Source to bsd/kern/kern_synch.c
/*
* Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
*
* @APPLE_LICENSE_HEADER_START@
*
* The contents of this file constitute Original Code as defined in and
* are subject to the Apple Public Source License Version 1.1 (the
* "License"). You may not use this file except in compliance with the
* License. Please obtain a copy of the License at
* http://www.apple.com/publicsource and read it before using this file.
*
* This Original Code and all software distributed under the License are
* distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
* License for the specific language governing rights and limitations
* under the License.
*
* @APPLE_LICENSE_HEADER_END@
*/
/*
* Mach Operating System
* Copyright (c) 1987 Carnegie-Mellon University
* All rights reserved. The CMU software License Agreement specifies
* the terms and conditions for use and redistribution.
*/
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/proc.h>
#include <sys/user.h>
#include <sys/file.h>
#include <sys/vnode.h>
#include <sys/kernel.h>
#include <sys/buf.h>
#include <machine/spl.h>
#include <kern/queue.h>
#include <sys/lock.h>
#include <kern/thread.h>
#include <kern/ast.h>
#include <kern/cpu_number.h>
#include <vm/vm_kern.h>
#include <kern/task.h>
#include <mach/time_value.h>
_sleep_continue()
{
register struct proc *p;
register thread_t thread = current_thread();
thread_act_t th_act;
struct uthread * ut;
int sig, catch;
int error = 0;
th_act = current_act();
ut = get_bsdthread_info(th_act);
catch = ut->uu_pri & PCATCH;
p = current_proc();
#if FIXME /* [ */
thread->wait_mesg = NULL;
#endif /* FIXME ] */
switch (get_thread_waitresult(thread)) {
case THREAD_TIMED_OUT:
error = EWOULDBLOCK;
break;
case THREAD_AWAKENED:
/*
* Posix implies any signal should be delivered
* first, regardless of whether awakened due
* to receiving event.
*/
if (!catch)
break;
/* else fall through */
case THREAD_INTERRUPTED:
if (catch) {
unix_master();
if (thread_should_abort(current_thread())) {
error = EINTR;
} else if (SHOULDissignal(p,ut)) {
if (sig = CURSIG(p)) {
if (p->p_sigacts->ps_sigintr & sigmask(sig))
error = EINTR;
else
error = ERESTART;
}
if (thread_should_abort(current_thread())) {
error = EINTR;
}
}
unix_release();
}
break;
}
if ((error == EINTR) || (error == ERESTART)) {
thread_apc_set(th_act, bsd_ast);
}
if (ut->uu_timo)
thread_cancel_timer();
thread_set_funneled(TRUE);
unix_syscall_return((*ut->uu_continuation)(error));
}
/*
* Give up the processor till a wakeup occurs
* on chan, at which time the process
* enters the scheduling queue at priority pri.
* The most important effect of pri is that when
* pri<=PZERO a signal cannot disturb the sleep;
* if pri>PZERO signals will be processed.
* If pri&PCATCH is set, signals will cause sleep
* to return 1, rather than longjmp.
* Callers of this routine must be prepared for
* premature return, and check that the reason for
* sleeping has gone away.
*/
#if FIXME
static __inline__
#endif
int
_sleep(chan, pri, wmsg, timo, continuation)
caddr_t chan;
int pri;
char *wmsg;
int timo;
int (*continuation)();
{
register struct proc *p;
register thread_t thread = current_thread();
thread_act_t th_act;
struct uthread * ut;
int sig, catch = pri & PCATCH;
int error = 0;
spl_t s;
s = splhigh();
th_act = current_act();
ut = get_bsdthread_info(th_act);
p = current_proc();
#if KTRACE
if (KTRPOINT(p, KTR_CSW))
ktrcsw(p->p_tracep, 1, 0);
#endif
p->p_priority = pri & PRIMASK;
if (chan)
assert_wait(chan, (catch ? THREAD_ABORTSAFE : THREAD_UNINT));
if (timo)
thread_set_timer(timo, NSEC_PER_SEC / hz);
/*
* We start our timeout
* before calling CURSIG, as we could stop there, and a wakeup
* or a SIGCONT (or both) could occur while we were stopped.
* A SIGCONT would cause us to be marked as SSLEEP
* without resuming us, thus we must be ready for sleep
* when CURSIG is called. If the wakeup happens while we're
* stopped, p->p_wchan will be 0 upon return from CURSIG.
*/
if (catch) {
unix_master();
if (SHOULDissignal(p,ut)) {
if (sig = CURSIG(p)) {
clear_wait(thread, THREAD_INTERRUPTED, TRUE);
if (p->p_sigacts->ps_sigintr & sigmask(sig))
error = EINTR;
else
error = ERESTART;
unix_release();
goto out;
}
}
if (thread_should_abort(current_thread())) {
clear_wait(thread, THREAD_INTERRUPTED, TRUE);
error = EINTR;
unix_release();
goto out;
}
if (get_thread_waitevent(thread) == 0) { /*already happened */
unix_release();
goto out;
}
unix_release();
}
#if FIXME /* [ */
thread->wait_mesg = wmsg;
#endif /* FIXME ] */
(void) spl0();
p->p_stats->p_ru.ru_nvcsw++;
if (continuation != (int (*)()) 0 ) {
ut->uu_continuation = continuation;
ut->uu_pri = pri;
ut->uu_timo = timo;
thread_block(_sleep_continue);
/* NOTREACHED */
}
thread_block(0);
#if FIXME /* [ */
thread->wait_mesg = NULL;
#endif /* FIXME ] */
switch (get_thread_waitresult(thread)) {
case THREAD_TIMED_OUT:
error = EWOULDBLOCK;
break;
case THREAD_AWAKENED:
/*
* Posix implies any signal should be delivered
* first, regardless of whether awakened due
* to receiving event.
*/
if (!catch)
break;
/* else fall through */
case THREAD_INTERRUPTED:
if (catch) {
unix_master();
if (thread_should_abort(current_thread())) {
error = EINTR;
} else if (SHOULDissignal(p,ut)) {
if (sig = CURSIG(p)) {
if (p->p_sigacts->ps_sigintr & sigmask(sig))
error = EINTR;
else
error = ERESTART;
}
if (thread_should_abort(current_thread())) {
error = EINTR;
}
}
unix_release();
}
break;
}
out:
if ((error == EINTR) || (error == ERESTART)) {
thread_apc_set(th_act, bsd_ast);
}
if (timo)
thread_cancel_timer();
(void) splx(s);
return (error);
}
int sleep(chan, pri)
void *chan;
int pri;
{
return (_sleep((caddr_t)chan, pri, (char *)NULL, 0, (void (*)())0 ));
}
int tsleep(chan, pri, wmsg, timo)
void *chan;
int pri;
char * wmsg;
int timo;
{
return(_sleep((caddr_t)chan, pri, wmsg, timo, (void (*)())0 ));
}
int tsleep0(chan, pri, wmsg, timo, continuation)
void *chan;
int pri;
char * wmsg;
int timo;
int (*continuation)();
{
return(_sleep((caddr_t)chan, pri, wmsg, timo, continuation));
}
/*
* Wake up all processes sleeping on chan.
*/
void
wakeup(chan)
register void *chan;
{
int s;
s = splhigh();
thread_wakeup_prim((caddr_t)chan,FALSE, THREAD_AWAKENED,0);
splx(s);
}
/*
* Wake up the first process sleeping on chan.
*
* Be very sure that the first process is really
* the right one to wakeup.
*/
wakeup_one(chan)
register caddr_t chan;
{
int s;
s = splhigh();
thread_wakeup_prim((caddr_t)chan,FALSE, THREAD_AWAKENED);
splx(s);
}
/*
* Compute the priority of a process when running in user mode.
* Arrange to reschedule if the resulting priority is better
* than that of the current process.
*/
void
resetpriority(p)
register struct proc *p;
{
int newpri;
#if FIXME
if (p->p_nice < 0)
newpri = BASEPRI_USER +
(p->p_nice * (MAXPRI_USER - BASEPRI_USER)) / PRIO_MIN;
else
newpri = BASEPRI_USER -
(p->p_nice * BASEPRI_USER) / PRIO_MAX;
(void)task_priority(p->task, newpri, TRUE);
#endif /* FIXME */
}