Source to iokit/Families/IOGraphics/IODisplayWrangler.h
/*
* Copyright (c) 1998-2000 Apple Computer, Inc. All rights reserved.
*
* @APPLE_LICENSE_HEADER_START@
*
* The contents of this file constitute Original Code as defined in and
* are subject to the Apple Public Source License Version 1.1 (the
* "License"). You may not use this file except in compliance with the
* License. Please obtain a copy of the License at
* http://www.apple.com/publicsource and read it before using this file.
*
* This Original Code and all software distributed under the License are
* distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
* License for the specific language governing rights and limitations
* under the License.
*
* @APPLE_LICENSE_HEADER_END@
*/
/*
* Copyright (c) 1999 Apple Computer, Inc.
*
*
* HISTORY
*
*/
#ifndef _IOKIT_IODISPLAYWRANGLER_H
#define _IOKIT_IODISPLAYWRANGLER_H
#include <IOKit/IOService.h>
#include <IOKit/graphics/IOFramebuffer.h>
#include <IOKit/graphics/IODisplay.h>
class IOWorkLoop;
class IOCommandQueue;
class IODisplayWrangler : public IOService
{
OSDeclareDefaultStructors( IODisplayWrangler );
private:
bool fOpen;
IOLock * fMatchingLock;
OSSet * fFramebuffers;
OSSet * fDisplays;
// true: we have informed displays to assume lowest usable state
bool emergency_informed;
// from control panel: number of idle minutes before dimming
unsigned long mins_to_dim;
// false: use mins_to_dim unless in emergency situation
bool use_general_aggressiveness;
virtual void initForPM ( void );
virtual IOReturn setAggressiveness ( unsigned long, unsigned long );
virtual bool activityTickle ( unsigned long, unsigned long );
virtual unsigned long maxCapabilityForDomainState ( IOPMPowerFlags );
virtual unsigned long powerStateForDomainState ( IOPMPowerFlags );
virtual unsigned long initialPowerStateForDomainState ( IOPMPowerFlags );
virtual IOReturn setPowerState ( unsigned long powerStateOrdinal, IOService* whatDevice );
virtual void makeDisplaysUsable ( void );
virtual void idleDisplays ( void );
static bool _displayHandler( void * target, void * ref,
IOService * newService );
static bool _displayConnectHandler( void * target, void * ref,
IOService * newService );
virtual bool displayHandler( OSSet * set, IODisplay * newDisplay);
virtual bool displayConnectHandler( void * ref, IODisplayConnect * connect);
virtual bool makeDisplayConnects( IOFramebuffer * fb );
virtual IODisplayConnect * getDisplayConnect(
IOFramebuffer * fb, IOIndex connect );
virtual IOReturn getConnectFlagsForDisplayMode(
IODisplayConnect * connect,
IODisplayModeID mode, UInt32 * flags );
virtual IOReturn getDefaultMode( IOFramebuffer * fb,
IODisplayModeID * mode, IOIndex * depth );
virtual IOReturn findStartupMode( IOFramebuffer * fb );
public:
virtual bool start(IOService * provider);
static IOReturn clientStart( IOFramebuffer * fb );
static IOReturn getFlagsForDisplayMode(
IOFramebuffer * fb,
IODisplayModeID mode, UInt32 * flags );
};
#endif /* _IOKIT_IODISPLAYWRANGLER_H */