Functions starting with `s' in quake2
S_AliasName
321/client/snd_dma.c:256
SaveClientData
321/ctf/p_client.c:676
SaveGameCallback
321/client/menu.c:2135
SaveGameFunc
321/client/menu.c:1923
SaveGame_MenuDraw
321/client/menu.c:2143
SaveGame_MenuInit
321/client/menu.c:2150
S_BeginRegistration
321/client/snd_dma.c:293
SCR_AddDirtyPoint
321/client/cl_scrn.c:666
Scrap_AllocBlock
321/ref_gl/gl_image.c:367
Scrap_Upload
321/ref_gl/gl_image.c:410
SCR_BeginLoadingPlaque
321/client/cl_scrn.c:560
SCR_DebugGraph
321/null/cl_null.c:58
SCR_DirtyScreen
321/client/cl_scrn.c:678
SCR_DrawCinematic
321/client/cl_cin.c:541
SCR_DrawCrosshair
321/client/cl_view.c:418
SCR_DrawLayout
321/client/cl_scrn.c:1250
SCR_DrawStats
321/client/cl_scrn.c:1236
ScreenSizeCallback
321/linux/vid_menu.c:91
SCR_EndLoadingPlaque
321/client/cl_scrn.c:587
SCR_FinishCinematic
321/client/cl_cin.c:198
SCR_Loading_f
321/client/cl_scrn.c:598
SCR_LoadPCX
321/client/cl_cin.c:64
SCR_PlayCinematic
321/client/cl_cin.c:576
SCR_RunCinematic
321/client/cl_cin.c:490
SCR_StopCinematic
321/client/cl_cin.c:153
SCR_TileClear
321/client/cl_scrn.c:691
SCR_TimeRefresh_f
321/client/cl_scrn.c:623
SCR_UpdateScreen
321/client/cl_scrn.c:1267
SearchLocalGamesFunc
321/client/menu.c:2290
SelectCoopSpawnPoint
321/ctf/p_client.c:857
SelectDeathmatchSpawnPoint
321/ctf/p_client.c:848
SelectFarthestDeathmatchSpawnPoint
321/ctf/p_client.c:815
SelectNextItem
321/ctf/g_cmds.c:66
SelectPrevItem
321/ctf/g_cmds.c:103
SelectRandomDeathmatchSpawnPoint
321/ctf/p_client.c:759
SelectSpawnPoint
321/game/p_client.c:875
S_EndRegistration
321/client/snd_dma.c:328
Separator_Draw
321/client/qmenu.c:586
ServerCommand
321/ctf/g_svcmds.c:282
SetRespawn
321/ctf/g_items.c:157
SetStringHighBit
321/client/cl_inv.c:53
SetupBitmap
321/rhapsody/vid_next.m:550
SetupFramebuffer
321/rhapsody/vid_next.m:452
SetVideoEncoding
321/rhapsody/vid_next.m:380
seven
321/ctf/game.h:33
S_FindName
321/client/snd_dma.c:205
shiftmask_init
321/linux/rw_x11.c:100
ShutdownGame
321/ctf/g_main.c:95
signal_handler
321/linux/gl_fxmesa.c:99
sin
321/ctf/p_view.c:34
S_Init
321/client/snd_dma.c:116
S_InitScaletable
321/client/snd_mix.c:350
Slider_DoSlide
321/client/qmenu.c:592
Slider_Draw
321/client/qmenu.c:607
S_LoadSound
321/client/snd_mem.c:98
SmallestNode1
321/client/cl_cin.c:212
SnapToEights
321/game/g_turret.c:37
SNDDMA_BeginPainting
321/linux/snd_linux.c:282
SNDDMA_GetDMAPos
321/linux/snd_linux.c:237
SNDDMA_Init
321/linux/snd_linux.c:44
SNDDMA_Shutdown
321/linux/snd_linux.c:260
SNDDMA_Submit
321/linux/snd_linux.c:278
so
321/linux/readme-3.21-release:20
SockadrToNetadr
321/linux/net_udp.c:85
soldier_attack
321/game/m_soldier.c:772
soldier_attack1_refire1
321/game/m_soldier.c:533
soldier_attack1_refire2
321/game/m_soldier.c:547
soldier_attack2_refire1
321/game/m_soldier.c:583
soldier_attack2_refire2
321/game/m_soldier.c:597
soldier_attack3_refire
321/game/m_soldier.c:659
soldier_attack5_refire
321/game/m_soldier.c:711
soldier_attack6_refire
321/game/m_soldier.c:741
soldier_cock
321/game/m_soldier.c:50
soldier_dead
321/game/m_soldier.c:884
soldier_die
321/game/m_soldier.c:1144
soldier_dodge
321/game/m_soldier.c:828
soldier_duck_hold
321/game/m_soldier.c:810
soldier_duck_up
321/game/m_soldier.c:645
soldier_fire
321/game/m_soldier.c:462
soldier_fire3
321/game/m_soldier.c:653
soldier_fire6
321/game/m_soldier.c:874
soldier_fire7
321/game/m_soldier.c:879
soldier_idle
321/game/m_soldier.c:44
soldier_pain
321/game/m_soldier.c:409
soldier_sight
321/game/m_soldier.c:792
soldier_walk
321/game/m_soldier.c:283
soldier_walk1_random
321/game/m_soldier.c:224
S_PaintChannelFrom8
321/client/snd_mix.c:368
S_PaintChannels
321/client/snd_mix.c:224
SpawnEntities
321/ctf/g_spawn.c:540
SpawnTech
321/ctf/g_ctf.c:1977
SpawnTechs
321/ctf/g_ctf.c:2014
SP_CreateCoopSpots
321/ctf/p_client.c:68
SP_FixCoopSpots
321/ctf/p_client.c:37
SP_func_areaportal
321/ctf/g_misc.c:44
SP_func_button
321/ctf/g_func.c:763
SP_func_door
321/ctf/g_func.c:1138
SP_func_door_rotating
321/ctf/g_func.c:1261
SP_func_plat
321/ctf/g_func.c:513
SP_func_rotating
321/ctf/g_func.c:623
SP_func_water
321/ctf/g_func.c:1378
S_PickChannel
321/client/snd_dma.c:375
SpinControl_DoEnter
321/client/qmenu.c:628
SpinControl_DoSlide
321/client/qmenu.c:638
SpinControl_Draw
321/client/qmenu.c:651
SP_info_player_coop
321/ctf/p_client.c:135
SP_info_player_deathmatch
321/ctf/p_client.c:121
SP_info_player_intermission
321/ctf/p_client.c:169
SP_info_player_start
321/ctf/p_client.c:106
SP_misc_actor
321/game/m_actor.c:425
SP_monster_berserk
321/game/m_berserk.c:413
SP_monster_boss2
321/game/m_boss2.c:636
SP_monster_boss3_stand
321/game/m_boss3.c:53
SP_monster_brain
321/game/m_brain.c:621
SP_monster_chick
321/game/m_chick.c:626
SP_monster_flipper
321/game/m_flipper.c:361
SP_monster_floater
321/game/m_float.c:611
SP_monster_flyer
321/game/m_flyer.c:573
SP_monster_gladiator
321/game/m_gladiator.c:339
SP_monster_gunner
321/game/m_gunner.c:581
SP_monster_hover
321/game/m_hover.c:573
SP_monster_infantry
321/game/m_infantry.c:556
SP_monster_jorg
321/game/m_boss31.c:696
SP_monster_makron
321/game/m_boss32.c:830
SP_monster_medic
321/game/m_medic.c:718
SP_monster_mutant
321/game/m_mutant.c:611
SP_monster_parasite
321/game/m_parasite.c:506
SP_monster_soldier
321/game/m_soldier.c:1261
SP_monster_soldier_light
321/game/m_soldier.c:1238
SP_monster_soldier_ss
321/game/m_soldier.c:1282
SP_monster_soldier_x
321/game/m_soldier.c:1200
SP_monster_supertank
321/game/m_supertank.c:672
SP_target_actor
321/game/m_actor.c:585
SP_target_temp_entity
321/ctf/g_target.c:34
SP_turret_base
321/game/g_turret.c:259
SP_turret_breach
321/game/g_turret.c:220
SP_turret_driver
321/game/g_turret.c:387
SP_worldspawn
321/ctf/g_spawn.c:794
S_RegisterSexedModel
321/client/cl_ents.c:780
S_RegisterSound
321/client/snd_dma.c:305
S_Shutdown
321/client/snd_dma.c:164
S_SoundInfo_f
321/client/snd_dma.c:92
st
321/ctf/g_main.c:27
st2_fixup
321/linux/rw_x11.c:167
StartGame
321/client/menu.c:1886
StartServerActionFunc
321/client/menu.c:2429
S_TransferPaintBuffer
321/client/snd_mix.c:143
S_TransferStereo16
321/client/snd_mix.c:108
StringToFilter
321/ctf/g_svcmds.c:76
strlwr
321/irix/q_shirix.c:116
SubdividePolygon
321/ref_gl/gl_warp.c:54
supertank_attack
321/game/m_supertank.c:551
supertank_die
321/game/m_supertank.c:657
supertank_forward
321/game/m_supertank.c:190
supertank_pain
321/game/m_supertank.c:452
supertankRocket
321/game/m_supertank.c:494
supertank_run
321/game/m_supertank.c:200
supertank_search
321/game/m_supertank.c:49
supertank_stand
321/game/m_supertank.c:133
supertank_walk
321/game/m_supertank.c:195
SV_AddProjectileUpdate
321/server/sv_ents.c:40
SV_AddRotationalFriction
321/ctf/g_phys.c:791
SV_Baselines_f
321/server/sv_user.c:179
SV_BeginDemoserver
321/server/sv_user.c:40
SV_BeginDownload_f
321/server/sv_user.c:302
SV_Begin_f
321/server/sv_user.c:238
SV_BroadcastCommand
321/server/sv_send.c:132
SV_BroadcastPrintf
321/server/sv_send.c:89
SVC_Ack
321/server/sv_main.c:163
SV_CalcViewOffset
321/ctf/p_view.c:222
SVC_DirectConnect
321/server/sv_main.c:267
SVC_GetChallenge
321/server/sv_main.c:226
SV_CheckForSavegame
321/server/sv_init.c:117
SV_CheckVelocity
321/ctf/g_phys.c:73
SVC_Info
321/server/sv_main.c:176
SV_ClearWorld
321/server/sv_world.c:135
SV_ClientPrintf
321/server/sv_send.c:65
SV_ClipMoveToEntities
321/server/sv_world.c:517
SVCmd_AddIP_f
321/ctf/g_svcmds.c:158
SVCmd_ListIP_f
321/ctf/g_svcmds.c:220
SVCmd_RemoveIP_f
321/ctf/g_svcmds.c:189
Svcmd_Test_f
321/ctf/g_svcmds.c:24
SVCmd_WriteIP_f
321/ctf/g_svcmds.c:238
SV_Configstrings_f
321/server/sv_user.c:124
SV_CopySaveGame
321/server/sv_ccmds.c:228
SVC_Ping
321/server/sv_main.c:209
SV_CreateAreaNode
321/server/sv_world.c:90
SV_CreateBaseline
321/server/sv_init.c:89
SVC_Status
321/server/sv_main.c:147
SV_DemoCompleted
321/server/sv_send.c:440
SV_DemoMap_f
321/server/sv_ccmds.c:465
SV_EmitPacketEntities
321/server/sv_ents.c:125
SV_EmitProjectileUpdate
321/server/sv_ents.c:57
SV_FilterPacket
321/ctf/g_svcmds.c:123
SV_FindIndex
321/server/sv_init.c:32
SV_FlushRedirect
321/server/sv_send.c:34
SV_FlyMove
321/ctf/g_phys.c:184
SV_Frame
321/server/sv_null.c:31
SV_GameMap_f
321/server/sv_ccmds.c:488
SV_HullForEntity
321/server/sv_world.c:488
SV_ImageIndex
321/server/sv_init.c:74
SV_Impact
321/ctf/g_phys.c:121
SV_Init
321/server/sv_null.c:23
SV_InitGameProgs
321/server/sv_game.c:324
SV_Kick_f
321/server/sv_ccmds.c:706
SV_LinkEdict
321/server/sv_world.c:165
SV_Map
321/server/sv_init.c:393
SV_Map_f
321/server/sv_ccmds.c:557
SV_ModelIndex
321/server/sv_init.c:64
SV_Multicast
321/server/sv_send.c:161
SV_New_f
321/server/sv_user.c:58
SV_NextDownload_f
321/server/sv_user.c:265
SV_Physics_Noclip
321/ctf/g_phys.c:643
SV_Physics_None
321/ctf/g_phys.c:630
SV_Physics_Step
321/ctf/g_phys.c:815
SV_Physics_Toss
321/ctf/g_phys.c:670
SV_RateDrop
321/server/sv_send.c:459
SV_ReadLevelFile
321/server/sv_ccmds.c:306
SV_ReadServerFile
321/server/sv_ccmds.c:407
SV_RunThink
321/ctf/g_phys.c:96
SV_Savegame_f
321/server/sv_ccmds.c:641
SV_SendClientDatagram
321/server/sv_send.c:395
SV_SendClientMessages
321/server/sv_send.c:490
SV_SetMaster_f
321/server/sv_ccmds.c:39
SV_SetPlayer
321/server/sv_ccmds.c:91
SV_Shutdown
321/server/sv_null.c:27
SV_ShutdownGameProgs
321/server/sv_game.c:306
SV_SoundIndex
321/server/sv_init.c:69
SV_SpawnServer
321/server/sv_init.c:169
SV_StartSound
321/server/sv_send.c:272
SV_TestEntityPosition
321/ctf/g_phys.c:49
SV_UnlinkEdict
321/server/sv_world.c:149
SV_WipeSavegame
321/server/sv_ccmds.c:156
SV_WriteLevelFile
321/server/sv_ccmds.c:278
SV_WriteServerFile
321/server/sv_ccmds.c:334
SWimp_AppActivate
321/win32/rw_imp.c:378
SWimp_BeginFrame
321/null/swimp_null.c:22
SWimp_EndFrame
321/win32/rw_imp.c:176
SWimp_Init
321/linux/rw_x11.c:859
SWimp_InitGraphics
321/linux/rw_x11.c:899
SWimp_SetMode
321/win32/rw_imp.c:266
SWimp_SetPalette
321/win32/rw_imp.c:333
SWimp_Shutdown
321/win32/rw_imp.c:359
swizzle
321/ctf/g_save.c:81
S_WriteLinearBlastStereo16
321/client/snd_mix.c:36
Sys_AppActivate
321/rhapsody/sys_rhap.m:248
Sys_ConsoleInput
321/linux/sys_linux.c:159
Sys_ConsoleOutput
321/linux/sys_linux.c:57
Sys_CopyProtect
321/rhapsody/sys_rhap.m:20
Sys_Error
321/ctf/g_main.c:144
Sys_FileTime
321/linux/sys_linux.c:143
Sys_FindClose
321/linux/q_shlinux.c:216
Sys_FindFirst
321/linux/q_shlinux.c:162
Sys_FindNext
321/linux/q_shlinux.c:197
Sys_GetClipboardData
321/rhapsody/sys_rhap.m:24
Sys_GetGameAPI
321/linux/sys_linux.c:215
Sys_Init
321/linux/sys_linux.c:98
Sys_MakeCodeWriteable
321/irix/glw_imp.c:929
Sys_Milliseconds
321/irix/q_shirix.c:92
Sys_Mkdir
321/irix/q_shirix.c:111
Sys_Printf
321/linux/sys_linux.c:65
Sys_Quit
321/linux/sys_linux.c:90
Sys_ScanForCD
321/win32/sys_win.c:137
Sys_SendKeyEvents
321/rhapsody/sys_rhap.m:261
Sys_SetFPCW
321/win32/rw_imp.c:437
Sys_UnloadGame
321/linux/sys_linux.c:201
Sys_Warn
321/linux/sys_linux.c:125