA_BASE+0xFFA0);
calltrap (deftrap (timehack_helper));
dw (RTS);
org (pos);
gen_custom_tables ();
build_blitfilltable ();
drawing_init ();
create_cycle_diagram_table ();
}
/* Custom chip memory bank */
static uae_u32 custom_lget (uaecptr) REGPARAM;
static uae_u32 custom_wget (uaecptr) REGPARAM;
static uae_u32 custom_bget (uaecptr) REGPARAM;
static void custom_lput (uaecptr, uae_u32) REGPARAM;
static void custom_wput (uaecptr, uae_u32) REGPARAM;
static void custom_bput (uaecptr, uae_u32) REGPARAM;
addrbank custom_bank = {
custom_lget, custom_wget, custom_bget,
custom_lput, custom_wput, custom_bput,
default_xlate, default_check, NULL, "Custom chipset"
};
STATIC_INLINE uae_u32 REGPARAM2 custom_wget_1 (uaecptr addr)
{
uae_u16 v;
switch (addr & 0x1FE) {
case 0x002: v = DMACONR (); break;
case 0x004: v = VPOSR (); break;
case 0x006: v = VHPOSR (); break;
case 0x008: v = DSKDATR (current_hpos ()); break;
case 0x00A: v = JOY0DAT (); break;
case 0x00C: v = JOY1DAT (); break;
case 0x00E: v = CLXDAT (); break;
case 0x010: v = ADKCONR (); break;
case 0x012: v = POT0DAT (); break;
case 0x014: v = POT1DAT (); break;
case 0x016: v = POTGOR (); break;
case 0x018: v = SERDATR (); break;
case 0x01A: v = DSKBYTR (current_hpos ()); break;
case 0x01C: v = INTENAR (); break;
case 0x01E: v = INTREQR (); break;
case 0x07C: v = DENISEID (); break;
case 0x180: case 0x182: case 0x184: case 0x186: case 0x188: case 0x18A:
case 0x18C: case 0x18E: case 0x190: case 0x192: case 0x194: case 0x196:
case 0x198: case 0x19A: case 0x19C: case 0x19E: case 0x1A0: case 0x1A2:
case 0x1A4: case 0x1A6: case 0x1A8: case 0x1AA: case 0x1AC: case 0x1AE:
case 0x1B0: case 0x1B2: case 0x1B4: case 0x1B6: case 0x1B8: case 0x1BA:
case 0x1BC: case 0x1BE:
v = COLOR_READ ((addr & 0x3E) / 2);
break;
default:
v = last_custom_value;
custom_wput (addr, v);
last_custom_value = 0xffff;
return v;
}
last_custom_value = v;
return v;
}
uae_u32 REGPARAM2 custom_wget (uaecptr addr)
{
sync_copper_with_cpu (current_hpos (), 1);
return custom_wget_1 (addr);
}
uae_u32 REGPARAM2 custom_bget (uaecptr addr)
{
return custom_wget (addr & 0xfffe) >> (addr & 1 ? 0 : 8);
}
uae_u32 REGPARAM2 custom_lget (uaecptr addr)
{
return ((uae_u32)custom_wget (addr & 0xfffe) << 16) | custom_wget ((addr + 2) & 0xfffe);
}
void REGPARAM2 custom_wput_1 (int hpos, uaecptr addr, uae_u32 value)
{
addr &= 0x1FE;
last_custom_value = value;
switch (addr) {
case 0x020: DSKPTH (value); break;
case 0x022: DSKPTL (value); break;
case 0x024: DSKLEN (value, hpos); break;
case 0x026: DSKDAT (value); break;
case 0x02A: VPOSW (value); break;
case 0x02E: COPCON (value); break;
case 0x030: SERDAT (value); break;
case 0x032: SERPER (value); break;
case 0x034: POTGO (value); break;
case 0x040: BLTCON0 (value); break;
case 0x042: BLTCON1 (value); break;
case 0x044: BLTAFWM (value); break;
case 0x046: BLTALWM (value); break;
case 0x050: BLTAPTH (value); break;
case 0x052: BLTAPTL (value); break;
case 0x04C: BLTBPTH (value); break;
case 0x04E: BLTBPTL (value); break;
case 0x048: BLTCPTH (value); break;
case 0x04A: BLTCPTL (value); break;
case 0x054: BLTDPTH (value); break;
case 0x056: BLTDPTL (value); break;
case 0x058: BLTSIZE (value); break;
case 0x064: BLTAMOD (value); break;
case 0x062: BLTBMOD (value); break;
case 0x060: BLTCMOD (value); break;
case 0x066: BLTDMOD (value); break;
case 0x070: BLTCDAT (value); break;
case 0x072: BLTBDAT (value); break;
case 0x074: BLTADAT (value); break;
case 0x07E: DSKSYNC (value); break;
case 0x080: COP1LCH (value); break;
case 0x082: COP1LCL (value); break;
case 0x084: COP2LCH (value); break;
case 0x086: COP2LCL (value); break;
case 0x088: COPJMP (1); break;
case 0x08A: COPJMP (2); break;
case 0x08E: DIWSTRT (hpos, value); break;
case 0x090: DIWSTOP (hpos, value); break;
case 0x092: DDFSTRT (hpos, value); break;
case 0x094: DDFSTOP (hpos, value); break;
case 0x096: DMACON (hpos, value); break;
case 0x098: CLXCON (value); break;
case 0x09A: INTENA (value); break;
case 0x09C: INTREQ (value); break;
case 0x09E: ADKCON (value); break;
case 0x0A0: AUDxLCH (0, value); break;
case 0x0A2: AUDxLCL (0, value); break;
case 0x0A4: AUDxLEN (0, value); break;
case 0x0A6: AUDxPER (0, value); break;
case 0x0A8: AUDxVOL (0, value); break;
case 0x0AA: AUDxDAT (0, value); break;
case 0x0B0: AUDxLCH (1, value); break;
case 0x0B2: AUDxLCL (1, value); break;
case 0x0B4: AUDxLEN (1, value); break;
case 0x0B6: AUDxPER (1, value); break;
case 0x0B8: AUDxVOL (1, value); break;
case 0x0BA: AUDxDAT (1, value); break;
case 0x0C0: AUDxLCH (2, value); break;
case 0x0C2: AUDxLCL (2, value); break;
case 0x0C4: AUDxLEN (2, value); break;
case 0x0C6: AUDxPER (2, value); break;
case 0x0C8: AUDxVOL (2, value); break;
case 0x0CA: AUDxDAT (2, value); break;
case 0x0D0: AUDxLCH (3, value); break;
case 0x0D2: AUDxLCL (3, value); break;
case 0x0D4: AUDxLEN (3, value); break;
case 0x0D6: AUDxPER (3, value); break;
case 0x0D8: AUDxVOL (3, value); break;
case 0x0DA: AUDxDAT (3, value); break;
case 0x0E0: BPLxPTH (hpos, value, 0); break;
case 0x0E2: BPLxPTL (hpos, value, 0); break;
case 0x0E4: BPLxPTH (hpos, value, 1); break;
case 0x0E6: BPLxPTL (hpos, value, 1); break;
case 0x0E8: BPLxPTH (hpos, value, 2); break;
case 0x0EA: BPLxPTL (hpos, value, 2); break;
case 0x0EC: BPLxPTH (hpos, value, 3); break;
case 0x0EE: BPLxPTL (hpos, value, 3); break;
case 0x0F0: BPLxPTH (hpos, value, 4); break;
case 0x0F2: BPLxPTL (hpos, value, 4); break;
case 0x0F4: BPLxPTH (hpos, value, 5); break;
case 0x0F6: BPLxPTL (hpos, value, 5); break;
case 0x0F8: BPLxPTH (hpos, value, 6); break;
case 0x0FA: BPLxPTL (hpos, value, 6); break;
case 0x0FC: BPLxPTH (hpos, value, 7); break;
case 0x0FE: BPLxPTL (hpos, value, 7); break;
case 0x100: BPLCON0 (hpos, value); break;
case 0x102: BPLCON1 (hpos, value); break;
case 0x104: BPLCON2 (hpos, value); break;
case 0x106: BPLCON3 (hpos, value); break;
case 0x108: BPL1MOD (hpos, value); break;
case 0x10A: BPL2MOD (hpos, value); break;
case 0x10E: CLXCON2 (value); break;
case 0x110: BPL1DAT (hpos, value); break;
case 0x112: BPL2DAT (value); break;
case 0x114: BPL3DAT (value); break;
case 0x116: BPL4DAT (value); break;
case 0x118: BPL5DAT (value); break;
case 0x11A: BPL6DAT (value); break;
case 0x11C: BPL7DAT (value); break;
case 0x11E: BPL8DAT (value); break;
case 0x180: case 0x182: case 0x184: case 0x186: case 0x188: case 0x18A:
case 0x18C: case 0x18E: case 0x190: case 0x192: case 0x194: case 0x196:
case 0x198: case 0x19A: case 0x19C: case 0x19E: case 0x1A0: case 0x1A2:
case 0x1A4: case 0x1A6: case 0x1A8: case 0x1AA: case 0x1AC: case 0x1AE:
case 0x1B0: case 0x1B2: case 0x1B4: case 0x1B6: case 0x1B8: case 0x1BA:
case 0x1BC: case 0x1BE:
COLOR_WRITE (hpos, value & 0xFFF, (addr & 0x3E) / 2);
break;
case 0x120: case 0x124: case 0x128: case 0x12C:
case 0x130: case 0x134: case 0x138: case 0x13C:
SPRxPTH (hpos, value, (addr - 0x120) / 4);
break;
case 0x122: case 0x126: case 0x12A: case 0x12E:
case 0x132: case 0x136: case 0x13A: case 0x13E:
SPRxPTL (hpos, value, (addr - 0x122) / 4);
break;
case 0x140: case 0x148: case 0x150: case 0x158:
case 0x160: case 0x168: case 0x170: case 0x178:
SPRxPOS (hpos, value, (addr - 0x140) / 8);
break;
case 0x142: case 0x14A: case 0x152: case 0x15A:
case 0x162: case 0x16A: case 0x172: case 0x17A:
SPRxCTL (hpos, value, (addr - 0x142) / 8);
break;
case 0x144: case 0x14C: case 0x154: case 0x15C:
case 0x164: case 0x16C: case 0x174: case 0x17C:
SPRxDATA (hpos, value, (addr - 0x144) / 8);
break;
case 0x146: case 0x14E: case 0x156: case 0x15E:
case 0x166: case 0x16E: case 0x176: case 0x17E:
SPRxDATB (hpos, value, (addr - 0x146) / 8);
break;
case 0x36: JOYTEST (value); break;
case 0x5A: BLTCON0L (value); break;
case 0x5C: BLTSIZV (value); break;
case 0x5E: BLTSIZH (value); break;
case 0x1E4: DIWHIGH (hpos, value); break;
case 0x10C: BPLCON4 (hpos, value); break;
case 0x1DC: BEAMCON0 (value); break;
case 0x1C0: if (htotal != value) { htotal = value; varsync (); } break;
case 0x1C2: if (hsstop != value) { hsstop = value; varsync (); } break;
case 0x1C4: if (hbstrt != value) { hbstrt = value; varsync (); } break;
case 0x1C6: if (hbstop != value) { hbstop = value; varsync (); } break;
case 0x1C8: if (vtotal != value) { vtotal = value; varsync (); } break;
case 0x1CA: if (vsstop != value) { vsstop = value; varsync (); } break;
case 0x1CC: if (vbstrt < value || vbstrt > value + 1) { vbstrt = value; varsync (); } break;
case 0x1CE: if (vbstop < value || vbstop > value + 1) { vbstop = value; varsync (); } break;
case 0x1DE: if (hsstrt != value) { hsstrt = value; varsync (); } break;
case 0x1E0: if (vsstrt != value) { vsstrt = value; varsync (); } break;
case 0x1E2: if (hcenter != value) { hcenter = value; varsync (); } break;
case 0x1FC: FMODE (value); break;
}
}
void REGPARAM2 custom_wput (uaecptr addr, uae_u32 value)
{
int hpos = current_hpos ();
sync_copper_with_cpu (hpos, 1);
custom_wput_1 (hpos, addr, value);
}
void REGPARAM2 custom_bput (uaecptr addr, uae_u32 value)
{
static int warned = 0;
/* Is this correct now? (There are people who bput things to the upper byte of AUDxVOL). */
uae_u16 rval = (value << 8) | (value & 0xFF);
custom_wput (addr, rval);
if (!warned)
write_log ("Byte put to custom register.\n"), warned++;
}
void REGPARAM2 custom_lput(uaecptr addr, uae_u32 value)
{
custom_wput (addr & 0xfffe, value >> 16);
custom_wput ((addr + 2) & 0xfffe, (uae_u16)value);
}
void custom_prepare_savestate (void)
{
/* force blitter to finish, no support for saving full blitter state yet */
if (eventtab[ev_blitter].active) {
unsigned int olddmacon = dmacon;
dmacon |= DMA_BLITTER; /* ugh.. */
blitter_handler ();
dmacon = olddmacon;
}
}
#define RB restore_u8 ()
#define RW restore_u16 ()
#define RL restore_u32 ()
const uae_u8 *restore_custom (const uae_u8 *src)
{
uae_u16 dsklen, dskbytr, dskdatr;
int dskpt;
int i;
audio_reset ();
changed_prefs.chipset_mask = currprefs.chipset_mask = RL;
RW; /* 000 ? */
RW; /* 002 DMACONR */
RW; /* 004 VPOSR */
RW; /* 006 VHPOSR */
dskdatr = RW; /* 008 DSKDATR */
RW; /* 00A JOY0DAT */
RW; /* 00C JOY1DAT */
clxdat = RW; /* 00E CLXDAT */
RW; /* 010 ADKCONR */
RW; /* 012 POT0DAT* */
RW; /* 014 POT1DAT* */
RW; /* 016 POTINP* */
RW; /* 018 SERDATR* */
dskbytr = RW; /* 01A DSKBYTR */
RW; /* 01C INTENAR */
RW; /* 01E INTREQR */
dskpt = RL; /* 020-022 DSKPT */
dsklen = RW; /* 024 DSKLEN */
RW; /* 026 DSKDAT */
RW; /* 028 REFPTR */
lof = RW; /* 02A VPOSW */
RW; /* 02C VHPOSW */
COPCON(RW); /* 02E COPCON */
RW; /* 030 SERDAT* */
RW; /* 032 SERPER* */
POTGO(RW); /* 034 POTGO */
RW; /* 036 JOYTEST* */
RW; /* 038 STREQU */
RW; /* 03A STRVHBL */
RW; /* 03C STRHOR */
RW; /* 03E STRLONG */
BLTCON0(RW); /* 040 BLTCON0 */
BLTCON1(RW); /* 042 BLTCON1 */
BLTAFWM(RW); /* 044 BLTAFWM */
BLTALWM(RW); /* 046 BLTALWM */
BLTCPTH(RL); /* 048-04B BLTCPT */
BLTBPTH(RL); /* 04C-04F BLTBPT */
BLTAPTH(RL); /* 050-053 BLTAPT */
BLTDPTH(RL); /* 054-057 BLTDPT */
RW; /* 058 BLTSIZE */
RW; /* 05A BLTCON0L */
oldvblts = RW; /* 05C BLTSIZV */
RW; /* 05E BLTSIZH */
BLTCMOD(RW); /* 060 BLTCMOD */
BLTBMOD(RW); /* 062 BLTBMOD */
BLTAMOD(RW); /* 064 BLTAMOD */
BLTDMOD(RW); /* 066 BLTDMOD */
RW; /* 068 ? */
RW; /* 06A ? */
RW; /* 06C ? */
RW; /* 06E ? */
BLTCDAT(RW); /* 070 BLTCDAT */
BLTBDAT(RW); /* 072 BLTBDAT */
BLTADAT(RW); /* 074 BLTADAT */
RW; /* 076 ? */
RW; /* 078 ? */
RW; /* 07A ? */
RW; /* 07C LISAID */
DSKSYNC(RW); /* 07E DSKSYNC */
cop1lc = RL; /* 080/082 COP1LC */
cop2lc = RL; /* 084/086 COP2LC */
RW; /* 088 ? */
RW; /* 08A ? */
RW; /* 08C ? */
diwstrt = RW; /* 08E DIWSTRT */
diwstop = RW; /* 090 DIWSTOP */
ddfstrt = RW; /* 092 DDFSTRT */
ddfstop = RW; /* 094 DDFSTOP */
dmacon = RW & ~(0x2000|0x4000); /* 096 DMACON */
CLXCON(RW); /* 098 CLXCON */
intena = RW; /* 09A INTENA */
intreq = RW; /* 09C INTREQ */
adkcon = RW; /* 09E ADKCON */
for (i = 0; i < 8; i++)
bplpt[i] = RL;
bplcon0 = RW; /* 100 BPLCON0 */
bplcon1 = RW; /* 102 BPLCON1 */
bplcon2 = RW; /* 104 BPLCON2 */
bplcon3 = RW; /* 106 BPLCON3 */
bpl1mod = RW; /* 108 BPL1MOD */
bpl2mod = RW; /* 10A BPL2MOD */
bplcon4 = RW; /* 10C BPLCON4 */
clxcon2 = RW; /* 10E CLXCON2* */
for(i = 0; i < 8; i++)
RW; /* BPLXDAT */
for(i = 0; i < 32; i++)
current_colors.color_regs_ecs[i] = RW; /* 180 COLORxx */
htotal = RW; /* 1C0 HTOTAL */
hsstop = RW; /* 1C2 HSTOP ? */
hbstrt = RW; /* 1C4 HBSTRT ? */
hbstop = RW; /* 1C6 HBSTOP ? */
vtotal = RW; /* 1C8 VTOTAL */
vsstop = RW; /* 1CA VSSTOP */
vbstrt = RW; /* 1CC VBSTRT */
vbstop = RW; /* 1CE VBSTOP */
RW; /* 1D0 ? */
RW; /* 1D2 ? */
RW; /* 1D4 ? */
RW; /* 1D6 ? */
RW; /* 1D8 ? */
RW; /* 1DA ? */
new_beamcon0 = RW; /* 1DC BEAMCON0 */
hsstrt = RW; /* 1DE HSSTRT */
vsstrt = RW; /* 1E0 VSSTT */
hcenter = RW; /* 1E2 HCENTER */
diwhigh = RW; /* 1E4 DIWHIGH */
diwhigh_written = (diwhigh & 0x8000) ? 1 : 0;
diwhigh &= 0x7fff;
RW; /* 1E6 ? */
RW; /* 1E8 ? */
RW; /* 1EA ? */
RW; /* 1EC ? */
RW; /* 1EE ? */
RW; /* 1F0 ? */
RW; /* 1F2 ? */
RW; /* 1F4 ? */
RW; /* 1F6 ? */
RW; /* 1F8 ? */
RW; /* 1FA ? */
fmode = RW; /* 1FC FMODE */
last_custom_value = RW; /* 1FE ? */
DISK_restore_custom (dskpt, dsklen, dskdatr, dskbytr);
return src;
}
#define SB save_u8
#define SW save_u16
#define SL save_u32
extern uae_u16 serper;
uae_u8 *save_custom (int *len, uae_u8 *dstptr, int full)
{
uae_u8 *dstbak, *dst;
int i;
uae_u32 dskpt;
uae_u16 dsklen, dsksync, dskdatr, dskbytr;
DISK_save_custom (&dskpt, &dsklen, &dsksync, &dskdatr, &dskbytr);
if (dstptr)
dstbak = dst = dstptr;
else
dstbak = dst = malloc (8 + 256 * 2);
SL (currprefs.chipset_mask);
SW (0); /* 000 ? */
SW (dmacon); /* 002 DMACONR */
SW (VPOSR()); /* 004 VPOSR */
SW (VHPOSR()); /* 006 VHPOSR */
SW (dskdatr); /* 008 DSKDATR */
SW (JOY0DAT()); /* 00A JOY0DAT */
SW (JOY1DAT()); /* 00C JOY1DAT */
SW (clxdat); /* 00E CLXDAT */
SW (ADKCONR()); /* 010 ADKCONR */
SW (POT0DAT()); /* 012 POT0DAT */
SW (POT0DAT()); /* 014 POT1DAT */
SW (0) ; /* 016 POTINP * */
SW (0); /* 018 SERDATR * */
SW (dskbytr); /* 01A DSKBYTR */
SW (INTENAR()); /* 01C INTENAR */
SW (INTREQR()); /* 01E INTREQR */
SL (dskpt); /* 020-023 DSKPT */
SW (dsklen); /* 024 DSKLEN */
SW (0); /* 026 DSKDAT */
SW (0); /* 028 REFPTR */
SW (lof); /* 02A VPOSW */
SW (0); /* 02C VHPOSW */
SW (copcon); /* 02E COPCON */
SW (serper); /* 030 SERDAT * */
SW (serdat); /* 032 SERPER * */
SW (potgo_value); /* 034 POTGO */
SW (0); /* 036 JOYTEST * */
SW (0); /* 038 STREQU */
SW (0); /* 03A STRVBL */
SW (0); /* 03C STRHOR */
SW (0); /* 03E STRLONG */
SW (bltcon0); /* 040 BLTCON0 */
SW (bltcon1); /* 042 BLTCON1 */
SW (blt_info.bltafwm); /* 044 BLTAFWM */
SW (blt_info.bltalwm); /* 046 BLTALWM */
SL (bltcpt); /* 048-04B BLTCPT */
SL (bltbpt); /* 04C-04F BLTCPT */
SL (bltapt); /* 050-043 BLTCPT */
SL (bltdpt); /* 054-057 BLTCPT */
SW (0); /* 058 BLTSIZE */
SW (0); /* 05A BLTCON0L (use BLTCON0 instead) */
SW (oldvblts); /* 05C BLTSIZV */
SW (blt_info.hblitsize); /* 05E BLTSIZH */
SW (blt_info.bltcmod); /* 060 BLTCMOD */
SW (blt_info.bltbmod); /* 062 BLTBMOD */
SW (blt_info.bltamod); /* 064 BLTAMOD */
SW (blt_info.bltdmod); /* 066 BLTDMOD */
SW (0); /* 068 ? */
SW (0); /* 06A ? */
SW (0); /* 06C ? */
SW (0); /* 06E ? */
SW (blt_info.bltcdat); /* 070 BLTCDAT */
SW (blt_info.bltbdat); /* 072 BLTBDAT */
SW (blt_info.bltadat); /* 074 BLTADAT */
SW (0); /* 076 ? */
SW (0); /* 078 ? */
SW (0); /* 07A ? */
SW (DENISEID()); /* 07C DENISEID/LISAID */
SW (dsksync); /* 07E DSKSYNC */
SL (cop1lc); /* 080-083 COP1LC */
SL (cop2lc); /* 084-087 COP2LC */
SW (0); /* 088 ? */
SW (0); /* 08A ? */
SW (0); /* 08C ? */
SW (diwstrt); /* 08E DIWSTRT */
SW (diwstop); /* 090 DIWSTOP */
SW (ddfstrt); /* 092 DDFSTRT */
SW (ddfstop); /* 094 DDFSTOP */
SW (dmacon); /* 096 DMACON */
SW (clxcon); /* 098 CLXCON */
SW (intena); /* 09A INTENA */
SW (intreq); /* 09C INTREQ */
SW (adkcon); /* 09E ADKCON */
for (i = 0; i < 8; i++)
SL (bplpt[i]); /* 0E0-0FE BPLxPT */
SW (bplcon0); /* 100 BPLCON0 */
SW (bplcon1); /* 102 BPLCON1 */
SW (bplcon2); /* 104 BPLCON2 */
SW (bplcon3); /* 106 BPLCON3 */
SW (bpl1mod); /* 108 BPL1MOD */
SW (bpl2mod); /* 10A BPL2MOD */
SW (bplcon4); /* 10C BPLCON4 */
SW (clxcon2); /* 10E CLXCON2 */
for (i = 0;i < 8; i++)
SW (0); /* 110 BPLxDAT */
for ( i = 0; i < 32; i++)
SW (current_colors.color_regs_ecs[i]); /* 180-1BE COLORxx */
SW (htotal); /* 1C0 HTOTAL */
SW (hsstop); /* 1C2 HSTOP*/
SW (hbstrt); /* 1C4 HBSTRT */
SW (hbstop); /* 1C6 HBSTOP */
SW (vtotal); /* 1C8 VTOTAL */
SW (vsstop); /* 1CA VSSTOP */
SW (vbstrt); /* 1CC VBSTRT */
SW (vbstop); /* 1CE VBSTOP */
SW (0); /* 1D0 */
SW (0); /* 1D2 */
SW (0); /* 1D4 */
SW (0); /* 1D6 */
SW (0); /* 1D8 */
SW (0); /* 1DA */
SW (beamcon0); /* 1DC BEAMCON0 */
SW (hsstrt); /* 1DE HSSTRT */
SW (vsstrt); /* 1E0 VSSTRT */
SW (hcenter); /* 1E2 HCENTER */
SW (diwhigh | (diwhigh_written ? 0x8000 : 0)); /* 1E4 DIWHIGH */
SW (0); /* 1E6 */
SW (0); /* 1E8 */
SW (0); /* 1EA */
SW (0); /* 1EC */
SW (0); /* 1EE */
SW (0); /* 1F0 */
SW (0); /* 1F2 */
SW (0); /* 1F4 */
SW (0); /* 1F6 */
SW (0); /* 1F8 */
SW (0); /* 1FA */
SW (fmode); /* 1FC FMODE */
SW (last_custom_value); /* 1FE */
*len = dst - dstbak;
return dstbak;
}
const uae_u8 *restore_custom_agacolors (const uae_u8 *src)
{
int i;
for (i = 0; i < 256; i++)
current_colors.color_regs_aga[i] = RL;
return src;
}
uae_u8 *save_custom_agacolors (int *len, uae_u8 *dstptr)
{
uae_u8 *dstbak, *dst;
int i;
if (dstptr)
dstbak = dst = dstptr;
else
dstbak = dst = malloc (256*4);
for (i = 0; i < 256; i++)
SL (current_colors.color_regs_aga[i]);
*len = dst - dstbak;
return dstbak;
}
const uae_u8 *restore_custom_sprite (int num, const uae_u8 *src)
{
spr[num].pt = RL; /* 120-13E SPRxPT */
sprpos[num] = RW; /* 1x0 SPRxPOS */
sprctl[num] = RW; /* 1x2 SPRxPOS */
sprdata[num][0] = RW; /* 1x4 SPRxDATA */
sprdatb[num][0] = RW; /* 1x6 SPRxDATB */
sprdata[num][1] = RW;
sprdatb[num][1] = RW;
sprdata[num][2] = RW;
sprdatb[num][2] = RW;
sprdata[num][3] = RW;
sprdatb[num][3] = RW;
spr[num].armed = RB;
return src;
}
uae_u8 *save_custom_sprite(int num, int *len)
{
uae_u8 *dstbak, *dst;
dstbak = dst = malloc (25);
SL (spr[num].pt); /* 120-13E SPRxPT */
SW (sprpos[num]); /* 1x0 SPRxPOS */
SW (sprctl[num]); /* 1x2 SPRxPOS */
SW (sprdata[num][0]); /* 1x4 SPRxDATA */
SW (sprdatb[num][0]); /* 1x6 SPRxDATB */
SW (sprdata[num][1]);
SW (sprdatb[num][1]);
SW (sprdata[num][2]);
SW (sprdatb[num][2]);
SW (sprdata[num][3]);
SW (sprdatb[num][3]);
SB (spr[num].armed ? 1 : 0);
*len = dst - dstbak;
return dstbak;
}
void check_prefs_changed_custom (void)
{
currprefs.gfx_framerate = changed_prefs.gfx_framerate;
if (inputdevice_config_change_test ()) {
inputdevice_copyconfig (&changed_prefs, &currprefs);
inputdevice_updateconfig (&currprefs);
}
currprefs.immediate_blits = changed_prefs.immediate_blits;
currprefs.blits_32bit_enabled = changed_prefs.blits_32bit_enabled;
currprefs.collision_level = changed_prefs.collision_level;
}