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BSD 4.3
{ *** Intrinsic Properties *** }
VISIT = 1; { I've been here / seen this }
OPENS = 2; { This can be opened }
LOCKS = 3; { This can be locked }
OPEN = 4; { This is opened }
LOCKD = 5; { This is locked }
TRANS = 6; { This is transparent }
LIGHT = 7; { This gives off light }
FLAME = 8; { This is on fire }
CONTS = 9; { Printed contents for the object (Look Kludge) }
SHRNK = 10; { Has it been shrunk? }
CRYST = 11; { Is it one of our magic thingies? }
MISC1 = 16; { Miscellaneous Property (Semantics per object) }
HOLED = MISC1;
RDLOC = 17; { Location on Highway 8 }
WEIGH = 18;
HOLDS = 19;
HAS = 20;
POINT = 21;
{ Constants }
TRUE = 1; FALSE = 0;
CAPAC = 250; { More than I can carry }
Shazm = "ShaZam"; { The Wizard's incantation }
{ Globals }
VAR DARKG ;
VAR HWY8 ;
VAR LOOKP ;
VAR SCORE ;
VAR Tempr ; { Dragon's Upset? }
VAR Cel6x ; { Where he came from to enter Cel06 }
VAR WASDK ;
VAR Wizrd ; { Wizardly Ability }
VAR GO; { Did he move OK? }
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