Source to src/od-beos/beos.cpp
/*
* UAE - The Un*x Amiga Emulator
*
* BeBox port specific stuff
*
* (c) 1996-1998 Christian Bauer
* (c) 1996 Patrick Hanevold
*/
#include <AppKit.h>
#include <InterfaceKit.h>
#include <KernelKit.h>
#include <MediaKit.h>
#include <StorageKit.h>
#include <device/Joystick.h>
extern "C" {
#include "sysconfig.h"
#include "sysdeps.h"
#include "config.h"
#include "options.h"
#include "threaddep/penguin.h"
#include "uae.h"
#include "gensound.h"
#include "sounddep/sound.h"
#include "events.h"
#include "memory.h"
#include "custom.h"
#include "readcpu.h"
#include "newcpu.h"
#include "disk.h"
#include "gui.h"
#include "debug.h"
#include "xwin.h"
#include "joystick.h"
#include "keyboard.h"
#include "keybuf.h"
#include "gui.h"
#include "zfile.h"
#include "picasso96.h"
}
// Constants
const char APP_SIGNATURE[] = "application/x-vnd.cebix-UAE";
const uint32 MSG_INSERT_DF0 = 'idf0'; // Messages
const uint32 MSG_EJECT_DF0 = 'edf0';
const uint32 MSG_INSERT_DF1 = 'idf1';
const uint32 MSG_EJECT_DF1 = 'edf1';
const uint32 MSG_INSERT_DF2 = 'idf2';
const uint32 MSG_EJECT_DF2 = 'edf2';
const uint32 MSG_INSERT_DF3 = 'idf3';
const uint32 MSG_EJECT_DF3 = 'edf3';
const uint32 MSG_FLOPPY_PANEL_RETURNED = 'flpn';
const uint32 MSG_FR1 = 'mfr1';
const uint32 MSG_FR2 = 'mfr2';
const uint32 MSG_FR3 = 'mfr3';
const uint32 MSG_FR4 = 'mfr4';
const uint32 MSG_FR5 = 'mfr5';
const uint32 MSG_FR6 = 'mfr6';
const uint32 MSG_RESET = 'rset';
const uint32 MSG_DEBUG = 'dbug';
const uint32 MSG_REDRAW = 'draw';
const uint32 MSG_QUIT = 'quit';
const uint32 MSG_ABOUT = 'abut';
const rgb_color PowerDark = {0x40, 0x00, 0x00, 0}; // LED colors
const rgb_color PowerLight = {0xff, 0x00, 0x00, 0};
const rgb_color DriveDark = {0x00, 0x40, 0x00, 0};
const rgb_color DriveLight = {0x00, 0xff, 0x00, 0};
// Array for converting Be keycodes to Amiga keycodes
static const int keycode2amiga[128] = {
-1, AK_ESC, AK_F1, AK_F2, AK_F3, AK_F4, AK_F5, AK_F6,
AK_F7, AK_F8, AK_F9, AK_F10, -1, AK_mousestuff, -1, -1,
-1, AK_BACKQUOTE, AK_1, AK_2, AK_3, AK_4, AK_5, AK_6,
AK_7, AK_8, AK_9, AK_0, AK_MINUS, AK_EQUAL, AK_BS, AK_HELP,
AK_NPLPAREN, AK_NPRPAREN, -1, AK_NPDIV, AK_NPMUL, AK_NPSUB, AK_TAB, AK_Q,
AK_W, AK_E, AK_R, AK_T, AK_Y, AK_U, AK_I, AK_O,
AK_P, AK_LBRACKET, AK_RBRACKET, AK_BACKSLASH, AK_DEL, AK_LALT, AK_RALT, AK_NP7,
AK_NP8, AK_NP9, AK_NPADD, AK_CAPSLOCK, AK_A, AK_S, AK_D, AK_F,
AK_G, AK_H, AK_J, AK_K, AK_L, AK_SEMICOLON, AK_QUOTE, AK_RET,
AK_NP4, AK_NP5, AK_NP6, AK_LSH, AK_Z, AK_X, AK_C, AK_V,
AK_B, AK_N, AK_M, AK_COMMA, AK_PERIOD, AK_SLASH, AK_RSH, AK_UP,
AK_NP1, AK_NP2, AK_NP3, AK_ENT, AK_CTRL, AK_LAMI, AK_SPC, AK_RAMI,
AK_RALT, AK_LF, AK_DN, AK_RT, AK_NP0, AK_NPDEL, AK_LALT, AK_RALT,
AK_LTGT, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1
};
// Global variables
static bool reset_thyself = false;
static key_info old_key_info;
static bool window_open;
static bool LEDs[4];
static int the_argc;
static char **the_argv;
static BJoystick *joy;
/*
* A simple view class for blitting a bitmap on the screen
*/
class BitmapView : public BView {
public:
BitmapView(BRect frame, BBitmap *bitmap);
virtual void Draw(BRect update);
virtual void MouseMoved(BPoint point, uint32 transit, const BMessage *message);
void Draw(BRect from, BRect to);
private:
BBitmap *the_bitmap;
};
static BitmapView *bitmap_view;
/*
* The window in which the Amiga graphics are displayed, handles I/O
*/
class UAEWindow : public BWindow {
public:
UAEWindow(BRect frame, BBitmap *bitmap);
virtual bool QuitRequested(void);
virtual void MessageReceived(BMessage *msg);
private:
BMessenger this_messenger;
BitmapView *main_view;
BFilePanel *floppy_panel;
int panel_drive_num;
};
static UAEWindow *bitmap_window;
/*
* The BeOS application object
*/
class UAE : public BApplication {
public:
UAE();
virtual void ReadyToRun(void);
virtual bool QuitRequested(void);
int GraphicsInit(void);
void GraphicsLeave(void);
private:
static long thread_func(void *obj);
BBitmap *the_bitmap;
UAEWindow *main_window;
thread_id the_thread;
};
static UAE *the_app;
/*
* LED
*/
class LEDView : public BView {
public:
LEDView(BRect frame, rgb_color active, rgb_color idle);
virtual void Draw(BRect update);
void SetState(bool new_state);
private:
BRect bounds;
rgb_color active_color;
rgb_color idle_color;
bool state;
};
static LEDView *PowerLED"PowerLED, *DriveLED[4];
/*
* Create application object and start it
*/
int main(int argc, char **argv)
{
// Copy command line arguments
the_argc = argc;
the_argv = new char *[argc];
for (int i=0; i<argc; i++)
the_argv[i] = strdup(argv[i]);
the_app = new UAE();
the_app->Run();
delete the_app;
return 0;
}
/*
* UAE Constructor: Initialize member variables
*/
UAE::UAE() : BApplication('UAEm')
{
// Find application directory and cwd to it
app_info the_info;
GetAppInfo(&the_info);
BEntry the_file(&the_info.ref);
BEntry the_dir;
the_file.GetParent(&the_dir);
BPath the_path;
the_dir.GetPath(&the_path);
chdir(the_path.Path());
// Initialize other variables
the_bitmap = NULL;
main_window = NULL;
window_open = false;
}
/*
* Arguments processed, create and start emulation
*/
void UAE::ReadyToRun(void)
{
// Start the emulation thread
the_thread = spawn_thread(thread_func, "UAE 68000", B_NORMAL_PRIORITY, this);
resume_thread(the_thread);
}
/*
* Quit requested (either by menu or by closing the window)
*/
bool UAE::QuitRequested(void)
{
// Quit the thread
uae_quit();
status_t l;
wait_for_thread(the_thread, &l);
return true;
}
/*
* The thread's main function
*/
long UAE::thread_func(void *obj)
{
real_main(the_argc, the_argv);
return 0;
}
/*
* UAE Window constructor
*/
UAEWindow::UAEWindow(BRect frame, BBitmap *bitmap) : BWindow(frame,"UAE", B_TITLED_WINDOW, B_NOT_RESIZABLE|B_NOT_ZOOMABLE), this_messenger(this)
{
int i;
// Initialize xcolors
{
BScreen scr(this);
i = 0;
for (int r=0; r<16; r++) {
for (int g=0; g<16; g++) {
for (int b=0; b<16; b++)
xcolors[i++] = scr.IndexForColor(r<<4 | r, g<<4 | g, b<<4 | b);
}
}
}
// Move window to right position
Lock();
MoveTo(80, 80);
// Set up menus
BRect bounds = Bounds();
bounds.OffsetBy(0, bounds.IntegerHeight() + 1);
BMenuBar *bar = new BMenuBar(bounds, "menu");
BMenu *menu = new BMenu("UAE");
menu->AddItem(new BMenuItem("About UAE" B_UTF8_ELLIPSIS, new BMessage(MSG_ABOUT)));
menu->AddItem(new BSeparatorItem);
BMenu *submenu = new BMenu("Framerate");
submenu->AddItem(new BMenuItem("1/1", new BMessage(MSG_FR1)));
submenu->AddItem(new BMenuItem("1/2", new BMessage(MSG_FR2)));
submenu->AddItem(new BMenuItem("1/3", new BMessage(MSG_FR3)));
submenu->AddItem(new BMenuItem("1/4", new BMessage(MSG_FR4)));
submenu->AddItem(new BMenuItem("1/5", new BMessage(MSG_FR5)));
submenu->AddItem(new BMenuItem("1/6", new BMessage(MSG_FR6)));
submenu->SetRadioMode(true);
menu->AddItem(submenu);
menu->AddItem(new BMenuItem("Reset", new BMessage(MSG_RESET)));
menu->AddItem(new BMenuItem("Debugger", new BMessage(MSG_DEBUG)));
menu->AddItem(new BSeparatorItem);
menu->AddItem(new BMenuItem("Quit", new BMessage(MSG_QUIT)));
bar->AddItem(menu);
menu = new BMenu("Floppy");
submenu = new BMenu("DF0");
submenu->AddItem(new BMenuItem("Insert" B_UTF8_ELLIPSIS, new BMessage(MSG_INSERT_DF0)));
submenu->AddItem(new BMenuItem("Eject", new BMessage(MSG_EJECT_DF0)));
menu->AddItem(submenu);
submenu = new BMenu("DF1");
submenu->AddItem(new BMenuItem("Insert" B_UTF8_ELLIPSIS, new BMessage(MSG_INSERT_DF1)));
submenu->AddItem(new BMenuItem("Eject", new BMessage(MSG_EJECT_DF1)));
menu->AddItem(submenu);
submenu = new BMenu("DF2");
submenu->AddItem(new BMenuItem("Insert" B_UTF8_ELLIPSIS, new BMessage(MSG_INSERT_DF2)));
submenu->AddItem(new BMenuItem("Eject", new BMessage(MSG_EJECT_DF2)));
menu->AddItem(submenu);
submenu = new BMenu("DF3");
submenu->AddItem(new BMenuItem("Insert" B_UTF8_ELLIPSIS, new BMessage(MSG_INSERT_DF3)));
submenu->AddItem(new BMenuItem("Eject", new BMessage(MSG_EJECT_DF3)));
menu->AddItem(submenu);
bar->AddItem(menu);
AddChild(bar);
bar->ResizeBy(-5*4, 0); // Make room for LEDs
int mbar_height = bar->Frame().IntegerHeight() + 1;
// Resize window to fit menu bar
ResizeBy(0, mbar_height);
// Create LEDs
BRect PowerRect = bar->Frame();
PowerRect.left = PowerRect.right+1;
PowerRect.right = PowerRect.left+3;
PowerLED = new LEDView(PowerRect, PowerLight, PowerDark);
AddChild(PowerLED);
BRect DriveRect = PowerRect;
for (i=0; i<4; i++) {
DriveRect.left += 4;
DriveRect.right += 4;
DriveLED[i] = new LEDView(DriveRect, DriveLight, DriveDark);
AddChild(DriveLED[i]);
}
// Create bitmap view
BRect BitmapRect = frame;
main_view = new BitmapView(BitmapRect, bitmap);
AddChild(main_view);
main_view->MakeFocus();
get_key_info(&old_key_info);
bitmap_view = main_view;
bitmap_window = this;
// Create file panel
floppy_panel = new BFilePanel(B_OPEN_PANEL, &this_messenger, NULL, 0, false, new BMessage(MSG_FLOPPY_PANEL_RETURNED));
panel_drive_num = 0;
// Show window
Unlock();
Show();
window_open = true;
}
/*
* Message received
*/
void UAEWindow::MessageReceived(BMessage *msg)
{
BMessage *msg2;
switch(msg->what) {
case MSG_INSERT_DF0:
panel_drive_num = 0;
floppy_panel->Hide();
floppy_panel->Window()->SetTitle("UAE: Insert floppy in DF0:");
floppy_panel->Show();
break;
case MSG_EJECT_DF0:
disk_eject(0);
break;
case MSG_INSERT_DF1:
panel_drive_num = 1;
floppy_panel->Hide();
floppy_panel->Window()->SetTitle("UAE: Insert floppy in DF1:");
floppy_panel->Show();
break;
case MSG_EJECT_DF1:
disk_eject(1);
break;
case MSG_INSERT_DF2:
panel_drive_num = 2;
floppy_panel->Hide();
floppy_panel->Window()->SetTitle("UAE: Insert floppy in DF2:");
floppy_panel->Show();
break;
case MSG_EJECT_DF2:
disk_eject(2);
break;
case MSG_INSERT_DF3:
panel_drive_num = 3;
floppy_panel->Hide();
floppy_panel->Window()->SetTitle("UAE: Insert floppy in DF3:");
floppy_panel->Show();
break;
case MSG_EJECT_DF3:
disk_eject(3);
break;
case MSG_FLOPPY_PANEL_RETURNED: {
entry_ref the_ref;
BEntry the_entry;
if (msg->FindRef("refs", &the_ref) == B_NO_ERROR)
if (the_entry.SetTo(&the_ref) == B_NO_ERROR) {
BPath the_path;
the_entry.GetPath(&the_path);
disk_eject(panel_drive_num);
disk_insert(panel_drive_num, the_path.Path());
}
break;
}
case MSG_FR1:
currprefs.framerate = 1;
break;
case MSG_FR2:
currprefs.framerate = 2;
break;
case MSG_FR3:
currprefs.framerate = 3;
break;
case MSG_FR4:
currprefs.framerate = 4;
break;
case MSG_FR5:
currprefs.framerate = 5;
break;
case MSG_FR6:
currprefs.framerate = 6;
break;
case MSG_RESET:
reset_thyself = true;
break;
case MSG_DEBUG:
activate_debugger();
break;
case MSG_QUIT:
be_app->PostMessage(B_QUIT_REQUESTED);
break;
case MSG_ABOUT: {
char str[256];
sprintf(str, " Un*x Amiga Emulator V%d.%d.%d\n"
" by Bernd Schmidt\n"
" BeBox port by Christian Bauer\n"
"Additional porting by Patrick Hanevold", UAEMAJOR, UAEMINOR, UAEURSAMINOR);
BAlert *the_alert = new BAlert("", str, "OK");
the_alert->Go();
break;
}
case MSG_REDRAW:
MessageQueue()->Lock();
while ((msg2 = MessageQueue()->FindMessage(MSG_REDRAW, 0)) != NULL) {
MessageQueue()->RemoveMessage(msg2);
delete msg2;
}
MessageQueue()->Unlock();
Lock();
main_view->Draw(BRect(0, 0, currprefs.gfx_width-1, currprefs.gfx_height-1));
Unlock();
break;
default:
BWindow::MessageReceived(msg);
break;
}
}
/*
* Closing the window quits UAE
*/
bool UAEWindow::QuitRequested(void)
{
window_open = false;
be_app->PostMessage(B_QUIT_REQUESTED);
return false;
}
/*
* Bitmap view constructor
*/
BitmapView::BitmapView(BRect frame, BBitmap *bitmap) : BView(frame, "", B_FOLLOW_NONE, B_WILL_DRAW)
{
the_bitmap = bitmap;
}
/*
* Blit the bitmap
*/
void BitmapView::Draw(BRect update)
{
DrawBitmap(the_bitmap, update, update);
}
void BitmapView::Draw(BRect from, BRect to)
{
DrawBitmap(the_bitmap, from, to);
}
/*
* Mouse moved
*/
void BitmapView::MouseMoved(BPoint point, uint32 transit, const BMessage *message)
{
newmousecounters = 0;
switch (transit) {
case B_ENTERED_VIEW:
newmousecounters = 1;
lastmx = point.x;
lastmy = point.y;
break;
case B_EXITED_VIEW:
break;
case B_INSIDE_VIEW:
lastmx = point.x;
lastmy = point.y;
break;
}
}
/*
* LED
*/
LEDView::LEDView(BRect frame, rgb_color active, rgb_color idle) : BView(frame, "", B_FOLLOW_NONE, B_WILL_DRAW)
{
active_color = active;
idle_color = idle;
state = false;
SetViewColor(idle_color);
SetHighColor(idle_color);
bounds = Bounds();
}
void LEDView::Draw(BRect update)
{
FillRect(bounds);
}
void LEDView::SetState(bool new_state)
{
if (new_state != state) {
state = new_state;
Window()->Lock();
if (state) {
SetViewColor(active_color);
SetHighColor(active_color);
} else {
SetViewColor(idle_color);
SetHighColor(idle_color);
}
Draw(bounds);
Window()->Unlock();
}
}
/*
* Redraw a line
*/
void flush_line(int y)
{
if (window_open) {
bitmap_window->Lock();
bitmap_view->Draw(BRect(0, y, currprefs.gfx_width-1, y));
bitmap_window->Unlock();
}
}
/*
* Redraw a block
*/
void flush_block(int ystart, int ystop)
{
}
/*
* Redraw the screen
*/
void flush_screen(int ystart, int ystop)
{
if (window_open)
bitmap_window->PostMessage(new BMessage(MSG_REDRAW));
}
/*
* Init graphics
*/
int graphics_setup(void)
{
return 1;
}
int graphics_init(void)
{
return the_app->GraphicsInit();
}
int UAE::GraphicsInit(void)
{
if (currprefs.color_mode > 5)
fprintf(stderr, "Bad color mode selected. Using default.\n"), currprefs.color_mode = 0;
if (currprefs.gfx_width < 320)
currprefs.gfx_width = 320;
if (currprefs.gfx_height < 200)
currprefs.gfx_height = 200;
if (currprefs.gfx_height > 300 && ! currprefs.gfx_linedbl)
currprefs.gfx_height = 300;
if (currprefs.gfx_height > 600)
currprefs.gfx_height = 600;
gfxvidinfo.width = currprefs.gfx_width;
gfxvidinfo.height = currprefs.gfx_height;
gfxvidinfo.can_double = 1;
// Allocate bitmap
the_bitmap = new BBitmap(BRect(0, 0, currprefs.gfx_width-1, currprefs.gfx_height-1), B_COLOR_8_BIT);
// Set up vidinfo
gfxvidinfo.pixbytes = 1;
gfxvidinfo.rowbytes = the_bitmap->BytesPerRow();
gfxvidinfo.bufmem = (char *)the_bitmap->Bits();
gfxvidinfo.linemem = NULL;
gfxvidinfo.maxblocklines = 100; /* whatever... */
// Open window
main_window = new UAEWindow(BRect(0, 0, currprefs.gfx_width-1, currprefs.gfx_height-1), the_bitmap);
// Initialize mouse and keyboard variables
buttonstate[0] = buttonstate[1] = buttonstate[2] = 0;
lastmx = lastmy = 0;
newmousecounters = 0;
return true;
}
/*
* Exit graphics
*/
void graphics_leave(void)
{
the_app->GraphicsLeave();
}
void UAE::GraphicsLeave(void)
{
// Deallocate bitmap
delete the_bitmap;
}
/*
* Poll mouse and keyboard
*/
void handle_events(void)
{
key_info the_key_info;
int be_code, be_byte, be_bit, amiga_code;
BPoint mouse_point;
uint32 mouse_buttons;
if (reset_thyself) {
uae_reset();
reset_thyself = false;
}
// Redraw drive LEDs
for (int i=0; i<4; i++)
DriveLED[i]->SetState(LEDs[i]);
if (window_open && bitmap_window->IsActive()) {
get_key_info(&the_key_info);
bitmap_window->Lock();
bitmap_view->GetMouse(&mouse_point, &mouse_buttons, false);
bitmap_window->Unlock();
// Keyboard
if (memcmp(the_key_info.key_states, old_key_info.key_states, sizeof(the_key_info.key_states))) {
for (be_code=0; be_code<0x80; be_code++) {
be_byte = be_code >> 3;
be_bit = 1 << (~be_code & 7);
// Key state changed?
if ((the_key_info.key_states[be_byte] & be_bit)
!= (old_key_info.key_states[be_byte] & be_bit)) {
amiga_code = keycode2amiga[be_code];
if (the_key_info.key_states[be_byte] & be_bit) {
// Key pressed
if (amiga_code == AK_mousestuff)
togglemouse();
else
record_key(amiga_code << 1);
} else {
// Key released
record_key((amiga_code << 1) | 1);
}
}
}
old_key_info = the_key_info;
}
// "Affengriff"
if ((the_key_info.key_states[0x5c >> 3] & (1 << (~0x5c & 7)))
&& (the_key_info.key_states[0x5d >> 3] & (1 << (~0x5d & 7)))
&& (the_key_info.key_states[0x5f >> 3] & (1 << (~0x5f & 7))))
m68k_reset();
// Scroll lock toggles inhibit_frame
if (inhibit_frame != 2)
inhibit_frame = the_key_info.key_states[0x0f >> 3] & (1 << (~0x0f & 7));
// Mouse buttons
if (mouse_point.x >= 0 && mouse_point.y >= 0 && mouse_point.x < currprefs.gfx_width && mouse_point.y < currprefs.gfx_height) {
buttonstate[0] = mouse_buttons & B_PRIMARY_MOUSE_BUTTON;
buttonstate[1] = mouse_buttons & B_TERTIARY_MOUSE_BUTTON;
buttonstate[2] = mouse_buttons & B_SECONDARY_MOUSE_BUTTON;
}
}
}
/*
* Joystick routines
*/
extern "C" {
void init_joystick(void);
void close_joystick(void);
void read_joystick(int nr, unsigned int *dir, int *button);
};
int nr_joysticks;
void read_joystick(int nr, unsigned int *dir, int *button)
{
static int joy_minx = 32767, joy_maxx = 0,
joy_miny = 32767, joy_maxy = 0;
int left = 0, right = 0, top = 0, bot = 0;
*dir = 0;
*button = 0;
if (nr >= nr_joysticks)
return;
if (joy->Update() != B_ERROR) {
if (joy->horizontal > joy_maxx)
joy_maxx = joy->horizontal;
if (joy->horizontal < joy_minx)
joy_minx = joy->horizontal;
if (joy->vertical > joy_maxy)
joy_maxy = joy->vertical;
if (joy->vertical < joy_miny)
joy_miny = joy->vertical;
if (joy_maxx-joy_minx < 100 || joy_maxy-joy_miny < 100)
return;
if (joy->horizontal < (joy_minx + (joy_maxx-joy_minx)/3))
right = 1;
else if (joy->horizontal > (joy_minx + 2*(joy_maxx-joy_minx)/3))
left = 1;
if (joy->vertical < (joy_miny + (joy_maxy-joy_miny)/3))
bot = 1;
else if (joy->vertical > (joy_miny + 2*(joy_maxy-joy_miny)/3))
top = 1;
if (left) top = !top;
if (right) bot = !bot;
*dir = bot | (right << 1) | (top << 8) | (left << 9);
*button = !joy->button1;
}
}
void init_joystick(void)
{
joy = new BJoystick();
joy->Open("joystick1");
nr_joysticks = 1;
}
void close_joystick(void)
{
joy->Close();
delete joy;
}
/*
* Sound routines
*/
extern "C" {
extern int sound_available;
extern int smplcnt;
extern int init_sound(void);
extern int setup_sound(void);
extern void flush_sound_buffer(void);
extern void init_sound_table16(void);
extern void sample16_handler(void);
};
uae_u16 *sndbuffer;
uae_u16 *sndbufpt;
int sndbufsize;
static uint8 *buffers[2] = {NULL, NULL};
static int buf_num;
static BDACStream *the_stream;
static BSubscriber *the_sub;
static bool sound_ready = false;
static sem_id sound_sync_sem;
bool stream_func(void *arg, char *buf, size_t count, void *header);
int init_sound(void)
{
sound_sync_sem = create_sem(0, "UAE Sound Sync Semaphore");
the_stream = new BDACStream();
the_sub = new BSubscriber("UAE DAC subscriber");
if (!currprefs.produce_sound)
return 0;
sound_ready = the_sub->Subscribe(the_stream) == B_NO_ERROR;
if (!sound_ready)
return 0;
sndbufsize = 44100 / 8 * 4;
buffers[0] = new uint8[sndbufsize];
buffers[1] = new uint8[sndbufsize];
memset(buffers[0], 0, sndbufsize);
memset(buffers[1], 0, sndbufsize);
buf_num = 0;
sndbufpt = sndbuffer = (uae_u16 *)buffers[buf_num];
init_sound_table16();
eventtab[ev_sample].handler = sample16_handler;
scaled_sample_evtime = (unsigned long)maxhpos * maxvpos * vblank_hz * CYCLE_UNIT / 44100;
scaled_sample_evtime_ok = 1;
sound_available = 1;
the_stream->SetSamplingRate(44100);
the_stream->SetStreamBuffers(sndbufsize, 4);
the_sub->EnterStream(NULL, true, NULL, stream_func, NULL, true);
return 1;
}
int setup_sound(void)
{
sound_available = 1;
return 1;
}
void close_sound(void)
{
if (sound_ready) {
the_sub->ExitStream(true);
the_stream->SetStreamBuffers(4096, 8);
the_sub->Unsubscribe();
sound_ready = false;
}
delete the_sub;
delete the_stream;
delete_sem(sound_sync_sem);
delete buffers[0];
delete buffers[1];
}
void flush_sound_buffer(void)
{
if (sound_ready) {
long l;
get_sem_count(sound_sync_sem, &l);
if (l > 0)
acquire_sem_etc(sound_sync_sem, l+1, 0, 0);
else
acquire_sem(sound_sync_sem);
}
sndbufpt = sndbuffer = (uae_u16 *)buffers[buf_num];
buf_num ^= 1;
}
bool stream_func(void *arg, char *buf, size_t count, void *header)
{
memcpy(buf, buffers[buf_num], count);
release_sem(sound_sync_sem);
return true;
}
/*
* Misc routines
*/
int debuggable(void)
{
return true;
}
int needmousehack(void)
{
return true;
}
void LED(int on)
{
PowerLED->SetState(!on);
}
void setup_brkhandler(void)
{
}
void gui_changesettings(void)
{
}
void gui_led(int led, int on)
{
if (led > 0 && led < 5)
LEDs[led-1] = on;
}
int gui_init(void)
{
LEDs[0] = LEDs[1] = LEDs[2] = LEDs[3] = false;
quit_program = 0;
return 0;
}
void gui_exit(void)
{
}
int gui_update(void)
{
return 0;
}
void gui_filename(int num, const char *name)
{
}
static void getline(char *p)
{
}
void gui_handle_events(void)
{
}