Source to iokit/IOKit/pwr_mgt/IOPMpowerState.h
/*
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#include <IOKit/pwr_mgt/IOPM.h>
struct IOPMPowerState
{
unsigned long version; // version number of this struct
IOPMPowerFlags capabilityFlags; // bits that describe (to interested drivers) the capability of the device in this state
IOPMPowerFlags outputPowerCharacter; // description (to power domain children) of the power provided in this state
IOPMPowerFlags inputPowerRequirement; // description (to power domain parent) of input power required in this state
unsigned long staticPower; // average consumption in milliwatts
unsigned long unbudgetedPower; // additional consumption from separate power supply (mw)
unsigned long powerToAttain; // additional power to attain this state from next lower state (in mw)
unsigned long timeToAttain; // time required to enter this state from next lower state (in microseconds)
unsigned long settleUpTime; // settle time required after entering this state from next lower state (microseconds)
unsigned long timeToLower; // time required to enter next lower state from this one (in microseconds)
unsigned long settleDownTime; // settle time required after entering next lower state from this state (microseconds)
unsigned long powerDomainBudget; // power in mw a domain in this state can deliver to its children
};
typedef struct IOPMPowerState IOPMPowerState;