Source to src/i_net.c
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// $Log:$
//
// DESCRIPTION:
//
//-----------------------------------------------------------------------------
static const char
rcsid[] = "$Id: m_bbox.c,v 1.1 1997/02/03 22:45:10 b1 Exp $";
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
//#include <sys/socket.h>
//#include <netinet/in.h>
//#include <arpa/inet.h>
#include <errno.h>
//#include <unistd.h>
//#include <netdb.h>
//#include <sys/ioctl.h>
#include "i_system.h"
#include "d_event.h"
#include "d_net.h"
#include "m_argv.h"
#include "doomstat.h"
#ifdef __GNUG__
#pragma implementation "i_net.h"
#endif
#include "i_net.h"
// For some odd reason...
#define ntohl(x) \
((unsigned long int)((((unsigned long int)(x) & 0x000000ffU) << 24) | \
(((unsigned long int)(x) & 0x0000ff00U) << 8) | \
(((unsigned long int)(x) & 0x00ff0000U) >> 8) | \
(((unsigned long int)(x) & 0xff000000U) >> 24)))
#define ntohs(x) \
((unsigned short int)((((unsigned short int)(x) & 0x00ff) << 8) | \
(((unsigned short int)(x) & 0xff00) >> 8))) \
#define htonl(x) ntohl(x)
#define htons(x) ntohs(x)
void NetSend (void);
boolean NetListen (void);
char MsgText[2048];
void WriteDebug(char *);
//
// NETWORKING
//
// FIXME
#define IPPORT_USERRESERVED 26000
int DOOMPORT = (IPPORT_USERRESERVED +0x1d );
int sendsocket;
int insocket;
struct sockaddr_in sendaddress[MAXNETNODES];
void (*netget) (void);
void (*netsend) (void);
//
// UDPsocket
//
int UDPsocket(void)
{
int s;
// allocate a socket
s = socket(PF_INET, SOCK_DGRAM, IPPROTO_UDP);
if(s < 0)
{
sprintf(MsgText, "ERROR:Can't create socket:%08X %s\n", errno, strerror(errno));
I_Error(MsgText);
}
return s;
}
//
// BindToLocalPort
//
void BindToLocalPort( int s, int port )
{
int v;
struct sockaddr_in address;
memset (&address, 0, sizeof(address));
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = port;
v = bind(s, (void *)&address, sizeof(address));
if (v == -1)
I_Error ("BindToPort: bind: %s", strerror(errno));
}
//
// PacketSend
//
void PacketSend(void)
{
int c;
doomdata_t sw;
// byte swap
sw.checksum = htonl(netbuffer->checksum);
sw.player = netbuffer->player;
sw.retransmitfrom = netbuffer->retransmitfrom;
sw.starttic = netbuffer->starttic;
sw.numtics = netbuffer->numtics;
for (c=0; c< netbuffer->numtics; c++)
{
sw.cmds[c].forwardmove = netbuffer->cmds[c].forwardmove;
sw.cmds[c].sidemove = netbuffer->cmds[c].sidemove;
sw.cmds[c].angleturn = htons(netbuffer->cmds[c].angleturn);
sw.cmds[c].consistancy = htons(netbuffer->cmds[c].consistancy);
sw.cmds[c].chatchar = netbuffer->cmds[c].chatchar;
sw.cmds[c].buttons = netbuffer->cmds[c].buttons;
}
//printf ("sending %i\n",gametic);
c = sendto(sendsocket, (const char far *)&sw, doomcom->datalength
,0,(void *)&sendaddress[doomcom->remotenode]
,sizeof(sendaddress[doomcom->remotenode]));
// if (c == -1)
// I_Error ("SendPacket error: %s",strerror(errno));
}
//
// PacketGet
//
void PacketGet(void)
{
int i;
int c;
struct sockaddr_in fromaddress;
int fromlen;
doomdata_t sw;
fromlen = sizeof(fromaddress);
c = recvfrom (insocket, (char far *)&sw, sizeof(sw),0,(struct sockaddr *)&fromaddress, &fromlen );
if (c == SOCKET_ERROR )
{
c = WSAGetLastError();
if (c != WSAEWOULDBLOCK)
I_Error ("GetPacket: Network error.");
doomcom->remotenode = -1; // no packet
return;
}
{
static int first=1;
if (first)
{
sprintf(MsgText,"len=%d:p=[0x%x 0x%x] \n", c, *(int*)&sw, *((int*)&sw+1));
WriteDebug(MsgText);
}
first = 0;
}
// find remote node number
for (i=0 ; i<doomcom->numnodes ; i++)
if ( fromaddress.sin_addr.s_addr == sendaddress[i].sin_addr.s_addr )
break;
if (i == doomcom->numnodes)
{
// packet is not from one of the players (new game broadcast)
doomcom->remotenode = -1; // no packet
return;
}
doomcom->remotenode = i; // good packet from a game player
doomcom->datalength = c;
// byte swap
netbuffer->checksum = ntohl(sw.checksum);
netbuffer->player = sw.player;
netbuffer->retransmitfrom = sw.retransmitfrom;
netbuffer->starttic = sw.starttic;
netbuffer->numtics = sw.numtics;
for (c=0 ; c< netbuffer->numtics ; c++)
{
netbuffer->cmds[c].forwardmove = sw.cmds[c].forwardmove;
netbuffer->cmds[c].sidemove = sw.cmds[c].sidemove;
netbuffer->cmds[c].angleturn = ntohs(sw.cmds[c].angleturn);
netbuffer->cmds[c].consistancy = ntohs(sw.cmds[c].consistancy);
netbuffer->cmds[c].chatchar = sw.cmds[c].chatchar;
netbuffer->cmds[c].buttons = sw.cmds[c].buttons;
}
}
/* 11.9.98 dlw - UNUSED
int GetLocalAddress(void)
{
char hostname[1024];
struct hostent* hostentry; // host information entry
int v;
// get local address
v = gethostname(hostname, sizeof(hostname));
if(v == -1)
I_Error ("GetLocalAddress : gethostname: errno %d",errno);
hostentry = gethostbyname(hostname);
if(!hostentry)
I_Error ("GetLocalAddress : gethostbyname: couldn't get local host");
return *(int *)hostentry->h_addr_list[0];
}
11.9.98 */
//
// I_InitNetwork
//
void I_InitNetwork(void)
{
boolean trueval = true;
int i, err;
int p;
struct hostent* hostentry; // host information entry
WORD wVersionRequested;
WSADATA wsaData;
doomcom = malloc(sizeof (*doomcom) );
memset(doomcom, 0, sizeof(*doomcom) );
// set up for network
i = M_CheckParm ("-dup");
if (i && i< myargc-1)
{
doomcom->ticdup = myargv[i+1][0]-'0';
if (doomcom->ticdup < 1) doomcom->ticdup = 1;
if (doomcom->ticdup > 9) doomcom->ticdup = 9;
}
else
doomcom->ticdup = 1;
if(M_CheckParm ("-extratic"))
doomcom-> extratics = 1;
else
doomcom-> extratics = 0;
p = M_CheckParm ("-port");
if(p && p<myargc-1)
{
DOOMPORT = atoi(myargv[p+1]);
//printf ("using alternate port %i\n",DOOMPORT);
sprintf (MsgText, "using alternate port %i\n",DOOMPORT);
WriteDebug(MsgText);
}
// parse network game options,
// -net <consoleplayer> <host> <host> ...
i = M_CheckParm ("-net");
if(!i)
{
// single player game
netgame = false;
doomcom->id = DOOMCOM_ID;
doomcom->numplayers = doomcom->numnodes = 1;
doomcom->deathmatch = false;
doomcom->consoleplayer = 0;
return;
}
wVersionRequested = MAKEWORD(2,2);
err = WSAStartup(wVersionRequested, &wsaData);
netsend = PacketSend;
netget = PacketGet;
netgame = true;
internetgame = false; //11.12.98 dlw new internet stuff
//11.12.98 dlw--this is a crap out, but a decent way to get some
//speed during internet play.
// parse player number and host list
doomcom->consoleplayer = myargv[i+1][0]-'1';
//11.12.98 >4 players indicates wish for internet speed
if(doomcom->consoleplayer > 3)
{
internetgame = true;
doomcom->consoleplayer -=4; //readjust to 0-3
WriteDebug("Internet play requested: player number adjusted.\n");
}
sprintf(MsgText, "console player number : %d\n", doomcom->consoleplayer);
WriteDebug(MsgText);
doomcom->numnodes = 1; // this node for sure
i++;
while(++i < myargc && myargv[i][0] != '-')
{
sendaddress[doomcom->numnodes].sin_family = AF_INET;
sendaddress[doomcom->numnodes].sin_port = htons(DOOMPORT);
if(myargv[i][0] == '.')
{
sprintf(MsgText, "Node number %d address %s\n", doomcom->numnodes, myargv[i]+1);
WriteDebug(MsgText);
sendaddress[doomcom->numnodes].sin_addr.s_addr = inet_addr(myargv[i]+1);
}
else
{
sprintf(MsgText, "Node number %d hostname %s\n", doomcom->numnodes, myargv[i]);
WriteDebug(MsgText);
hostentry = gethostbyname(myargv[i]);
if (!hostentry)
I_Error("gethostbyname: couldn't find %s", myargv[i]);
sendaddress[doomcom->numnodes].sin_addr.s_addr = *(int *)hostentry->h_addr_list[0];
}
doomcom->numnodes++;
}
//sprintf(MsgText, "Total number of players : %d\n", (doomcom->numnodes-1));
sprintf(MsgText, "Total number of players : %d\n", (doomcom->numnodes)); //dlw
WriteDebug(MsgText);
doomcom->id = DOOMCOM_ID;
doomcom->numplayers = doomcom->numnodes;
// build message to receive
insocket = UDPsocket();
BindToLocalPort(insocket,htons(DOOMPORT));
ioctlsocket(insocket, FIONBIO, &trueval);
sendsocket = UDPsocket();
}
void I_NetCmd(void)
{
if(doomcom->command == CMD_SEND)
{
netsend();
}
else if(doomcom->command == CMD_GET)
{
netget();
}
else
I_Error("Bad net cmd: %i\n",doomcom->command);
}