Defines starting with `m' in hexen
MAULATORTICS
src/h2def.h:589
MAX_ACS_MAP_VARS
src/p_spec.h:481
MAX_ACS_SCRIPT_VARS
src/p_spec.h:480
MAX_ACS_STORE
src/p_spec.h:484
MAX_ACS_WORLD_VARS
src/p_spec.h:482
MAXARGVS
src/m_misc.c:297
MAXBUTTONS
src/p_spec.h:218
MAXCEILINGS
src/p_spec.h:352
MAXDRAWSEGS
src/r_local.h:231
MAXIMUM_HEAP_SIZE
src/h2def.h:137
MAXLONG
src/h2def.h:112
MAX_MANA
src/h2def.h:508
MAXOPENINGS
src/r_local.h:195
MAXPLATS
src/p_spec.h:271
MAXPLAYERS
src/h2def.h:132
MAXSEGS
src/r_bsp.c:55
MAXSPECIALCROSS
src/p_enemy.c:221
MAXSWITCHES
src/p_spec.h:217
MAXVISPLANES
src/r_local.h:194
MESSAGETICS
src/h2def.h:591
MF2_BLASTED
src/h2def.h:381
MF2_BOSS
src/h2def.h:398
MF2_CANNOTPUSH
src/h2def.h:396
MF2_CANTLEAVEFLOORPIC
src/h2def.h:410
MF2_DONTDRAW
src/h2def.h:404
MF2_DORMANT
src/h2def.h:414
MF2_DROPPED
src/h2def.h:397
MF2_FIREDAMAGE
src/h2def.h:399
MF2_FLOATBOB
src/h2def.h:403
MF2_FLOORBOUNCE
src/h2def.h:380
MF2_FLOORCLIP
src/h2def.h:383
MF2_FLY
src/h2def.h:382
MF2_ICEDAMAGE
src/h2def.h:415
MF2_IMPACT
src/h2def.h:405
MF2_INVULNERABLE
src/h2def.h:413
MF2_LOGRAV
src/h2def.h:377
MF2_MCROSS
src/h2def.h:408
MF2_NODMGTHRUST
src/h2def.h:400
MF2_NONSHOOTABLE
src/h2def.h:411
MF2_NOTELEPORT
src/h2def.h:385
MF2_ONMOBJ
src/h2def.h:391
MF2_PASSMOBJ
src/h2def.h:393
MF2_PCROSS
src/h2def.h:409
MF2_PUSHABLE
src/h2def.h:388
MF2_PUSHWALL
src/h2def.h:407
MF2_REFLECTIVE
src/h2def.h:417
MF2_RIP
src/h2def.h:386
MF2_SEEKERMISSILE
src/h2def.h:416
MF2_SLIDE
src/h2def.h:390
MF2_SPAWNFLOAT
src/h2def.h:384
MF2_TELESTOMP
src/h2def.h:402
MF2_WINDTHRUST
src/h2def.h:378
MF_ALTSHADOW
src/h2def.h:357
MF_AMBUSH
src/h2def.h:342
MF_CORPSE
src/h2def.h:360
MF_DROPOFF
src/h2def.h:349
MF_FLOAT
src/h2def.h:353
MF_INFLOAT
src/h2def.h:361
MF_JUSTATTACKED
src/h2def.h:344
MF_JUSTHIT
src/h2def.h:343
MF_MISSILE
src/h2def.h:355
MF_NOBLOCKMAP
src/h2def.h:340
MF_NOBLOOD
src/h2def.h:359
MF_NOCLIP
src/h2def.h:351
MF_NOGRAVITY
src/h2def.h:346
MF_NOSECTOR
src/h2def.h:338
MF_PICKUP
src/h2def.h:350
MF_SHADOW
src/h2def.h:358
MF_SHOOTABLE
src/h2def.h:337
MF_SLIDE
src/h2def.h:352
MF_SOLID
src/h2def.h:336
MF_SPAWNCEILING
src/h2def.h:345
MF_SPECIAL
src/h2def.h:335
MF_TELEPORT
src/h2def.h:354
MF_TRANSLATION
src/h2def.h:370
MF_TRANSSHIFT
src/h2def.h:372
MINCHAR
src/h2def.h:114
MINIMUM_HEAP_SIZE
src/h2def.h:136
MININT
src/h2def.h:116
MINLONG
src/h2def.h:117
MINSHORT
src/h2def.h:115
MONS_LOOK_LIMIT
src/p_enemy.c:439
MONS_LOOK_RANGE
src/p_enemy.c:438
MORPHTICS
src/h2def.h:588
MOUSEB1
src/i_ibm.c:1170
MOUSEB2
src/i_ibm.c:1171
MOUSEB3
src/i_ibm.c:1172
MOUSE_INT
src/i_cyber.c:72