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BSD 4.3reno
# %W% (Berkeley) %G%
# Flags are:
# DEBUG Don't trust everything in the code
# INTERNET Use the Internet domain IPC instead of UNIX domain
# BROADCAST Use internet broadcasting code when looking for driver
# OLDIPC Use 4.1a internet system calls (must also define
# INTERNET but not BROADCAST)
# RANDOM Include doors which disperse shots randomly
# REFLECT Include diagonal walls that reflect shots
# MONITOR Include code for watching the game from the sidelines
# OOZE Include slime shots
# FLY Make people fly when walls regenerate under them
# START_FLYING Players enter flying (FLY must also be defined)
# VOLCANO Include occasional large slime explosions
#
# NOTE: if you change the domain (INTERNET vs UNIX) then "make newdomain"
PROG= hunt.driver
CFLAGS+=-I${.CURDIR}/../common_source -DBROADCAST -DRANDOM -DREFLECT \
-DMONITOR -DINTERNET -DOOZE -DFLY -DVOLCANO
SRCS= answer.c ctl_transact.c ctl.c driver.c draw.c execute.c expl.c \
extern.c faketalk.c get_names.c makemaze.c pathname.c shots.c \
terminal.c
.PATH: ${.CURDIR}/../common_source
MAN6= huntd.0
BINDIR= /usr/games/hide
BINOWN= games
.include <bsd.prog.mk>
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